Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 16:49:21 Player: Tereza Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (74) 370 Value Destroyed (2018) 2018 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (2932) 2932 TOTAL SCORE: 14720 Bonus ------- Follower Combat Kills 132 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 201/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mass Driver SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Diametric Drive > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Advanced Reaction Control System Utility Shielding > --- WEAPON ----------- Heavy Machine Gun Enhanced Coil Gun > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Terrain Scanner Improved Focal Shield Flak Cannon Missile Launcher [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Slots Evolved 16 | . . . . 4 . . . 4 . . . . 2 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Utility 13 | . . . . 3 . . . 3 . . . . 1 2 . . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 115 | 6 3 2 15 13 10 5 2 9 1 2 . 1 7 13 3 5 3 3 1 10 1 . Power 9 | 1 . 1 1 1 . . . . 1 1 . . . 1 . 1 . . . 1 . . Engine 5 | 1 . 1 1 . . . . . 1 . . . . . . . . . . 1 . . Core 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 37 | 2 . . 2 4 6 4 1 4 . . . . . 6 1 2 . 1 1 3 . . Treads 13 | 2 . . . 4 4 3 . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 5 | . . . 2 . 1 1 1 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . Flight 15 | . . . . . . . . 4 . . . . . 6 1 . . . 1 3 . . Utility 42 | 1 2 . 6 5 2 . 1 5 . 1 . 1 5 2 1 1 3 1 . 5 . . Device 22 | . 1 . 4 . . . . 3 . 1 . . 3 2 1 1 . 1 . 5 . . Storage 4 | 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . Processor 4 | . . . . . . . . 1 . . . 1 2 . . . . . . . . . Hackware 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . Protection 10 | . . . 2 4 2 . . 1 . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 1 6 3 2 1 . . . . . . 2 4 1 1 . 1 . 1 1 . Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 1 . 1 1 2 . . . . . . . 1 3 . . . . . . . . Ballistic Cannon 6 | . . . . 1 . 1 . . . . . . 1 . 1 . . 1 . . 1 . Launcher 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . . 2 . . 3 . 1 1 . . Parts Lost 51 | . . 2 6 3 3 2 . . . . . 2 . 5 10 3 . . 1 13 1 . Power 4 | . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . Propulsion 19 | . . . 2 2 2 1 . . . . . . . 1 3 2 . . 1 5 . . Utility 18 | . . . 1 1 . . . . . . . 1 . 2 6 . . . . 6 1 . Weapon 10 | . . 1 2 . 1 1 . . . . . 1 . 1 1 1 . . . 1 . . Highest Loss Streak 10 | . . 2 2 2 2 2 . . . . . 2 . 4 5 1 . . 1 10 4 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 93 99 98 96 95 99 100 77 86 91 93 98 87 78 51 30 29 36 31 32 4 4 Engine 4 | . 14 13 14 1 . . . . 2 . . . . . . . . . . 1 . . Core 3 | . . . . 7 9 9 9 6 3 5 6 6 5 4 . . . . . . . . Treads 11 | . 28 28 6 15 15 19 9 1 . . . . . . . . . . . . . . Wheel 6 | . . . 20 9 7 6 17 2 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . 19 26 26 26 26 23 19 10 1 . . 1 5 . . Device 11 | . 7 14 12 9 9 9 9 11 20 25 26 25 24 23 21 3 5 5 4 6 . . Storage 7 | . 14 14 14 9 9 9 9 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 4 6 6 6 12 14 15 15 15 15 15 14 13 4 4 Hackware 1 | . . . . 6 . . . . . . . . . . . . 2 5 4 2 . . Protection 10 | . . . 1 19 27 27 27 14 13 13 13 13 11 6 . . . . . . . . Energy Gun 2 | . 5 13 8 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 12 5 . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 22 14 3 9 17 11 9 6 6 6 6 6 . 5 3 . . . . . . . Ballistic Cannon 2 | . . . . 3 . 6 9 6 6 6 6 5 5 2 . . . . . . . . Peak Build Rating 79 | 6 8 9 13 27 28 27 27 42 43 46 46 49 63 79 73 46 43 47 43 78 20 8 Average Rating 26 | 3 7 8 9 23 24 25 27 33 42 45 46 48 55 70 55 33 32 41 39 43 9 8 On Entrance 29 | . 6 8 9 10 26 23 27 27 42 43 46 46 45 63 67 22 29 36 41 43 15 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 11 27 30 33 43 44 47 47 47 26 26 24 24 24 27 15 22 3 10 1 15 11 . Greatest Support 63 | 40 40 40 40 63 43 62 24 24 24 24 24 24 33 34 15 23 3 12 7 30 3 3 Greatest Overweight (x) 10 | . . . 10 1 2 2 2 2 1 1 . . 1 1 3 1 . 3 . . 3 . Average Overweight (x) . | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 3 3 Average Carried 10 | 4 8 14 14 14 14 14 14 6 5 4 5 4 5 4 4 4 4 4 5 4 2 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 13 5 5 5 5 5 5 4 4 5 5 5 5 3 3 3 Class Distribution -------------------- 68% | Mutant 10% | Scout 7% | Sprinter 5% | Derelict-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Sprinter | -5/Factory Ninja | -4/Factory Scout | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Zhirov Derelict-Scout | -3/Proximity Caves Derelict-Scout | -3/Research Scout | -3/Testing Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Matter Collected 2239 | 231 163 68 160 232 572 221 67 65 25 20 . 47 . 176 71 49 . 42 . 8 22 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2375 | . 392 83 276 301 657 335 . . . . . 10 30 . 59 . . . . 232 . . Parts 151 | . 34 4 21 21 31 23 . . . . . 3 4 . 1 . . . . 9 . . Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 20 . . . . . . 1 . 2 . . 1 . . . . . . . Prevented 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Combat Hostiles Destroyed 55 | . 11 2 8 12 10 10 . . . . . 1 . . 1 . . . . . . . Guns 37 | . 11 2 3 5 10 5 . . . . . 1 . . . . . . . . . . Cannons 13 | . . . 5 3 . 5 . . . . . . . . . . . . . . . . AOE 5 | . . . . 4 . . . . . . . . . . 1 . . . . . . . Classes Destroyed 17 | . 6 . 3 1 3 2 . . . . . 1 . . . . . . . 1 . . Worker 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . . Swarmer 18 | . 6 . 3 4 3 2 . . . . . . . . . . . . . . . . Grunt 17 | . 5 2 1 3 5 . . . . . . . . . 1 . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . . 1 3 2 4 . . . . . . . . . . . . . . . . Hunter 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 2 3 6 6 5 . . . . . 1 1 . 1 . . . . 7 . . Combat Bots Only 6 | . 5 2 3 6 3 5 . . . . . 1 . . 1 . . . . . . . Max Kills in Single Turn 3 | . 1 1 1 2 2 2 . . . . . 1 1 . 1 . . . . 3 . . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Hostile Shots Fired 864 | . 56 21 41 62 79 24 . . 18 21 . 10 23 64 83 82 . . 6 177 82 15 Missed 355 | . 19 4 12 20 17 4 . . 11 11 . 5 10 37 40 38 . . 3 92 26 6 Damage Taken 9001 | . 358 213 653 605 782 281 . . 94 124 . 85 214 482 777 794 . . 84 1978 1277 200 Core 4053 | . 50 37 89 112 86 28 . . 49 14 . . 89 76 312 415 . . 27 1201 1268 200 Absorbed by Shields 121 | . . . . . . . . . 26 14 . . . . . . . . . 81 . . Redirected to Shielding 52 | . . . . 6 5 . . . . 2 . 10 4 25 . . . . . . . . Ignored by Resistances 253 | . . . . . . . . . . . . . . 34 . 219 . . . . . . Core Remaining (%) 57 | 100 . . 29 . . . 58 . . . . 92 91 . . . . 30 . . . . Volleys Fired 204 | . 44 9 35 39 40 21 . . . . . 5 1 2 4 . . 1 . 2 1 . Largest 2 | . 2 2 2 2 2 2 . . . . . 2 1 2 1 . . 1 . 1 1 . Hottest 125 | . 60 85 125 85 53 67 . . . . . 67 48 78 57 . . 57 . 46 57 . Shots Fired 388 | . 88 18 63 77 77 41 . . . . . 10 1 4 5 . . 1 . 2 1 . Gun 296 | . 88 18 33 39 77 32 . . . . . 5 . 2 2 . . . . . . . Cannon 83 | . . . 25 36 . 9 . . . . . 5 1 2 3 . . 1 . . 1 . Launcher 8 | . . . 4 2 . . . . . . . . . . . . . . . 2 . . Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 293 | . 66 12 6 69 77 41 . . . . . 10 1 4 5 . . 1 . . 1 . Thermal 87 | . 22 6 53 6 . . . . . . . . . . . . . . . . . . Explosive 8 | . . . 4 2 . . . . . . . . . . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 19 6 15 7 7 20 . . . . . 1 2 3 3 . . . . 5 . . Robot Miss Streak 8 | . 2 2 2 7 3 4 . . . . . 8 . 1 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 258 | . 67 13 30 47 51 39 . . . . . 4 1 3 1 . . . . 2 . . Core Hits 154 | . 24 5 13 40 25 28 . . . . . 3 1 1 . . . . . 14 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5937 | . 735 140 564 1130 1078 697 . . . . . 41 25 86 42 . . . 2 1367 30 . Guns 3032 | . 735 140 258 243 1078 499 . . . . . 28 . 51 . . . . . . . . Cannons 982 | . . . 227 442 . 198 . . . . . 13 25 35 42 . . . . . . . Explosions 1891 | . . . 79 445 . . . . . . . . . . . . . . . 1367 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . . . . . . . . . . . 2 . 30 . Kinetic 3243 | . 547 78 . 649 1078 697 . . . . . 41 25 86 42 . . . . . . . Thermal 771 | . 188 62 485 36 . . . . . . . . . . . . . . . . . . Explosive 1891 | . . . 79 445 . . . . . . . . . . . . . . . 1367 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 1 1 . . . . . . . 2 2 1 1 1 . . 2 2 Average Corruption 1 | . . . . 1 1 1 . . . . . . . 1 1 1 1 1 . . 2 2 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . 2 4 8 . . . . . . . 3 3 1 1 1 . . 1 3 Message Errors 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . Matter Fused 9 | . . . . 1 . 3 . . . . . . . . 1 1 . 1 . . 1 1 Heat Flow Errors 4 | . . . . . 2 1 . . . . . . . . 1 . . . . . . . Energy Discharges 4 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . 1 2 . . . . . . . 1 . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 89 | . . . 23 1 . . . . . . . . . . . . . . . 65 . . Projectiles 12 | . . . 12 . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . 11 1 . . . . . . . . . . . . . . . 65 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . 8 . 7 . . . . . 2 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . 8 . 4 . . . . . 2 . . 1 . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . 53 . . . . . . . . . . . . . . . 1 . 14 . Shots 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 48 205 259 172 286 139 . . 5 . . 18 10 26 118 . . . . . 360 . Average Temperature 66 | . 25 89 33 51 117 41 . . 5 . . 9 6 19 51 . . . . . 195 . Received Heat Transfer 2150 | . 114 120 365 135 297 72 . . 9 . . 12 9 18 147 48 . . 18 168 564 54 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1732 | . 400 148 1110 74 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Peak Influence 840 | . 403 125 . 194 328 231 . 69 . . . . 840 824 . . . . 110 540 245 207 Initial 478 | . . 95 . . 81 60 . . . . . . 478 411 . . . . . 61 213 192 Average 153 | . 184 77 . 46 206 87 . 26 . . . . 578 501 . . . . 45 271 239 194 Maximum Alert Level 3 | . 2 . . . 1 1 . . . . . . 3 3 . . . . . 2 1 1 Low Security (%) 71 | 100 37 100 . 100 51 91 . 100 . . . . . . . . . . 100 48 . 84 Level 1 17 | . 57 . . . 48 8 . . . . . . . . . . . . . 25 100 15 Level 2 10 | . 5 . . . . . . . . . . . 82 94 . . . . . 26 . . Level 3 . | . . . . . . . . . . . . . 17 5 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . 2 1 . . . . . . . 1 3 . . . . . 3 2 . Investigation 5 | . 2 . . . . . . . . . . . . 2 . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Reinforcement 9 | . 1 . . 2 1 . . . . . . . 1 . . . . . . 2 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Distress Signals 15 | . 2 . . 2 . 1 . . . . . . 4 1 . . . . . 4 1 . Communications Jammed 13 | . . . . . . . . . . . . . . 13 . . . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . 13 . . . . . . . . Times Spotted 238 | . 21 2 8 19 11 8 . 1 4 8 . 6 22 27 24 6 . . 3 50 8 10 Peak Tracking Total 18 | . 4 2 3 6 4 4 . 1 4 4 . 6 15 18 12 6 . . 3 18 7 7 Tactical Retreats 30 | . 3 . . . . . . . 2 3 . 2 4 2 6 1 . . . 7 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Traps Triggered 12 | . 1 . 2 2 . . . 1 . . . . . 2 . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 1 . . . . 2 . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Machines Disabled 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Machines Accessed 52 | . 3 . 1 8 4 8 1 1 . 1 4 1 2 6 . . 5 . . 5 2 . Terminals 32 | . 3 . . 7 4 3 . 1 . . . 1 2 6 . . . . . 4 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . Total Hacks 137 | . 9 . 3 17 5 11 8 1 . 1 34 1 3 15 . . 18 . . 9 2 . Successful 92 | . 2 . 3 8 2 7 8 1 . 1 34 1 2 . . . 18 . . 3 2 . Failed 44 | . 7 . . 9 3 3 . . . . . . 1 15 . . . . . 6 . . Catastrophic 16 | . 2 . . 2 1 . . . . . . . 1 8 . . . . . 2 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Manual 46 | . 8 . . 11 3 11 . . . . . . 3 7 . . . . . 2 1 . Terminals 62 | . 9 . . 14 5 5 . 1 . . . 1 3 15 . . . . . 8 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 3 . . . . . . . . . . . . . . . 1 1 . Terminal Hacks 81 | . 2 . 3 7 2 2 8 1 . 1 34 1 1 . . . 18 . . 1 . . Record 30 | . . . 3 . . . 8 . . . 11 1 . . . . 6 . . 1 . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . 4 . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 9 | . 1 . . 3 . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . . 3 . . . . . 4 . . . . . Open Door 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . 1 . 5 . . . . . . 1 . . . . . . 1 1 . Terminals 4 | . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . 7 3 2 . . . . . . . 6 . . . . . 4 1 . Full Trace Events 6 | . 1 . . . 1 1 . . . . . . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 8 . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 12 . . . . . 4 . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 3 . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Total Allies 11 | . . . . 1 . 3 . 3 . . . . 3 . . . . . . 1 . . Largest Group 6 | . . . . 1 . 3 3 6 . . . . 1 1 . . . . . 1 . . Highest-Rated Group 157 | . . . . 10 . 64 64 157 . . . . 49 49 . . . . . 45 . . Highest-Rated Ally 49 | . . . . 10 . 27 27 31 . . . . 49 49 . . . . . 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 9 . . . . 6 6 . . . . . . . . Total Damage 568 | . . . . . . . . 127 . . . . 232 209 . . . . . . . . Kills 5 | . . . . . . . . 1 . . . . 2 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Robot Analysis Total 9 | . 1 . . 3 . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 1 . . . . . . 1 . 1 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Turns Passed 8328 | 74 678 638 1219 858 513 1125 451 148 222 127 25 323 169 272 316 179 85 437 72 256 65 76 Spaces Moved 8473 | 39 327 181 936 505 256 700 361 251 377 361 79 725 417 586 484 311 150 486 151 595 106 89 Core 1110 | 3 . . 1 . . . . . . . . . . . 2 94 150 428 94 143 106 89 Treads 1027 | 36 327 181 46 281 46 110 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2296 | . . . 889 224 210 590 361 22 . . . . . . . . . . . . . . Hover 172 | . . . . . . . . . . . . . . . . 114 . 58 . . . . Flight 3868 | . . . . . . . . 229 377 361 79 725 417 586 482 103 . . 57 452 . . Fastest Speed 26 | 50 160 160 95 95 130 130 97 31 31 31 31 31 31 26 30 30 50 50 30 30 50 50 Average Speed 75 | 151 160 160 107 131 138 134 122 39 50 31 31 31 31 40 38 54 50 52 42 36 51 50 Slowest Speed 550 | 160 160 160 550 240 320 240 130 130 111 111 31 31 114 111 200 100 50 200 50 50 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . 3 . . 21 7 1 . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 4 54 47 59 43 37 96 35 8 62 56 68 77 16 22 70 51 63 72 6 83 4 22 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 12 | . . 1 2 . . 5 . . . . 1 . . . . . 3 . . . . . Known Exits Taken 11 | . . . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . . 3 . 1 1 . 1 . . 2 2 . 1 . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . 4 . . 2 . . . . Terrain Destroyed 106 | . . . 26 31 . . . . . . . . . . 5 . . 2 . 41 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . . . 5 . . 2 . . 1 . AOE 98 | . . . 26 31 . . . . . . . . . . . . . . . 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Gar Total 10028 | 52 402 513 1086 639 347 840 372 305 411 370 78 812 429 609 607 318 158 667 157 621 115 120 Wait 1017 | . 6 321 85 39 30 70 2 26 33 9 . 80 8 5 114 1 1 176 5 4 1 1 Move 8381 | 38 326 180 935 504 255 699 360 250 376 354 78 724 380 571 481 310 149 485 150 582 105 89 Hop 32 | . . . . . . . . . . 3 . . 15 7 1 . . . . 6 . . Pick Up 77 | 8 15 1 10 23 4 . 2 4 . 1 . 1 . 2 2 1 1 . . 2 . . Fast Attach 59 | 4 2 1 1 4 4 2 1 3 . 1 . 1 5 11 1 5 4 1 1 7 . . Attach 33 | 2 . 1 5 6 1 1 . 6 . 1 . . . 1 2 . . 2 . 4 1 . Detach 10 | . . . . . . . . 4 . . . . . 1 1 . . 2 . 1 1 . Swap 25 | . 1 . 9 3 5 2 1 . 1 . . . 2 1 . . . . . . . . Drop 83 | . 8 . 5 21 8 2 6 12 1 1 . 1 2 8 1 1 3 . . 3 . . Fire 204 | . 44 9 35 39 40 21 . . . . . 5 1 2 4 . . 1 . 2 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . . . 10 . 30 Rewire 59 | . . . . . . 43 . . . . . . 16 . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 15) 753 | -10/Materials | Entered Mines 1388 | -10/Mines | Discovered new exit (range 3) 1391 | -10/Mines | Entered Subcaves 1514 | -10/Subcaves | Visited Clippyterm 1517 | -10/Subcaves | Learned Research machine intel 1633 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1634 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1911 | -10/Subcaves | Core integrity fell below 50% 2207 | -10/Subcaves | Discovered new exit (range 8) 2217 | -10/Subcaves | Learned location of Zion (-7) 2217 | -10/Subcaves | Met a Zionite searching for "candidates" 2389 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2610 | -10/Subcaves | Entered Materials 2610 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2997 | -8/Materials | Identified exit to Storage 3090 | -8/Materials | Discovered new exit (range 4) 3468 | -8/Materials | Entered Storage 3976 | -8/Storage | Used back door to open Recycling access 3976 | -8/Storage | Discovered new exit (range 5) 3981 | -8/Storage | Entered Recycling 4009 | -8/Recycling | Scanned before Scraplab entrance 4246 | -8/Recycling | Build established: Scavenger-Mutant 4488 | -8/Recycling | Discovered new exit (range 16) 4591 | -8/Recycling | Build established: Mutant 5089 | -8/Recycling | Entered Scraplab 5099 | -8/Recycling | Discovered new exit (range 2) 5106 | -8/Recycling | Entered Scraptown 5106 | -8/Scraptown | Accompanied by 3 allies 5106 | -8/Scraptown | System corruption cleaned by C-Scrubber 5244 | -8/Scraptown | Visited Fellowship of the Rings 5292 | -8/Scraptown | Visited Cave Peace 5302 | -8/Scraptown | Visited Spacefarers 5323 | -8/Scraptown | Visited SPCMW 5330 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5331 | -8/Scraptown | Visited Scrapoid Research Area 5388 | -8/Scraptown | Visited Cyclists 5497 | -8/Scraptown | Discovered new exit (range 11) 5557 | -8/Scraptown | Entered Factory 5557 | -6/Factory | Accompanied by 3 allies 5557 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5603 | -6/Factory | Allied Derelicts emerged from ambush trap array 5659 | -6/Factory | Identified exit to Lower Caves 5705 | -6/Factory | Entered Lower Caves 5782 | -6/Lower Caves | Spotted B-75 Beast 5907 | -6/Lower Caves | Discovered new exit (range 10) 5927 | -6/Lower Caves | Entered another Lower Caves area 5933 | -6/Lower Caves | Discovered new exit (range 7) 5985 | -6/Lower Caves | Learned 12 Factory zone layouts 6007 | -6/Lower Caves | Encountered a Warlord checkpoint 6023 | -6/Lower Caves | Discovered new exit (range 14) 6054 | -6/Lower Caves | Entered Data Miner 6054 | -6/Data Miner | Discovered new exit (range 6) 6060 | -6/Data Miner | Met Data Miner 6066 | -6/Data Miner | Learned location of Section 7 (-2) 6066 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6071 | -6/Data Miner | Received God Mode back door access code from Data Miner 6079 | -6/Data Miner | Entered Proximity Caves 6082 | -5/Proximity Caves | Spotter reported a threat 6286 | -5/Proximity Caves | Learned Factory interactive machine intel 6288 | -5/Proximity Caves | Spotted B-75 Beast 6299 | -5/Proximity Caves | Spotter reported a threat 6352 | -5/Proximity Caves | Spotter reported a threat 6395 | -5/Proximity Caves | Discovered new exit (range 15) 6402 | -5/Proximity Caves | Entered Factory 6402 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6403 | -5/Factory | Identified exit to Factory 6404 | -5/Factory | Loaded intel: 54 interactive machine locations 6526 | -5/Factory | Identified exit to Upper Caves 6526 | -5/Factory | Identified exit to Extension 6554 | -5/Factory | Discovered exit to Factory (range 18) 6571 | -5/Factory | Entered another Factory area 6571 | -4/Factory | Accompanied by 1 ally 6571 | -4/Factory | Evolved 2 slots: Utility x2 6827 | -4/Factory | Incoming investigation squad redirected 6841 | -4/Factory | Discovered new exit (range 6) 6842 | -4/Factory | Identified exit to Upper Caves 6843 | -4/Factory | Entered Upper Caves 6863 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 7039 | -4/Upper Caves | Lost 4 parts (2n2u) 7103 | -4/Upper Caves | Build established: Scout 7155 | -4/Upper Caves | Lost 5 parts (1n4u) 7156 | -4/Upper Caves | Discovered new exit (range 10) 7158 | -4/Upper Caves | Identified exit to Upper Caves 7159 | -4/Upper Caves | Entered another Upper Caves area 7165 | -4/Upper Caves | Learned Research security intel 7179 | -4/Upper Caves | Spotted B-86 Titan 7190 | -4/Upper Caves | Found DCF Scrap (12 items) 7243 | -4/Upper Caves | Core integrity fell below 50% 7259 | -4/Upper Caves | Learned Research non-interactive machine intel 7319 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7329 | -4/Upper Caves | Discovered new exit (range 18) 7337 | -4/Upper Caves | Identified exit to Zhirov 7338 | -4/Upper Caves | Entered Zhirov 7338 | -4/Zhirov | Discovered new exit (range 3) 7348 | -4/Zhirov | Met Zhirov 7358 | -4/Zhirov | Learned location of Quarantine (-2) 7358 | -4/Zhirov | Learned location of Command (-1) 7366 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7395 | -4/Zhirov | Found Alien Artifact 7395 | -4/Zhirov | Identified Integrated Dissipator 7395 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7403 | -4/Zhirov | Found Alien Artifact 7422 | -4/Zhirov | Identified exit to Proximity Caves 7423 | -4/Zhirov | Entered Proximity Caves 7438 | -3/Proximity Caves | Spotted B-86 Titan 7685 | -3/Proximity Caves | Discovered new exit (range 8) 7755 | -3/Proximity Caves | Build established: Derelict-Scout 7824 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7860 | -3/Proximity Caves | Identified exit to Research 7860 | -3/Proximity Caves | Entered Research 7860 | -3/Research | Evolved 2 slots: Utility x2 7862 | -3/Research | Loaded intel: 126 machine locations 7863 | -3/Research | Loaded intel: 83 non-interactive machine locations 7925 | -3/Research | Discovered new exit (range 22) 7932 | -3/Research | Identified exit to Testing 7932 | -3/Research | Entered Testing 8094 | -3/Testing | Spotted Striker 8094 | -3/Testing | Spotted Striker 8097 | -3/Testing | Spotted Alpha 7 8100 | -3/Testing | Stole the SGEMP Prototype 8101 | -3/Testing | Identified Transdimensional Reconstructor 8101 | -3/Testing | Warped through subspace 8110 | -3/Testing | Core integrity fell below 50% 8132 | -3/Testing | Lost 10 parts (1p4n4u1w) 8173 | -3/Testing | Incoming investigation squad redirected 8177 | -3/Testing | Core integrity fell below 20% 8177 | -3/Testing | Discovered new exit (range 19) 8182 | -3/Testing | Search patrols dispatched 8188 | -3/Testing | Identified exit to Research 8188 | -3/Testing | Entered Research 8188 | -2/Research | Evolved 2 slots: Utility x2 8192 | -2/Research | Spotted B-90 Cyclops 8223 | -2/Research | Core integrity fell below 50% 8227 | -2/Research | Lost 4 parts (1n3u) 8250 | -2/Research | Core integrity fell below 20% 8253 | -2/Research | Identified exit to Garrison 8253 | -2/Research | Entered Garrison 8317 | -2/Garrison | Triggered checkpoint 8323 | -2/Garrison | Spotted B-90 Cyclops 8329 | -2/Garrison | Triggered checkpoint 8329 | -2/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08287_ Field strength at 76. 08288_ Field strength at 70. 08289_ Field strength at 64. 08290_ Field strength at 58. 08291_ Field strength at 52. 08292_ Field strength at 46. 08293_ Field strength at 40. 08294_ Field strength at 34. 08295_ Field strength at 28. 08296_ Field strength at 22. 08297_ Field strength at 16. 08298_ Field strength at 10. 08299_ Field strength at 4. 08300_ Stasis field depleted. 08317_ Beams of light sweep through the air. An alarm sounds. 08317_ System corrupted: Energy discharge (-32). 08320_ Critical hit (Burn: +37). 08329_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#""""######???????????????? | | ??????????????????? ?? #???????????????? | | ?????????????????? ?? ???????????????? | | ?????????????????? ?? ???????????????? | | ??????????????????# ?# ## #???????????????? | | ??????????????????# ## ## ^ #???????????????? | | ??????????????????" "???????????????? | | ??????????????????? "???????????????? | | ??????????????????"? B "???????????????? | | ??????????????????" ?? "???????????????? | | ??????????????????# ??# ## #???????????????? | | ???????????######## ## ## ############????? | | ?????????? #????? | | ??????????? #????? | | ??????????????????# @ g g #????? | | ??????????????????## ## ######"##+### #????? | | ???????????????????????#ggg # + #????? | | ???????????????????????######?????####### #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ###### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# #### | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ###### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????#^ ####### | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 21 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Utility Shielding 33 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Nanosword | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactHellfireReconstructor Manual? 0 Play Time 01:20:02 Cumulative 109.3 hours Start 2024.11.11 @ 08:33:30 End 2024.11.11 @ 16:49:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2889ceab-cff5-4436-9928-6ad3f81c7ff0