Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 03:51:29 Player: shapeshifter Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (138) 690 Value Destroyed (5391) 5391 Prototype IDs (65) 1300 Alien Tech Used (17) 3400 Bonus (12692) 12692 TOTAL SCORE: 33373 Bonus ------- Pacifist 200 High Alert Combat Kills 525 Follower Combat Kills 4812 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 268 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -213 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 98/100 System Corruption 4% Temperature Cool (0) +ITN Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Transdimensional Reconstructor Terrabomb Spacefold Activator Kinetic Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Matter Drive > --- PROPULSION ------- Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Makeshift ECM Suite SHELL Armor Graphene Brace Improved Shock Absorption System > --- WEAPON ----------- Thunder Hammer Thunder Hammer Plasma Lance > --- INVENTORY -------- Quantum Reactor Matter Drive Tactical Coordination Suite Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Spacefold Activator Kinetic Spear Sigix Corpse Sigix Corpse [Rating: 219] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Shock Maul Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . . . 6 . . 2 . . . . . . 2 . . . . . 2 . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 Utility 9 | . . . . . . 3 . . 1 . . . . . . 2 . . . . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 2 . 8 . 6 3 18 . 9 2 1 19 8 3 2 6 7 2 15 . 12 1 14 3 10 6 6 14 Power 27 | . . 1 . . . 4 . . 1 1 . . . . 2 1 . 5 . 1 . . 2 3 1 2 3 Engine 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . 1 . . . . . . . . 4 . . . . . . . . . Reactor 18 | . . . . . . 1 . . . 1 . . . . 2 1 . 1 . 1 . . 2 3 1 2 3 Propulsion 53 | 2 . 3 . 2 . 7 . 3 . . 6 4 1 . 1 1 . 6 . 3 . 2 1 2 1 2 6 Treads 5 | 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . 7 . 3 . . 6 4 1 . 1 1 . 6 . 3 . 2 1 2 1 2 2 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 71 | . . 2 . 2 1 6 . 3 1 . 12 4 2 1 3 5 1 2 . 7 . 7 . 5 1 2 4 Device 44 | . . 1 . 2 . 3 . 1 1 . 7 2 . 1 1 4 1 2 . 5 . 6 . 3 . . 4 Storage 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Processor 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . 1 . 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 15 | . . . . . 1 2 . 2 . . 1 2 2 . 2 . . . . 1 . . . . 1 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 26 | . . 2 . 2 2 1 . 3 . . 1 . . 1 . . 1 2 . 1 1 5 . . 3 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . 2 . . . 1 . 3 . . 1 . . . . . . . . . . . . . 3 . . Slashing Weapon 9 | . . . . 1 . . . . . . . . . 1 . . 1 2 . 1 . 2 . . . . 1 Piercing Weapon 7 | . . . . 1 2 . . . . . . . . . . . . . . . 1 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 1 . 2 . 2 1 . 2 2 2 . . . . 3 1 5 1 5 3 . 2 2 1 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Parts Lost 67 | . . 1 . . 4 2 . . . 2 4 1 1 . 3 . 1 2 . 4 . 1 5 1 4 4 27 Power 9 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . 4 Propulsion 28 | . . 1 . . 1 2 . . . . 2 1 1 . 2 . . 1 . 1 . . . . . 3 13 Utility 24 | . . . . . . . . . . 1 2 . . . 1 . . 1 . 3 . 1 4 1 2 1 7 Weapon 6 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 3 Highest Loss Streak 12 | . . 1 . . 4 2 . . . 2 2 1 1 . 1 . 1 2 . 4 . 1 4 1 4 2 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 12 | 2 5 5 6 13 12 12 14 13 13 13 13 13 13 14 14 14 14 14 15 14 11 14 13 11 10 9 8 Power 1 | 1 2 1 1 . . 1 3 2 2 1 . . . 1 1 1 1 1 2 1 1 2 1 1 . . . Propulsion 1 | 1 2 2 2 1 . . 2 1 . . 2 2 1 1 . . 1 1 2 . 1 4 3 2 3 2 . Utility 8 | . 1 2 3 6 6 7 9 9 9 10 9 10 11 11 10 10 11 11 11 12 8 6 4 3 2 3 2 Weapon 1 | . . . . 4 6 2 . . 1 1 . . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . . . . 5 . 8 . 4 . . 3 4 5 1 1 . . 4 . 1 . 4 5 . . . 3 Power 9 | . . . . 1 . 1 . 1 . . . . 1 1 1 . . 2 . . . . 1 . . . . Propulsion 10 | . . . . . . 1 . . . . 1 2 . . . . . 1 . . . 4 1 . . . . Utility 17 | . . . . 4 . 1 . 3 . . 1 1 3 . . . . 1 . 1 . . 2 . . . . Weapon 8 | . . . . . . 4 . . . . 1 1 1 . . . . . . . . . 1 . . . . Tool/Special 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 90 | . 28 84 100 99 85 83 93 92 91 90 89 94 93 94 92 89 90 90 99 96 95 93 88 90 93 87 58 Engine 3 | . . 9 11 11 4 10 6 6 4 2 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 2 . 1 5 5 5 5 1 . . 4 10 2 . . . . . . . Reactor 3 | . . . . . . . . 3 5 4 3 5 5 5 9 9 10 5 . 3 5 4 4 11 9 9 6 Treads 8 | . 28 37 44 38 22 1 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 5 15 . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 21 26 26 27 29 26 29 28 29 28 25 26 26 31 34 35 31 31 32 33 32 16 Device 14 | . . 9 11 11 5 6 13 13 15 17 17 17 17 19 15 18 22 20 20 15 15 24 25 13 13 8 8 Storage 6 | . . 7 11 11 11 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 6 | . . . . . . 5 6 6 5 5 8 5 5 5 5 8 10 10 10 13 10 9 9 15 16 14 10 Protection 3 | . . . . . 6 8 6 5 5 2 1 4 5 2 5 5 3 5 5 5 10 6 4 4 4 4 1 Impact Weapon 12 | . . 19 22 20 10 6 6 6 11 11 16 17 17 16 17 15 9 8 10 10 9 2 . . 5 8 5 Slashing Weapon 1 | . . . . 1 4 . . . . . . . . . . . 1 2 5 5 5 3 4 4 1 . . Piercing Weapon 2 | . . . . . 6 12 13 12 5 5 . . . . . . . . . . . 4 4 4 4 4 1 Peak Build Rating 219 | 2 2 11 11 23 22 72 72 76 90 88 103 104 112 112 113 125 121 136 140 160 161 181 184 188 188 213 219 Average Rating 94 | 1 2 9 11 15 21 58 72 72 84 85 92 100 107 110 109 116 117 124 135 146 158 174 177 178 181 186 140 On Entrance 96 | . 2 2 11 11 21 22 72 72 76 86 88 100 100 112 112 111 121 117 135 140 154 161 177 154 185 185 188 Avg Prop Armor Cover (%) 21 | 41 41 40 . 21 20 18 . . . . 2 . . . . . . . . 2 . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | . . 29 29 29 33 46 46 53 59 59 66 66 66 65 75 74 74 79 78 86 85 92 88 104 103 124 121 Greatest Support 136 | 3 3 80 80 80 20 53 53 53 69 61 72 72 74 74 79 79 75 95 96 98 98 105 113 112 136 132 135 Greatest Overweight (x) 3 | . . . . 1 3 3 . . . . 1 1 1 . 1 . . 1 . . . . . . 1 1 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 5 6 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 Average Carried 13 | 3 5 5 6 13 13 13 15 14 14 14 14 14 14 14 14 14 14 14 14 14 11 14 14 13 13 14 10 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 5 6 6 15 13 15 15 15 14 15 14 15 15 15 14 15 14 15 14 15 12 15 12 15 15 13 5 Class Distribution -------------------- 35% | Mutant 19% | Gladiator 17% | Commander-Gladiator 7% | Scavenger-Mutant 4% | Scavenger-Sprinter 4% | Alien-Mutant 3% | Machinist-Mutant 3% | Machinist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Commander-Gladiator | -5/Extension Commander-Gladiator | -5/Cetus Commander-Gladiator | -5/Archives Commander-Gladiator | -5/Hub_04(d) Gladiator | -4/Factory Gladiator | -4/Waste Gladiator | -4/Factory Machinist-Gladiator | -4/Upper Caves Machinist-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 3278 | 204 . 91 . 29 74 240 . 168 . . 355 274 55 49 105 110 . 388 63 215 20 187 161 55 110 198 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7205 | . . 302 . . 7 234 . 571 . . 1028 1427 . 284 599 244 . 870 . 141 . 673 94 70 225 217 219 Parts 170 | . . 8 . . 2 13 . 19 . . 21 22 . 11 10 2 . 18 . 4 . 21 7 3 4 4 1 Haulers Intercepted 25 | . . 1 . . . 1 . 4 . . 4 7 . . 1 . . 2 . . . 4 . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Broken 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 61 | . . 8 . . 1 2 . 3 . . 13 9 . . 7 4 . 5 . 2 . 3 2 1 . . 1 Melee 36 | . . 5 . . 1 2 . 3 . . 7 5 . . 3 1 . 2 . 1 . 3 2 1 . . . Classes Destroyed 19 | . . 5 . . 1 1 . 2 . . 1 5 . . 1 1 . . . 1 . . . . 1 . . Worker 8 | . . . . . . . . 1 . . 2 . . . 1 . . 2 . . . . 1 . . 1 . Builder 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 25 | . . 1 . . . 1 . 4 . . 4 7 . . 1 . . 2 . . . 4 . . . . 1 Recycler 4 | . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 13 | . . . . . . . . 1 . . 1 . . 9 . . . 2 . . . . . . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . . 1 . . . 1 . 1 . . 2 2 . . 2 2 . 3 . . . . . . 1 . 1 Swarmer 12 | . . 3 . . . . . . . . 5 . . . . 2 . . . . . . 2 . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Grunt 19 | . . 3 . . . . . 3 . . 5 2 . . 1 2 . . . 1 . 1 . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Sentry 12 | . . 2 . . . . . . . . 1 3 . . 1 . . 2 . . . 2 . . . . 1 Hunter 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Programmer 8 | . . . . . . 2 . . . . 2 1 . . . . . 3 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . . 6 . . 1 1 . 2 . . 6 4 . 6 4 2 . 4 . 2 . 2 2 1 3 2 1 Combat Bots Only 6 | . . 6 . . 1 1 . 2 . . 5 3 . . 3 2 . 2 . 2 . 1 2 1 . . 1 Max Kills in Single Turn 2 | . . 1 . . 1 1 . 1 . . 1 1 . 1 2 1 . 1 . 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 1 . 1 . . 1 1 . . 1 1 . 1 . 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 1351 | . . 62 . . 33 39 . 17 6 1 58 27 5 7 34 50 . 62 8 177 . 18 153 43 32 138 381 Missed 592 | . . 21 . . 8 22 . 14 4 . 24 9 1 4 9 14 . 21 5 82 . 13 99 14 9 51 168 Hits 759 | . . 41 . . 25 17 . 3 2 1 34 18 4 3 25 36 . 41 3 95 . 5 54 29 23 87 213 Melee 21 | . . . . . . . . . . 1 . . . . 8 . . . . 2 . . 2 . . . 8 Projectile 738 | . . 41 . . 25 17 . 3 2 . 34 18 4 3 17 36 . 41 3 93 . 5 52 29 23 87 205 AOE 14 | . . . . . . . . . . . . . . . . . . 6 . 3 . . . . . . 5 Critical Strikes 46 | . . 2 . . . . . . . 1 1 . 1 . 6 4 . 1 . 6 . . 1 3 . 6 14 Actively Blocked 22 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 14 Part Disruptions 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Damage Taken 17273 | . . 445 . . 723 195 . 224 32 30 644 379 142 85 942 635 27 1229 65 1836 . 124 936 680 532 2284 5084 Core 3532 | . . 97 . . 226 20 . . 18 . 119 29 . . 135 48 . 252 . 436 . 55 123 68 74 318 1514 Absorbed by Shields 184 | . . . . . . . . . . . . 127 26 . . . . . . . . . . . . . 31 Ignored by Resistances 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 168 Regen/Repaired (Parts) 2288 | . . . . . . . . . . . . . 1 . . 166 125 . . 550 58 87 20 134 76 361 710 Core Remaining (%) 68 | 100 100 . . . 19 . . 97 . . . . . . 69 . . . . . 36 . 66 . . 61 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 283 | . . 21 . . 5 9 . 23 . . 37 47 . 13 24 15 . 32 . 4 . 15 7 3 8 13 7 Core Hits 76 | . . 4 . . 2 4 . 11 . . 7 5 . 4 10 1 . 7 . . . 10 4 2 1 3 1 Critical Kills 10 | . . 2 . . . . . 2 . . 1 2 . 1 . . . 2 . . . . . . . . . Critical Parts Destroyed 63 | . . 5 . . . 1 . . . . 12 12 . 1 6 5 . 15 . . . . . . 1 2 3 Critical Strikes 86 | . . 7 . . . 1 . 4 . . 15 14 . 3 7 5 . 18 . 1 . 2 . 1 2 3 3 Smash 78 | . . 7 . . . 1 . 2 . . 15 14 . 2 7 5 . 17 . 1 . . . . 1 3 3 Sever 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Impale 5 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . 1 . . Melee Attacks 587 | . . 25 . 1 7 41 1 49 8 4 66 69 1 17 38 29 8 56 1 17 1 32 32 6 15 44 19 Impact 429 | . . 25 . 1 1 23 . 16 7 3 66 69 1 11 38 29 8 53 1 15 1 1 . . 11 32 17 Slashing 48 | . . . . . . . . . . . . . . 6 . . . 3 . 2 . 5 24 6 2 . . Piercing 110 | . . . . . 6 18 1 33 1 1 . . . . . . . . . . . 26 8 . 2 12 2 Sneak Attacks 66 | . . 1 . . 1 1 . 5 . . 8 13 . 9 5 1 . 9 . 1 . 4 1 . 3 3 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 68 | . . . . . . 4 . 6 . . 7 16 . 1 10 4 . 5 . . . 2 2 . 3 6 2 Damage Inflicted 18645 | . . 890 . . 227 398 . 1145 . . 2576 3143 . 1171 1705 945 . 2157 . 466 . 981 539 210 703 923 466 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 332 | . . . . . . . . . . . . . . . 332 . . . . . . . . . . . . Melee 18027 | . . 890 . . 227 398 . 1145 . . 2576 3143 . 1171 1373 945 . 2157 . 252 . 981 539 210 703 851 466 Ramming 286 | . . . . . . . . . . . . . . . . . . . . 214 . . . . . 72 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 332 | . . . . . . . . . . . . . . . 332 . . . . . . . . . . . . Impact 14793 | . . 890 . . 100 277 . 540 . . 2576 3143 . 984 1373 945 . 2016 . 252 . . . . 609 651 437 Slashing 1059 | . . . . . . . . . . . . . . 187 . . . 141 . . . 81 440 210 . . . Piercing 2175 | . . . . . 127 121 . 605 . . . . . . . . . . . . . 900 99 . 94 200 29 Highest Corruption 29 | . . . . . . 2 11 13 . . 3 6 6 6 2 . 22 29 29 29 7 3 4 1 1 4 4 Average Corruption 8 | . . . . . . 1 8 11 . . 1 5 6 5 1 . 13 24 29 14 5 3 3 1 1 2 2 Corruption Purged 7 | . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . . . . . . 1 4 23 . . 2 25 16 4 1 . 12 43 11 2 1 3 5 . . 5 5 Message Errors 43 | . . . . . . . . 7 . . 1 5 4 2 . . 4 13 3 2 . . 1 . . 1 . Matter Fused 42 | . . . . . . . 1 8 . . 1 9 2 . . . 1 12 2 . 1 1 1 . . 1 2 Heat Flow Errors 16 | . . . . . . . . . . . . 2 3 1 . . 1 3 1 . . 1 1 . . 1 2 Energy Discharges 18 | . . . . . . . 1 2 . . . 5 1 . . . 1 4 1 . . . 1 . . 1 1 Parts Rejected 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Data Loss (minor) 19 | . . . . . . 1 . 3 . . . 2 3 1 . . 5 3 . . . . 1 . . . . Data Loss (major) 8 | . . . . . . . . 1 . . . . 2 . 1 . . 1 2 . . 1 . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . 2 . . . . . . . . . . 5 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7390 | . . 261 . . . 83 . 92 . . 1373 1408 . 571 776 504 . 1186 . 71 . 32 10 . 385 356 282 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 44 | . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . Melee 7346 | . . 261 . . . 83 . 92 . . 1373 1408 . 571 732 504 . 1186 . 71 . 32 10 . 385 356 282 Knockbacks 50 | . . 4 . . . 2 . . . . 11 8 . 2 2 6 . 6 . 4 . . . . 2 3 . Impact 48 | . . 3 . . . 2 . . . . 11 8 . 2 2 6 . 6 . 3 . . . . 2 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 360 | . . . . . . . . . . . . . . . 218 . . . . 106 . . . . . 36 . Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 531 | . . 4 . . . . . 10 . . 35 273 194 228 100 . 260 232 319 531 184 211 282 37 48 276 180 Average Temperature 68 | . . 4 . . . . . 10 . . 13 41 61 36 39 . 137 54 97 65 90 24 131 5 11 204 98 Received Heat Transfer 1623 | . . 150 . . 108 6 . 27 9 . 126 78 . 18 18 81 9 48 . 258 . 18 90 99 108 234 138 Thermoelectric Energy+ 402 | . . . . . . . . . . . . . . . . . . . . . . . . . . 402 . Effects 11 | . . . . . . . . . . . . 1 . . . . . . . 8 . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Interference 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 56 | . . 3 . . . 1 . 2 . . 10 13 . 3 5 5 . 7 . 1 . . . . 2 2 2 Combat Hostiles 25 | . . 3 . . . . . . . . 6 4 . . 4 3 . 3 . 1 . . . . . . 1 Parts Fried 84 | . . 3 . . . . . 3 . . 16 15 . 10 12 4 . 7 . 5 . . . . 5 3 1 Impact Corruptions 209 | . . 12 . . . 4 . 4 . . 35 40 . 17 25 18 . 29 . 4 . . . . 7 8 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . . . . . . . . . . 3 2 2 5 4 2 3 . . . 1 . . . . 1 Low Security (%) 63 | 100 100 100 100 . . 100 100 100 100 100 100 32 . . 21 . . 2 . . . 44 100 100 100 100 99 Level 1 11 | . . . . . . . . . . . . 39 . 77 10 . 17 16 . . . 55 . . . . . Level 2 14 | . . . . . . . . . . . . 22 100 22 36 . 82 18 . . . . . . . . . Level 3 7 | . . . . . . . . . . . . 4 . . 9 29 . 62 . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . 3 70 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1898 | . 45 184 . . . 105 11 40 4 2 182 1017 661 416 1898 1474 514 743 . . . 335 123 155 86 102 218 Initial 926 | . . 18 . . . . 10 . 2 . . 34 565 206 110 926 512 264 . . . 300 100 15 51 36 52 Average 262 | . 10 67 . . . 36 3 7 . . 101 314 591 363 745 1229 447 607 . . . 250 86 58 46 69 42 Influence Increases 10025 | . 45 307 . . 56 308 1 143 8 6 475 1517 334 280 2150 768 26 1202 . 302 . 571 167 262 146 251 700 Destroy 0b10 Robot/C 3520 | . . 160 . . 20 140 . 60 . . 280 640 160 80 480 280 . 480 . 160 . 120 40 120 60 60 180 Destroy 0b10 Robot/NC 435 | . . 10 . . 10 10 . 35 . . 50 70 10 45 45 30 . 75 . . . 20 5 . 5 5 10 Destroy Leader 618 | . . 34 . . 10 54 . 10 . . 52 76 . . 140 46 . 102 . . . 28 . 30 2 . 34 Allied During Kill 2293 | . . . . . 16 23 . . . . 7 669 135 125 580 309 . 262 . 52 . 13 . 43 . . 59 Successful Hack 183 | . . 28 . . . . . . . . 12 . . . . 7 . 24 . . . 24 12 48 4 24 . Disable Machine 840 | . . . . . . 45 . . . . 15 15 15 15 375 . . 60 . . . . 75 . 75 120 30 Destroy Structure 936 | . . . . . . 6 1 8 8 6 14 32 14 . 500 66 26 124 . . . 36 20 21 . 12 42 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 150 | . . . . . . . . . . . . . . 15 30 15 . 15 . . . 30 . . . 30 15 Lose Combat Pursuer 750 | . 45 75 . . . 30 . 30 . . 45 15 . . . 15 . 60 . 90 . . 15 . . . 330 Influence Decreases 10018 | . . 352 . . 56 279 30 137 12 8 404 577 830 479 574 1196 1112 876 372 532 102 392 319 197 172 230 780 Entered New Map 3975 | . . 27 . . . . 19 . 4 2 . 37 446 309 206 966 952 114 262 332 102 . 79 12 41 30 35 Time Decay 3977 | . . 315 . . 56 239 11 137 8 6 364 410 254 150 198 170 130 362 110 100 . 222 190 118 100 160 167 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 398 | . . 10 . . . 20 . . . . 40 10 10 . 30 . 10 20 . 20 . 10 50 7 31 40 90 Lost Ally 1568 | . . . . . . 20 . . . . . 120 120 20 140 60 20 380 . 80 . 60 . 60 . . 488 Squads Dispatched 44 | . . . . . . 1 . 3 . . 3 . . . 7 3 . 5 . . . 3 2 2 1 4 10 Investigation 5 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . 1 . Extermination 13 | . . . . . . 1 . 1 . . 1 . . . . . . 2 . . . 1 1 1 1 1 3 Reinforcement 21 | . . . . . . . . 2 . . . . . . 6 1 . 2 . . . 2 1 . . 2 5 Assault 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . 2 . . . . . . 1 1 . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 23 | . . . . . . . . . . . 1 3 2 . 3 1 . 4 . . . . 1 . . 5 3 Communications Jammed 65 | . . . . . . . . . . . . . . . . 60 . 3 . . . . 2 . . . . Distress Signals 65 | . . . . . . . . . . . . . . . . 60 . 3 . . . . 2 . . . . Times Spotted 476 | . 5 17 . . 2 10 6 9 12 6 19 35 11 6 22 17 5 25 2 69 2 12 26 18 9 48 83 Peak Tracking Total 26 | . 5 9 . . 1 3 6 3 11 6 5 7 5 2 6 5 1 6 2 26 2 3 12 5 3 12 23 Tactical Retreats 51 | . 1 2 . . . 2 1 1 . . 2 1 . . . 1 . 3 . 2 . 2 4 3 3 9 14 ECM-based Alert Blocks 90 | . . . . . . . . . . . . . . . . . . . . . . 4 8 8 4 33 33 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 17 | . . . . . . 1 . 1 1 . 1 4 . . . 1 . 1 . 1 . . 1 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 61 | . . . . . . 3 . . . . 1 4 1 1 25 . . 4 . 2 . . 5 . 5 8 2 Max in Single Turn 11 | . . . . . . 1 . . . . 1 . 1 . 11 . . 1 . 1 . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 41 | . . 7 . . . 3 . 1 1 . 6 1 . . . 1 . 6 . 1 . 2 1 4 2 4 1 Terminals 11 | . . 6 . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Recycling Units 11 | . . . . . . 2 . 1 . . 2 1 . . . . . 3 . . . . . 1 . . 1 Scanalyzers 8 | . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . 1 1 1 . 1 . Garrison Access 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . Total Hacks 98 | . . 21 . . . 4 . 3 1 . 10 2 . . . 3 . 20 . 1 . 4 1 14 3 9 2 Successful 42 | . . 11 . . . 3 . 1 . . 3 1 . . . 2 . 6 . 1 . 2 1 6 1 4 . Failed 54 | . . 9 . . . 1 . 2 1 . 7 1 . . . 1 . 13 . . . 2 . 8 2 5 2 Catastrophic 18 | . . 1 . . . 1 . . . . 3 . . . . . . 6 . . . 1 . 4 1 . 1 Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 192 | . . 12 . . . 5 . 10 9 . 32 7 1 . 18 7 . 11 . . . 17 17 10 8 15 13 Terminals 28 | . . 19 . . . . . . . . . 1 . . . . . . . . . 3 . . 1 4 . Fabricators 7 | . . . . . . . . . . . 2 . . . . . . 5 . . . . . . . . . Repair Stations 9 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . 5 . . . Recycling Units 25 | . . . . . . 2 . 3 . . 3 1 . . . . . 11 . . . . . 3 . . 2 Scanalyzers 21 | . . 2 . . . 2 . . . . 2 . . . . . . 4 . . . 1 1 4 . 5 . Garrison Access 7 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . 2 2 . . Terminal Hacks 10 | . . 4 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 3 . Open Door 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 3 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 1 . 1 . . . 1 . . . . . 2 . . . . . 2 . . . Retrieve Components 7 | . . . . . . 1 . 1 . . . 1 . . . . . 2 . . . . . 2 . . . Scanalyzer 11 | . . 1 . . . 2 . . . . 1 . . . . . . 2 . . . 1 1 2 . 1 . Retrieve Study 11 | . . 1 . . . 2 . . . . 1 . . . . . . 2 . . . 1 1 2 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . . 6 . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminals 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . 6 . . . 2 . 1 1 . 4 1 . . . 1 . 2 . . . 2 . 3 1 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . . 15 . . . . . . 9 . . . . . . 11 . . . . . . 10 10 . Parts Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 208 | . . . . . . . . . . . . . . . . . . 208 . . . . . . . . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Part Studies Acquired 11 | . . 1 . . . 2 . . . . 1 . . . . . . 2 . . . 1 1 2 . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . 74 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . 1 . 2 . . . 1 . . . . . 14 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . 18 . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Total Allies 104 | . . . . 4 . . . . . . 5 25 5 . 7 1 20 . . 5 . 3 . 3 . . 26 Largest Group 23 | . . . . 4 4 4 . . . . 5 18 16 11 16 10 23 22 . 5 . 3 . 2 . . 11 Highest-Rated Group 1145 | . . . . 156 156 156 . . . . 264 680 665 665 1145 865 1067 982 . 262 . 288 . 269 . . 355 Highest-Rated Ally 269 | . . . . 41 41 41 . . . . 70 159 152 96 96 96 96 96 . 64 . 96 . 269 . . 81 Zionite Dispatches 14 | . . . . . . . . . . . 3 1 . . 3 1 . . . . . 1 . 2 . . 3 Heavy 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Light 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 23 | . . . . . . . . . . . 4 5 . . 4 2 . . . 7 . . . . 1 . . STAY 7 | . . . . . . . . . . . 2 . . . . 1 . . . 4 . . . . . . . ROAM 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . DROP 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Ally Attacks 865 | . . . . . 13 43 . . . . 2 203 109 23 96 61 72 98 . 38 . 27 . 17 . . 63 Total Damage 28465 | . . . . . 259 620 . . . . 58 4758 2311 643 3491 2413 3218 4019 . 1664 . 1030 . 1703 . . 2278 Kills 144 | . . . . . 2 6 . . . . 1 30 14 4 20 14 6 25 . 6 . 3 . 5 . . 8 Allies Corrupted 7 | . . . . . . 3 . . . . . 1 . . . . 1 1 . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 12160 | . . 924 17 1832 137 322 67 669 115 79 921 999 552 305 271 207 267 823 231 1283 116 476 385 269 208 326 359 Sensors 8549 | . . . . . . 320 67 669 115 79 921 999 552 305 271 112 267 823 231 1265 116 476 385 269 87 . 220 Terrain 69 | . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seismic 2910 | . . 924 17 1832 137 . . . . . . . . . . . . . . . . . . . . . . Cloaking 804 | . . . . . . . . . . . . . . . . . . . . . . 473 331 . . . . Jamming 2336 | . . . . . . . . . . . . . . . . 207 267 823 231 292 . 267 249 . . . . ECM 1408 | . . . . . . 2 . . . . . . . . . . . . . . . 127 128 269 208 326 348 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Drone Recoveries 6 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . Zionite Intel Received 32 | . . . . . . . . 2 2 . 6 1 . . 2 1 . 2 . . . 3 5 1 2 4 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Emergency Access 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Prototype Stockpiles 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Terminals 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 Active Garrisons 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 13345 | 34 56 1035 17 1833 314 650 67 671 115 80 921 999 552 305 400 340 267 823 231 1332 117 476 385 269 208 326 522 Spaces Moved 14574 | 45 111 341 8 1205 221 757 130 1059 203 137 1171 776 290 183 598 322 294 1010 380 1190 225 768 674 565 391 590 930 Core 339 | 45 111 98 . . . . . . . . . . . . . . . . . . . . . . . . 85 Treads 1098 | . . 243 8 840 . 7 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 632 | . . . . 365 221 46 . . . . . . . . . . . . . . . . . . . . . Hover 12244 | . . . . . . 704 130 1059 203 137 1171 776 290 183 598 322 294 1010 380 1190 225 768 674 565 391 578 596 Flight 245 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 Fastest Speed 16 | 50 50 50 160 95 95 45 50 48 33 43 33 40 40 45 45 45 45 42 43 37 42 37 27 30 16 23 34 Average Speed 55 | 50 50 128 160 140 109 58 50 49 44 43 54 46 44 45 46 48 45 48 43 43 42 39 36 31 29 31 46 Slowest Speed 254 | 50 50 160 160 160 125 240 50 50 50 44 113 115 115 45 124 59 45 146 44 48 42 42 37 37 112 112 254 Overloaded Moves 218 | . . . . . . . . . 12 . 131 . . . . . . . . . . . 8 . 18 49 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 14 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Exploration Rate (%) 46 | 3 34 30 5 90 42 17 74 26 8 79 26 88 66 76 44 9 91 29 51 93 44 27 89 13 48 55 32 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 12 | . . 2 . 1 . . . . . . . 8 . . . . . . 1 . . . . . . . . Known Exits Taken 16 | . . 1 . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 2 1 . . . . . . . . . . . . . 1 . 3 . . . . . . Spaces Dug 64 | . . . . . . 2 1 8 4 3 7 . . . 1 3 4 4 1 . . 11 10 1 . 4 . Terrain Destroyed 383 | . . . . . . 2 1 8 4 3 7 . . . 320 3 4 4 1 . . 11 10 1 . 4 . Melee 64 | . . . . . . 2 1 8 4 3 7 . . . 1 3 4 4 1 . . 11 10 1 . 4 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 319 | . . . . . . . . . . . . . . . 319 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp War Pro Res Qua Res Tes Sec Acc Total 19012 | 55 110 892 12 1348 280 928 130 1152 218 149 1389 1340 713 384 678 472 417 1249 440 1988 244 900 759 644 459 668 994 Wait 3100 | 2 . 517 5 105 47 73 . 23 . 4 99 340 401 181 35 105 110 136 56 668 16 60 28 44 31 4 10 Move 14539 | 44 110 340 7 1204 220 757 129 1057 203 136 1170 775 289 182 597 322 293 1009 379 1189 224 767 673 564 390 583 926 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 200 | 7 . 2 . 20 1 26 . 8 3 3 14 8 9 1 7 4 2 12 . 21 1 11 8 9 3 11 9 Fast Attach 104 | . . 7 . . . 1 . 8 . 1 10 5 . 2 3 5 . 12 2 6 . 12 8 2 3 13 4 Attach 117 | 2 . 1 . 2 3 16 . 1 4 2 9 2 3 . 6 3 1 5 1 8 1 3 5 6 6 12 15 Detach 19 | . . . . . . 2 . . 1 . 1 . . . . 2 . 1 . 2 . . . . 1 4 5 Swap 82 | . . . . 5 1 7 . 5 . . 7 14 2 2 2 3 5 12 . 7 1 3 3 2 . . 1 Drop 193 | . . . . 11 1 17 . 12 2 . 21 10 8 3 5 6 2 18 1 25 . 18 10 3 5 10 5 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 425 | . . 25 . 1 7 29 1 37 5 3 44 43 1 13 23 22 4 44 1 12 1 26 24 6 12 27 14 Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . 1 . . 13 37 . . . . . . . . . . . 8 8 4 4 Rewire 152 | . . . . . . . . . . . . 106 . . . . . . . 46 . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 9) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Propulsion x2 229 | -9/Materials | Central database locked down 304 | -9/Materials | Build established: Mutant 461 | -9/Materials | Identified exit to Mines 651 | -9/Materials | Learned 4 Recycling zone layouts 854 | -9/Materials | Identified exit to Materials 959 | -9/Materials | Learned location of 2 exits from Materials 1037 | -9/Materials | Learned location of 2 exits from Materials 1090 | -9/Materials | Learned Storage emergency access door positions 1126 | -9/Materials | Entered Mines 1126 | -9/Mines | Discovered exit to Materials (range 9) 1129 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1143 | -9/Mines | Entered Zion 1279 | -7/Zion | Discovered new exit (range 12) 1337 | -7/Zion | Found CR-A16's Pointy Stick 1622 | -7/Zion | Received a visual enhancement algorithm 1650 | -7/Zion | Learned location of 1 exit from Lower Caves 1795 | -7/Zion | Met Imprinter 2262 | -7/Zion | Found GAL Module 2328 | -7/Zion | Learned location of Data Miner (-6) 2332 | -7/Zion | Given the Hacking Drone Bay 2333 | -7/Zion | Found Prototype Device 2334 | -7/Zion | Identified Hacking Drone Bay 2677 | -7/Zion | Imprinted 2679 | -7/Zion | Declared Zion's savior 2756 | -7/Zion | Found Prototype Special Weapon 2758 | -7/Zion | Found Prototype Special Weapon 2763 | -7/Zion | Found Prototype Special Weapon 2766 | -7/Zion | Found Prototype Special Weapon 2976 | -7/Zion | Entered Proximity Caves 2976 | -6/Proximity Caves | Accompanied by 4 allies 3064 | -6/Proximity Caves | Learned location of 1 exit from Factory 3075 | -6/Proximity Caves | Spotted B-75 Beast 3088 | -6/Proximity Caves | Core integrity fell below 50% 3107 | -6/Proximity Caves | Core integrity fell below 20% 3111 | -6/Proximity Caves | Allies destroyed B-75 Beast 3130 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 3263 | -6/Proximity Caves | Discovered new exit (range 8) 3290 | -6/Proximity Caves | Entered Factory 3290 | -6/Factory | Accompanied by 4 allies 3290 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3291 | -6/Factory | Identified exit to Lower Caves 3773 | -6/Factory | Discovered new exit (range 9) 3776 | -6/Factory | Identified exit to Factory 3829 | -6/Factory | Spotted B-75 Beast 3940 | -6/Factory | Sucked down chute 3940 | -6/Factory | Entered Waste 3950 | -6/Waste | Spotted C-40 Crusher 3954 | -6/Waste | Spotted C-40 Crusher 3955 | -6/Waste | EMP discharged 3955 | -6/Waste | System corruption reached 10% 3965 | -6/Waste | Spotted C-40 Crusher 3968 | -6/Waste | Spotted C-40 Crusher 3991 | -6/Waste | Spotted C-40 Crusher 3998 | -6/Waste | Spotted C-40 Crusher 4000 | -6/Waste | Discovered new exit (range 12) 4007 | -6/Waste | Identified exit to Factory 4007 | -6/Waste | Entered Factory 4279 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4293 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 4456 | -6/Factory | Discovered exit to Factory (range 12) 4573 | -6/Factory | Discovered exit to Factory (range 13) 4647 | -6/Factory | Discovered exit to Lower Caves (range 5) 4678 | -6/Factory | Entered another Factory area 4678 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4724 | -5/Factory | Retrieved Zion intel report: Trap Installations 4788 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4793 | -5/Factory | Manually triggered Chute Trap 4793 | -5/Factory | Sucked down chute 4793 | -5/Factory | Entered Waste 4832 | -5/Waste | Spotted C-40 Crusher 4838 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4841 | -5/Waste | Spotted C-40 Crusher 4845 | -5/Waste | Spotted C-40 Crusher 4846 | -5/Waste | Spotted C-40 Crusher 4846 | -5/Waste | Spotted C-40 Crusher 4854 | -5/Waste | Spotted C-40 Crusher 4858 | -5/Waste | Discovered new exit (range 10) 4861 | -5/Waste | Found Adv. Powered Armor 4862 | -5/Waste | Identified exit to Factory 4873 | -5/Waste | Entered Factory 4884 | -5/Factory | Zion Trap Resupply teleported in 4915 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5027 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5063 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5198 | -5/Factory | Build established: Gladiator 5235 | -5/Factory | Retrieved Zion intel report: Emergency Access 5297 | -5/Factory | Discovered new exit (range 11) 5321 | -5/Factory | Identified exit to Upper Caves 5326 | -5/Factory | Retrieved Zion intel report: Branch Access 5326 | -5/Factory | Identified exit to Extension 5327 | -5/Factory | Zion Hover Resupply teleported in 5427 | -5/Factory | Discovered new exit (range 5) 5452 | -5/Factory | Identified exit to Factory 5518 | -5/Factory | Zion Light squad teleported in 5604 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 5794 | -5/Factory | Entered Extension 5794 | -5/Extension | Accompanied by 3 allies 5878 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 5879 | -5/Extension | Zion Fire squad teleported in 5913 | -5/Extension | Rescued a captive Derelict 5959 | -5/Extension | Rescued A7 5973 | -5/Extension | P-70 Sage assimilated allied UN-ILX(i) 6252 | -5/Extension | Spotted B-75 Beast 6272 | -5/Extension | Allies destroyed B-75 Beast 6273 | -5/Extension | Spotted B-75 Beast 6302 | -5/Extension | Destroyed B-75 Beast 6305 | -5/Extension | Build established: Commander-Gladiator 6319 | -5/Extension | Disrupted transfer network 6328 | -5/Extension | Lost 5 allies 6556 | -5/Extension | Rescued a captive Derelict 6557 | -5/Extension | Rescued a captive Derelict 6710 | -5/Extension | Discovered exit to Factory (range 10) 6724 | -5/Extension | Discovered new exit (range 6) 6738 | -5/Extension | Disrupted transfer network 6749 | -5/Extension | P-70 Sage assimilated allied Y8-U7N(l) 6750 | -5/Extension | Identified exit to Cetus 6793 | -5/Extension | Entered Cetus 6793 | -5/Cetus | Accompanied by 16 allies (A7) 6798 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 6807 | -5/Cetus | Spotted Cetus Guard 6807 | -5/Cetus | Spotted Cetus Guard 6808 | -5/Cetus | Spotted Cetus Guard 6812 | -5/Cetus | Spotted Cetus Guard 6827 | -5/Cetus | Allies destroyed Cetus Guard 6827 | -5/Cetus | Allies destroyed Cetus Guard 6831 | -5/Cetus | Allies destroyed Cetus Guard 6833 | -5/Cetus | Allies destroyed Cetus Guard 6858 | -5/Cetus | Lost 3 allies 6939 | -5/Cetus | Escorted A7 to Cetus Mainframe 6949 | -5/Cetus | Discovered new exit (range 15) 7023 | -5/Cetus | Spotted Cetus Guard 7023 | -5/Cetus | Spotted Cetus Guard 7028 | -5/Cetus | Spotted Cetus Guard 7028 | -5/Cetus | Spotted Cetus Guard 7049 | -5/Cetus | Allies destroyed Cetus Guard 7055 | -5/Cetus | Allies destroyed Cetus Guard 7060 | -5/Cetus | Allies destroyed Cetus Guard 7061 | -5/Cetus | Allies destroyed Cetus Guard 7064 | -5/Cetus | Found Prototype Protection 7065 | -5/Cetus | Identified Med. Regenerative Plating 7070 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7070 | -5/Cetus | Discovered exit to Factory (range 15) 7077 | -5/Cetus | Scared off Revision 17 7091 | -5/Cetus | Lost 7 allies 7104 | -5/Cetus | Identified exit to Archives 7171 | -5/Cetus | Started Cetus Manufacturing Module 7196 | -5/Cetus | Manufactured an Enhanced Grunt 7221 | -5/Cetus | Manufactured an Enhanced Grunt 7246 | -5/Cetus | Manufactured an Enhanced Grunt 7271 | -5/Cetus | Manufactured an Enhanced Grunt 7296 | -5/Cetus | Manufactured an Enhanced Grunt 7345 | -5/Cetus | Entered Archives 7345 | -5/Archives | Accompanied by 11 allies 7382 | -5/Archives | Discovered new exit (range 14) 7391 | -5/Archives | Discovered new exit (range 16) 7400 | -5/Archives | Discovered exit to Factory (range 14) 7611 | -5/Archives | Identified exit to Hub_04(d) 7650 | -5/Archives | Entered Hub_04(d) 7650 | -5/Hub_04(d) | Accompanied by 10 allies 7663 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 7664 | -5/Hub_04(d) | Zion Light squad teleported in 7737 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 7738 | -5/Hub_04(d) | Zion Heavy squad teleported in 7764 | -5/Hub_04(d) | Zion Heavy squad teleported in 7849 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 7921 | -5/Hub_04(d) | Network Hub disabled 7957 | -5/Hub_04(d) | Network Hub disabled 8050 | -5/Hub_04(d) | Entered Factory 8050 | -4/Factory | Accompanied by 10 allies 8050 | -4/Factory | Evolved 2 slots: Utility x2 8148 | -4/Factory | Repaired Cmb. Linear Gravjet 8264 | -4/Factory | Retrieved Zion intel report: Active Terminals 8265 | -4/Factory | Zion Infowar Resupply teleported in 8300 | -4/Factory | First assault squad dispatched 8390 | -4/Factory | Manually triggered Chute Trap 8390 | -4/Factory | Sucked down chute 8390 | -4/Factory | Entered Waste 8390 | -4/Waste | Met up with 2 allies sucked down the chute earlier 8405 | -4/Waste | EMP discharged 8425 | -4/Waste | Spotted C-40 Crusher 8437 | -4/Waste | Allies destroyed C-40 Crusher 8441 | -4/Waste | Spotted C-40 Crusher 8444 | -4/Waste | Spotted C-40 Crusher 8445 | -4/Waste | 2 allies followed down the chute 8461 | -4/Waste | Allies destroyed C-40 Crusher 8466 | -4/Waste | Spotted C-40 Crusher 8479 | -4/Waste | Allies destroyed C-40 Crusher 8481 | -4/Waste | Spotted C-40 Crusher 8486 | -4/Waste | Allies destroyed C-40 Crusher 8492 | -4/Waste | Allies destroyed C-40 Crusher 8493 | -4/Waste | Spotted C-40 Crusher 8500 | -4/Waste | Allies destroyed C-40 Crusher 8505 | -4/Waste | EMP discharged 8505 | -4/Waste | System corruption reached 10% 8510 | -4/Waste | 2 allies followed down the chute 8541 | -4/Waste | Discovered new exit (range 12) 8554 | -4/Waste | Met Warlord forces unprepared to attack 8605 | -4/Waste | EMP discharged 8610 | -4/Waste | Identified exit to Factory 8657 | -4/Waste | Entered Factory 8657 | -4/Factory | Accompanied by 22 allies 8686 | -4/Factory | Central database locked down 8761 | -4/Factory | Build established: Gladiator 8783 | -4/Factory | Fabricated Cmb. Linear Gravjet? 8862 | -4/Factory | Lost 9 allies 8909 | -4/Factory | Zion dispatch access revoked 8987 | -4/Factory | Discovered new exit (range 13) 8994 | -4/Factory | Identified exit to Research 9260 | -4/Factory | Retrieved Zion intel report: Branch Access 9260 | -4/Factory | Identified exit to Upper Caves 9260 | -4/Factory | Identified exit to Armory 9282 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9364 | -4/Factory | Fabricated Cmb. Linear Gravjet? 9407 | -4/Factory | First assault squad dispatched 9480 | -4/Factory | Entered Upper Caves 9684 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9685 | -4/Upper Caves | Identified exit to Warlord 9693 | -4/Upper Caves | Learned location of Quarantine (-3) 9699 | -4/Upper Caves | Found Alien Artifact 9699 | -4/Upper Caves | Identified Core Expander 9699 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 9711 | -4/Upper Caves | Entered Warlord 9744 | -4/Warlord | System corruption cleaned by Quarantine Array 9761 | -4/Warlord | Build established: Machinist-Gladiator 9940 | -4/Warlord | Found Prototype Processor 9941 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9944 | -4/Warlord | Found Prototype Reactor 9953 | -4/Warlord | Found Prototype Device 9953 | -4/Warlord | Identified System Purifier 10104 | -4/Warlord | Identified Vortex Chain Reactor 10105 | -4/Warlord | Found Prototype Device 10106 | -4/Warlord | Identified Minesniffer Drone Bay 10147 | -4/Warlord | Warlord's base attacked by MAIN.C 10235 | -4/Warlord | Rebuked by Warlord 10297 | -4/Warlord | Build established: Commander-Mutant 10311 | -4/Warlord | Spotted B-90 Cyclops 10331 | -4/Warlord | Spotted B-86 Titan 10358 | -4/Warlord | Spotted B-90 Cyclops 10359 | -4/Warlord | Lost 5 allies 10497 | -4/Warlord | Warlord forces counterattacked 10571 | -4/Warlord | Lost 10 allies 10602 | -4/Warlord | Build established: Machinist-Mutant 10620 | -4/Warlord | Spotted Striker 10681 | -4/Warlord | Lost 20 allies 10822 | -4/Warlord | Warlord base infiltrated, sounded retreat 10823 | -4/Warlord | Enhanced Grunt warped into view 10823 | -4/Warlord | Enhanced Grunt warped into view 10823 | -4/Warlord | Enhanced Grunt warped into view 10823 | -4/Warlord | Enhanced Demolisher warped into view 10823 | -4/Warlord | Enhanced Demolisher warped into view 10823 | -4/Warlord | Enhanced Demolisher warped into view 10901 | -4/Warlord | Spotted Executioner 10927 | -4/Warlord | Lost 5 allies 10961 | -4/Warlord | Spotted Striker 10962 | -4/Warlord | Spotted Executioner 10975 | -4/Warlord | Spotted Executioner 10987 | -4/Warlord | Core integrity fell below 50% 10991 | -4/Warlord | Spotted Striker 11018 | -4/Warlord | Lost 8 allies 11037 | -4/Warlord | Spotted Striker 11037 | -4/Warlord | Spotted Executioner 11039 | -4/Warlord | Discovered new exit (range 9) 11043 | -4/Warlord | Identified exit to Proximity Caves 11043 | -4/Warlord | Entered Proximity Caves 11072 | -3/Proximity Caves | Lost 4 parts (1n3u) 11102 | -3/Proximity Caves | Spotter reported a threat 11105 | -3/Proximity Caves | Spotter reported a threat 11142 | -3/Proximity Caves | Discovered exit to Research (range 9) 11160 | -3/Proximity Caves | Entered Research 11160 | -3/Research | Evolved 2 slots: Utility x2 11200 | -3/Research | Zion Light squad teleported in 11292 | -3/Research | Lost 3 allies 11301 | -3/Research | Spotted B-86 Titan 11344 | -3/Research | Found Exp. Signal Interpreter 11387 | -3/Research | Found Prototype Device 11387 | -3/Research | Identified Exp. Shield Generator 11410 | -3/Research | Search patrols dispatched 11547 | -3/Research | Build established: Scavenger-Mutant 11559 | -3/Research | Retrieved Zion intel report: Active Garrisons 11614 | -3/Research | Retrieved Zion intel report: Guard Positions 11622 | -3/Research | Retrieved Zion intel report: Emergency Access 11633 | -3/Research | Discovered new exit (range 9) 11635 | -3/Research | Identified exit to Quarantine 11636 | -3/Research | Entered Quarantine 11648 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11661 | -3/Quarantine | Retrieved Zion intel report: Main Access 11661 | -3/Quarantine | Identified exit to Research 11674 | -3/Quarantine | Found Alien Artifact 11674 | -3/Quarantine | Identified Dimensional Node Initializer 11674 | -3/Quarantine | Initialized slip node 11680 | -3/Quarantine | Found Dimensional Node Initializer 11683 | -3/Quarantine | Found Alien Artifact 11683 | -3/Quarantine | Identified Transdimensional Reconstructor 11683 | -3/Quarantine | Warped through subspace to slip node 11689 | -3/Quarantine | Found Alien Artifact 11691 | -3/Quarantine | Found Transdimensional Reconstructor 11693 | -3/Quarantine | Found Transdimensional Reconstructor 11693 | -3/Quarantine | Warped through subspace to slip node 11701 | -3/Quarantine | Found Dimensional Node Initializer 11701 | -3/Quarantine | Initialized slip node 11752 | -3/Quarantine | Cryocooling Duct disabled 11760 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 11767 | -3/Quarantine | Ambient heat levels rising (+20) 11767 | -3/Quarantine | Non-combat units ordered to evacuate 11796 | -3/Quarantine | Found Sigix Corpse 11798 | -3/Quarantine | Found Sigix Corpse 11841 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 11864 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11890 | -3/Quarantine | Spotted Alpha 7 11904 | -3/Quarantine | Found Alien Artifact 11979 | -3/Quarantine | Found Alien Artifact 11980 | -3/Quarantine | Identified Core Reset Matrix 11980 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 11980 | -3/Quarantine | Identified Subatomic Replicator 11980 | -3/Quarantine | Used Core Reset Matrix 11984 | -3/Quarantine | Detected hypermatrix surge 11984 | -3/Quarantine | Sensed 3 artifacts in vicinity 12006 | -3/Quarantine | Warped through subspace to slip node 12015 | -3/Quarantine | Lost 4 parts (1p3u) 12015 | -3/Quarantine | Discovered exit to Research (range 15) 12021 | -3/Quarantine | Entered Research 12021 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12074 | -2/Research | Zion Experimental squad teleported in 12171 | -2/Research | Retrieved Zion intel report: Branch Access 12171 | -2/Research | Identified exit to Testing 12172 | -2/Research | Zion Heavy squad teleported in 12224 | -2/Research | Discovered new exit (range 5) 12278 | -2/Research | Identified exit to Access 12290 | -2/Research | Entered Testing 12348 | -2/Testing | Build established: Scavenger-Sprinter 12408 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 12430 | -2/Testing | Lost 4 parts (2p2u) 12442 | -2/Testing | Found Prototype Protection 12443 | -2/Testing | Identified Hvy. Regenerative Plating 12445 | -2/Testing | Found Prototype Protection 12469 | -2/Testing | Retrieved Zion intel report: Active Terminals 12479 | -2/Testing | Spotted Fortress 12497 | -2/Testing | Discovered new exit (range 6) 12497 | -2/Testing | Discovered new exit (range 7) 12498 | -2/Testing | Identified exit to Section 7 12498 | -2/Testing | Entered Section 7 12499 | -2/Section 7 | Detected hypermatrix surge 12499 | -2/Section 7 | Sensed 23 artifacts in vicinity 12514 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 12530 | -2/Section 7 | Found Integrated Mediator 12530 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12545 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 12549 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 12559 | -2/Section 7 | Scanned by Researcher 12559 | -2/Section 7 | Spotted S7 Guard 12579 | -2/Section 7 | Found Integrated Thermoelectric Network 12580 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12615 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 12627 | -2/Section 7 | Found Spacefold Activator 12669 | -2/Section 7 | Spotted B-99 Colossus 12686 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 12688 | -2/Section 7 | Found Integrated Dissipator 12689 | -2/Section 7 | Found Integrated Dissipator 12689 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12691 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 12692 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12707 | -2/Section 7 | Found LRC Matter Compressor 12710 | -2/Section 7 | Found LRC Inertial Stabilizer 12710 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 12711 | -2/Section 7 | Found LRC Insulator 12711 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 12713 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12721 | -2/Section 7 | Warped through subspace 12732 | -2/Section 7 | Found Matter Drive 12739 | -2/Section 7 | Found Matter Drive 12750 | -2/Section 7 | Found Transdimensional Reconstructor 12752 | -2/Section 7 | Identified SHELL Armor 12754 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 12759 | -2/Section 7 | Found Terrabomb 12760 | -2/Section 7 | Found Terrabomb 12784 | -2/Section 7 | Spotted Alpha 7 12784 | -2/Section 7 | Spotted Alpha 7 12794 | -2/Section 7 | Found Integrated Reactor 12794 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12811 | -2/Section 7 | Found Integrated Reactor 12811 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12817 | -2/Section 7 | Discovered exit to Access (range 11) 12824 | -2/Section 7 | Entered Access 12824 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12989 | -1/Access | Intercept squad dispatched 13008 | -1/Access | Zion Demo squad teleported in 13014 | -1/Access | Spotted Tracker 13023 | -1/Access | Spotted Tracker 13023 | -1/Access | Used Terrabomb 13024 | -1/Access | Warped through subspace 13082 | -1/Access | Spotted Combat Programmer 13116 | -1/Access | Lost 3 parts (1p2n) 13139 | -1/Access | Build established: Alien-Mutant 13155 | -1/Access | Lost 4 parts (2p2n) 13202 | -1/Access | Zion Demo squad teleported in 13203 | -1/Access | Core integrity fell below 50% 13226 | -1/Access | Emitted hypermatrix ping 13231 | -1/Access | Assembled emerged from beneath the floor 13251 | -1/Access | Assembled emerged from beneath the floor 13255 | -1/Access | Retrieved Zion intel report: Active Terminals 13256 | -1/Access | Zion Hacker squad teleported in 13256 | -1/Access | Spotted B-99 Colossus 13265 | -1/Access | Lost 12 parts (1p4n4u3w) 13286 | -1/Access | Spotted Combat Programmer 13308 | -1/Access | Lost 7 allies 13316 | -1/Access | Core integrity fell below 20% 13321 | -1/Access | Assembled emerged from beneath the floor 13335 | -1/Access | Intercept squad dispatched 13346 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13325_ U-05 Engineer lays Concrete. 13329_ Nuclear Pulse Array destroyed. 13330_ Acquired Unknown Flight Unit. 13330_ Identified Impulse Thruster. 13332_ Acquired Impulse Thruster. 13335_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 13335_ Detected hypermatrix ping. 13336_ Slug penetrates Wall. 13336_ Penetrated by Slug. 13339_ Slug penetrates Wall. 13339_ Impulse Thruster destroyed. 13342_ Slug penetrates Wall. 13342_ Penetrated by Slug. 13343_ Detecting system override signal. 13344_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13344_ Penetrated by EMDS Slug. 13344_ Graphene Brace destroyed. 13346_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # # # ####?????????#???????????? | | # # # # / #?????????????????????? | | # # # # # #?????????????????????? | | # # # # #?????????????????????? | | # # # # # ########??????????????? | | # # ## ! # # #??????????????? | | # # ########## # #??????????????? | | " " ########?# # #??????????????? | | " " # " # # #??????????????? | | " " """ # + #??????????????? | | + / # """ ??# # #??????????????? | | " " # " ?# " #??????????????? | | " " # ?#h # #??????????????? | | " """"""#### # h# #??????????????? | | " #??? !# # #??????????????? | | " #??? # # #??????????????? | | """"#### #??? # # #??????????????? | | " ##???# #???? ?# # #??????????????? | | ##?????# #????? ?# #! #??????????????? | | ???????# #?????? ??#cc#############?????????? | | #?????## ##????????????# #???? #?????????? | | ####### #######"##+### #?? #?????????? | | H # #?????????? | | + #?????????? | | ####### !############## # #?????????? | | #?????##+###????????????#@ #??"T" #?????????? | | ????????????????????????# #????" #?????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????T #?????????????????????? | | ????????????????????????#""#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 87 Energy Capacity 830 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 900 Resistance: EX 50 Resistance: EM 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Tri-rail Accelerator | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Hvy. Gatling Laser | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Prc. Matter Filter | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Exp. Terrain Scanner | -2/Testing | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Gravity Neutralizer | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Enh. Gamma Bomb Array | -2/Section 7 | Archive Hds. Centrium Heavy Treads | -2/Section 7 | Archive Adv. Kinecellerator | -2/Section 7 | Archive Exp. Shield Generator | -2/Section 7 | Archive Adv. Plasma Rifle | -2/Section 7 | Archive Thermal Defense Suite | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Repaired ---------- Cmb. Linear Gravjet | 17% | -4/Factory Studied --------- Lgt. Quantum Reactor | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Particle Reactor | -2/Section 7 | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Spacefold Activator Subatomic Replicator Integrated Dissipator Supercharged Integrated Dissipator LRC Inertial Stabilizer LRC Insulator LRC Matter Compressor High-powered Transdimensional Reconstructor Integrated Reactor Matter Drive Terrabomb Achievements -------------- Walls Are Suggestions Challenges ------------ None Game ------ Seed SubdwellerSensorHoverbase Manual? 0 Play Time 03:23:21 Cumulative 670.8 hours Start 2026.01.28 @ 08:39:06 End 2026.01.29 @ 03:51:29 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 833 Rogue 833 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fba3d8ad-9d32-4316-b568-41ad0d693276