Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 12:30:10 Player: Klevski Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (184) 920 Value Destroyed (7453) 7453 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (2713) 2713 TOTAL SCORE: 21886 Bonus ------- High Alert Combat Kills 738 Follower Combat Kills 97 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -222 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 350/350 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Plasma Sword > --- INVENTORY (5) ---- Improved Force Booster Antimissile System Micro-nuke Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Advanced Transmission Jammer Improved Reaction Control System Advanced Cloaking Device Heavy Armor Plating Experimental EM Disruption Field Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Enhanced Force Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Improved Antigrav System Antigrav Array Advanced Force Field Antimissile System Advanced Component Analysis Suite Improved Trap Extractor Ragnarok Missile Launcher Dirty Datajack Advanced Datajack [Rating: 183] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Improved Airjet Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Guided EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . Utility 11 | . . . . . 3 . . . 1 . . . . . . 1 . . . . 2 . 2 1 1 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 256 | 8 12 3 . 1 24 19 16 . 4 . 41 1 . 3 7 7 2 1 7 3 3 5 24 27 36 2 Power 31 | 2 1 1 . 1 3 2 3 . . . 5 . . . . 1 . . . . . . 1 4 6 1 Engine 13 | 2 . 1 . 1 1 . 3 . . . 4 . . . . 1 . . . . . . . . . . Core 6 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . 1 . . Reactor 12 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 6 1 Propulsion 47 | 2 6 . . . 3 3 4 . 1 . 9 . . . . 2 . . 1 . . 1 6 . 8 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 6 . . . 3 3 1 . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . 3 . 1 . 9 . . . . 2 . . 1 . . 1 6 . 8 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 2 2 . . . 8 8 6 . 3 . 15 1 . . 2 3 2 1 1 3 3 4 15 19 10 . Device 57 | 1 1 . . . . 4 2 . 1 . 8 1 . . 2 2 1 1 1 2 1 3 9 10 7 . Storage 3 | 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 23 | . . . . . 6 1 2 . 2 . 1 . . . . . . . . . 1 . 4 4 2 . Hackware 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . Protection 21 | . . . . . 1 3 2 . . . 4 . . . . 1 1 . . 1 . 1 2 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 3 2 . . 10 6 3 . . . 12 . . 3 5 1 . . 5 . . . 2 4 12 . Energy Gun 10 | 1 . . . . . . 1 . . . 4 . . 1 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 . . . . 5 4 2 . . . 2 . . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . . 1 . . . . . 2 . . 1 . . . . . . . . . 2 4 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . 2 . . . 1 1 . . . . . . 2 1 2 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . Special Melee Weapon 12 | . . . . . 1 2 . . . . 2 . . . . . . . 2 . . . . . 5 . Unidentified Prototypes 20 | . . . . . 1 1 . . . . 4 . . 1 1 . . . 1 . . . 2 7 2 . Parts Lost 48 | . . . . . 3 3 4 . . . 5 . . . 1 1 1 3 . . . . 6 1 20 . Power 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 15 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 . 10 . Utility 17 | . . . . . . 2 1 . . . . . . . . 1 . 1 . . . . 3 1 8 . Weapon 13 | . . . . . 2 . 2 . . . 5 . . . 1 . 1 1 . . . . . . 1 . Highest Loss Streak 7 | . . . . . 2 1 2 . . . 3 . . . 1 1 1 2 . . . . 6 1 7 . To Critical Strikes 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 99 94 85 100 94 100 93 86 86 85 89 94 94 77 91 100 100 100 97 89 74 9 Engine 4 | . 4 2 14 14 . 4 6 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 1 . . . Core 2 | . 9 11 . . 8 2 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 6 1 Leg 9 | . 27 28 28 28 27 23 4 . . . . . . . . . . . . . . . . . . 3 Hover 14 | . . . . . . . 18 23 26 26 25 26 26 26 26 29 29 24 29 29 26 26 22 17 15 . Device 11 | . 12 14 14 14 9 8 1 7 6 6 9 8 13 13 13 19 14 15 17 20 15 20 17 17 16 . Storage 7 | . 14 14 14 14 9 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 5 4 4 3 . Processor 11 | . . . . . 24 7 13 15 20 26 16 13 13 13 13 6 5 5 5 5 10 10 14 12 9 . Hackware 3 | . . . . . 1 2 . . . . 3 6 6 6 6 5 5 5 5 5 10 10 9 8 6 . Protection 2 | . . . . . 1 5 2 7 . . 1 3 . . . 1 7 6 4 2 5 . 3 2 2 . Energy Gun 1 | . 2 . . . . . 1 7 6 6 7 . . . 5 . . . . . . . . . . . Ballistic Gun 9 | . 2 . . . 10 28 26 23 20 20 9 6 6 5 6 5 5 . . . . . . . . . Ballistic Cannon 3 | . 21 26 28 28 3 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . 1 6 6 5 2 . . . . . . . . 2 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 6 11 5 3 . . . 4 3 1 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 5 17 15 15 11 10 9 . Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 . Heaviest Build 128 | 14 22 22 22 22 28 47 52 38 35 35 39 39 38 38 39 46 45 40 47 47 47 48 50 88 128 23 Greatest Support 88 | 20 26 26 26 26 41 50 50 26 35 35 40 39 39 39 39 47 47 47 47 47 47 48 74 74 88 30 Greatest Overweight (x) 4 | . 4 . . . . . 1 1 . . 1 . . . . . . 1 . . . . . 1 2 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 4 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Average Carried 9 | 2 7 9 9 9 9 9 9 10 9 10 9 10 10 10 10 9 10 9 8 9 9 10 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 7 10 4 4 Class Distribution -------------------- 21% | Skirmisher 16% | Mutant 10% | Hacker-Gladiator 10% | Gunner 9% | Scout 6% | Tank 5% | Gladiator 5% | Hacker-Ninja 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scout | -6/Factory Gunner | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Ninja | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/DSF Hacker-Ninja | -3/Research Hacker-Gladiator | -2/Research Hacker-Gladiator | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Matter Collected 6679 | 188 488 82 . 44 793 741 968 . 82 . 644 317 200 30 129 91 20 . . 86 . . 298 700 778 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8216 | 34 452 131 . 76 968 649 779 . 211 . 1340 529 243 . 60 233 51 114 . 47 . 21 379 1191 708 . Parts 392 | 8 27 9 . 3 53 47 25 . 6 . 59 18 11 . 3 7 3 7 . 4 . 1 20 44 37 . Haulers Intercepted 21 | . 2 . . . 5 3 . . 2 . 3 . . . . 2 . . . . . . 1 2 1 . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . 26 . . . . 11 5 . . . 6 13 . 4 . . . . . . Prevented 27 | . . . . . . . 1 . . . . 10 7 . 1 . . 5 . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Combat Hostiles Destroyed 133 | . 9 5 . 2 12 10 15 . . . 19 8 6 . 1 1 1 2 . 1 . 1 4 18 18 . Melee 20 | . . . . . 1 . . . . . . . . . . . 1 2 . 1 . 1 4 5 5 . Guns 47 | . 4 . . . 7 10 15 . . . 10 . . . 1 . . . . . . . . . . . Cannons 11 | . 5 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . AOE 49 | . . 2 . . 3 . . . . . 9 4 5 . . . . . . . . . . 13 13 . Classes Destroyed 18 | 1 4 1 . 1 5 1 2 . . . 1 . . . . . . . . . . 1 . 1 . . Worker 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . Builder 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . . . 5 3 . . 2 . 3 . . . . 2 . . . . . . 1 2 1 . Recycler 5 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . . Operator 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Watcher 15 | . 1 . . . 4 4 . . . . 2 . . . . . . . . . . . 2 1 1 . Swarmer 38 | . . 3 . . . 4 3 . . . 6 . 4 . . . . . . . . . 2 8 8 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 53 | . 9 2 . 1 7 2 8 . . . 6 6 2 . . . . 1 . . . . . 6 3 . Brawler 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . . . 4 1 . . . . 3 1 . . . . . . . . . . . 1 1 . Hunter 9 | . . . . . 1 . 1 . . . 1 . . . . 1 1 . . . . . . 2 2 . Programmer 12 | . . . . . . 3 . . . . 2 . . . 1 . . 1 . 1 . . 2 . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 . 2 4 4 3 . 1 . 6 5 4 . 1 1 1 1 . 1 . 1 2 10 6 . Combat Bots Only 10 | . 2 3 . 2 3 4 3 . . . 5 5 4 . 1 1 1 1 . 1 . 1 2 10 4 . Max Kills in Single Turn 4 | 2 1 2 . 1 3 2 2 . 1 . 4 2 1 . 1 1 1 1 . 1 . 1 1 4 4 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 2 . . . . . 3 2 1 . . . . . . . . . . 4 3 . Melee 1 | . . . . . 1 . . . . . . . . . . . 1 1 . 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Hostile Shots Fired 1226 | . 34 13 . 4 58 69 85 . . . 203 6 13 . 8 68 15 37 . 13 . 9 74 44 463 10 Missed 511 | . 9 4 . 1 15 33 26 . . . 104 3 8 . 1 41 4 12 . 8 . 7 32 15 183 5 Damage Taken 12281 | . 325 107 . 32 681 583 999 . . . 1333 54 79 . 140 484 223 511 . 82 . 22 968 688 4858 112 Core 2665 | . 60 20 . . 60 33 87 . . . 228 . . . . 28 . 104 . 25 . . 321 84 1571 44 Absorbed by Shields 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Redirected to Shielding 567 | . . . . . 54 50 . . . . 106 10 . . . . 51 148 . 37 . . 111 . . . Ignored by Resistances 451 | . . . . . . . . . . . . . . . . . . . . . . . . . 451 . Regen/Repaired (Parts) 607 | . 20 . . . . 61 . . . . 237 . . . . 42 . . 160 . . . 87 . . . Core Remaining (%) 85 | 100 . . . 68 89 . . 82 . . . . . . 73 . . . . 84 . 100 75 94 . . Volleys Fired 369 | 5 42 8 . 3 75 37 60 . 3 . 49 16 20 . 11 5 . . . . . . . 21 14 . Largest 4 | 2 2 2 . 2 2 4 4 . 4 . 4 1 1 . 1 1 . . . . . . . 1 1 . Hottest 160 | 60 70 70 . 70 70 100 130 . 130 . 160 50 50 . 60 . . . . . . . . 80 80 . Shots Fired 812 | 10 84 14 . 6 137 143 186 . 12 . 133 16 20 . 11 5 . . . . . . . 21 14 . Gun 610 | 10 30 . . . 92 143 186 . 12 . 129 . . . 8 . . . . . . . . . . . Cannon 114 | . 54 13 . 6 41 . . . . . . . . . . . . . . . . . . . . . Launcher 83 | . . 1 . . 4 . . . . . 4 16 20 . 3 . . . . . . . . 21 14 . Special 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Kinetic 636 | 5 69 13 . 6 133 143 176 . 9 . 75 . . . 7 . . . . . . . . . . . Thermal 41 | 5 15 . . . . . . . . . 21 . . . . . . . . . . . . . . . Explosive 44 | . . 1 . . 4 . . . . . 4 . . . . . . . . . . . . 21 14 . Electromagnetic 86 | . . . . . . . 10 . 3 . 33 16 20 . 4 . . . . . . . . . . . Robot Hit Streak 22 | 4 15 4 . 4 22 9 12 . 6 . 8 . 3 . 10 12 . . . . . . . . 5 . Robot Miss Streak 6 | 2 5 2 . 1 6 6 5 . 1 . 5 . . . . 2 . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . 2 . 4 . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 550 | 7 52 9 . 4 102 77 105 . 8 . 78 . 3 . 7 6 2 4 . 1 . 1 22 29 33 . Core Hits 340 | 2 20 7 . 3 43 31 36 . 5 . 59 17 13 . 3 2 1 2 . 1 . 1 10 48 36 . Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . . . . 6 2 6 . . . 2 . . . . . . . . . . . . . . . Critical Strikes 37 | . . . . . 6 5 6 . 1 . 6 . . . . 1 . 1 . 1 . 1 3 4 2 . Burn 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Destroy 16 | . . . . . 3 5 6 . . . 2 . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 2 . Melee Attacks 231 | . . . . . 10 . . . . . 5 . . . . 22 4 6 . 2 . 1 62 45 70 4 Impact 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . . 4 . . . . 22 4 6 . . . . 21 17 26 4 Piercing 52 | . . . . . . . . . . . . . . . . . . . . 1 . . 21 8 22 . Entropic 59 | . . . . . . . . . . . . . . . . . . . . 1 . 1 20 20 17 . Sneak Attacks 19 | . . . . . 3 . . . . . 2 . . . . 2 . . . . . . 1 5 6 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Follow-up Attacks 21 | . . . . . 1 . . . . . . . . . . . . . . . . . 8 6 6 . Damage Inflicted 22396 | 97 757 234 . 67 2227 1386 1788 . 154 . 2814 1027 547 . 145 207 84 228 . 117 . 87 1146 4775 4509 . Guns 6414 | 97 297 . . . 1153 1386 1788 . 154 . 1400 . . . 139 . . . . . . . . . . . Cannons 1047 | . 460 155 . 67 365 . . . . . . . . . . . . . . . . . . . . . Explosions 9132 | . . 79 . . 393 . . . . . 1341 1027 547 . 6 . . . . . . . . 2594 3145 . Melee 5798 | . . . . . 316 . . . . . 73 . . . . 207 84 228 . 117 . 87 1146 2181 1359 . Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 6440 | 53 627 155 . 67 1518 1386 1708 . 89 . 698 . . . 139 . . . . . . . . . . . Thermal 921 | 44 130 . . . . . . . . . 482 265 . . . . . . . . . . . . . . Explosive 6939 | . . 79 . . 393 . . . . . 1058 . . . . . . . . . . . . 2594 2815 . Electromagnetic 2293 | . . . . . . . 80 . 65 . 503 762 547 . 6 . . . . . . . . . 330 . Impact 316 | . . . . . 316 . . . . . . . . . . . . . . . . . . . . . Slashing 2062 | . . . . . . . . . . . 73 . . . . 207 84 228 . . . . 392 633 445 . Piercing 798 | . . . . . . . . . . . . . . . . . . . . . . . 242 153 403 . Entropic 2622 | . . . . . . . . . . . . . . . . . . . . 117 . 87 512 1395 511 . Highest Corruption 7 | . . . . . . 3 7 7 . . . . . . 3 . . 2 2 . . . 5 . 4 4 Average Corruption 4 | . . . . . . 2 6 7 . . . . . . 2 . . 1 2 . . . 4 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . 7 43 . . . . . . . 5 . . 5 . . . . 2 . 1 5 Message Errors 16 | . . . . . . 4 5 . . . . . . . 3 . . 2 . . . . . . 1 1 Matter Fused 19 | . . . . . . . 14 . . . . . . . 1 . . 1 . . . . 1 . . 2 Heat Flow Errors 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 Energy Discharges 8 | . . . . . . . 7 . . . . . . . 1 . . . . . . . . . . . Parts Rejected 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 4 . . . . . . . . . . 1 . . . . . . . 1 Data Loss (major) 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 758 | . . . . . 135 . . . . . 16 . . . . . . . . . . . 93 323 191 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 146 | . . . . . 1 . . . . . 16 . . . . . . . . . . . . 20 109 . Melee 612 | . . . . . 134 . . . . . . . . . . . . . . . . . 93 303 82 . Knockbacks 14 | . 9 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 9 4 . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . . . . . . . . . . . . . . . . . . . . 115 . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 108 60 . 45 73 336 338 . 48 . 303 22 . . 4 5 . . . . . . 147 187 196 164 Average Temperature 70 | . 30 25 . 24 11 101 122 . 26 . 96 13 . . 3 5 . . . . . . 83 38 49 86 Received Heat Transfer 1602 | . 186 36 . 18 207 54 240 . . . 231 9 . . . 54 9 27 . 9 . . 45 81 396 . Effects 5 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 . . . 1 . 2 2 3 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Heat Transferred 1600 | 100 300 . . . . . . . . . 1050 150 . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 4 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Peak Influence 1457 | 10 289 131 . 65 231 257 . . 90 46 785 . . . . 223 . . . . 38 46 290 731 1457 971 Initial 932 | . 6 2 . . 25 88 . . 60 31 32 . . . . 18 . . . . 18 26 25 155 348 932 Average 268 | 1 114 76 . 64 91 101 . . 71 42 414 . . . . 59 . . . . 21 36 127 412 817 943 Maximum Alert Level 4 | . 1 . . . 1 1 . . . . 3 . . . . 1 . . . . . . 1 3 4 3 Low Security (%) 60 | 100 85 100 . 100 91 86 . . 100 100 23 . . . . 97 . . . . 100 100 69 24 . . Level 1 16 | . 14 . . . 8 13 . . . . 30 . . . . 2 . . . . . . 30 40 8 . Level 2 11 | . . . . . . . . . . . 23 . . . . . . . . . . . . 14 49 . Level 3 8 | . . . . . . . . . . . 23 . . . . . . . . . . . . 20 12 100 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 2 4 . . . . 8 . . . . 2 . 1 . . . 2 2 . 7 . Investigation 6 | . 1 . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . Extermination 7 | . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . 2 . Reinforcement 11 | . . . . . . . . . . . 3 . . . . 2 . . . . . 2 1 . 3 . Assault 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Garrison 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Distress Signals 21 | . 3 . . . 5 1 . . . . 2 . . . . . . . 1 . . . 1 2 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 19 5 . 2 23 18 21 . 2 6 48 20 11 . 1 17 8 12 4 2 . 6 20 19 59 5 Peak Tracking Total 18 | . 4 3 . 2 5 5 4 . 3 6 10 5 4 . 1 9 13 15 4 1 . 5 6 5 18 6 Tactical Retreats 50 | . . . . . 1 2 2 . . . 10 5 4 . . 3 . 3 . . . . 6 1 12 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Traps Triggered 12 | . 1 . . . 1 1 . . 1 . 6 . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 155 | . . . . . 22 35 . . . . 42 . . . . . . . . . . . . . 56 . Triggered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . . . 2 4 . . . . 8 . . . . . . . . . . . . . 6 . Reused 17 | . . . . . 1 1 . . . . 6 . . . . . 1 . . . . . 3 . 5 . Traps Extracted 14 | . . . . . . . . . . . 7 . . . . . . . 1 . . 1 . . 5 . Installed 20 | . . . . . . . . . . . 7 . . . . . 1 . . . . 2 6 . 4 . Triggered 27 | . . . . . 1 1 . . . . 7 . . . . . 1 . 8 1 . . 3 . 5 . Most Traps Carried 6 | . . . . . . . . . . . 6 . . . 1 1 1 . . 1 1 6 6 . 5 . Objects Rigged 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Disabled 22 | . 1 . . . 1 1 1 . . . 11 1 . . 1 . . . . . . . . . 5 . Max in Single Turn 3 | . 1 . . . 1 1 1 . . . 3 1 . . 1 . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Accessed 100 | . 10 . 4 . 12 15 . . 1 . 22 1 . . . 11 . . 3 . 3 . 8 2 8 . Terminals 53 | . 8 . . . 8 9 . . 1 . 11 . . . . 5 . . . . 3 . 4 1 3 . Fabricators 13 | . . . . . . 2 . . . . 4 . . . . 3 . . . . . . 2 1 1 . Repair Stations 9 | . 1 . . . . 2 . . . . 3 . . . . 2 . . . . . . 1 . . . Recycling Units 9 | . 1 . . . 2 2 . . . . 2 . . . . . . . . . . . 1 . 1 . Scanalyzers 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 3 . Total Hacks 283 | . 31 . 27 . 44 35 . . 1 . 58 7 . . . 31 . . 4 . 5 . 19 8 13 . Successful 163 | . 16 . 27 . 28 11 . . . . 34 7 . . . 16 . . 4 . 2 . 10 5 3 . Failed 118 | . 14 . . . 15 24 . . 1 . 24 . . . . 15 . . . . 3 . 9 3 10 . Catastrophic 24 | . . . . . . 10 . . . . 5 . . . . 2 . . . . 1 . 3 . 3 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 19 . 1 . 24 14 . . 1 . 26 . . . 1 16 . . . . 1 . 9 5 3 . Terminals 153 | . 25 . . . 30 22 . . 1 . 31 . . . . 18 . . . . 5 . 10 5 6 . Fabricators 30 | . . . . . . 5 . . . . 8 . . . . 9 . . . . . . 4 3 1 . Repair Stations 19 | . 2 . . . . 4 . . . . 8 . . . . 3 . . . . . . 2 . . . Recycling Units 27 | . 4 . . . 8 4 . . . . 6 . . . . . . . . . . . 3 . 2 . Scanalyzers 10 | . . . . . 5 . . . . . 5 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 4 . Terminal Hacks 82 | . 8 . 27 . 12 7 . . . . 7 7 . . . 4 . . 4 . 2 . 2 1 1 . Record 38 | . . . 26 . 1 . . . . . 1 7 . . . 1 . . 2 . . . . . . . Robot Analysis 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 12 | . 1 . . . 3 3 . . . . 3 . . . . . . . . . . . . 1 1 . Patrol Status 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . 3 . . . . 3 . . . . . . 1 1 . . Network Status 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Station Hacks 14 | . 2 . . . . 2 . . . . 6 . . . . 2 . . . . . . 2 . . . Scan Component 7 | . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . . . Repair 7 | . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 5 . . . . . 3 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Analyze 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 47 | . 6 . . . 9 1 . . . . 15 . . . . 7 . . . . . . 5 3 1 . Terminals 25 | . 5 . . . 4 1 . . . . 7 . . . . 6 . . . . . . 1 1 . . Track 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Botnet 19 | . 4 . . . 4 1 . . . . 5 . . . . 3 . . . . . . 1 1 . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . . . 5 . . . . . 6 . . . . . . . . . . . 3 . 1 . Monitor 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Reject 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Recyclers 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Mask 7 | . 1 . . . 2 . . . . . 2 . . . . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 9 . . . 10 15 . . 1 . 20 . . . . 11 . . . . 2 . 7 2 8 . Full Trace Events 5 | . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . . . 1 . . 14 . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 180 | . . . . . . . . . . . 58 . . . . 122 . . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . 3 . . . . 30 . . . . . . . . . . Parts Repaired 7 | . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 . . . Time 275 | . 38 . . . . 60 . . . . 120 . . . . 19 . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . 2 . . . . . 1 . . . 1 . . 3 . . . 1 . . 2 . Non-combat 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Combat 6 | . . . . . . . . . . . . . . . 1 . . 3 . . . 1 . . 1 . Robot Hacks Applied 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . no_distress 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 1 . 3 3 Autooverrided 6 | . . . . . . . . . . . . . . . 1 . . 3 . . . 1 . . 1 . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total Allies 12 | . . . . . . . . . . . . 4 . . 1 2 . 3 . . . 1 . . 1 . Largest Group 2 | . . . . . . . . . . . . 2 2 . 1 2 . 1 . . . 1 . . 1 . Highest-Rated Group 62 | . . . . . . . . . . . . 62 52 . 54 36 . 29 . . . 49 . . 58 . Highest-Rated Ally 58 | . . . . . . . . . . . . 32 32 . 54 26 . 29 . . . 49 . . 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . 10 3 . 4 . . 9 . . . . . . 1 . Total Damage 481 | . . . . . . . . . . . . 147 150 . 17 . . 142 . . . . . . 25 . Kills 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Robot Analysis Total 5 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . 1 . . . . 2 . 1 2 . 2 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Turns Passed 15003 | 86 995 250 548 335 1517 1454 1483 8 116 86 2127 579 405 446 295 638 129 256 197 173 38 67 739 812 1117 107 Spaces Moved 17349 | 50 644 172 456 268 873 987 1164 8 224 178 2626 908 655 901 546 949 285 285 443 376 86 96 935 1470 1675 89 Core 238 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . 201 31 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3663 | 45 643 172 456 268 873 987 161 . . . . . . . . . . . . . . . . . . 58 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13448 | . . . . . . . 1003 8 224 178 2626 908 655 901 546 949 285 285 443 376 86 96 935 1470 1474 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 120 120 120 113 108 108 45 45 40 48 48 48 48 38 38 38 38 38 38 36 30 40 32 50 Average Speed 63 | 113 120 120 120 120 120 117 109 108 45 45 46 48 48 48 48 38 38 79 38 38 38 36 36 40 45 95 Slowest Speed 250 | 120 250 120 120 120 120 123 190 108 45 45 105 48 48 48 48 42 38 110 38 38 38 38 42 90 219 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 93 50 89 77 64 34 96 3 7 79 65 79 64 83 72 28 49 46 76 58 3 59 19 43 45 6 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 7 | . . 2 . 1 . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 . . . . 1 1 1 . 1 1 1 1 . . . . 1 . Scrap Searched 21 | . . . . 1 . . 4 . . . . 3 . 4 3 . 3 1 . 2 . . . . . . Spaces Dug 64 | . . . . . . . . . . . . . . . . 19 . 1 . 1 . . 11 6 23 3 Terrain Destroyed 457 | . . 4 . . 38 . . . . . 122 19 1 . . 19 . 1 . 1 . . 11 79 159 3 Melee 64 | . . . . . . . . . . . . . . . . 19 . 1 . 1 . . 11 6 23 3 Projectile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . AOE 392 | . . 4 . . 38 . . . . . 121 19 1 . . . . . . . . . . 73 136 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total 20510 | 65 784 200 457 278 1229 1253 1311 7 234 183 3452 1034 725 913 568 1192 300 303 469 402 90 123 1277 1620 1937 104 Wait 1842 | . 63 15 . . 192 147 60 . 2 6 582 87 51 7 . 194 9 12 16 20 . 7 246 39 78 9 Move 17324 | 49 643 171 455 267 872 986 1163 7 224 177 2625 907 654 900 545 948 284 284 442 375 85 95 934 1469 1674 89 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 3 9 2 1 3 13 10 4 . . . 23 . . . 1 7 . . 2 1 1 . 5 6 8 . Fast Attach 129 | 7 7 . . . 12 5 7 . 2 . 21 . . 3 5 2 . . 5 . 1 . 15 21 14 2 Attach 50 | . . . . . 6 8 7 . 1 . 9 . . . . 3 . 1 1 . 2 . 3 3 6 . Detach 46 | . 3 . . . 7 6 5 . 1 . 8 . . . . 1 . . . . 1 . 5 6 3 . Swap 78 | 1 5 3 . 1 6 7 2 . 1 . 11 1 . . 2 2 2 . 1 3 . 5 6 3 16 . Drop 143 | . 12 1 1 4 16 12 3 . . . 33 . . 3 4 6 . . 2 1 . . 15 20 10 . Fire 369 | 5 42 8 . 3 75 37 60 . 3 . 49 16 20 . 11 5 . . . . . . . 21 14 . Melee 177 | . . . . . 8 . . . . . 4 . . . . 22 4 6 . 2 . 1 42 32 52 4 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . 38 . . . . . . . . . . 13 . . . . Rewire 25 | . . . . . . . . . . . . 23 . . . 2 . . . . . . . . . . Trap 175 | . . . . . 22 35 . . . . 49 . . . . . 1 . . . . 2 6 . 60 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Discovered new exit (range 12) 629 | -10/Materials | Discovered new exit (range 16) 933 | -10/Materials | Repaired Imp. Terrain Scanner? 958 | -10/Materials | Central database locked down 1082 | -10/Materials | Entered Mines 1089 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1122 | -10/Mines | Learned location of Storage (-7) 1302 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1302 | -10/Mines | Discovered new exit (range 5) 1332 | -10/Mines | Entered Exiles 1362 | -10/Exiles | Met 8R-AWN 1388 | -10/Exiles | Met EX-HEX 1425 | -10/Exiles | Met EX-BIN 1518 | -10/Exiles | Aligned with FarCom system 1520 | -10/Exiles | Given EX-Vault access code 1551 | -10/Exiles | Opened EX-Vault 1561 | -10/Exiles | Found Cloak of Protection 1585 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1621 | -10/Exiles | Met EX-DEC 1702 | -10/Exiles | Visited The Gauntlet 1869 | -10/Exiles | Discovered new exit (range 11) 1880 | -10/Exiles | Left Exiles lab with Cloak of Protection 1880 | -10/Exiles | Entered Mines 2004 | -9/Mines | Discovered new exit (range 8) 2117 | -9/Mines | Learned Materials security intel 2130 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2167 | -9/Mines | Learned location of Zion (-6) 2172 | -9/Mines | Build established: Skirmisher 2215 | -9/Mines | Entered Materials 2215 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2471 | -8/Materials | Garrison activated, responded to threat 2560 | -8/Materials | Discovered new exit (range 6) 3278 | -8/Materials | Discovered new exit (range 11) 3559 | -8/Materials | Central database locked down 3732 | -8/Materials | Entered Factory 3732 | -7/Factory | Evolved 2 slots: Weapon x2 4015 | -7/Factory | Discovered new exit (range 7) 4125 | -7/Factory | Identified exit to Storage 4334 | -7/Factory | Hacking Suite fried by hacking feedback 4394 | -7/Factory | Repaired Enh. Autogun 4510 | -7/Factory | Build established: Tank 4723 | -7/Factory | Discovered new exit (range 4) 4989 | -7/Factory | Discovered new exit (range 4) 5000 | -7/Factory | Identified exit to Lower Caves 5186 | -7/Factory | Entered Lower Caves 5727 | -7/Lower Caves | Learned Factory garrison access intel 5748 | -7/Lower Caves | Build established: Gunner 5835 | -7/Lower Caves | Encountered a Warlord checkpoint 5876 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6422 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6664 | -7/Lower Caves | Discovered new exit (range 5) 6669 | -7/Lower Caves | Entered another Lower Caves area 6669 | -7/Lower Caves | Discovered new exit (range 8) 6677 | -7/Lower Caves | Entered Factory 6677 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6678 | -6/Factory | Loaded intel: 4 garrison access locations 6698 | -6/Factory | Discovered new exit (range 11) 6793 | -6/Factory | Sucked down chute 6793 | -6/Factory | Entered Waste 6810 | -6/Waste | Spotted C-40 Crusher 6816 | -6/Waste | Spotted C-40 Crusher 6817 | -6/Waste | Spotted C-40 Crusher 6822 | -6/Waste | Spotted C-40 Crusher 6836 | -6/Waste | Spotted C-40 Crusher 6836 | -6/Waste | Spotted C-40 Crusher 6874 | -6/Waste | Discovered new exit (range 10) 6879 | -6/Waste | Entered Factory 6974 | -6/Factory | Discovered new exit (range 15) 6977 | -6/Factory | Build established: Scavenger-Gunner 7159 | -6/Factory | Discovered new exit (range 15) 7355 | -6/Factory | Repaired Gravmag System 7415 | -6/Factory | Discovered new exit (range 11) 7426 | -6/Factory | Discovered new exit (range 10) 7706 | -6/Factory | Build established: Scout 7753 | -6/Factory | Discovered new exit (range 18) 8155 | -6/Factory | Fabricated Enh. Autogun? 8279 | -6/Factory | Search patrols dispatched 8325 | -6/Factory | Garrison activated, responded to threat 8361 | -6/Factory | Spotted B-75 Beast 8390 | -6/Factory | Lost 3 parts (3w) 8417 | -6/Factory | Discovered new exit (range 12) 8452 | -6/Factory | Identified exit to Lower Caves 8713 | -6/Factory | Repaired Med. Storage Unit 8773 | -6/Factory | Repaired Imp. Gravmag System 8872 | -6/Factory | Cargo convoy interrupted 8979 | -6/Factory | Search patrols dispatched 9006 | -6/Factory | Entered Lower Caves 9031 | -6/Lower Caves | Identified exit to Lower Caves 9054 | -6/Lower Caves | Learned location of Extension (-5) 9054 | -6/Lower Caves | Learned Research trap positions 9054 | -6/Lower Caves | Learned Factory stockpile data 9054 | -6/Lower Caves | Learned Research security intel 9054 | -6/Lower Caves | A Commander dispatched an escort 9103 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9301 | -6/Lower Caves | Build established: Gunner 9398 | -6/Lower Caves | Encountered a Warlord checkpoint 9512 | -6/Lower Caves | Learned Factory garrison access intel 9585 | -6/Lower Caves | Entered another Lower Caves area 9585 | -6/Lower Caves | Accompanied by 2 allies 9608 | -6/Lower Caves | Spotted B-75 Beast 9639 | -6/Lower Caves | Build established: Skirmisher 9977 | -6/Lower Caves | Discovered new exit (range 5) 9990 | -6/Lower Caves | Entered Zion 9997 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10011 | -6/Zion | Discovered new exit (range 16) 10160 | -6/Zion | Learned Factory security intel 10170 | -6/Zion | Given A8's code to call for help 10293 | -6/Zion | Rebuked by Imprinter 10349 | -6/Zion | Found Prototype Energy Gun 10349 | -6/Zion | Identified Storm Laser 10436 | -6/Zion | Entered Proximity Caves 10439 | -5/Proximity Caves | Learned Factory trap positions 10439 | -5/Proximity Caves | Learned Factory emergency access door positions 10679 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10686 | -5/Proximity Caves | Found Prototype Special Weapon 10686 | -5/Proximity Caves | Identified Molecular Deconstructor 10718 | -5/Proximity Caves | Discovered new exit (range 11) 10731 | -5/Proximity Caves | Entered Factory 10731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10732 | -5/Factory | Loaded intel: 84 trap records 10736 | -5/Factory | Loaded intel: 4 garrison access locations 10897 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 10951 | -5/Factory | Discovered new exit (range 9) 10983 | -5/Factory | Repaired Imp. Propulsion Shielding 11015 | -5/Factory | Build established: Ninja 11112 | -5/Factory | Identified exit to Upper Caves 11112 | -5/Factory | Identified exit to Extension 11162 | -5/Factory | Fabricated Particle Reactor? 11369 | -5/Factory | Entered Upper Caves 11381 | -5/Upper Caves | Learned 4 Factory zone layouts 11481 | -5/Upper Caves | Learned location of Armory (-4) 11491 | -5/Upper Caves | Attracted the attention of an 0b10 base 11497 | -5/Upper Caves | Discovered new exit (range 5) 11498 | -5/Upper Caves | Entered another Upper Caves area 11512 | -5/Upper Caves | Spotted B-75 Beast 11543 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11545 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11568 | -5/Upper Caves | Encountered a Warlord checkpoint 11632 | -5/Upper Caves | Discovered new exit (range 13) 11672 | -5/Upper Caves | Build established: Gladiator 11754 | -5/Upper Caves | Entered Warlord 11771 | -5/Warlord | System corruption cleaned by Quarantine Array 11796 | -5/Warlord | Met Warlord 11821 | -5/Warlord | Warlord's base attacked by MAIN.C 11901 | -5/Warlord | Found Prototype Piercing Weapon 11901 | -5/Warlord | Identified Vortex Lance 11904 | -5/Warlord | Found Vortex Lance 11935 | -5/Warlord | Opened side exit 11942 | -5/Warlord | Discovered new exit (range 10) 11951 | -5/Warlord | Entered Proximity Caves 11952 | -4/Proximity Caves | Learned 8 Research zone layouts 12108 | -4/Proximity Caves | Spotted B-86 Titan 12117 | -4/Proximity Caves | Discovered new exit (range 10) 12121 | -4/Proximity Caves | Learned location of Testing (-2) 12124 | -4/Proximity Caves | Entered Factory 12124 | -4/Factory | Evolved 2 slots: Utility x2 12134 | -4/Factory | Found Prototype Launcher 12149 | -4/Factory | Identified exit to DSF 12162 | -4/Factory | Entered DSF 12192 | -4/DSF | Additional patrols routed to DSF 12224 | -4/DSF | Discovered new exit (range 16) 12229 | -4/DSF | Entered Research 12229 | -3/Research | Evolved 2 slots: Utility x2 12231 | -3/Research | Loaded intel: 58 trap records 12279 | -3/Research | Repaired Imp. Propulsion Shielding 12411 | -3/Research | Build established: Hacker-Ninja 12520 | -3/Research | Discovered new exit (range 17) 12557 | -3/Research | Identified exit to Research 12707 | -3/Research | Spotted B-86 Titan 12942 | -3/Research | Lost 6 parts (3n3u) 12968 | -3/Research | Entered another Research area 12968 | -2/Research | Warlord forces began assault on 0b10 12968 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13078 | -2/Research | Research machine network offline 13188 | -2/Research | Build established: Hacker-Gladiator 13210 | -2/Research | Found Prototype Processor 13210 | -2/Research | Identified Exp. Signal Interpreter 13251 | -2/Research | Found Prototype Launcher 13251 | -2/Research | Identified Ragnarok Missile Launcher 13253 | -2/Research | Lost 3 allies 13254 | -2/Research | Identified Mni. Smartbomb Launcher 13275 | -2/Research | Found Prototype Device 13275 | -2/Research | Identified Exp. EM Disruption Field 13278 | -2/Research | Found Exp. EM Disruption Field 13332 | -2/Research | Discovered new exit (range 12) 13340 | -2/Research | Found Enh. Force Lance 13346 | -2/Research | Found Prototype Device 13346 | -2/Research | Identified Adv. Particle Accelerator 13361 | -2/Research | Identified exit to Testing 13403 | -2/Research | Spotted B-90 Cyclops 13454 | -2/Research | Destroyed B-90 Cyclops 13525 | -2/Research | Destroyed 10 combat bots 13562 | -2/Research | Discovered new exit (range 10) 13565 | -2/Research | Identified exit to Access 13578 | -2/Research | Spotted B-90 Cyclops 13609 | -2/Research | Borebot progress halted 13734 | -2/Research | Borebot progress halted 13764 | -2/Research | Borebot progress halted 13780 | -2/Research | Entered Access 13780 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13954 | -1/Access | Found Prototype Processor 13954 | -1/Access | Identified Exp. Target Analyzer 14250 | -1/Access | Spotted B-99 Colossus 14280 | -1/Access | First assault squad dispatched 14446 | -1/Access | Spotted B-99 Colossus 14497 | -1/Access | Lost 5 parts (3n2u) 14562 | -1/Access | Found Hvy. Reactive Plating 14622 | -1/Access | Lost 3 parts (1n2u) 14698 | -1/Access | Released all parts (12) 14721 | -1/Access | Lost 7 parts (1p2n3u1w) 14758 | -1/Access | Local machine network offline 14766 | -1/Access | Core integrity fell below 50% 14830 | -1/Access | Energy Cycler disabled 14868 | -1/Access | Lost 3 parts (3n) 14874 | -1/Access | Core integrity fell below 20% 14894 | -1/Access | Discovered new exit (range 8) 14897 | -1/Access | Entered Command 14990 | -1/Command | Build established: Mutant 15004 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14871_ Slug penetrates Wall. 14873_ Penetrated by Slug. 14873_ Slug penetrates Wall. 14876_ Penetrated by Slug. 14876_ Slug penetrates Wall. 14887_ S%HUQMRNFUUS0HJR#VKM5 15000_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????###+######+#########+#???????# | | ???????????????????# #???????# | | ???????????????????# k #???????# | | ???????????????????# #???????# | | ???????????????????# ]] #???????# | | ??????????? ##### =] !!! +???????# | | ?????????? @ !!! #???????# | | ?????????? !!! #???????? | | ?????????? #????????? | | ??????????? s #????????? | | ??????????? s ########## | | ???????????? #############s######### | | ???????????? ?????????????ss# # | | ???????????????????????? # # ##"##+#### | | ?????????????????????? # """ Y# ### # | | ???????????????????? # """ + #?# # | | ?????????????????? # R" # #?# ! # | | ???????????????? "" # """ # #?# # | | ???????????????/ """" "? ?# "" # #?# # | | ???????????????? """" Y? ?# # #?# " | | ????????????????????"" ??" ?# # #?######## | | ????????????????????"" ??" ?#############????????# | | ????????????????????????? ??????????????????????# | | ????????????????????????? ???????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 40 Resistance: EM 75 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 5 Melee Accuracy 16 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Imp. Thermal Generator | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -6/Factory Imp. Linear Gravjet | x2 | -5/Factory | Preloaded Particle Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed AlphaActuatorThermoblaster Manual? 0 Play Time 06:22:08 Cumulative 162.1 hours Start 2024.05.05 @ 17:26:26 End 2024.05.11 @ 12:30:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b31ea401-050b-4886-b5a8-a9059810f4b6