Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 02:44:43 Player: Assis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (983) 983 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2183 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Flight Unit Flight Unit Flight Unit VTOL Module Weight Redist. System Structural Scanner Improved Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer ECM Suite ECM Suite Hacking Suite Hacking Suite Grenade Launcher Heavy Hammer Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit VTOL Module Weight Redist. System Structural Scanner Improved Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer ECM Suite ECM Suite Hacking Suite Hacking Suite Heavy Assault Rifle Grenade Launcher Heavy Hammer Mining Claw Mining Claw [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 32 | 8 6 18 Power 6 | 1 1 4 Engine 5 | 1 . 4 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 1 5 Treads 6 | 2 1 3 Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 3 3 2 Device 3 | 2 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 1 1 6 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 1 15 Power 4 | . 1 3 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 14 | 1 12 19 Power . | . 1 1 Propulsion 2 | . 1 4 Utility 8 | . 8 10 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 19 | . . 19 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 9 | . . 9 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 83 | . 99 66 Engine 5 | . 2 8 Core 6 | . 10 1 Treads 17 | . 28 6 Leg 3 | . . 6 Device 8 | . 14 3 Storage 12 | . 14 11 Protection 4 | . . 8 Energy Gun 5 | . 11 . Ballistic Gun 18 | . 16 20 Peak Build Rating 15 | 9 11 15 Average Rating 10 | 5 9 11 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 61 | 11 48 61 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 19 | . 1 19 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 20 | 2 20 20 Average Carried 14 | 1 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 20 19 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 914 | 298 127 489 Remotely . | . . . Salvage Created 1680 | 201 590 889 Parts 121 | 17 45 59 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 6 | . 2 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 11 16 Guns 25 | . 11 14 Cannons 2 | . . 2 Classes Destroyed 10 | 2 6 2 Worker 2 | . . 2 Builder 3 | . 3 . Tunneler 7 | 6 1 . Hauler 4 | . 2 2 Recycler 3 | 1 . 2 Operator 4 | . 2 2 Watcher 2 | . 1 1 Swarmer 8 | . 3 5 Grunt 16 | . 8 8 Sentry 3 | . . 3 Best Kill Streak 5 | 2 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 293 | . 65 228 Missed 68 | . 15 53 Hits 225 | . 50 175 Projectile 225 | . 50 175 Critical Strikes 5 | . . 5 Damage Taken 2700 | . 614 2086 Core 562 | . 147 415 Absorbed by Shields . | . . . Core Remaining (%) 70 | 100 41 . Volleys Fired 191 | 28 54 109 Largest 2 | 2 2 2 Hottest 60 | 60 60 56 Shots Fired 350 | 55 108 187 Gun 338 | 55 108 175 Cannon 12 | . . 12 Launcher . | . . . Special . | . . . Kinetic 282 | 28 67 187 Thermal 68 | 27 41 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 8 10 10 Robot Miss Streak 5 | 4 2 5 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 230 | 32 79 119 Core Hits 94 | 13 37 44 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2684 | 323 758 1603 Guns 2524 | 323 749 1452 Cannons 146 | . . 146 Explosions . | . . . Melee . | . . . Ramming 14 | . 9 5 Kinetic 2155 | 126 431 1598 Thermal 515 | 197 318 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 167 | 40 167 148 Average Temperature 43 | 19 51 47 Received Heat Transfer 1302 | . 336 966 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1175 | 450 725 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | 5 107 97 Initial 42 | . . 42 Average 22 | . 18 31 Influence Increases 857 | 35 335 487 Destroy 0b10 Robot/C 540 | . 220 320 Destroy 0b10 Robot/NC 125 | 35 45 45 Destroy Leader 132 | . 56 76 Successful Hack 27 | . 14 13 Disable Machine 15 | . . 15 Destroy Structure 3 | . . 3 Lose Combat Pursuer 15 | . . 15 Influence Decreases 805 | 35 232 538 Entered New Map 61 | . . 61 Time Decay 634 | 35 222 377 Lost Part 110 | . 10 100 Squads Dispatched 4 | . 3 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 33 35 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 8 9 Successful 5 | . 2 3 Failed 12 | . 6 6 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 13 | . 8 5 Terminals 17 | . 8 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Part Schematic 1 | . . 1 Prototype ID Bank 1 | . . 1 Terminal Index 2 | . 1 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2090 | 34 1573 483 Terrain 1 | 1 . . Seismic 2089 | 33 1573 483 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3541 | 399 1573 1569 Spaces Moved 1191 | 197 644 350 Core 27 | 5 . 22 Treads 981 | 192 644 145 Legs 183 | . . 183 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 244 | 157 211 353 Slowest Speed 1000 | 160 240 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 12 77 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1496 | 234 757 505 Wait 48 | . 33 15 Move 1189 | 196 643 350 Hop . | . . . Pick Up 20 | 1 16 3 Fast Attach 22 | 8 2 12 Attach 1 | . . 1 Detach 1 | 1 . . Swap 10 | . 4 6 Drop 11 | . 3 8 Fire 191 | 28 54 109 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 2 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 400 | -11/Scrapyard | Entered Materials 401 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 13) 1579 | -10/Materials | Discovered new exit (range 10) 1842 | -10/Materials | Discovered new exit (range 12) 1936 | -10/Materials | Core integrity fell below 50% 1956 | -10/Materials | Build established: Scavenger-Mutant 1973 | -10/Materials | Entered another Materials area 1973 | -9/Materials | Evolved 2 slots: Utility x2 2438 | -9/Materials | Core integrity fell below 50% 2489 | -9/Materials | Lost 5 parts (1p1n1u2w) 2724 | -9/Materials | Build established: Mutant 3290 | -9/Materials | Core integrity fell below 20% 3528 | -9/Materials | Build established: Scavenger-Mutant 3542 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03412_ R-06 Scavenger collects Med. Matter Pod. 03417_ R-06 Scavenger collects Aluminum Leg. 03449_ A-02 Transporter destroyed. 03451_ K-01 Serf collects debris. 03460_ Acquired 18 matter. 03467_ U-05 Engineer builds a Door. 03469_ R-06 Scavenger collects Prototype Flight Unit. 03469_ Dropped Lgt. Treads. 03473_ R-06 Scavenger collects Lgt. Treads. 03475_ Acquired 10 matter. 03476_ R-06 Scavenger collects Prototype Flight Unit. 03479_ R-06 Scavenger collects Heat Sink. 03483_ R-06 Scavenger collects Lgt. Nuclear Core. 03483_ R-06 Scavenger collects Heat Sink. 03487_ R-06 Scavenger collects Wheel. 03522_ G-34 Mercenary destroyed. 03526_ Critical hit (Burn: +37). 03530_ Hvy. Assault Rifle destroyed. 03532_ Lgt. Armor Plating destroyed. 03538_ Hvy. Assault Rifle destroyed. 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