Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:42:34

Player: chexo4

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (21)      105
Value Destroyed (314)      314
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 3159

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/700
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (18)
Movement                   Core (50)
Location                   -7/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (4) ------
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Terrain Scanner
  Improved Terrain Scan Processor
           Tractor Beam

 Peak State 
------------
>          --- POWER ------------
     Micro Nuclear Core
>          --- PROPULSION -------
           Wheel
           Wheel
  Improved Flight Unit
>          --- UTILITY ----------
               (None)
>          --- WEAPON -----------
           Datajack
           Chainsword
>          --- INVENTORY --------
  Improved Terrain Scanner
  Improved Terrain Scan Processor
           Tractor Beam
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Slashing Weapon          Chainsword
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac 
Slots Evolved              6    | .   .   .   2   .   2   2   
  Power                    1    | .   .   .   .   .   .   1   
  Propulsion               2    | .   .   .   2   .   .   .   
  Utility                  2    | .   .   .   .   .   2   .   
  Weapon                   1    | .   .   .   .   .   .   1   
Parts Attached             21   | 8   1   .   6   .   .   6   
  Power                    2    | 1   .   .   .   .   .   1   
    Engine                 1    | 1   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               13   | 4   .   .   6   .   .   3   
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    2    | 2   .   .   .   .   .   .   
    Wheel                  6    | 2   .   .   2   .   .   2   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 5    | .   .   .   4   .   .   1   
  Utility                  2    | 1   1   .   .   .   .   .   
    Device                 1    | .   1   .   .   .   .   .   
    Storage                1    | 1   .   .   .   .   .   .   
    Processor              .    | .   .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   4    | 2   .   .   .   .   .   2   
    Energy Gun             1    | 1   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          1    | 1   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   1   
  Unidentified Prototypes  .    | .   .   .   .   .   .   .   
Parts Lost                 12   | .   .   .   6   .   .   6   
  Power                    2    | .   .   .   1   .   .   1   
  Propulsion               6    | .   .   .   3   .   .   3   
  Utility                  1    | .   .   .   1   .   .   .   
  Weapon                   3    | .   .   .   1   .   .   2   
  Highest Loss Streak      6    | .   .   .   6   .   .   6   
  To Critical Strikes      1    | .   .   .   1   .   .   .   
Average Slot Usage (%)     50   | .   100 100 86  .   .   13  
  Engine                   5    | .   14  14  10  .   .   .   
  Wheel                    14   | .   28  28  27  .   .   2   
  Flight                   2    | .   .   .   9   .   .   2   
  Device                   5    | .   14  14  9   .   .   .   
  Storage                  5    | .   14  14  9   .   .   .   
  Energy Gun               5    | .   14  14  9   .   .   .   
  Ballistic Gun            5    | .   14  14  9   .   .   .   
  Special Melee Weapon     1    | .   .   .   .   .   .   4   
Naked Turns                181  | .   .   .   6   56  56  63  
Heaviest Build             12   | 11  12  12  12  .   .   10  
  Greatest Support         40   | 20  20  20  40  3   3   20  
  Greatest Overweight (x)  1    | .   .   .   1   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   5   5   5   
  Average Capacity         6    | 7   8   8   7   5   5   5   
  Most Carried             8    | 6   7   8   8   5   5   5   
  Average Carried          5    | 3   5   7   6   5   5   4   
  Final Capacity           8    | 8   8   8   5   5   5   5   
  Final Carried            8    | 6   7   8   5   5   5   3   

 Class Distribution 
--------------------
 96% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -9/Materials
 Mutant | -9/Mines
 Mutant | -8/Materials
 Mutant | -7/Factory

 Resources                      | -11 -10 -10 -9  -9  -8  -7  
-----------                Run  | Yrd Mat Min Mat Min Mat Fac 
Matter Collected           426  | 294 14  13  45  .   .   60  
  Remotely                 .    | .   .   .   .   .   .   .   
Salvage Created            683  | 159 64  137 100 .   .   223 
  Parts                    48   | 15  8   7   9   .   .   9   
Haulers Intercepted        1    | .   1   .   .   .   .   .   
Recyclers Shooed           2    | .   .   1   1   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac 
Combat Hostiles Destroyed  11   | .   .   3   4   .   .   4   
  Melee                    4    | .   .   .   .   .   .   4   
  Guns                     5    | .   .   3   2   .   .   .   
  AOE                      2    | .   .   .   2   .   .   .   
Classes Destroyed          8    | 3   2   1   .   .   .   2   
  Worker                   2    | 2   .   .   .   .   .   .   
  Builder                  1    | .   1   .   .   .   .   .   
  Tunneler                 3    | 3   .   .   .   .   .   .   
  Hauler                   1    | .   1   .   .   .   .   .   
  Recycler                 3    | 1   .   1   1   .   .   .   
  Swarmer                  7    | .   .   3   4   .   .   .   
  Grunt                    3    | .   .   .   .   .   .   3   
  Hunter                   1    | .   .   .   .   .   .   1   
Best Kill Streak           5    | 2   1   5   5   .   .   3   
  Combat Bots Only         4    | .   .   3   4   .   .   3   
Max Kills in Single Turn   2    | 1   1   2   2   .   .   1   
  Gunslinging              1    | .   .   .   1   .   .   .   
  Exploded                 2    | .   .   .   2   .   .   .   
  Melee                    1    | .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11 -10 -10 -9  -9  -8  -7  
--------                   Run  | Yrd Mat Min Mat Min Mat Fac 
Hostile Shots Fired        222  | .   .   4   100 7   14  97  
  Missed                   94   | .   .   1   46  1   10  36  
Damage Taken               1728 | .   .   21  465 225 64  953 
  Core                     1175 | .   .   15  161 225 64  710 
  Absorbed by Shields      .    | .   .   .   .   .   .   .   
Core Remaining (%)         71   | 100 .   94  .   3   88  .   
Volleys Fired              41   | 14  8   9   10  .   .   .   
  Largest                  2    | 2   2   2   2   .   .   .   
  Hottest                  60   | 60  60  60  60  .   .   .   
Shots Fired                80   | 28  16  18  18  .   .   .   
  Gun                      80   | 28  16  18  18  .   .   .   
  Cannon                   .    | .   .   .   .   .   .   .   
  Launcher                 .    | .   .   .   .   .   .   .   
  Special                  .    | .   .   .   .   .   .   .   
  Kinetic                  41   | 14  8   9   10  .   .   .   
  Thermal                  .    | .   .   .   .   .   .   .   
  Explosive                .    | .   .   .   .   .   .   .   
  Electromagnetic          39   | 14  8   9   8   .   .   .   
  Robot Hit Streak         9    | 8   9   6   3   .   .   .   
  Robot Miss Streak        4    | 2   4   1   3   .   .   .   
  Penetration Max          .    | .   .   .   .   .   .   .   
  Secondary Targets        1    | .   .   .   1   .   .   .   
    Max Gunslinging Chain  1    | .   .   .   1   .   .   .   
Shots Hit Robots           68   | 17  10  11  8   .   .   22  
  Core Hits                30   | 10  4   5   7   .   .   4   
  Critical Kills           .    | .   .   .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   .   .   
  Critical Strikes         1    | .   .   .   .   .   .   1   
    Sever                  1    | .   .   .   .   .   .   1   
Melee Attacks              26   | .   .   .   .   .   .   26  
  Impact                   .    | .   .   .   .   .   .   .   
  Slashing                 17   | .   .   .   .   .   .   17  
  Piercing                 .    | .   .   .   .   .   .   .   
  Sneak Attacks            7    | .   .   .   .   .   .   7   
    Combat Hostiles        .    | .   .   .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   .   .   
Damage Inflicted           1224 | 222 113 170 200 17  5   497 
  Guns                     504  | 180 113 128 83  .   .   .   
  Cannons                  .    | .   .   .   .   .   .   .   
  Explosions               201  | 42  .   42  117 .   .   .   
  Melee                    497  | .   .   .   .   .   .   497 
  Ramming                  22   | .   .   .   .   17  5   .   
  Kinetic                  180  | 62  34  37  47  .   .   .   
  Thermal                  201  | 42  .   42  117 .   .   .   
  Explosive                .    | .   .   .   .   .   .   .   
  Electromagnetic          324  | 118 79  91  36  .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Slashing                 497  | .   .   .   .   .   .   497 
  Piercing                 .    | .   .   .   .   .   .   .   
Highest Corruption         1    | .   .   .   1   1   .   .   
  Average Corruption       1    | .   .   .   1   1   .   .   
  Corruption Purged        .    | .   .   .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   .   .   
Overflow Damage            62   | 2   .   .   8   .   .   52  
  Projectiles              .    | .   .   .   .   .   .   .   
  Explosions               10   | 2   .   .   8   .   .   .   
  Melee                    52   | .   .   .   .   .   .   52  
Knockbacks                 .    | .   .   .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   .   .   
Self-Inflicted Damage      10   | .   .   .   .   8   2   .   
  Shots                    .    | .   .   .   .   .   .   .   
  Rammed                   6    | .   .   .   .   5   1   .   
Targets Rammed             6    | .   .   .   .   5   1   .   
  Kicked                   .    | .   .   .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   .   .   
Highest Temperature        40   | 40  40  40  28  .   .   .   
  Average Temperature      18   | 16  22  23  12  .   .   .   
  Received Heat Transfer   446  | .   .   .   24  44  45  333 
Siege Activations          .    | .   .   .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   .   .   
  Heat Transferred         300  | 50  .   50  200 .   .   .   
Parts Sabotaged            .    | .   .   .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   .   .   
Power Chain Reactions      3    | 1   .   1   1   .   .   .   

 Alert                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac 
Peak Influence             366  | 30  39  91  206 124 93  366 
  Initial                  64   | .   19  15  35  64  48  42  
  Average                  101  | 12  27  85  114 98  64  192 
Maximum Alert Level        1    | .   .   .   1   .   .   1   
  Low Security (%)         83   | 100 100 100 96  100 100 49  
  Level 1                  16   | .   .   .   3   .   .   50  
  Level 2                  .    | .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          8    | .   .   .   1   .   1   6   
  Investigation            3    | .   .   .   1   .   1   1   
  Extermination            .    | .   .   .   .   .   .   .   
  Reinforcement            5    | .   .   .   .   .   .   5   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac 
Distress Signals           3    | .   .   .   2   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              69   | .   1   1   20  18  7   22  
  Peak Tracking Total      12   | .   1   1   11  12  8   6   
  Tactical Retreats        6    | .   .   .   1   1   .   4   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac 
Traps Triggered            2    | .   .   .   .   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   6   .   .   .   
  Reused                   1    | .   .   .   1   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   1   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  
----------                 Run  | Yrd Mat Min Mat Min Mat Fac 
Machines Disabled          .    | .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac 
Machines Accessed          8    | .   2   .   3   .   1   2   
  Terminals                8    | .   2   .   3   .   1   2   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                22   | .   8   .   8   .   3   3   
  Successful               11   | .   4   .   5   .   1   1   
  Failed                   11   | .   4   .   3   .   2   2   
    Catastrophic           3    | .   2   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   
  Terminals                22   | .   8   .   8   .   3   3   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             11   | .   4   .   5   .   1   1   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   
  Alert Level              1    | .   .   .   .   .   1   .   
  Locate Traps             4    | .   1   .   2   .   .   1   
  Reprogram Traps          1    | .   .   .   1   .   .   .   
  Dispatch Records         1    | .   .   .   1   .   .   .   
  Maintenance Status       1    | .   1   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         5    | .   2   .   1   .   1   1   
  Full Trace Events        5    | .   2   .   1   .   1   1   
  Feedback Events          1    | .   .   .   1   .   .   .   
    Corruption             1    | .   .   .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  
------------               Run  | Yrd Mat Min Mat Min Mat Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              5    | .   .   .   .   .   .   5   
  Non-combat               4    | .   .   .   .   .   .   4   
  Combat                   1    | .   .   .   .   .   .   1   
Robot Hacks Applied        9    | .   .   .   .   .   .   9   
  parse_system             1    | .   .   .   .   .   .   1   
  no_distress              3    | .   .   .   .   .   .   3   
  find_chute               2    | .   .   .   .   .   .   2   
  find_recycling           1    | .   .   .   .   .   .   1   
  check_alert              2    | .   .   .   .   .   .   2   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  
--------                   Run  | Yrd Mat Min Mat Min Mat Fac 
Total Allies               .    | .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Yrd Mat Min Mat Min Mat Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -10 -9  -9  -8  -7  
-------------              Run  | Yrd Mat Min Mat Min Mat Fac 
Turns Passed               904  | 153 149 46  163 56  56  281 
Spaces Moved               1083 | 100 155 25  221 101 109 372 
  Core                     549  | 30  .   .   13  101 109 296 
  Treads                   .    | .   .   .   .   .   .   .   
  Legs                     50   | 50  .   .   .   .   .   .   
  Wheels                   335  | 20  155 25  91  .   .   44  
  Hover                    .    | .   .   .   .   .   .   .   
  Flight                   149  | .   .   .   117 .   .   32  
  Fastest Speed            31   | 50  80  80  31  50  50  40  
  Average Speed            60   | 91  80  80  54  50  50  53  
  Slowest Speed            120  | 120 80  80  117 50  50  110 
  Overloaded Moves         .    | .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   
  Robots Hopped            6    | .   .   .   6   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   
Exploration Rate (%)       17   | 5   28  8   30  26  13  11  
  Regions Visited          6
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   .   .   .   
  Unknown Exits Taken      6    | 1   1   1   1   1   1   .   
Scrap Searched             .    | .   .   .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   
Terrain Destroyed          10   | 7   .   1   2   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   .   
  AOE                      10   | 7   .   1   2   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   .   

 Actions                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Yrd Mat Min Mat Min Mat Fac 
Total                      1211 | 136 165 34  240 105 109 422 
  Wait                     3    | .   .   .   .   .   .   3   
  Move                     1066 | 99  154 24  209 100 108 372 
  Hop                      5    | .   .   .   5   .   .   .   
  Pick Up                  21   | 13  2   1   5   .   .   .   
  Fast Attach              5    | 1   .   .   .   .   .   4   
  Attach                   10   | 5   1   .   2   .   .   2   
  Detach                   .    | .   .   .   .   .   .   .   
  Swap                     6    | 2   .   .   4   .   .   .   
  Drop                     7    | 2   .   .   5   .   .   .   
  Fire                     41   | 14  8   9   10  .   .   .   
  Melee                    26   | .   .   .   .   .   .   26  
  Ram                      6    | .   .   .   .   5   1   .   
  Kick                     .    | .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   
  Escape Stasis            15   | .   .   .   .   .   .   15  
  Rewire                   .    | .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-8/Materials
-7/Factory

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 16)
  154 | -11/Scrapyard | Entered Materials
  270 | -10/Materials | Discovered new exit (range 13)
  303 | -10/Materials | Entered Mines
  308 | -10/Mines     | Build established: Mutant
  312 | -10/Mines     | Discovered new exit (range 9)
  349 | -10/Mines     | Entered Materials
  349 | -9/Materials  | Evolved 2 slots: Propulsion x2
  507 | -9/Materials  | Discovered new exit (range 8)
  512 | -9/Materials  | Entered Mines
  515 | -9/Mines      | Core integrity fell below 50%
  537 | -9/Mines      | Lost 6 parts (1p3n1u1w)
  541 | -9/Mines      | Assembled infested the area
  557 | -9/Mines      | Core integrity fell below 20%
  561 | -9/Mines      | Discovered new exit (range 10)
  568 | -9/Mines      | Entered Materials
  568 | -8/Materials  | Evolved 2 slots: Utility x2
  615 | -8/Materials  | Discovered new exit (range 13)
  624 | -8/Materials  | Entered Factory
  624 | -7/Factory    | Evolved 2 slots: Power x1, Weapon x1
  894 | -7/Factory    | Core integrity fell below 50%
  901 | -7/Factory    | Core integrity fell below 20%
  905 | -7/Factory    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
U-05 Engineer lays Concrete.
Datajack destroyed.
R-06 Scavenger collects Aluminum Leg.
U-05 Engineer lays Concrete.
R-06 Scavenger collects Lgt. Nuclear Core.
R-06 Scavenger collects Particle Gun.
U-05 Engineer lays Concrete.
R-06 Scavenger collects Particle Gun.
Mic. Nuclear Core destroyed.
U-05 Engineer lays Concrete.
G-47 Trooper destroyed.
Sneak attack on U-05 Engineer.
Destroyed Welding Torch.
Destroyed Wheel.
ALERT: Construction progress impeded,
  dispatching reinforcements to local area.
Wheel destroyed.
L-41 Fighter Imp. Deuterium Engine severed.
Imp. Flight Unit destroyed.
Chainsword destroyed.

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????????+   """ """        |
| ????????????????????????????????#                  |
| ????????????????????????????????#   """ """        |
| ???????????????????????###########  "T  """        |
| ???????????????????????#         #  """ """        |
| ???????????????????????#         +                 |
| ???????????????????????#         #                 |
| ???????????????????????#         #   #######+##+## |
| ???????????????????????#         #   #???????????# |
| ???????????????????????#         #   #???????????? |
| ???????????????????????#         #   #???????????? |
| ???????????????????????#         #   #???????????? |
| ??????????????############+#######   #???????????? |
| ??????????????#        ### #######   #???????????? |
| ??????????????#  """  !#             #???????????? |
| ??????????????#! """   #             ########T #?? |
| ??????????????#  """   +             ""G""    ???? |
| ??????????????#        #             "" ""  #????? |
| ??????????????# "" ""  #   """ """          #????? |
| ??????????????# ""R"" !# gg""" """          #????? |
| ??????????????#  """"  #   """ """          #????? |
| ??????????????#/       #%         = %       #????? |
| ??????????????##########! s""" """%""" """  #????? |
| ???????????????????????#  l""" """!""" """  #????? |
| ???????????????????????#* g"""o""" """ """  #????? |
| ???????????????######### @                  #????? |
| ???????????????#      +                     #????? |
| ???????????????# "T"  #                     #????? |
| ???????????????#     !#                     #????? |
| ???????????????#  !   ##############+###### #????? |
| ???????????????#     *#?????????????  ???????????? |
| ???????????????#    **#?????????????   ??????????? |
| ???????????????########??????????????  ??????????? |
| ?????????????????????????????????????"""?????????? |
| ??????????????????????????????????????""?????????? |
| ??????????????????????????????????????""?????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          15
Energy Capacity            150
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                63

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
I Survived The Infestation

 Challenges 
------------
None

 Game 
------
Seed              PulseNuclearSpoofer
  Manual?         0
Play Time         00:14:41
  Cumulative      9.6 hours
  Start           2024.04.06 @ 18:29:06
  End             2024.04.06 @ 18:42:34
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          23
  Rogue           23
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          19
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5b352d5a-fdb5-4009-90d9-d5ae7ef01af2