Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 23:12:29 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (3278) 3278 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (800) 800 TOTAL SCORE: 9978 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 572/1000 Matter 300/300 Energy 555/555 System Corruption 35% Temperature Cool (73) Movement Walking (260) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Particle Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Armored Leg > --- UTILITY (8) ------ Improved Coolant Injector Large Storage Unit Modified TNC Improved Target Analyzer Core Analyzer ECM Suite Improved Hacking Suite Recalibrator > --- WEAPON (3) ------- Heavy Laser Mass Driver (fused) > --- INVENTORY (15) --- Armored Treads Transmission Jammer Improved Medium Armor Plating Makeshift Hacking Suite Authchip [Armor] Wave Gun Quantum Rifle Railgun Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Modified TNC Improved Target Analyzer Core Analyzer Improved Medium Armor Plating Improved Hacking Suite Recalibrator > --- WEAPON ----------- Heavy Ion Cannon Mass Driver Tesla Bomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Transmission Jammer ECM Suite Makeshift Hacking Suite Authchip [Armor] Heavy Laser Wave Gun Quantum Rifle Railgun Mass Driver Improved Datajack Power Sword [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon Mass Driver Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Tesla Bomb Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . . Utility 6 | . . . . . 3 1 . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 108 | 7 10 1 1 5 10 6 4 2 27 23 10 . 2 Power 14 | 1 4 . . . . . 1 . 3 4 . . 1 Engine 8 | 1 4 . . . . . 1 . 2 . . . . Core 4 | . . . . . . . . . 1 2 . . 1 Reactor 2 | . . . . . . . . . . 2 . . . Propulsion 18 | 2 2 . . 1 1 1 . . 3 8 . . . Treads 10 | 2 2 . . 1 1 1 . . 1 2 . . . Leg 6 | . . . . . . . . . . 6 . . . Wheel 2 | . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 2 1 1 1 . 5 2 2 1 11 5 3 . 1 Device 16 | 1 . . . . 2 1 . . 6 3 2 . 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . . 1 . 1 . 1 . . 1 . . . Hackware 2 | . . . . . . 1 . . . 1 . . . Protection 11 | . . 1 . . 2 . 1 1 5 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 3 . . 4 4 3 1 1 10 6 7 . . Energy Gun 4 | . . . . . 1 1 . . 1 . 1 . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 9 | 2 3 . . 3 1 . . . . . . . . Ballistic Cannon 13 | . . . . . . 2 1 . 6 2 2 . . Launcher 9 | . . . . 1 1 . . . 1 3 3 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 3 1 . . . Corrupted Parts 5 | . . . . . . . . . . 5 . . . System Corruption 40 | . . . . . . . . . . 40 . . . Parts Lost 23 | . 1 . . 1 . . . . 9 6 4 . 2 Power 3 | . 1 . . . . . . . 1 1 . . . Propulsion 9 | . . . . 1 . . . . 3 3 1 . 1 Utility 7 | . . . . . . . . . 4 2 1 . . Weapon 4 | . . . . . . . . . 1 . 2 . 1 Highest Loss Streak 6 | . 1 . . 1 . . . . 4 6 3 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 72 98 98 78 99 93 89 83 95 94 93 Engine 7 | . 13 14 14 14 9 7 7 6 11 . . . . Core 1 | . . . . . . . . . . 4 5 5 5 Reactor 1 | . . . . . . . . . . 4 5 5 5 Treads 15 | . 28 28 28 28 18 15 23 20 17 . . . . Leg 6 | . . . . . . . . . . 22 22 17 17 Device 8 | . 14 10 . . 11 . . . 7 7 11 11 16 Storage 8 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 Processor 10 | . . . 2 14 14 15 22 20 15 14 17 17 17 Hackware 1 | . . . . . . 7 7 6 2 . 5 5 5 Protection 5 | . . 3 11 . 9 7 7 13 6 3 4 5 . Ballistic Gun 8 | . 27 28 1 20 11 12 7 4 . . . . . Ballistic Cannon 5 | . . . . . . 2 14 13 11 10 6 5 5 Launcher 1 | . . . . 6 8 . . . . 3 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 12 35 37 37 35 43 40 46 47 96 80 87 82 77 Greatest Support 80 | 40 40 40 40 40 40 60 60 60 80 71 71 51 51 Greatest Overweight (x) 5 | . . . . . 1 . . . 5 3 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 10 13 15 14 15 15 14 13 15 15 15 11 12 Average Carried 11 | 2 7 11 14 12 10 14 13 12 11 12 13 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 12 15 11 15 14 14 12 14 15 11 11 10 Class Distribution -------------------- 35% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Gunner 9% | Hacker-Skirmisher 8% | Hacker-Assassin 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 3043 | 210 341 294 . 140 105 54 158 . 492 841 314 . 94 Remotely . | . . . . . . . . . . . . . . Salvage Created 3575 | 26 582 589 . 148 229 . 101 38 399 688 546 . 229 Parts 176 | 5 33 30 . 3 14 . 3 8 16 30 25 . 9 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . . . 2 1 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 19 9 . 8 Prevented 32 | . . . . . . . . . . 16 16 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 84 | . 11 18 . 9 1 . 3 . 9 14 15 . 4 Melee 2 | . . . . . . . . . 2 . . . . Guns 33 | . 11 18 . 1 1 . . . . . . . 2 Cannons 23 | . . . . . . . 3 . 7 7 4 . 2 AOE 24 | . . . . 8 . . . . . 6 10 . . Classes Destroyed 17 | 1 4 1 . 1 1 . 2 1 3 2 . . 1 Worker 3 | . . 1 . . 1 . . . 1 . . . . Builder 4 | . . . . . . . . 3 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . Recycler 6 | . 3 . . 1 2 . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . 1 Watcher 4 | . 2 . . . 1 . . . 1 . . . . Swarmer 25 | . 3 8 . . . . . . . 2 12 . . Grunt 25 | . 8 10 . . . . . . . 5 . . 2 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 5 | . . . . . . . . . . 3 2 . . Sentry 7 | . . . . . 1 . . . 3 1 1 . 1 Hunter 5 | . . . . . . . 2 . 3 . . . . Programmer 5 | . . . . . . . . . 3 2 . . . Heavy 1 | . . . . . . . 1 . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . Best Kill Streak 10 | 2 4 4 . 10 3 . 1 2 3 9 5 . 3 Combat Bots Only 9 | . 4 4 . 9 1 . 1 . 2 9 5 . 3 Max Kills in Single Turn 4 | 1 2 1 . 4 1 . 1 1 1 3 2 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . 3 2 . . Melee 1 | . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 568 | . 75 74 . 9 6 . 14 9 212 85 47 . 37 Missed 157 | . 25 26 . 6 . . 3 2 48 20 18 . 9 Damage Taken 5498 | . 431 427 . 87 68 . 204 42 2244 1135 435 . 425 Core 578 | . 60 61 . . 11 . 18 . 173 183 18 . 54 Absorbed by Shields 529 | . . . . . . . . . 449 80 . . . Redirected to Shielding 105 | . . . . . . . . 2 8 95 . . . Ignored by Resistances 1705 | . 137 135 . 24 19 . 58 14 750 318 125 . 125 Regen/Repaired (Parts) 122 | . 63 . . . . 59 . . . . . . . Core Remaining (%) 89 | 100 . . . 51 98 . 97 100 . . . . . Volleys Fired 208 | 4 42 47 . 5 16 . 8 . 43 16 20 . 7 Largest 3 | 2 2 2 . 2 2 . 2 . 3 3 2 . 3 Hottest 191 | 40 46 46 . 56 86 . 88 . 191 156 122 . 191 Shots Fired 413 | 8 83 96 . 6 30 . 16 . 89 37 27 . 21 Gun 232 | 8 83 96 . 2 30 . . . 5 . . . 8 Cannon 155 | . . . . . . . 16 . 84 27 15 . 13 Launcher 26 | . . . . 4 . . . . . 10 12 . . Special . | . . . . . . . . . . . . . . Kinetic 345 | 8 83 96 . 2 16 . 16 . 84 27 7 . 6 Thermal 42 | . . . . . 14 . . . 5 . 8 . 15 Explosive 4 | . . . . 4 . . . . . . . . . Electromagnetic 22 | . . . . . . . . . . 10 12 . . Robot Hit Streak 53 | 6 53 17 . 3 10 . 7 . 23 29 4 . 12 Robot Miss Streak 5 | . 3 3 . 1 5 . 1 . 3 4 2 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 4 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 303 | 6 67 71 . 3 19 . 13 2 73 26 10 . 13 Core Hits 201 | 3 31 29 . 16 6 . 7 3 39 40 18 . 9 Critical Kills 3 | . 1 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . 1 2 . . . . . . 3 . . . 2 Burn 2 | . . . . . . . . . . . . . 2 Destroy 3 | . 1 2 . . . . . . . . . . . Blast 3 | . . . . . . . . . 3 . . . . Melee Attacks 25 | . . . . . . . . 9 15 1 . . . Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . 9 15 1 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8028 | 67 719 1111 . 461 328 2 255 158 2225 1345 1029 . 328 Guns 2401 | 66 715 1055 . 18 309 . . . 122 . . . 116 Cannons 3235 | . . . . . . . 255 . 1813 719 236 . 212 Explosions 2035 | . . . . 443 . . . . 173 626 793 . . Melee 231 | . . . . . . . . 122 109 . . . . Ramming 126 | 1 4 56 . . 19 2 . 36 8 . . . . Kinetic 5019 | 66 715 1055 . 18 173 . 255 . 1813 719 101 . 104 Thermal 617 | . . . . . 136 . . . 122 . 135 . 224 Explosive 616 | . . . . 443 . . . . 173 . . . . Electromagnetic 1419 | . . . . . . . . . . 626 793 . . Impact . | . . . . . . . . . . . . . . Slashing 231 | . . . . . . . . 122 109 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 1 1 . . . . . 34 35 35 35 Average Corruption 15 | . 1 1 1 1 . . . . . 28 34 35 35 Corruption Purged 7 | . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 194 | . 4 7 11 . . . . . . 84 60 1 27 Message Errors 46 | . . 2 1 . . . . . . 23 13 1 6 Matter Fused 40 | . 1 . 4 . . . . . . 16 14 . 5 Heat Flow Errors 20 | . . . 1 . . . . . . 7 10 . 2 Energy Discharges 29 | . 1 . 2 . . . . . . 10 11 . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 32 | . 1 . 3 . . . . . . 15 8 . 5 Data Loss (major) 3 | . 1 . . . . . . . . 2 . . . Misfires 9 | . . 3 . . . . . . . 4 1 . 1 Alerts 4 | . . 1 . . . . . . . 2 1 . . Weapon Failures 8 | . . 1 . . . . . . . 4 2 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 172 | . . 3 . 7 . . . 28 83 8 43 . . Projectiles 35 | . . . . . . . . . 18 . 17 . . Explosions 106 | . . . . 7 . . . . 65 8 26 . . Melee 31 | . . 3 . . . . . 28 . . . . . Knockbacks 27 | . . 1 . . . . . . 12 12 1 . 1 Impact 1 | . . 1 . . . . . . . . . . . Kinetic 26 | . . . . . . . . . 12 12 1 . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . 48 . . . . 147 37 66 . . Shots 11 | . . . . 2 . . . . 3 3 3 . . Rammed 21 | 1 3 7 . 1 2 1 . 4 2 . . . . Targets Rammed 25 | 1 4 8 . 1 3 1 . 5 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . 1 1 . . 1 . . 1 . . . . . Highest Temperature 425 | . 18 27 263 . 1 . . . 425 389 311 . 190 Average Temperature 102 | . 9 8 138 . 1 . . . 119 147 92 . 88 Received Heat Transfer 1092 | . 270 294 . . 27 . . 18 63 311 . . 109 Effects 10 | . . . . . . . . . 9 1 . . . Shutdowns 3 | . . . . . . . . . 2 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . . 5 . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . Parts Fried 4 | . . . . . . . . . . . 4 . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 2 . 2 Heat Transferred 1184 | . . . . . 296 . . . 185 . 185 . 518 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Peak Influence 240 | 10 227 240 . 44 94 14 103 61 218 . . . . Initial 46 | . 5 . . . 14 . 8 46 13 . . . . Average 58 | 2 75 103 . 16 31 9 61 41 49 . . . . Maximum Alert Level 1 | . 1 1 . . . . . . 1 . . . . Low Security (%) 93 | 100 89 78 . 100 100 100 100 100 98 . . . . Level 1 6 | . 10 21 . . . . . . 1 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . 2 1 . 8 . . . . Investigation 4 | . 2 . . . . 1 . . 1 . . . . Extermination 3 | . . . . . . 1 . . 2 . . . . Reinforcement 6 | . . . . . . . 1 . 5 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . 1 . . . 1 . . . 3 . . . . Communications Jammed 14 | . . . . . . . . . 14 . . . . Distress Signals 14 | . . . . . . . . . 14 . . . . Times Spotted 124 | . 17 20 . 10 4 . 3 1 27 15 15 . 12 Peak Tracking Total 9 | . 4 4 . 9 1 1 1 1 9 9 5 . 7 Tactical Retreats 6 | . . 1 . 1 . . . . 3 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . 2 . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . . . . . . . 5 1 . . . Max in Single Turn 4 | . . . . . . . . . 4 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 36 | . 8 . 3 . 3 4 . 6 11 1 . . . Terminals 20 | . 6 . . . 2 1 . 3 8 . . . . Fabricators 3 | . . . . . . 1 . 1 1 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 1 1 . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Total Hacks 124 | . 22 . 33 . 9 15 . 15 29 1 . . . Successful 92 | . 18 . 33 . 5 10 . 12 13 1 . . . Failed 32 | . 4 . . . 4 5 . 3 16 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 9 . 2 . 4 . . 2 12 . . . . Terminals 48 | . 18 . . . 7 1 . 5 17 . . . . Fabricators 6 | . . . . . . 3 . 1 2 . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . Scanalyzers 24 | . . . . . . 9 . 8 7 . . . . Garrison Access 4 | . . . . . . . . 1 3 . . . . Terminal Hacks 55 | . 11 . 33 . 2 1 . 2 5 1 . . . Record 34 | . . . 33 . . . . . . 1 . . . Part Schematic 3 | . 2 . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . 2 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . 2 . . . . Zone Layout 5 | . 4 . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . . Build 2 | . . . . . . 1 . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . Scanalyzer 17 | . . . . . . 5 . 8 4 . . . . Insert Component 9 | . . . . . . 3 . 4 2 . . . . Analyze 8 | . . . . . . 2 . 4 2 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 3 . . . 1 . . 1 2 . . . . Terminals 7 | . 3 . . . 1 . . 1 2 . . . . Botnet 7 | . 3 . . . 1 . . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 26 | . 6 . . . 3 4 . 2 11 . . . . Full Trace Events 3 | . 1 . . . . 1 . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . . . 2 . 4 3 . . . . Parts Built 4 | . . . . . . 2 . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 98 | . . . . . . 25 . . 73 . . . . Total Part Build Rating 8 | . . . . . . 2 . . 6 . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . Time 39 | . 26 . . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . 3 . . . . . . . . Parts Scanalyzed 8 | . . . . . . 3 . 3 2 . . . . Part Schematics Acquired 8 | . . . . . . 2 . 4 2 . . . . Parts Damaged 2 | . . . . . . 1 . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 10603 | 110 1333 1092 1083 101 829 319 179 576 1684 1637 1148 35 477 Spaces Moved 5291 | 54 720 537 673 52 285 182 90 300 787 785 571 19 236 Core 2 | 2 . . . . . . . . . . . . . Treads 3480 | 52 720 537 673 52 285 182 90 300 577 12 . . . Legs 1597 | . . . . . . . . . . 771 571 19 236 Wheels 212 | . . . . . . . . . 210 2 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 135 120 190 190 190 Average Speed 173 | 155 160 160 160 160 225 160 160 160 173 181 190 190 190 Slowest Speed 330 | 160 160 160 160 160 240 160 160 160 325 330 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 82 93 92 14 27 6 87 10 21 83 68 7 34 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . 2 . 1 . . . . . 4 2 . . Spaces Dug 19 | . . . . . . . . 7 12 . . . . Terrain Destroyed 125 | . . . . 44 . . . 7 58 8 5 . 3 Melee 19 | . . . . . . . . 7 12 . . . . Projectile 26 | . . . . . . . . . 11 8 4 . 3 AOE 80 | . . . . 44 . . . . 35 . 1 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total 6280 | 69 826 672 681 63 439 211 111 378 995 960 608 18 249 Wait 506 | . 28 77 . . 112 13 . 60 92 123 . . 1 Move 5279 | 54 719 536 672 51 284 181 89 299 786 784 570 18 236 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 4 12 2 3 . 7 2 5 1 9 7 1 . 1 Fast Attach 46 | 7 4 . 1 . 4 4 1 . 9 12 4 . . Attach 44 | . 2 1 . 4 4 2 3 1 11 10 5 . 1 Detach 23 | . 1 1 1 . 1 3 1 . 9 4 2 . . Swap 19 | . 4 . . 1 2 . . 1 7 2 1 . 1 Drop 48 | . 10 . 3 1 4 5 4 2 11 1 5 . 2 Fire 208 | 4 42 47 . 5 16 . 8 . 43 16 20 . 7 Melee 25 | . . . . . . . . 9 15 1 . . . Ram 2 | . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . Crush 22 | . 4 8 . 1 3 1 . 5 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . Trap 3 | . . . . . 2 . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Discovered new exit (range 16) 893 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Repaired Assault Rifle 1027 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Identified exit to Materials 1444 | -10/Materials | Entered Mines 1484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -10/Mines | Discovered new exit (range 5) 1596 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1840 | -10/Mines | Discovered exit to Materials (range 8) 1976 | -10/Mines | Learned location of Storage (-8) 2146 | -10/Mines | Discovered exit to Materials (range 5) 2317 | -10/Mines | Learned Materials emergency access door positions 2405 | -10/Mines | Learned Materials emergency access door positions 2421 | -10/Mines | Found a hidden stash of uninstalled traps 2424 | -10/Mines | Discovered new exit (range 9) 2536 | -10/Mines | Entered Exiles 2581 | -10/Exiles | Met 8R-AWN 2607 | -10/Exiles | Met EX-HEX 2721 | -10/Exiles | Met EX-DEC 2841 | -10/Exiles | Discovered new exit (range 15) 2941 | -10/Exiles | Learned location of Zion (-6) 3048 | -10/Exiles | Visited The Gauntlet 3261 | -10/Exiles | Met EX-BIN 3401 | -10/Exiles | Aligned with FarCom system 3402 | -10/Exiles | Given EX-Vault access code 3445 | -10/Exiles | Opened EX-Vault 3453 | -10/Exiles | Found Prototype Processor 3453 | -10/Exiles | Identified Modified TNC 3488 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3619 | -10/Exiles | Left Exiles lab with Modified TNC 3619 | -10/Exiles | Entered Mines 3621 | -9/Mines | Discovered new exit (range 7) 3653 | -9/Mines | Assembled infested the area 3710 | -9/Mines | Destroyed 9 combat bots 3720 | -9/Mines | Entered Materials 3720 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4321 | -8/Materials | Build established: Skirmisher 4383 | -8/Materials | Discovered new exit (range 19) 4502 | -8/Materials | Discovered new exit (range 5) 4549 | -8/Materials | Entered Factory 4549 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4619 | -7/Factory | Discovered new exit (range 20) 4740 | -7/Factory | Fabricated Lgt. Treads? 4845 | -7/Factory | Build established: Hacker-Skirmisher 4855 | -7/Factory | Repaired Lgt. Treads 4868 | -7/Factory | Identified exit to DSF 4868 | -7/Factory | Entered DSF 4907 | -7/DSF | Additional patrols routed to DSF 5016 | -7/DSF | Discovered new exit (range 19) 5047 | -7/DSF | Entered Factory 5047 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5602 | -6/Factory | Discovered new exit (range 14) 5623 | -6/Factory | Entered another Factory area 5623 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5816 | -5/Factory | Build established: Hacker-Assassin 5905 | -5/Factory | Discovered new exit (range 19) 7010 | -5/Factory | Cargo convoy interrupted 7190 | -5/Factory | Discovered new exit (range 12) 7221 | -5/Factory | Found Prototype Launcher 7221 | -5/Factory | Identified Tesla Bomb Launcher 7297 | -5/Factory | Fabricated Arm. Treads? 7307 | -5/Factory | Entered Upper Caves 7356 | -5/Upper Caves | Lost 6 parts (1p3n2u) 7369 | -5/Upper Caves | System corruption reached 10% 7379 | -5/Upper Caves | System corruption reached 30% 7667 | -5/Upper Caves | Build established: Scavenger-Tank 7933 | -5/Upper Caves | Learned location of Armory (-4) 8404 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8449 | -5/Upper Caves | Destroyed 9 combat bots 8450 | -5/Upper Caves | Lost 4 parts (1p1n2u) 8632 | -5/Upper Caves | Found Alien Artifact 8632 | -5/Upper Caves | Identified Dimensional Node Initializer 8632 | -5/Upper Caves | Initialized slip node 8890 | -5/Upper Caves | Discovered new exit (range 14) 8891 | -5/Upper Caves | Build established: Scavenger-Mutant 8944 | -5/Upper Caves | Entered another Upper Caves area 8990 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10025 | -5/Upper Caves | Lost 3 parts (1n2w) 10077 | -5/Upper Caves | Discovered new exit (range 7) 10092 | -5/Upper Caves | Entered Zhirov 10092 | -5/Zhirov | Discovered new exit (range 3) 10127 | -5/Zhirov | Entered Proximity Caves 10130 | -4/Proximity Caves | Spotter reported a threat 10289 | -4/Proximity Caves | Build established: Scavenger-Gunner 10378 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10602 | -4/Proximity Caves | Attracted the attention of an 0b10 base 10604 | -4/Proximity Caves | Self-destructed Last Messages --------------- 10419_ Dropped Neutrino Core. 10419_ Dropped Imp. Deuterium Engine. 10420_ Acquired 79 matter. 10422_ Imp. Treads fries itself beyond repair. 10427_ Acquired 4 matter. 10432_ System corrupted: Matter fused (-6). 10451_ GUVPZ%:BEH4J RSU>ZO SGA3M3A<& 10468_ ZUNGJWG|&T M:BOA5CW9OVI 10486_ System corrupted: Energy discharge (-194). 10504_ System corrupted: Component data lost. 10573_ System corrupted: Heat flow error (+146). 10597_ System corrupted: Heat flow error (+224). 10600_ S-27 Virus springs to life. 10601_ G-67 Veteran springs to life. 10601_ Hvy. Ion Cannon destroyed. 10601_ Critical hit (Burn: +50). 10602_ G-67 Veteran springs to life. 10604_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????######??????????????#### | | ??????????????????????????? #?????????????## ## | | ???????????????????????????? #?????????????# ## | | ??????????????????########### #?????????????# | | ??????????????????#"""""""""# #?????????????# | | ??????????????????#" T gggg # #????????????## | | ??????????????????#" # #???????????## | | ??????????????????# # #????????#### | | ??????????????????+ @ ; #???????## | | ??????????????????# # #?????### | | ??????????????????#"""" # #???### | | ??????????????????#"""" sss # #??## | | ???????????????????"""" """"# #### ### ## | | ??????????????????########### #?####### | | ???????????????# ##???????# | | ???????????????# #### ####?#####??# | | ??????????????????#### #####??# #????# #??? | | ?????????????????????# ???????# #????## #??? | | ??????????????????? ##????????# #?????# ##?? | | ?????????? ?????? ???????????# #?????# #?? | | ????????? ?????#### ????????????# #????## ##? | | ???????? ??????? ?????????????# ###### ## | | ???????? ??????? ??????????????# # | | ???????? ""??????? ???????????# # | | ???????? """""?????? #??????????######### ## | | ???##??# " "?????## #???????????????## ###? | | ??## ### # """"""""# #??????????????## ##??? | | ?## ## "#""""""""" #??????????????# ##???? | | ?# # ## """"" #??????????????# ##????? | | ## ## ##??? ?????????## #?????? | | # ### ??????????## ##????? | | ??????###??## #????? | | ##### ###### #### #?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Beam Cannon | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Lgt. Treads | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Hacking Suite | -5/Factory | Hacked Imp. System Restoration Module | -5/Factory | Scanalyzed Axe | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed TractorWeldingSegregator Manual? 0 Play Time 02:11:05 Cumulative 46.8 hours Start 2024.04.27 @ 20:56:57 End 2024.04.27 @ 23:12:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 26 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 735dc050-1938-422e-96d7-9edb541cd8b9