Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.22 @ 10:52:23 Player: Three_crows Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (241) 241 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1171 Bonus ------- None Cogmind --------- Core Integrity 207/400 Matter 266/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Treads Medium Storage Unit Medium Storage Unit Medium Storage Unit Small Laser Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Medium Storage Unit Medium Storage Unit Medium Storage Unit Core Shielding Small Laser Particle Gun Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 6 3 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads 3 | 3 . . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 3 | . 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 84 77 Engine 12 | . 14 10 Treads 25 | . 28 20 Device 2 | . . 7 Storage 12 | . 13 11 Protection 2 | . . 8 Ballistic Gun 25 | . 28 19 Peak Build Rating 12 | 3 7 12 Average Rating 6 | 2 6 10 On Entrance 3 | . 3 7 Naked Turns . | . . . Heaviest Build 25 | 5 17 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 5 9 10 Most Carried 10 | 2 10 10 Average Carried 4 | . 4 7 Final Capacity 10 | 5 10 10 Final Carried 8 | 2 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 412 | 225 131 56 Remotely . | . . . Salvage Created 294 | . 142 152 Parts 19 | . 8 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 3 3 Guns 6 | . 3 3 Classes Destroyed 2 | . 1 1 Grunt 5 | . 3 2 Sentry 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 152 | . 24 128 Missed 39 | . 7 32 Damage Taken 1073 | . 158 915 Core 218 | . 25 193 Absorbed by Shields . | . . . Redirected to Shielding 26 | . . 26 Ignored by Resistances 328 | . 49 279 Core Remaining (%) 95 | 100 90 . Volleys Fired 31 | . 11 20 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 52 | . 22 30 Gun 52 | . 22 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 52 | . 22 30 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | . 9 28 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | . 15 28 Core Hits 14 | . 8 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 580 | . 209 371 Guns 580 | . 209 371 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 580 | . 209 371 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 4 9 Average Temperature 2 | . 2 5 Received Heat Transfer 600 | . 117 483 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 120 | . 70 120 Initial . | . . . Average 23 | . 17 61 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 3 21 Peak Tracking Total 16 | . 2 16 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 10 3 Successful 11 | . 8 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 3 | . . 3 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 7 . Recycle Component 3 | . 3 . Process 3 | . 3 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter 135 | . 135 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 760 | 161 434 165 Spaces Moved 409 | 102 241 66 Core 5 | 5 . . Treads 396 | 89 241 66 Legs . | . . . Wheels 8 | 8 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 148 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 7 22 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 473 | 109 269 95 Wait . | . . . Move 407 | 101 240 66 Hop . | . . . Pick Up 20 | 2 13 5 Fast Attach 6 | 6 . . Attach 7 | . 3 4 Detach . | . . . Swap . | . . . Drop 2 | . 2 . Fire 31 | . 11 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Released all parts (3) 162 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 7) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 761 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Imp. Ion Engine. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. W-16 Scout distress signal alerts nearby ally. Acquired Imp. Ion Engine. G-47 Trooper destroyed. Med. Armor Plating destroyed. Assault Rifle destroyed. Lgt. Treads destroyed. Imp. Heat Sink destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. G-34 Mercenary destroyed. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Particle Gun. Lgt. Treads destroyed. Lgt. Ion Engine destroyed. Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# +???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# ############? | | ????????????????????????????????## ## """ """ #? | | ????????????????????????????????# # """ """ #? | | ????????????????????????????????# # """ """ #? | | ????????????????????????????????# T + #? | | ????????????????????????????????# # #? | | ????????????????????????????????# # #? | | ????????????????????????????????### ### #? | | ??????????????????????????????????# #?# #? | | ????????????????#####?????????????# #?#+#####+###? | | ????????????????? ?????????????# #? ???# #??? | | ?????????????????? ???????????? # ???# #??? | | ???????????????????? %???????????# # #### #??? | | ?????????????????????#/########???# # + #??? | | ?????????????????????# %s@ #???# # #### #??? | | ???????????? ### ???#ggsr ##### # ?### ###? | | ??????????? # [g Yr# ###+### #? | | ??????????? Y Y # # | | ??????????? t# u r + T % / | | ????????????#### ?# ! # # | | ???????????????####??# # ####### #? | | ?????????????????????# #######?????## ##? | | ?????????????????????# #????????????# #?? | | ?????????????????????##########????????????# #?? | | ???????????????????????????????????????????# " ? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # * | | ???????????????????????????????????????????# !%#?* | | ???????????????????????????????????????????# *#?* | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????+ #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????? ??? | | ????????????????????????????????????????????^ ^??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionWardroneAutogun Manual? 0 Play Time 00:13:02 Cumulative 6.2 hours Start 2024.09.22 @ 10:38:38 End 2024.09.22 @ 10:52:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/All Caps Map View 54x42 Zoom Use 18% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82b74509-1036-47f3-97f9-1a88c898322b