Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 16:54:59 Player: Lunace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1435) 1435 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 3371 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 55/100 System Corruption 0% Temperature Danger (442) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Plasma Cutter > --- INVENTORY (15) --- Compact Battery (200) Compact Matter Pod (150) Improved Signal Interpreter Armor Integrity Analyzer Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Improved Heat Sink Advanced Heat Sink Compact Battery Compact Battery Compact Matter Pod Improved Signal Interpreter Light Armor Plating Improved Light Armor Plating Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Plasma Cutter [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Improved Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 63 | 7 1 19 36 Power 8 | 1 . 2 5 Engine 7 | 1 . 2 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 . 3 10 Treads 3 | . . . 3 Leg . | . . . . Wheel 12 | 2 . 3 7 Hover . | . . . . Flight . | . . . . Utility 20 | 2 . 9 9 Device 9 | 1 . 4 4 Storage 3 | 1 . 1 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 6 | . . 3 3 Artifact . | . . . . Weapon 20 | 2 1 5 12 Energy Gun 9 | 1 . 4 4 Energy Cannon 7 | . . . 7 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Parts Lost 22 | . . 2 20 Power 3 | . . . 3 Propulsion 7 | . . 1 6 Utility 6 | . . 1 5 Weapon 6 | . . . 6 Highest Loss Streak 16 | . . 1 16 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 93 94 Engine 7 | . 14 11 5 Core 1 | . . . 3 Treads 2 | . . . 4 Wheel 25 | . 28 22 26 Device 10 | . 14 11 10 Storage 9 | . 14 11 9 Processor 7 | . . 7 8 Protection 7 | . . 7 7 Energy Gun 10 | . 14 18 5 Energy Cannon 7 | . . . 12 Ballistic Gun 1 | . 14 3 . Naked Turns . | . . . . Heaviest Build 43 | 15 15 31 43 Greatest Support 64 | 20 20 20 64 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 11 | 7 8 8 14 Most Carried 15 | 3 6 8 15 Average Carried 9 | 1 4 6 12 Final Capacity 15 | 8 8 10 15 Final Carried 8 | 3 6 8 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1052 | 272 . 375 405 Remotely . | . . . . Salvage Created 1851 | 25 . 676 1150 Parts 90 | 3 . 34 53 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . . 15 23 Guns 21 | . . 15 6 Cannons 15 | . . . 15 Classes Destroyed 10 | 1 . 6 3 Worker 1 | . . . 1 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 2 | . . 1 1 Watcher 3 | . . 1 2 Swarmer 10 | . . 4 6 Grunt 15 | . . 7 8 Sentry 10 | . . 4 6 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 . 6 4 Combat Bots Only 6 | . . 6 4 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 301 | . . 60 241 Missed 79 | . . 16 63 Damage Taken 3523 | . . 500 3023 Core 681 | . . 122 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 58 | . . 20 38 Core Remaining (%) 89 | 100 100 69 . Volleys Fired 140 | 1 . 45 94 Largest 2 | 2 . 2 2 Hottest 150 | 70 . 112 150 Shots Fired 276 | 2 . 90 184 Gun 149 | 2 . 90 57 Cannon 127 | . . . 127 Launcher . | . . . . Special . | . . . . Kinetic 19 | 1 . 18 . Thermal 257 | 1 . 72 184 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | 2 . 21 34 Robot Miss Streak 3 | . . 3 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 185 | 2 . 63 120 Core Hits 71 | 1 . 27 43 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 14 | 1 . 6 7 Burn 13 | 1 . 6 6 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3377 | 24 . 876 2477 Guns 1634 | 24 . 876 734 Cannons 1743 | . . . 1743 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 133 | 11 . 122 . Thermal 3244 | 13 . 754 2477 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 847 | 9 . 159 847 Average Temperature 104 | 6 . 50 138 Received Heat Transfer 1248 | . . 207 1041 Effects 7 | . . . 7 Matter Decay 3 | . . . 3 Damage (minor) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 20 | . . 7 13 Heat Transferred 7585 | 111 . 2405 5069 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 422 | 5 3 393 422 Initial 126 | . 3 . 126 Average 234 | 2 3 226 273 Maximum Alert Level 2 | . . 1 2 Low Security (%) 32 | 100 100 34 22 Level 1 65 | . . 65 74 Level 2 1 | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 1 20 37 Peak Tracking Total 8 | . 3 8 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 2 7 7 Terminals 11 | . 2 5 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 34 | . 6 15 13 Successful 12 | . . 6 6 Failed 22 | . 6 9 7 Catastrophic 5 | . 1 3 1 Database Lockouts . | . . . . Manual 25 | . 6 12 7 Terminals 25 | . 6 12 7 Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 3 | . . 1 2 Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Assimilate 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 2 6 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 52 | . . 26 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1916 | 52 114 644 1106 Spaces Moved 1288 | 45 137 415 691 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1287 | 44 137 415 691 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 93 | 79 80 90 98 Slowest Speed 130 | 80 80 95 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 28 40 66 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1728 | 55 140 595 938 Wait 170 | . . 92 78 Move 1285 | 44 136 414 691 Hop . | . . . . Pick Up 29 | 3 3 7 16 Fast Attach 31 | 7 1 7 16 Attach 20 | . . 4 16 Detach 6 | . . 3 3 Swap 12 | . . 8 4 Drop 35 | . . 15 20 Fire 140 | 1 . 45 94 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 4) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 728 | -9/Materials | Discovered new exit (range 9) 787 | -9/Materials | Repaired Wheel 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Propulsion x2 1357 | -8/Materials | Repaired Wheel 1880 | -8/Materials | Core integrity fell below 50% 1901 | -8/Materials | Core integrity fell below 20% 1917 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01904_ Power failure averted by Cryofiber Web. 01904_ Overheating: Lrg. Storage Unit damaged (-132). 01905_ Power failure averted by Cryofiber Web. 01905_ Overheating: Adv. Beam Cannon damaged (-22). 01905_ H-61 Shepherd destroyed. 01906_ Internal heat damage averted by Cryofiber Web. 01907_ Power failure averted by Cryofiber Web. 01907_ Overheating: Matter decay (-48). 01908_ Power failure averted by Cryofiber Web. 01910_ Lgt. Deuterium Engine destroyed. 01911_ U-05 Engineer builds a Wall. 01911_ Imp. Medium Laser destroyed. 01912_ Overheating: Matter decay (-21). 01912_ Adv. Beam Cannon destroyed. 01913_ Critical hit (Burn: +37). 01916_ U-05 Engineer builds a Wall. 01917_ Overheating: Matter decay (-36). 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