Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 21:36:48 Player: Faunarr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (2953) 2953 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-391) -391 TOTAL SCORE: 7547 Bonus ------- Follower Combat Kills 57 Met Data Miner 300 Friendly Fire -748 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Heat Sink Matter Filter Improved EM Shotgun Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Medium Reflective Plating Hardlight Generator Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Particle Cannon Neutron Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Micro Nuclear Core Heat Sink Matter Filter ECM Suite Advanced ECM Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Riot Gun Precision Shock Rifle Makeshift Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Advanced Assault Cannon Datajack Mining Laser Enhanced Flamer [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Medium Reflective Plating Weapon Advanced Assault Cannon Energy Gun Makeshift Laser Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . . 1 . 1 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 75 | 6 3 . 16 3 8 10 2 4 . 4 19 Power 5 | 1 . . 2 . . . . . . . 2 Engine 4 | 1 . . 2 . . . . . . . 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . . 8 . 2 1 . 1 . 1 . Treads 14 | 2 . . 8 . 2 1 . 1 . . . Leg 1 | . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 3 . 3 2 4 5 . 2 . 1 4 Device 11 | . . . 1 1 4 1 . 1 . . 3 Storage 3 | 1 2 . . . . . . . . . . Processor 3 | . . . 1 . . 2 . . . . . Hackware 3 | . . . . . . 1 . . . 1 1 Protection 5 | . 1 . 1 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 . . 3 1 2 4 2 1 . 2 13 Energy Gun 12 | 2 . . 2 . . 2 . 1 . . 5 Energy Cannon 4 | . . . . . . . . . . 1 3 Ballistic Gun 8 | . . . 1 . 2 . 1 . . 1 3 Ballistic Cannon 3 | . . . . . . 1 1 . . . 1 Launcher 1 | . . . . 1 . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . 2 . Parts Lost 42 | . . . 9 . 2 3 1 3 . 4 20 Power 3 | . . . 1 . . . . . . . 2 Propulsion 10 | . . . 3 . 1 1 1 1 . 2 1 Utility 12 | . . . 2 . 1 1 . 2 . 1 5 Weapon 17 | . . . 3 . . 1 . . . 1 12 Highest Loss Streak 14 | . . . 3 . 1 3 1 2 . 2 14 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 99 100 91 100 99 97 99 93 92 85 58 Engine 7 | . 14 14 7 11 9 7 7 7 7 7 3 Treads 17 | . 28 28 31 33 26 22 22 18 15 8 . Device 9 | . . . 7 11 17 10 7 12 15 9 8 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 Processor 10 | . . . 8 . . 11 15 15 15 15 8 Hackware 1 | . . . . . . . . . . 4 9 Protection 9 | . 13 14 5 11 9 15 15 8 7 7 2 Energy Gun 7 | . 28 28 13 1 . 9 . 2 7 7 3 Ballistic Gun 7 | . . . 5 11 18 5 6 7 7 7 5 Ballistic Cannon 5 | . . . . . . 1 14 12 7 6 . Launcher 1 | . . . . 9 9 2 . . . . . Naked Turns 29 | . . . . . . . . . . . 29 Heaviest Build 122 | 13 89 89 100 105 109 113 114 115 111 113 122 Greatest Support 69 | 40 40 40 69 66 68 65 62 60 40 40 28 Greatest Overweight (x) 36 | . 2 2 4 1 1 1 2 2 36 36 32 Average Overweight (x) 2 | . . 2 1 1 1 1 1 1 10 7 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 5 5 5 12 15 18 18 20 20 20 23 25 Average Carried 16 | 2 3 5 6 14 15 16 19 19 20 21 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 22 | 3 5 5 12 15 16 18 20 20 20 22 5 Class Distribution -------------------- 71% | Scavenger-Tank 15% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 2510 | 260 66 . 289 37 422 120 299 501 . 220 296 Remotely . | . . . . . . . . . . . . Salvage Created 3670 | 149 587 25 781 . 1031 141 209 244 . 300 203 Parts 214 | 9 41 3 56 . 48 4 15 16 . 11 11 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 15 15 . 10 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 64 | . 9 . 17 . 11 2 8 7 . 6 4 Guns 36 | . 9 . 15 . 2 1 1 3 . 3 2 Cannons 16 | . . . . . . . 7 4 . 3 2 AOE 10 | . . . . . 9 1 . . . . . Classes Destroyed 16 | 2 6 . 4 . 1 1 . 1 . 1 . Worker 4 | . 2 . . . 2 . . . . . . Builder 9 | . 4 1 1 . 3 . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 4 | 1 1 . . . 2 . . . . . . Mechanic 2 | . 1 . . . . 1 . . . . . Operator 2 | . . . . . 1 1 . . . . . Drone 2 | . . . . . . . . . . 2 . Watcher 6 | . 2 . 1 . 3 . . . . . . Swarmer 9 | . 3 . 3 . . . 3 . . . . Grunt 34 | . 6 . 9 . 10 . 3 3 . 3 . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 2 | . . . 1 . . . . 1 . . . Sentry 5 | . . . 3 . 1 . . . . 1 . Hunter 5 | . . . . . . . . 3 . . 2 Programmer 5 | . . . . . . 2 1 . . . 2 Enhanced Grunt 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | 3 4 1 6 . 9 1 4 3 . 3 2 Combat Bots Only 6 | . 3 . 6 . 3 1 4 3 . 3 2 Max Kills in Single Turn 4 | 1 2 1 1 . 4 1 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 609 | . 43 . 136 . 43 28 50 36 . 72 201 Missed 172 | . 11 . 38 . 12 9 15 9 . 28 50 Damage Taken 6446 | . 353 . 1351 24 565 288 530 430 . 460 2445 Core 1499 | . 63 . 304 . 31 15 75 23 . 123 865 Absorbed by Shields 120 | . . . . . . . . . . . 120 Redirected to Shielding 53 | . 24 . 29 . . . . . . . . Ignored by Resistances 74 | . . . . . . . . . . 74 . Core Remaining (%) 71 | 100 . 74 . 24 94 . . . . 66 . Volleys Fired 283 | 9 57 1 69 . 41 24 19 19 . 17 27 Largest 3 | 2 2 2 2 . 3 3 3 3 . 3 3 Hottest 193 | 90 90 90 90 . 87 148 124 124 . 126 193 Shots Fired 631 | 18 114 2 120 1 97 52 57 59 . 57 54 Gun 494 | 18 114 2 120 . 82 45 19 19 . 46 29 Cannon 114 | . . . . . . 2 38 40 . 11 23 Launcher 16 | . . . . 1 15 . . . . . . Special 7 | . . . . . . 5 . . . . 2 Kinetic 309 | . . . 35 . 82 19 57 59 . 35 22 Thermal 268 | 18 114 2 85 . . 5 . . . 22 22 Explosive . | . . . . . . . . . . . . Electromagnetic 54 | . . . . 1 15 28 . . . . 10 Robot Hit Streak 16 | 8 10 1 14 . 7 6 8 5 . 16 12 Robot Miss Streak 7 | 1 4 1 3 . 3 4 7 4 . 3 7 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 381 | 13 65 1 85 . 50 36 30 28 . 34 39 Core Hits 171 | 5 31 1 31 . 41 10 12 12 . 15 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 5 . 2 . . 1 . . . 3 1 Burn 10 | . 5 . 2 . . . . . . 3 . Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7222 | 156 810 30 1094 4 1806 557 749 551 . 646 819 Guns 4268 | 156 810 12 1060 . 705 405 148 158 . 481 333 Cannons 1619 | . . . . . . 23 601 393 . 165 437 Explosions 1165 | . . . . . 1068 97 . . . . . Melee . | . . . . . . . . . . . . Ramming 149 | . . 18 34 4 33 32 . . . . 28 Kinetic 3401 | . . . 361 . 705 264 749 551 . 476 295 Thermal 2371 | 156 810 12 699 . 31 97 . . . 170 396 Explosive . | . . . . . . . . . . . . Electromagnetic 1301 | . . . . . 1037 164 . . . . 100 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 7 7 1 3 3 3 3 3 5 Average Corruption 3 | . . . 6 7 1 2 3 3 3 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 193 | . . . 9 7 . 9 43 33 18 64 10 Message Errors 44 | . . . 2 1 . 1 11 7 2 18 2 Matter Fused 39 | . . . 2 2 . 4 8 4 4 12 3 Heat Flow Errors 23 | . . . 4 1 . 1 4 4 5 4 . Energy Discharges 23 | . . . 1 . . 1 2 3 4 11 1 Parts Fused 4 | . . . . . . 1 1 . . 2 . Data Loss (minor) 31 | . . . . 2 . 1 10 8 2 5 3 Data Loss (major) 14 | . . . . . . . 5 3 1 5 . Misfires 10 | . . . . 1 . . 1 2 . 6 . Alerts 3 | . . . . . . . . 2 . 1 . Weapon Failures 2 | . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 46 | . . . 1 . 1 2 27 . . . 15 Projectiles 43 | . . . . . . 1 27 . . . 15 Explosions 2 | . . . . . 1 1 . . . . . Melee 1 | . . . 1 . . . . . . . . Knockbacks 12 | . . . . . 1 . 8 2 . . 1 Impact 1 | . . . . . 1 . . . . . . Kinetic 11 | . . . . . . . 8 2 . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . 24 64 . . . . . 13 Shots 6 | . . . . 1 5 . . . . . . Rammed 19 | . . 1 5 1 5 2 . . . . 5 Targets Rammed 19 | . . 1 5 1 5 2 . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 402 | 240 378 30 402 116 39 149 289 268 243 224 99 Average Temperature 99 | 113 108 18 133 58 17 73 114 109 110 60 36 Received Heat Transfer 1236 | . 153 . 483 . 234 . 135 27 . 186 18 Effects 8 | 1 3 . 2 . . . 1 1 . . . Shutdowns 2 | . 1 . 1 . . . . . . . . Energy Bleed 4 | 1 1 . . . . . 1 1 . . . Matter Decay 2 | . 1 . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 4 . . . . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted 3 | . 1 . 2 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Melted 13 | 1 4 . 7 . . . . . . . 1 Heat Transferred 6390 | 433 2574 25 1877 . . 100 . . . 666 715 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 246 | 20 202 6 246 19 186 84 . . . . 190 Initial 190 | . 13 6 1 19 7 84 . . . . 190 Average 60 | 10 99 4 137 19 35 43 . . . . 85 Maximum Alert Level 1 | . 1 . 1 . . . . . . . . Low Security (%) 96 | 100 99 100 72 100 100 100 . . . . 100 Level 1 3 | . . . 27 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . 1 4 2 . . . . 5 Investigation 6 | . 1 . . 1 2 . . . . . 2 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 4 | . 1 . . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . 2 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 14 . 19 . 20 5 8 8 . 9 23 Peak Tracking Total 17 | . 3 . 6 . 4 1 3 3 . 3 17 Tactical Retreats 4 | . . . . . 1 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . 1 . 2 . . . . . . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . 1 . . . 3 1 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 14 | . 4 . . 1 2 1 . . 4 . 2 Terminals 8 | . 4 . . . 2 1 . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 50 | . 12 . . 1 4 2 . . 27 . 4 Successful 38 | . 6 . . 1 1 1 . . 27 . 2 Failed 12 | . 6 . . . 3 1 . . . . 2 Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 10 . . . 6 2 . . 5 . 3 Terminals 20 | . 12 . . . 4 2 . . . . 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 6 . . 1 1 1 . . 27 . . Record 13 | . 2 . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Patrol Status 2 | . 1 . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 2 . . . . . 2 Full Trace Events 3 | . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 . Total Damage 385 | . . . . . . . . . . 385 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 16009 | 161 859 781 805 290 1413 1293 1854 2125 859 4470 1099 Spaces Moved 4464 | 93 288 243 228 117 352 477 728 724 126 747 341 Core 399 | 26 . . . . . . . . 30 96 247 Treads 3919 | 67 288 243 228 117 352 477 728 724 96 599 . Legs 146 | . . . . . . . . . . 52 94 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 235 235 235 240 320 320 50 Average Speed 323 | 129 232 320 248 240 236 235 242 284 684 590 280 Slowest Speed 1850 | 160 320 320 480 240 240 235 320 320 1850 1850 1650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 7 51 47 19 25 23 10 71 74 77 87 9 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . 1 2 . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 40 | . . . . . 5 6 10 14 . 3 2 Melee . | . . . . . . . . . . . . Projectile 29 | . . . . . . . 10 14 . 3 2 AOE 11 | . . . . . 5 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 5485 | 116 366 244 341 125 844 590 774 751 125 772 437 Wait 571 | . 10 . . . 434 69 24 2 . . 32 Move 4453 | 92 287 242 227 116 351 476 727 723 125 746 341 Hop . | . . . . . . . . . . . . Pick Up 68 | 9 6 . 22 4 5 8 2 3 . 5 4 Fast Attach . | . . . . . . . . . . . . Attach 54 | 6 1 . 13 . 4 6 . 3 . 3 18 Detach 2 | . . . . . . 1 . . . . 1 Swap 21 | . 2 . 3 3 4 4 2 1 . 1 1 Drop 14 | . 3 . 2 1 . . . . . . 8 Fire 283 | 9 57 1 69 . 41 24 19 19 . 17 27 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush 14 | . . 1 5 1 5 2 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 12) 614 | -10/Materials | Discovered new exit (range 14) 1021 | -10/Materials | Entered Mines 1030 | -10/Mines | Met a Derelict bent on vengeance 1645 | -10/Mines | Learned location of Zion (-6) 1687 | -10/Mines | Discovered new exit (range 8) 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2249 | -9/Materials | Core integrity fell below 50% 2265 | -9/Materials | Lost 3 parts (1p2n) 2438 | -9/Materials | Lost 3 parts (1n1u1w) 2494 | -9/Materials | Discovered new exit (range 9) 2607 | -9/Materials | Entered Mines 2616 | -9/Mines | Met a Derelict shopkeep closing up shop 2727 | -9/Mines | Build established: Scavenger-Mutant 2748 | -9/Mines | Discovered new exit (range 10) 2897 | -9/Mines | Entered Materials 2897 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3197 | -8/Materials | Build established: Scavenger-Tank 4264 | -8/Materials | Discovered new exit (range 15) 4310 | -8/Materials | Entered Factory 4310 | -7/Factory | Evolved 2 slots: Utility x2 4894 | -7/Factory | Lost 3 parts (1n1u1w) 5145 | -7/Factory | Build established: Scavenger-Mutant 5385 | -7/Factory | Discovered new exit (range 17) 5457 | -7/Factory | Identified exit to Lower Caves 5479 | -7/Factory | Build established: Scavenger-Tank 5603 | -7/Factory | Entered Lower Caves 7399 | -7/Lower Caves | Discovered new exit (range 8) 7451 | -7/Lower Caves | Identified exit to Lower Caves 7457 | -7/Lower Caves | Entered another Lower Caves area 7758 | -7/Lower Caves | Discovered new exit (range 10) 7832 | -7/Lower Caves | Identified exit to Factory 8568 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8919 | -7/Lower Caves | Build established: Scavenger-Tank 9464 | -7/Lower Caves | Discovered new exit (range 15) 9579 | -7/Lower Caves | Identified exit to Data Miner 9582 | -7/Lower Caves | Entered Data Miner 9582 | -7/Data Miner | Discovered new exit (range 6) 9645 | -7/Data Miner | Identified exit to Proximity Caves 10034 | -7/Data Miner | Met Data Miner 10272 | -7/Data Miner | Learned location of Section 7 (-3) 10272 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10345 | -7/Data Miner | Received God Mode back door access code from Data Miner 10441 | -7/Data Miner | Entered Proximity Caves 10705 | -6/Proximity Caves | Spotter reported a threat 11235 | -6/Proximity Caves | Spotted B-75 Beast 11574 | -6/Proximity Caves | Learned Factory terminal intel 13735 | -6/Proximity Caves | Discovered exit to Factory (range 5) 14610 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14630 | -6/Proximity Caves | Escorted by Enhanced Grunt 14911 | -6/Proximity Caves | Entered Factory 14911 | -6/Factory | Evolved 2 slots: Utility x2 14912 | -6/Factory | Loaded intel: 26 terminal locations 15415 | -6/Factory | Lost 14 parts (1p1n3u9w) 15488 | -6/Factory | Core integrity fell below 50% 15783 | -6/Factory | Build established: Hacker-Skirmisher 15884 | -6/Factory | Incoming investigation squad redirected 15982 | -6/Factory | Core integrity fell below 20% 16010 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15895_ Dropped Huge Storage Unit. 15895_ Discarded Hacking Suite. 15896_ Discarded Mak. System Shield. 15896_ Dropped Imp. EM Shotgun. 15897_ Dropped Hvy. Assault Rifle. 15901_ Slammed into A-15 Conveyor. 15902_ A-15 Conveyor calls for reinforcements. 15902_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15905_ R-10 Processor collects Imp. EM Shotgun. 15937_ K-01 Serf cleans the Nuclear Reactor. 15972_ K-01 Serf cleans the Fusion Modulator. 15981_ System corrupted: Component data lost. 15981_ Adv. ECM Suite destroyed. 16002_ Slammed into R-10 Processor. 16003_ 7AQV#CSIFSCHP52ZBYUSP 16004_ Slammed into R-10 Processor. 16010_ Slammed into U-05 Engineer. 16010_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ??#! """ #?# #?????# + """ ""? ?????????? | | ??# #?# #?????# # """ """ #????????? | | ??# """ #?# ####### # """ """ #????????? | | ??# """ ?# / #????????? | | ??? 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""""""" ## #????????? | | ???????? ?? ?"""""" ########/#/####????????? | | ??????????? ????? #???????????? | | ??????????? ????? #???????????? | | ?????????????????? #???????????? | | ??????????????????#####+######## #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ?????????""????????????????????# ############# | | ?????????"T????????????????????# | | ?????????""????????????????????# | | ???????????????????????????????# | | ????????????????????????#+#????# ![ | | ????????????????????????# #????# ![ | | ????????????????????????# #????###########+### [ | | ????????????????????????#u#????????# #? | | ????????????????????????#@#????????## """ #?? | | ????????????????????????# ######????# """ #??? | | ?????????????????########s## ###### """ +???? | | ?????????? A% % % ## #???? | | ?????????? ####### ### ## """ #???? | | ???????????????????????????#####?# ## """ #???? | | ?????????????????????????????????# ## """ #???? | | ?????????????????????????????????# ## #???? | | ?????????????????????????????????# #####+##### "" | | ?????????????????????????????????# "" | | ?????????????????????????????????############# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: TH 15 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed CentriumThermalSlayer Manual? 0 Play Time 01:08:35 Cumulative 6.2 hours Start 2024.04.20 @ 20:20:25 End 2024.04.20 @ 21:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e14260e0-b99f-49cd-8605-c3476761ccbf