Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 07:02:01 Player: BVrutally Odd Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (205) 1025 Value Destroyed (5023) 5023 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 10055 Bonus ------- High Alert Combat Kills 27 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1800) Ox35 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Medium Reactive Plating Experimental Hacking Suite > --- WEAPON (2) ------- Beamcaster Ripper > --- INVENTORY (25) --- Improved Cooling System Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Particle Charger Weapon Cycler Hardened Heavy Armor Plating Improved Light Armor Plating Hardlight Generator Shield Generator Hacking Suite High-powered Tractor Beam Heart of Steel Autogun Flak Gun Heavy Machine Gun Bore Cannon Rocket Launcher Heavy Rocket Launcher Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Medium Reactive Plating Experimental Hacking Suite > --- WEAPON ----------- Beamcaster Heavy Machine Gun > --- INVENTORY -------- Improved Cooling System Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Particle Charger Weapon Cycler Hardened Heavy Armor Plating Improved Light Armor Plating Medium Reactive Plating Hardlight Generator Shield Generator Hacking Suite High-powered Tractor Beam Heart of Steel Autogun Flak Gun Bore Cannon Rocket Launcher Mini Grenade Launcher Plasma Cutter Heavy Mace Ripper [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ripper Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 113 | 7 6 8 24 3 31 12 9 3 6 4 Power 12 | 1 1 1 3 . 2 2 1 1 . . Engine 11 | 1 1 . 3 . 2 2 1 1 . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 . 2 8 3 16 3 1 2 . . Treads 29 | 2 . 2 5 1 16 3 . . . . Leg . | . . . . . . . . . . . Wheel 8 | . . . 3 2 . . 1 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 2 1 2 6 . 6 4 4 . 6 1 Device 9 | 1 . . 2 . 1 2 2 . 1 . Storage 3 | 1 1 1 . . . . . . . . Processor 8 | . . . 2 . 1 1 . . 4 . Hackware 3 | . . . . . 1 1 . . 1 . Protection 9 | . . 1 2 . 3 . 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 4 3 7 . 7 3 3 . . 3 Energy Gun 14 | 2 2 1 5 . 1 . 2 . . 1 Energy Cannon 2 | . . 1 . . . 1 . . . . Ballistic Gun 5 | . . . . . 2 2 . . . 1 Ballistic Cannon 2 | . . . . . 1 . 1 . . . Launcher 4 | . 1 . 1 . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . 1 1 . . 1 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . . 5 . Corrupted Parts 4 | . . 2 . . 2 . . . . . System Corruption 13 | . . 4 . . 9 . . . . . Parts Lost 42 | . 2 5 1 . 13 8 9 . . 4 Power 6 | . . 1 . . 2 1 1 . . 1 Propulsion 20 | . . 2 1 . 4 5 6 . . 2 Utility 6 | . . 1 . . 2 . 2 . . 1 Weapon 10 | . 2 1 . . 5 2 . . . . Highest Loss Streak 6 | . 1 3 1 . 4 3 6 . . 2 To Critical Strikes 3 | . . 1 . . . 2 . . . . Average Backups 21 | . 8 14 23 25 24 24 22 23 22 21 Power . | . . . . . . . 1 . . . Propulsion 1 | . 1 . 2 4 3 1 . . . . Utility 12 | . 4 7 12 12 13 14 13 13 13 12 Weapon 6 | . 2 4 7 7 5 5 6 7 7 7 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . . 4 1 3 3 2 . . 12 Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . . . Utility 15 | . . . 1 . 1 3 1 . . 9 Weapon 6 | . . . 3 . 2 . . . . 1 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 80 | . 100 97 98 100 98 98 66 49 75 59 Engine 5 | . 14 4 4 11 8 6 2 . 7 4 Core 1 | . . 7 6 . . . . . . . Treads 15 | . 28 28 14 11 31 37 11 . . . Wheel 5 | . . . 17 22 4 . . 2 15 1 Device 3 | . 14 11 2 . . 6 1 . 6 . Storage 8 | . 14 14 10 11 9 7 7 7 7 7 Processor 11 | . . . 10 11 9 12 15 15 15 15 Hackware 4 | . . . . . 4 9 7 7 7 7 Protection 4 | . . 2 8 11 12 . 3 . . 6 Energy Gun 6 | . 24 8 16 11 4 . 4 2 . 6 Ballistic Gun 2 | . . . . . 10 4 1 . . . Ballistic Cannon 1 | . . . . . 1 . 4 2 . . Launcher 1 | . . . . . . . . 2 7 . Impact Weapon 1 | . 3 11 4 11 . . . . . . Slashing Weapon 2 | . . . . . . 3 2 4 7 6 Peak Build Rating 51 | 7 9 17 27 24 35 42 43 32 47 51 Average Rating 28 | 5 8 12 23 23 30 36 32 25 36 46 On Entrance 23 | . 7 9 16 24 24 28 42 25 32 46 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 13 31 100 101 99 109 98 111 95 95 118 Greatest Support 108 | 40 40 40 60 20 86 108 108 20 20 20 Greatest Overweight (x) 39 | . . 2 9 4 10 1 36 30 4 39 Average Overweight (x) 3 | . . . 3 4 2 . 6 12 4 17 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 17 24 25 25 25 25 25 25 25 Most Carried 25 | 1 12 18 25 25 25 25 25 25 25 25 Average Carried 22 | . 8 14 23 24 24 24 23 24 25 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 12 18 25 25 24 25 23 25 25 24 Class Distribution -------------------- 78% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 3391 | 261 104 85 509 50 1219 452 213 153 141 204 Remotely . | . . . . . . . . . . . Salvage Created 6897 | 145 730 339 1666 281 2361 958 183 137 . 97 Parts 405 | 12 41 19 114 21 139 38 10 5 . 6 Haulers Intercepted 14 | . 2 . 5 . 6 1 . . . . Recyclers Shooed 10 | 1 . . 2 . 4 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 11 3 . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 132 | . 13 13 33 6 34 15 10 2 . 6 Melee 13 | . 2 5 . 2 1 3 . . . . Guns 55 | . 6 2 24 4 13 4 2 . . . Cannons 17 | . . 2 3 . 4 7 1 . . . AOE 36 | . 4 . 5 . 12 . 7 2 . 6 Classes Destroyed 19 | 1 6 . 3 . 5 1 1 2 . . Worker 10 | . . . 4 3 1 2 . . . . Builder 9 | . . . 1 . 7 1 . . . . Tunneler 11 | 6 1 1 1 2 . . . . . . Hauler 14 | . 2 . 5 . 6 1 . . . . Recycler 8 | . 1 . 1 . 3 3 . . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 8 | . 2 . 5 . 1 . . . . . Watcher 12 | . 3 . 5 . 3 1 . . . . Swarmer 53 | . 6 8 16 1 6 7 5 . . 4 Grunt 44 | . 7 5 7 5 13 2 3 2 . . Brawler 3 | . . . . . 3 . . . . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 20 | . . . 10 . 8 2 . . . . Specialist 1 | . . . . . 1 . . . . . Hunter 4 | . . . . . 1 1 . . . 2 Programmer 3 | . . . . . . 3 . . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . Decomposer 3 | . . . . . . . 1 1 . 1 Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 13 | 5 5 3 6 2 13 4 7 2 . 4 Combat Bots Only 7 | . 3 3 5 2 7 4 7 2 . 4 Max Kills in Single Turn 4 | 1 2 1 2 1 3 1 2 2 . 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 . 2 . 2 . 1 2 . 4 Melee 1 | . 1 1 . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 798 | . 47 90 132 21 162 166 116 9 . 55 Missed 204 | . 13 20 28 5 37 58 28 3 . 12 Hits 594 | . 34 70 104 16 125 108 88 6 . 43 Melee 7 | . . . . . 7 . . . . . Projectile 587 | . 34 70 104 16 118 108 88 6 . 43 AOE 1 | . . . . . 1 . . . . . Critical Strikes 21 | . . 1 2 . 6 4 5 1 . 2 Damage Taken 8613 | . 353 679 1058 166 2522 1506 1581 87 . 661 Core 1261 | . 72 147 157 35 131 141 308 73 . 197 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 481 | . . . . . . . 286 . . 195 Regen/Repaired (Parts) 678 | . . . 522 . 156 . . . . . Core Remaining (%) 60 | 100 . 12 . 52 76 . . . . . Volleys Fired 390 | 12 37 15 100 7 121 56 29 3 . 10 Largest 2 | 2 2 2 2 1 2 2 2 1 . 2 Hottest 140 | 80 80 110 140 45 90 108 120 30 . 105 Shots Fired 661 | 24 70 22 168 7 217 95 44 3 . 11 Gun 500 | 24 68 8 152 7 176 44 19 . . 2 Cannon 127 | . . 14 14 . 34 51 14 . . . Launcher 34 | . 2 . 2 . 7 . 11 3 . 9 Special . | . . . . . . . . . . . Kinetic 202 | . . . . . 142 44 15 . . 1 Thermal 204 | . 2 22 110 . . 51 18 . . 1 Explosive 34 | . 2 . 2 . 7 . 11 3 . 9 Electromagnetic 221 | 24 66 . 56 7 68 . . . . . Robot Hit Streak 18 | 4 9 3 18 5 18 11 15 6 . 3 Robot Miss Streak 5 | 2 3 3 5 2 4 4 3 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 521 | 14 50 28 131 15 156 77 36 6 . 8 Core Hits 300 | 6 25 6 69 8 91 50 29 5 . 11 Critical Kills 6 | . . . 1 1 2 2 . . . . Critical Parts Destroyed 4 | . . 1 1 1 1 . . . . . Critical Strikes 18 | . . 1 6 2 4 3 2 . . . Burn 4 | . . . 4 . . . . . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 3 | . . . . . 2 1 . . . . Blast 3 | . . . . . 1 . 2 . . . Smash 6 | . . 1 2 2 1 . . . . . Sever 1 | . . . . . . 1 . . . . Melee Attacks 149 | . 11 30 27 25 19 28 . 6 1 2 Impact 100 | . 11 30 26 25 8 . . . . . Slashing 48 | . . . . . 11 28 . 6 1 2 Piercing . | . . . . . . . . . . . Sneak Attacks 31 | . 3 1 8 5 4 4 . 5 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15904 | 193 1275 911 3516 740 4346 2117 1393 638 . 775 Guns 6289 | 193 649 37 2058 87 2175 589 464 . . 37 Cannons 1990 | . . 140 203 . 427 915 305 . . . Explosions 3505 | . 220 . 441 . 1297 . 624 259 . 664 Melee 4108 | . 406 734 814 653 447 601 . 379 . 74 Ramming 12 | . . . . . . 12 . . . . Kinetic 2482 | . . . . . 1571 589 305 . . 17 Thermal 3866 | . 77 177 1662 . 551 915 464 . . 20 Explosive 2761 | . 168 . 301 . 745 . 624 259 . 664 Electromagnetic 2675 | 193 624 . 739 87 1032 . . . . . Impact 2794 | . 406 734 814 653 187 . . . . . Slashing 1314 | . . . . . 260 601 . 379 . 74 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 4 . . 9 2 2 . . . Average Corruption 2 | . . 3 . . 5 1 1 . . . Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . 13 . . 1 4 10 . . . Message Errors 7 | . . 3 . . . 1 3 . . . Matter Fused 5 | . . 1 . . . . 4 . . . Heat Flow Errors 5 | . . 3 . . . . 2 . . . Energy Discharges 2 | . . . . . . 2 . . . . Data Loss (minor) 5 | . . 4 . . 1 . . . . . Data Loss (major) 2 | . . 2 . . . . . . . . Misfires 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1366 | . 69 212 306 287 152 61 21 194 . 64 Projectiles 16 | . . 8 . . . 8 . . . . Explosions 46 | . 9 . 5 . 5 . 21 . . 6 Melee 1304 | . 60 204 301 287 147 53 . 194 . 58 Knockbacks 13 | . 1 4 4 2 2 . . . . . Impact 11 | . 1 4 4 2 . . . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 559 | . 9 . . . 329 . 70 . . 151 Shots 18 | . 1 . . . 8 . 2 . . 7 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 2 | . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 824 | 108 165 338 824 20 332 222 628 2 . 60 Average Temperature 102 | 49 40 128 135 10 83 72 182 2 . 25 Received Heat Transfer 2141 | . 123 156 225 66 792 105 602 72 . . Effects 31 | . . . 23 . 5 . 3 . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 7 | . . . 5 . 1 . 1 . . . Interference 8 | . . . 4 . 2 . 2 . . . Matter Decay 3 | . . . 3 . . . . . . . Short Circuit 5 | . . . 4 . 1 . . . . . Damage (minor) 3 | . . . 2 . 1 . . . . . Damage (major) 4 | . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 16 | . 2 5 3 2 4 . . . . . Combat Hostiles 10 | . 1 4 1 . 4 . . . . . Parts Fried 44 | 3 4 12 10 4 11 . . . . . Impact Corruptions 36 | . 3 13 9 8 3 . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 11 | . . 1 7 . . 3 . . . . Heat Transferred 7423 | . 124 333 3604 . 650 1700 975 . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 2 . 3 . 8 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . . 2 1 1 . . . . . Low Security (%) 83 | 100 100 100 45 93 85 100 . . . . Level 1 11 | . . . 33 6 14 . . . . . Level 2 4 | . . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 565 | 15 138 85 565 220 302 110 . . . . Initial 220 | . 3 25 3 220 2 110 . . . . Average 116 | 1 61 27 254 89 133 35 . . . . Influence Increases 4276 | 30 460 364 1149 185 1181 467 255 45 . 140 Destroy 0b10 Robot/C 2640 | . 260 260 660 120 680 300 200 40 . 120 Destroy 0b10 Robot/NC 375 | 30 45 5 110 25 115 40 . 5 . . Destroy Leader 662 | . 60 50 190 10 208 84 40 . . 20 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . Successful Hack 28 | . 17 . 11 . . . . . . . Disable Machine 165 | . 15 . 75 . 60 15 . . . . Destroy Structure 141 | . 18 4 48 . 58 13 . . . . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 240 | . 45 45 30 30 60 15 15 . . . Influence Decreases 4276 | 25 400 419 594 742 945 692 158 161 . 140 Entered New Map 565 | . 2 40 7 345 6 134 8 23 . . Time Decay 3264 | 25 378 332 577 397 659 478 140 138 . 140 Lost Part 297 | . 20 47 10 . 130 80 10 . . . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 20 | . 2 1 4 . 5 8 . . . . Investigation 3 | . 1 1 . . 1 . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 10 | . 1 . 3 . 4 2 . . . . Assault 1 | . . . 1 . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 1 . 3 1 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 199 | . 22 16 53 10 52 24 13 2 . 7 Peak Tracking Total 8 | . 3 3 8 3 8 4 8 2 . 4 Tactical Retreats 13 | . 2 2 2 1 4 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . 1 . . . 5 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 34 | . . . 34 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 11 | . 1 . 5 . 4 1 . . . . Max in Single Turn 2 | . 1 . 2 . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 29 | . 6 2 4 . 12 4 . 1 . . Terminals 18 | . 5 . 2 . 9 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . Recycling Units 4 | . 1 . 1 . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 58 | . 16 2 8 . 27 4 . 1 . . Successful 23 | . 6 2 5 . 7 2 . 1 . . Failed 35 | . 10 . 3 . 20 2 . . . . Catastrophic 8 | . 1 . 1 . 5 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 8 . 3 . 14 2 . . . . Terminals 42 | . 14 . 4 . 22 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . . . Recycling Units 7 | . 2 . 2 . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 14 | . 6 2 1 . 4 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 3 | . . 2 . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 4 | . 2 . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . . Scan Component 2 | . . . 1 . 1 . . . . . Repair 2 | . . . 1 . 1 . . . . . Recycling Unit Hacks 3 | . . . 1 . 1 1 . . . . Retrieve Components 3 | . . . 1 . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals 1 | . . . 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 4 . 2 . 10 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . Time 64 | . . . 26 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . . 9 . 3 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . Non-combat 1 | . . . 1 . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . no_distress 1 | . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Active Infowar (turns) 5963 | 3 1407 765 2 . . 1559 521 224 1203 279 Sensors 1685 | . . . . . . 1164 521 . . . Structural 2099 | . . . . . . 395 . 224 1201 279 Seismic 2175 | 3 1407 765 . . . . . . . . ECM 4 | . . . 2 . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 19833 | 215 1407 965 2132 1030 3230 1652 2204 3279 1233 2486 Spaces Moved 6812 | 82 622 418 932 639 1216 780 422 542 868 291 Core 383 | 3 . . . . . . 82 183 . 115 Treads 3140 | 79 622 418 88 . 817 780 336 . . . Legs . | . . . . . . . . . . . Wheels 3289 | . . . 844 639 399 . 4 359 868 176 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 140 140 162 162 140 140 140 Average Speed 248 | 155 160 187 154 140 212 163 473 585 140 835 Slowest Speed 2000 | 160 160 320 320 140 243 247 1850 1550 140 2000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 96 84 89 99 93 26 63 59 83 58 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 10 | . . 1 . 3 . . 2 . 2 2 Spaces Dug 50 | . 2 1 13 . 9 12 11 1 . 1 Terrain Destroyed 268 | . 16 4 46 . 57 12 87 13 . 33 Melee 36 | . 2 1 13 . 6 12 . 1 . 1 Projectile 16 | . . 3 1 . 10 . 2 . . . AOE 216 | . 14 . 32 . 41 . 85 12 . 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 8860 | 142 942 525 1412 728 1640 1019 592 633 886 341 Wait 1118 | 41 252 40 221 48 194 104 118 72 . 28 Move 6802 | 81 621 417 931 638 1215 779 421 541 867 291 Hop . | . . . . . . . . . . . Pick Up 101 | 1 11 12 36 2 14 16 3 3 2 1 Fast Attach 39 | 7 . 1 8 . 9 5 1 2 6 . Attach 34 | . 2 4 . . 12 10 3 2 . 1 Detach 3 | . . . 3 . . . . . . . Swap 125 | . 7 4 31 3 41 13 13 3 3 7 Drop 63 | . 1 2 21 5 15 6 4 1 7 1 Fire 390 | 12 37 15 100 7 121 56 29 3 . 10 Melee 149 | . 11 30 27 25 19 28 . 6 1 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 34 | . . . 34 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 4) 1135 | -10/Materials | Discovered new exit (range 15) 1285 | -10/Materials | Discovered new exit (range 9) 1354 | -10/Materials | Discovered new exit (range 8) 1623 | -10/Materials | Entered Mines 1627 | -10/Mines | Met a Derelict bent on vengeance 1740 | -10/Mines | Core integrity fell below 50% 1789 | -10/Mines | Discovered new exit (range 9) 1884 | -10/Mines | Learned Materials stockpile data 1940 | -10/Mines | Lost 3 parts (1p2n) 1972 | -10/Mines | Learned 2 Materials zone layouts 2036 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2247 | -10/Mines | Discovered new exit (range 11) 2296 | -10/Mines | Met a Derelict shopkeep closing up shop 2386 | -10/Mines | Core integrity fell below 20% 2588 | -10/Mines | Entered Materials 2588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3037 | -9/Materials | Discovered new exit (range 11) 3222 | -9/Materials | Build established: Scavenger-Mutant 3258 | -9/Materials | Discovered new exit (range 15) 3552 | -9/Materials | Discovered new exit (range 14) 3744 | -9/Materials | Repaired Huge Storage Unit 3886 | -9/Materials | Discovered new exit (range 15) 4176 | -9/Materials | Build established: Mutant 4412 | -9/Materials | Discovered new exit (range 7) 4588 | -9/Materials | First assault squad dispatched 4720 | -9/Materials | Entered Mines 4744 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4784 | -9/Mines | Discovered new exit (range 12) 4784 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4899 | -9/Mines | Excavation squad dispatched 4899 | -9/Mines | A large section of the Mines collapsed 4965 | -9/Mines | Learned location of Storage (-8) 5149 | -9/Mines | Excavation squad dispatched 5217 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5217 | -9/Mines | Discovered new exit (range 5) 5230 | -9/Mines | Discovered new exit (range 7) 5750 | -9/Mines | Entered Materials 5750 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6039 | -8/Materials | Build established: Scavenger-Mutant 6636 | -8/Materials | Lost 4 parts (1n1u2w) 6639 | -8/Materials | Destroyed 7 combat bots 6839 | -8/Materials | Build established: Mutant 6842 | -8/Materials | Discovered new exit (range 4) 8300 | -8/Materials | Repaired Hrd. Medium Armor Plating 8528 | -8/Materials | Discovered new exit (range 11) 8946 | -8/Materials | Lost 4 parts (1p1n1u1w) 8950 | -8/Materials | Discovered new exit (range 2) 8980 | -8/Materials | Entered Factory 8980 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9380 | -7/Factory | Lost 3 parts (2n1w) 9383 | -7/Factory | Build established: Scavenger-Mutant 9411 | -7/Factory | Discovered new exit (range 10) 9467 | -7/Factory | Identified exit to Factory 9707 | -7/Factory | Garrison activated, responded to threat 10614 | -7/Factory | Discovered new exit (range 5) 10620 | -7/Factory | Identified exit to Lower Caves 10632 | -7/Factory | Entered Lower Caves 10792 | -7/Lower Caves | Encountered a Warlord checkpoint 11115 | -7/Lower Caves | Learned Factory terminal intel 11118 | -7/Lower Caves | Found DCF Scrap (13 items) 11223 | -7/Lower Caves | Spotted B-75 Beast 11336 | -7/Lower Caves | Destroyed B-75 Beast 11337 | -7/Lower Caves | Core integrity fell below 50% 11347 | -7/Lower Caves | Lost 6 parts (1p5n) 11603 | -7/Lower Caves | Build established: Mutant 12497 | -7/Lower Caves | Destroyed 7 combat bots 12619 | -7/Lower Caves | Discovered new exit (range 8) 12820 | -7/Lower Caves | Identified exit to Lower Caves 12836 | -7/Lower Caves | Entered another Lower Caves area 14398 | -7/Lower Caves | Encountered a Warlord checkpoint 15690 | -7/Lower Caves | Discovered new exit (range 13) 15893 | -7/Lower Caves | Found Prototype Device 15973 | -7/Lower Caves | Identified exit to Zion 16115 | -7/Lower Caves | Entered Zion 16156 | -7/Zion | Discovered new exit (range 16) 16281 | -7/Zion | Identified exit to Deep Caves 16680 | -7/Zion | Met Imprinter 16765 | -7/Zion | Learned location of Data Miner (-6) 16952 | -7/Zion | Found Prototype Hackware 16952 | -7/Zion | Identified Exp. Hacking Suite 16955 | -7/Zion | Found Prototype Processor 16955 | -7/Zion | Identified Spectral Analyzer 16958 | -7/Zion | Found Prototype Processor 16958 | -7/Zion | Identified Exp. Targeting Computer 16963 | -7/Zion | Found Prototype Processor 16963 | -7/Zion | Identified Exp. Melee Analysis Suite 16976 | -7/Zion | Found Prototype Processor 16976 | -7/Zion | Identified Exp. Signal Interpreter 17346 | -7/Zion | Identified exit to Proximity Caves 17348 | -7/Zion | Entered Proximity Caves 17646 | -6/Proximity Caves | Core integrity fell below 20% 19593 | -6/Proximity Caves | Discovered exit to Factory (range 15) 19809 | -6/Proximity Caves | Spotted B-75 Beast 19834 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 18617_ Found 0b10 Decoder Chip [Skirmisher]. 18617_ Found Imp. Light Armor Plating. 18617_ Found 60 Matter. 18618_ Acquired 60 matter. 18775_ Med. Reactive Plating destroyed. 18779_ Imp. Deuterium Engine destroyed. 18779_ S-27 Virus destroyed. 18786_ VTOL Module fries itself beyond repair. 18787_ Autogun fries itself beyond repair. 18788_ VTOL Module fries itself beyond repair. 18789_ Lgt. Nuclear Core fries itself beyond repair. 18789_ VTOL Module fries itself beyond repair. 18791_ The unstable cave ceiling collapses. 18837_ Acquired 16 matter. 18853_ The unstable cave ceiling collapses. 18855_ Acquired 19 matter. 18891_ Acquired 14 matter. 19031_ The unstable cave ceiling collapses. 19593_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ???????????????????## ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# g ?#####????????????????????? | | ???????????????????# ## ##???????????????????? | | ???????????????????#g #???????????????????? | | ??????????????????## b ????????????????????? | | ??????????????????# #????????????????????? | | ?????????????????## #????????????????????? | | ???????#?????????# % #????????????????????? | | ??????? ##? ?##???#; < ##???????????????????? | | ??????? ## ###### % @ #####???????????????? | | ??????? ##??????????????? | | ??????? ####???????????? | | ??????? ? ##### $ #?????????? | | ?????## ? ?????# ; #?????????? | | ?????# ####### ## BB #?????????? | | ?????# ??# # ##?? BB ??????????? | | ?????# #??# # #????? ??????????? | | ?????# #?##""" """ ## # #?????? ???????????? | | ?????# ### """ """ ### ##? #??????????????????? | | ?????# """ """ ## ###?? #??????????????????? | | ????## " " ## #???? #####?????????????? | | ???## ### """"" # ## ??????????? | | ??## ##?# """"" ??????????? | | ?## ##?# """ #### #?????????????????? | | ?# ### #???? ##?????????????????? | | ?## ########### #????? #??????????????????? | | ??## ##?# ##?# #???????#??????????????????? | | ???# ### #?# #??????????????????????????? | | ???## #?# #??????????????????????????? | | ???### ### ??????????????????????????? | | ???## ####??????????????????????????? | | ??### % ###??????????????????????????? | | #### #??????????????????????????? | | #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 13% | -9/Materials Hrd. Medium Armor Plating | 35% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferGuidanceHammer Manual? 0 Play Time 01:19:57 Cumulative 456.8 hours Start 2025.07.17 @ 06:18:16 End 2025.07.21 @ 07:02:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 114 Adventurer 32 Explorer 51 Win Type - Total 49 Types 24/6/8/1/0/2/5/1/1/1 Lore% 95 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a11a50a-4ec5-4eb3-994a-60645c9f87bf