Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 22:39:32 Player: Savant Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (264) 1320 Value Destroyed (11534) 11534 Prototype IDs (98) 1960 Alien Tech Used (3) 600 Bonus (29761) 29761 TOTAL SCORE: 54275 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 5161 Follower Combat Kills 15614 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -740 Cogmind --------- Core Integrity 0/1600 Matter 247/300 Energy 100/100 System Corruption 76% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Experimental Matter Compressor (402) High-powered Transdimensional Reconstructor Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Experimental Cloaking Device Centrium Heavy Armor Plating Advanced Force Field Advanced Point Defense System Improved System Shield > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Advanced Weapon Cycler Experimental EM Disruption Field Advanced Force Field Long-range Tractor Beam Advanced Trap Extractor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Heavy Wave Gun Compact HERF Cannon Multirail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Neutron Missile Launcher [Rating: 261] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Heavy Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 8 . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . Utility 7 | . . . . . 4 . . . . . . . 1 . . . . 2 . . . . . Weapon 6 | . . . . . 2 . . 2 . . . . . . . . . . . 2 . . . Parts Attached 242 | 7 14 7 2 3 37 3 6 29 10 6 3 1 19 2 1 13 4 7 8 9 14 15 22 Power 21 | 1 2 1 . . 3 . . . . . . . 2 . . 1 . . 2 1 2 4 2 Engine 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 2 . . 1 . . 2 1 2 4 2 Propulsion 62 | 2 3 2 . 1 8 1 . 6 4 4 1 . 5 . . 5 . 2 1 4 2 5 6 Treads 31 | 2 3 2 . 1 4 1 . 1 1 4 . . 2 . . 2 . . 1 2 2 1 2 Leg 7 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . 4 Wheel 19 | . . . . . 4 . . 4 . . . . 3 . . . . 2 . 2 . 4 . Hover 4 | . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 92 | 2 4 1 1 1 13 1 6 11 5 2 2 . 9 . 1 5 4 4 3 3 6 3 5 Device 48 | 1 2 1 . . 7 1 2 5 4 2 . . 6 . 1 4 2 2 1 2 . 2 3 Storage 11 | 1 1 . 1 . . . 1 2 . . . . . . . . . . 1 . 4 . . Processor 12 | . . . . . 4 . 2 . . . . . 1 . . 1 2 1 . . . . 1 Hackware 8 | . . . . . 1 . 1 1 . . . . 1 . . . . 1 . 1 1 1 . Protection 13 | . 1 . . 1 1 . . 3 1 . 2 . 1 . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 5 3 1 1 13 1 . 12 1 . . 1 3 2 . 2 . 1 2 1 4 3 9 Energy Gun 15 | 1 . 1 . . 5 . . 1 . . . . . . . 2 . . . . 3 . 2 Energy Cannon 13 | . 1 . 1 . 3 . . 2 . . . . 1 . . . . . 1 . . 1 3 Ballistic Gun 12 | 1 1 . . 1 4 . . 3 . . . 1 . . . . . . . . . . 1 Ballistic Cannon 8 | . 1 1 . . 1 . . 1 . . . . . . . . . . . . . 1 3 Launcher 6 | . 1 1 . . . 1 . . . . . . 2 . . . . . . . 1 . . Special Weapon 7 | . 1 . . . . . . 2 . . . . . 2 . . . 1 . 1 . . . Impact Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unidentified Prototypes 26 | . . . . . 1 . . 3 2 . 3 . . . . 9 . . 1 1 3 . 3 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 1 . . . 5 System Corruption 36 | . . . . . . . . . . . . . . . . . . . 3 . . . 33 Parts Lost 76 | . 1 3 1 . 3 . 3 20 1 . . . 4 . . 1 1 1 . 2 8 2 25 Power 6 | . . . . . . . . . . . . . . . . . . . . . 3 1 2 Propulsion 21 | . . 1 . . . . . 6 1 . . . 1 . . 1 . . . 1 1 1 8 Utility 22 | . . . . . 1 . 1 4 . . . . 2 . . . 1 1 . . 2 . 10 Weapon 27 | . 1 2 1 . 2 . 2 10 . . . . 1 . . . . . . 1 2 . 5 Highest Loss Streak 16 | . 1 1 1 . 1 . 1 4 1 . . . 1 . . 1 1 1 . 2 4 2 16 To Critical Strikes 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Average Backups 19 | 4 9 8 6 12 14 17 17 17 22 23 24 25 24 25 25 24 22 23 24 23 23 24 23 Power . | . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . Propulsion 1 | 2 2 2 1 1 1 . . . . 2 2 3 2 2 2 1 1 2 1 1 1 . . Utility 11 | . 2 2 2 3 6 10 10 13 18 17 16 17 17 18 18 16 16 15 13 13 14 13 9 Weapon 3 | 1 4 2 1 3 3 4 4 1 3 3 2 2 2 2 2 3 3 4 5 3 2 4 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . 3 . 1 . 3 1 3 4 2 3 1 . 3 . . 2 1 4 7 5 2 3 14 Power 4 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 Propulsion 7 | . 3 . . . . . . . . . . . 1 . . . . . . 2 . 1 . Utility 27 | . . . 1 . . . 2 1 1 2 . . 1 . . 2 1 2 3 3 1 2 5 Weapon 16 | . . . . . 3 1 1 1 1 1 . . . . . . . 2 2 . . . 4 Tool/Special 8 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . 4 Average Slot Usage (%) 79 | . 100 98 95 73 88 82 81 83 68 75 75 76 77 78 78 75 72 75 75 79 70 66 70 Core 4 | . 4 14 14 10 5 5 5 5 5 5 5 5 5 5 5 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 5 5 5 4 5 4 4 7 7 6 7 Treads 14 | . 28 28 28 28 16 11 11 4 . 19 23 23 17 10 10 10 10 4 4 4 7 6 8 Wheel 5 | . . . . . 6 5 5 10 6 . . . 3 10 10 10 10 13 14 10 . 6 5 Device 12 | . 11 12 14 2 16 17 12 10 13 10 10 11 14 15 15 13 12 9 12 12 10 8 14 Storage 6 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 5 | . . . . . 4 5 5 5 5 5 5 5 5 5 5 6 10 14 9 8 8 8 4 Hackware 3 | . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 8 4 5 8 7 4 Protection 4 | . 2 1 . 7 3 . . 2 2 5 5 5 5 5 5 5 2 3 9 6 2 4 3 Energy Gun 2 | . 2 4 . . 7 23 22 6 . . . . . . . 2 . . . 1 4 5 5 Energy Cannon 3 | . 10 4 10 . 2 2 . 7 5 5 5 3 1 . . . . . 3 5 2 2 5 Ballistic Gun 2 | . 2 . . 9 11 2 5 3 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 11 12 13 . 1 . . 1 . . . . . . . . . . . . . 2 2 Impact Weapon 1 | . . . . . . . . 6 . . . 1 3 3 5 . 4 3 . . . . . Special Melee Weapon 2 | . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Peak Build Rating 261 | 9 10 17 18 25 104 111 108 121 140 140 139 137 165 166 165 174 170 185 201 226 234 242 261 Average Rating 125 | 5 8 10 17 21 72 106 104 101 124 130 133 132 153 165 164 168 161 180 196 215 227 222 230 On Entrance 119 | . 9 10 17 15 18 96 109 98 82 140 131 137 132 163 163 165 170 162 185 199 222 213 242 Avg Prop Armor Cover (%) 10 | . . . . . 13 16 16 9 6 12 . . 11 10 10 11 15 8 5 5 9 3 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 13 22 23 93 94 126 121 119 135 168 168 165 161 190 190 191 209 202 194 212 229 219 238 244 Greatest Support 240 | 40 40 40 40 40 80 20 20 100 36 112 112 104 106 32 32 32 32 48 48 48 175 175 240 Greatest Overweight (x) 20 | . . . 2 2 7 6 5 7 10 10 1 1 11 5 5 6 6 6 4 7 6 20 12 Average Overweight (x) 3 | . . . . 1 4 5 5 4 9 2 1 1 2 5 5 5 5 3 3 5 1 2 4 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 10 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 10 10 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 9 9 10 18 22 24 24 23 23 24 24 24 24 25 24 24 22 24 24 24 24 24 23 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 10 10 11 25 25 25 22 25 25 25 25 25 25 25 25 23 25 25 25 25 22 23 5 Scrap Suit Usage (%) 1 | . . . . . 7 . 2 . . . . . . . . . . . . . . . . Parts Cannibalized 20 | . . . . . 15 . 5 . . . . . . . . . . . . . . . . Class Distribution -------------------- 36% | Mutant 18% | Trapper-Mutant 14% | Trapper-Assassin 10% | Hacker-Assassin 4% | Tank 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Trapper-Mutant | -4/Proximity Caves Trapper-Mutant | -4/Factory Trapper-Mutant | -4/Upper Caves Trapper-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Trapper-Assassin | -3/Proximity Caves Trapper-Assassin | -3/Research Trapper-Assassin | -3/Quarantine Trapper-Assassin | -2/Research Hacker-Assassin | -2/Testing Hacker-Assassin | -1/Access Trapper-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 37381 | 288 567 575 480 30 3095 80 222 1072 618 1671 . 940 2678 952 96 576 771 2298 5066 3591 7070 1502 3143 Remotely 7924 | . . . . . . . . . . 113 . 98 351 100 . . . 168 775 1755 2288 992 1284 Salvage Created 14288 | 109 580 284 102 . 3601 657 1012 2429 43 . . 30 916 100 19 56 147 811 559 866 902 312 753 Parts 505 | 12 39 14 4 . 137 4 28 80 1 . . . 34 4 . 1 11 17 14 35 22 17 31 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 27 | . 1 . . . 12 . 2 4 . . . . 1 . . . . 1 2 . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 194 | . . 16 . . . . . . 60 15 . 18 . 28 32 . 25 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 174 | . 10 11 2 . 39 3 13 39 . . . . 11 4 . 1 7 . 2 11 7 5 9 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Guns 79 | . 1 2 . . 36 1 10 17 . . . . . . . 1 1 . . . 4 1 5 Cannons 39 | . 6 7 2 . 2 . 1 11 . . . . 2 . . . . . . 5 1 . 2 AOE 35 | . 3 2 . . 1 . 2 2 . . . . 6 3 . . 6 . . 6 1 3 . Classes Destroyed 23 | 1 5 1 1 . 7 1 . 1 . . . 1 . 1 . 1 1 . . 1 1 . . Worker 14 | . . . . . 3 . . 3 . . . . . . . . . 3 . 3 . 1 1 Builder 12 | . . . . . 2 . . 2 . . . . 1 . . . . 1 3 . . 3 . Tunneler 6 | 5 . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Recycler 38 | . 3 . . . 12 . 3 5 . . . . 3 . . . . 6 2 . 3 . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 5 | . . . . . 1 . . . . . . . 2 . . . . . . . 2 . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 5 | . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . . . Swarmer 40 | . 3 5 . . 4 . 4 10 . . . . 6 3 . . 5 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 60 | . 7 . . . 17 . 6 16 . . . . 2 . . . . . 2 4 3 3 . Brawler 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Duelist 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . Protector 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Sentry 11 | . . . 2 . 4 . 2 3 . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 14 | . . . . . 5 . . 2 . . . . 1 . . . . . . 4 1 1 . Programmer 21 | . . . . . 5 . 1 6 . . . . 2 . . . . . . 1 1 . 5 Compactor 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 3 3 1 . 17 2 5 6 . . . 1 5 3 . 1 5 2 2 4 3 3 3 Combat Bots Only 11 | . 3 3 1 . 11 2 3 5 . . . . 4 3 . 1 5 . 2 4 2 3 3 Max Kills in Single Turn 5 | 1 2 2 1 . 2 2 5 2 1 . . 1 5 3 1 1 5 1 2 3 1 2 1 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . 1 . 1 1 . . . . 4 3 . . 5 . . 2 1 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Hostile Shots Fired 1812 | . 36 41 18 . 221 . 146 240 1 6 . 15 88 10 1 39 17 53 32 176 177 16 479 Missed 506 | . 7 11 7 . 65 . 60 52 . . . 3 27 3 1 17 5 13 17 53 44 3 118 Intercepted 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 Hits 1306 | . 29 30 11 . 156 . 86 188 1 6 . 12 61 7 . 22 12 40 15 123 133 13 361 Melee 23 | . . . . . 1 . . 3 . . . . . . . . . . . 7 12 . . Projectile 1283 | . 29 30 11 . 155 . 86 185 1 6 . 12 61 7 . 22 12 40 15 116 121 13 361 AOE 29 | . . . . . . . . . . . . . 1 . . 10 . . . 2 3 . 13 Critical Strikes 64 | . . 1 1 . 4 . 3 11 2 . . . 2 1 . 1 2 4 . 10 9 1 12 Part Disruptions 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Damage Taken 29435 | . 520 548 162 . 2188 . 1207 3677 59 147 . 185 1199 112 . 881 277 1080 511 2139 4355 349 9839 Core 4547 | . 82 70 42 . 198 . 97 331 33 46 . 14 192 23 . 178 46 307 147 589 539 36 1577 Absorbed by Shields 4376 | . . . . . . . . . . . . 65 259 38 . 100 111 208 133 1705 284 12 1461 Reduced by Siege Mode 643 | . . . . . . . . . . . . . . . . . . . . . . . 643 Redirected to Shielding 271 | . 4 15 . . . . . . . . . . . . . . . 56 51 90 55 . . Regen/Repaired (Parts) 3088 | . . . . . 150 207 61 . 19 . . 21 402 31 4 48 144 288 203 246 496 521 247 Core Remaining (%) 55 | 100 . . . 22 . . 65 . . . . 57 . . . . 57 . 65 . 22 . . Volleys Fired 762 | 11 40 58 7 . 134 13 38 95 2 1 . 7 20 2 . 24 9 2 58 76 81 23 61 Largest 7 | 2 2 2 2 . 5 5 5 6 1 1 . 1 1 1 . 1 1 1 1 2 2 2 7 Hottest 507 | 70 100 100 86 . 357 415 357 448 90 90 . 90 100 49 . 40 49 10 113 213 193 200 507 Shots Fired 1484 | 22 73 75 12 . 366 50 94 255 3 1 . 7 20 2 . 24 9 2 62 82 116 36 173 Gun 840 | 22 14 9 . . 326 40 92 138 . . . . . . . 12 6 . . 2 57 16 106 Cannon 542 | . 52 31 12 . 39 10 2 112 3 1 . 7 18 . . . . . 53 71 47 17 67 Launcher 36 | . 5 5 . . 1 . . 2 . . . . 2 1 . . 3 . 2 8 4 3 . Special 66 | . 2 30 . . . . . 3 . . . . . 1 . 12 . 2 7 1 8 . . Kinetic 381 | 11 33 27 7 . 168 . 20 79 . . . . . . . . . . . . . . 36 Thermal 943 | 11 35 43 . . 169 50 74 166 3 1 . 7 17 . . . . . 49 59 104 33 122 Explosive 34 | . 5 5 . . 1 . . . . . . . 2 1 . . 3 . 2 8 4 3 . Electromagnetic 72 | . . . 5 . 28 . . 7 . . . . 1 . . . . . 4 12 . . 15 Entropic 20 | . . . . . . . . . . . . . . . . 12 6 . . 2 . . . Robot Hit Streak 32 | 7 8 12 14 . 13 16 12 16 4 . . . 8 2 . 11 3 5 10 10 7 11 32 Robot Miss Streak 11 | 2 3 6 1 . 11 3 8 7 . . . . 2 . . 7 1 . 3 4 3 2 4 Penetration Max 2 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . 1 Secondary Targets 9 | . . . . . 6 . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 942 | 14 45 27 9 . 253 45 64 174 3 . . 1 10 4 1 15 4 14 33 38 58 22 108 Core Hits 661 | 6 20 16 2 . 233 23 74 112 1 . . . 17 4 . 2 12 4 10 46 28 14 37 Critical Kills 17 | . . . . . 5 1 . 1 . . . . . . . . 1 2 4 . 2 1 . Critical Parts Destroyed 12 | . . . . . 2 . 2 2 . . . . 3 1 . . . 1 . . . . 1 Critical Strikes 50 | 4 . . 1 . 11 3 3 5 . . . . 3 1 . . 1 3 4 . 2 1 8 Burn 14 | 4 . . . . 3 2 1 1 . . . . . . . . . . . . . . 3 Meltdown 9 | . . . . . . 1 . 1 . . . . . . . . . . 4 . 2 1 . Destroy 13 | . . . . . 8 . 2 1 . . . . . . . . . . . . . . 2 Blast 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Smash 9 | . . . . . . . . 1 . . . . 3 1 . . 1 3 . . . . . Melee Attacks 150 | . . . . . . . . 30 1 . . 2 30 5 6 . 31 40 4 . . 1 . Impact 149 | . . . . . . . . 30 1 . . 2 30 5 6 . 31 40 4 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 3 1 . . 1 3 1 1 . . 11 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Damage Inflicted 39306 | 191 980 637 164 . 6677 1405 2464 6884 132 . . 132 1598 476 73 357 703 1141 1372 4522 2888 1726 4784 Guns 16342 | 191 116 148 . . 5490 1086 1503 2987 . . . . . . . 357 92 . . . 905 532 2935 Cannons 9904 | . 586 363 164 . 836 319 32 2222 35 . . . 118 . . . . . 842 1311 845 394 1837 Explosions 9649 | . 274 126 . . 351 . 916 749 . . . . 921 352 . . 494 . 317 3211 1138 800 . Melee 3382 | . . . . . . . . 926 97 . . 132 559 124 73 . 117 1141 213 . . . . Ramming 29 | . 4 . . . . . 13 . . . . . . . . . . . . . . . 12 Kinetic 6367 | 65 262 311 87 . 2729 . 413 1206 . . . . . . . . . . . . . . 1294 Thermal 20218 | 126 440 200 . . 3161 1405 1948 4274 35 . . . 175 . . . . . 725 1591 1949 1014 3175 Explosive 6711 | . 274 126 . . . . . 23 . . . . 831 352 . . 494 . 317 2643 939 712 . Electromagnetic 2150 | . . . 77 . 787 . 90 455 . . . . 33 . . . . . 117 288 . . 303 Impact 3382 | . . . . . . . . 926 97 . . 132 559 124 73 . 117 1141 213 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 449 | . . . . . . . . . . . . . . . . 357 92 . . . . . . Highest Corruption 76 | . 2 2 2 . 3 . 1 5 5 . . . 2 2 2 2 . 8 12 10 17 5 76 Average Corruption 5 | . 1 2 2 . 2 . 1 3 4 . . . 1 2 2 2 . 4 8 8 13 4 17 Corruption Purged 8 | . . . . . 3 . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 561 | . 16 44 19 . 23 . 1 24 12 . . . 30 18 21 3 . 17 55 44 102 24 108 Message Errors 124 | . 4 5 3 . 5 . . 5 1 . . . 11 4 5 . . 7 14 9 29 7 15 Matter Fused 129 | . 4 9 6 . 4 . 1 3 4 . . . 9 5 5 1 . 4 10 10 25 3 26 Heat Flow Errors 66 | . 1 8 4 . 3 . . 4 5 . . . 2 3 2 . . 3 8 6 7 3 7 Energy Discharges 60 | . 2 9 . . 2 . . 5 . . . . . 1 4 . . . 9 5 15 1 7 Parts Rejected 12 | . . 1 . . 1 . . 1 . . . . 1 . . . . . . 2 3 1 2 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 69 | . 2 6 3 . 5 . . 2 1 . . . 6 4 4 . . 1 7 8 6 8 6 Data Loss (major) 28 | . . 4 2 . 1 . . . . . . . . . 1 2 . 2 3 1 4 . 8 Misfires 23 | . . 1 . . . . . 1 1 . . . . . . . . . 4 1 9 . 6 Alerts 11 | . 3 1 1 . . . . 1 . . . . 1 . . . . . . . 1 1 2 Misdirections 15 | . . . . . . . . . . . . . . . . . . . . . 1 . 14 Weapon Failures 22 | . . . . . 2 . . 2 . . . . . . . . . . . 2 1 . 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2399 | . 63 34 . . 21 . 151 480 82 . . 32 439 63 72 . . 478 249 100 62 61 12 Projectiles 192 | . . 4 . . 21 . . 54 . . . . . . . . . . 25 38 33 5 12 Explosions 544 | . 63 30 . . . . 151 61 . . . . 12 9 . . . . 71 62 29 56 . Melee 1663 | . . . . . . . . 365 82 . . 32 427 54 72 . . 478 153 . . . . Knockbacks 25 | . 5 3 . . . . . 5 . . . . 2 . . . . 4 1 . . . 5 Impact 10 | . . . . . . . . 3 . . . . 2 . . . . 4 1 . . . . Kinetic 14 | . 5 3 . . . . . 1 . . . . . . . . . . . . . . 5 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 873 | . 166 30 . . 150 . 90 269 . . . . 13 . . . 37 . . 52 61 . 5 Shots 27 | . 6 1 . . 5 . 2 8 . . . . 1 . . . 1 . . 2 1 . . Rammed 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | 45 190 275 218 . 347 302 423 342 179 30 . . 250 254 185 . . 222 203 205 242 234 510 Average Temperature 103 | 15 55 111 85 . 117 120 156 118 71 16 . . 31 108 83 . . 104 82 54 101 66 127 Received Heat Transfer 3255 | . 135 60 63 . 459 . 243 615 9 18 . 45 83 6 . 60 13 . 82 87 338 . 939 Effects 17 | . . 2 . . 9 . 2 . . . . . . . . . . . . . 2 . 2 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Interference 13 | . . 2 . . 9 . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 114 | . . . . . . . . . . . . . . . . . . . . . . . 114 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . 63 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . 2 . . 7 . . . 1 5 1 . . . 6 3 . . . 2 Combat Hostiles 12 | . . . . . . . . 5 . . . . 3 1 . . . . 1 . . . 2 Parts Fried 58 | . . . . . 7 . 1 9 1 . . 3 9 . . . . 13 5 1 . . 9 Impact Corruptions 50 | . . . . . . . . 16 2 . . 1 8 2 5 . . 12 4 . . . . Robots Melted 11 | . . . . . . 2 . 2 . . . . . . . . . . 4 . 2 1 . Combat Hostiles 7 | . . . . . . 2 . 2 . . . . . . . . . . 1 . 1 1 . Parts Melted 40 | 2 . 1 . . 8 2 1 8 . . . . 2 . . . . . 4 1 6 4 1 Heat Transferred 21472 | 666 962 286 . . 3773 1900 1705 5201 37 . . . 74 . . . . . 694 1314 2105 864 1891 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 3 . . 1 . . . . 1 . . . . . . 2 1 1 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Maximum Alert Level 5 | . . . . . 4 2 5 5 . . . . 5 . . . . 1 3 5 5 4 4 Low Security (%) 29 | 100 100 . 100 . 46 . 12 . . . . . 7 . . . . 93 24 . . . . Level 1 5 | . . . . . 9 71 4 . . . . . 9 . . . . 6 18 . . . . Level 2 14 | . . . . . 17 28 17 . . . . . 20 . . . . . 38 27 29 . . Level 3 25 | . . . . . 6 . 27 35 . . . . 29 . . . . . 18 13 61 57 53 Level 4 20 | . . . . . 20 . 22 25 . . . . 30 . . . . . . 45 7 42 46 Level 5 3 | . . . . . . . 5 33 . . . . . . . . . . . 13 1 . . High Security 1 | . . . . . . . 9 5 . . . . 3 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1910 | 5 154 . 121 . 1302 453 1662 1910 . . . . 1908 . . . . 217 1069 1701 1633 1392 1379 Initial 1100 | . . . 121 . . 453 198 1100 . . . . 150 . . . . 217 4 591 956 952 829 Average 690 | 1 64 . 22 . 454 372 943 1363 . . . . 862 . . . . 100 463 1129 830 1101 1043 Influence Increases 21943 | 25 461 335 160 . 1847 37 2220 1680 102 217 . 292 2910 646 646 499 272 586 2012 2348 2255 939 1454 Destroy 0b10 Robot/C 9940 | . 200 100 40 . 1060 . 840 760 80 160 . 180 1320 380 340 260 200 140 840 1180 720 440 700 Destroy 0b10 Robot/NC 735 | 25 35 . . . 120 . 25 60 . . . 15 75 . . . 15 105 80 65 55 30 30 Destroy Leader 1730 | . 48 10 . . 238 . 170 162 10 20 . 20 228 50 40 . 20 16 136 244 112 100 106 Allied During Kill 3811 | . . . . . 159 . 631 . 12 37 . 77 466 216 266 239 37 22 449 481 335 141 243 Trap Triggered on 0b10 80 | . . . . . . . . . . . . . . . . . . 10 . 30 . . 40 Successful Hack 360 | . 43 . . . 36 . 41 20 . . . . 12 . . . . 6 78 . 22 36 66 Select Force Hacks 150 | . 30 . 120 . . . . . . . . . . . . . . . . . . . . Disable Machine 1605 | . 30 . . . 135 . 180 210 . . . . 345 . . . . 15 240 45 270 60 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 2332 | . 45 . . . 84 37 153 378 . . . . 314 . . . . 122 144 198 576 132 149 Advance Influence 300 | . . . . . . . . . . . . . 150 . . . . 150 . . . . . Partial Spotted 30 | . 15 . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 720 | . 15 225 . . 15 . 180 75 . . . . . . . . . . 45 105 15 . 45 Influence Decreases 20993 | 25 321 221 414 . 552 1048 852 1743 1390 764 45 292 1002 1253 762 1521 335 677 970 1698 2367 1231 1510 Entered New Map 7478 | . . 68 133 . . 842 86 843 696 114 45 . . 707 248 1185 163 33 5 460 745 637 468 Time Decay 9259 | 25 311 143 281 . 386 206 416 550 664 610 . 272 702 546 514 116 132 494 545 568 652 514 612 Lost Part 716 | . 10 10 . . 26 . 30 200 10 . . . 40 . . 10 . 10 . 20 80 20 250 Lost Ally 2190 | . . . . . 140 . 170 . 20 40 . 20 260 . . 210 40 140 120 350 440 60 180 Purge Threat 1350 | . . . . . . . 150 150 . . . . . . . . . . 300 300 450 . . Squads Dispatched 154 | . 2 . . . 23 . 18 13 . . . . 24 . . . . 6 13 23 14 8 10 Investigation 38 | . 2 . . . 10 . 4 4 . . . . 7 . . . . 3 2 4 . 1 1 Extermination 41 | . . . . . 5 . 2 2 . . . . 6 . . . . 2 4 5 6 4 5 Reinforcement 30 | . . . . . 6 . 4 . . . . . 3 . . . . 1 3 10 1 1 1 Assault 32 | . . . . . 2 . 4 2 . . . . 7 . . . . . 1 4 7 2 3 Garrison 13 | . . . . . . . 4 5 . . . . 1 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 9 | . . . . . 2 . 2 . . . . . . . . . . . 1 2 1 1 . Haulers Reinforced 5 | . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 15 | . 1 . . . 1 . 2 1 1 . . . 2 . . . . . . 5 1 . 1 Communications Jammed 318 | . . . . . . . 2 1 . . . . 6 . . 280 2 27 . . . . . Distress Signals 315 | . . . . . . . 2 1 . . . . 5 . . 280 . 27 . . . . . Times Spotted 664 | . 17 19 2 . 69 5 46 54 5 8 . 10 58 15 6 57 7 18 38 86 71 11 62 Peak Tracking Total 13 | . 3 4 1 . 5 2 10 5 2 4 . 4 5 4 1 13 2 3 7 11 10 4 12 Tactical Retreats 23 | . 1 4 . . 1 . 6 3 . . . . . . . . . . 2 2 1 . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 19 | . 4 1 . . 6 . 1 4 . . . . . . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . 1 . . . . . . . . . . 1 1 . 3 . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 28 | . . . . . . 1 . . 3 . . . . 1 . . 6 1 3 5 . . 8 Triggered 9 | . . . . . . . . . . . . . . . . . 1 1 . 3 . . 4 Most Traps Carried 10 | . . . . 2 2 2 1 1 6 6 6 8 8 8 8 8 9 9 8 10 8 8 8 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 114 | . 2 1 . . 9 . 12 14 . 1 . . 23 . . 2 . 1 17 3 20 4 5 Max in Single Turn 5 | . 2 1 . . 2 . 2 5 . 1 . . 1 . . 1 . . 1 1 2 1 1 Garrison Access 7 | . . . . . 1 . 1 2 . . . . 2 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 129 | . 7 2 9 2 19 . 11 13 . 3 5 . 13 . 1 4 . 4 10 6 9 6 5 Terminals 57 | . 6 . 5 . 8 . 5 4 . . . . 3 . . . . 1 5 4 8 4 4 Fabricators 5 | . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recycling Units 31 | . 1 . 4 . 8 . 3 4 . . . . 6 . . . . 2 . 2 . . 1 Scanalyzers 7 | . . . . . . . 1 1 . . . . . . . . . 1 3 . 1 . . Garrison Access 9 | . . . . . 1 . 2 2 . . . . 2 . . . . . 1 . . 1 . Total Hacks 283 | . 21 6 18 6 41 . 22 26 . 7 18 . 25 . 1 4 . 8 27 13 18 12 10 Successful 161 | . 13 6 6 6 16 . 12 16 . 7 18 . 13 . 1 4 . 7 12 4 8 6 6 Failed 120 | . 7 . 12 . 25 . 10 10 . . . . 12 . . . . . 15 9 10 6 4 Catastrophic 26 | . 3 . 4 . 8 . 2 1 . . . . 1 . . . . . 3 1 3 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Manual 122 | . 14 . 17 . 24 . 7 12 . . . . 14 . . . . 4 9 8 6 2 5 Terminals 138 | . 20 . 12 . 19 . 11 9 . . . . 7 . . . . 3 16 10 16 8 7 Fabricators 16 | . . . . . 7 . . 6 . . . . 3 . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . 2 . . . . . 2 . . 2 . Recycling Units 47 | . 1 . 6 . 14 . 4 4 . . . . 10 . . . . 2 . 3 . . 3 Scanalyzers 18 | . . . . . . . 3 3 . . . . . . . . . 3 7 . 2 . . Garrison Access 16 | . . . . . 1 . 4 4 . . . . 3 . . . . . 2 . . 2 . Terminal Hacks 84 | . 5 6 2 6 4 . 3 4 . 7 18 . 1 . 1 4 . 2 5 3 5 4 4 Record 19 | . . 5 . . . . . . . 5 6 . . . . 3 . . . . . . . Part Schematic 7 | . 1 . 1 . . . . 1 . . 4 . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . 5 . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . 2 . . 1 . 1 1 . . . . . 3 1 Branch Access Points 4 | . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 9 | . . . . . . . 1 1 . . . . . . . . . . 2 2 3 . . Locate Traps 7 | . 2 . . . 1 . 1 . . . . . . . . . . . 1 . . . 2 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . 3 3 . . . . . . . . . 2 4 . 1 . . Insert Component 8 | . . . . . . . 2 3 . . . . . . . . . 1 2 . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Garrison Access Hacks 6 | . . . . . 1 . 1 2 . . . . 2 . . . . . . . . . . Seal Access 6 | . . . . . 1 . 1 2 . . . . 2 . . . . . . . . . . Unauthorized Hacks 52 | . 8 . 4 . 11 . 5 6 . . . . 7 . . . . 3 1 1 2 2 2 Terminals 16 | . 7 . . . 2 . 2 1 . . . . . . . . . 1 . . 1 1 1 Botnet 9 | . 1 . . . 2 . 1 1 . . . . . . . . . 1 . . 1 1 1 Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 29 | . 1 . 4 . 7 . 3 4 . . . . 6 . . . . 2 . 1 . . 1 Tunnel 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . Fedlink 23 | . . . . . 7 . 3 4 . . . . 6 . . . . 2 . 1 . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 79 | . 5 . 6 . 13 . 9 8 . . . . 6 . . . . 2 10 5 8 4 3 Full Trace Events 6 | . . . . . 2 . 1 . . . . . 1 . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . 1 . . . 1 1 . . 4 . . . . . . . 4 . 3 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Time 64 | . . . . . . . . . . . . . 38 . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . 1 . . . . . . . 2 . 2 4 1 5 1 . Non-combat 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . 1 . 2 2 1 1 1 . Robot Hacks Applied 10 | . . . . . . . . 1 . . . . . . . 2 . 2 2 1 1 1 . parse_system 9 | . . . . . . . . . . . . . . . . 2 . 2 2 1 1 1 . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . . . . . . . . . 3 . 4 . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . 4 . 4 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 1 1 . . . . 1 . 5 . . . . 1 . . Allies Hacked 21 | . . . . . . . . . . . . . 5 . . . . 2 6 1 4 1 2 Hacks Repelled 15 | . . . . . . . . . . . . . 2 . . . . . 3 5 . 1 4 Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 35 | . . . . . 7 18 . 1 1 . . . . 1 . 5 . . . . 1 . 1 Largest Group 18 | . . . . . 7 18 16 1 1 . . . . 1 1 6 . . . . 1 . 1 Highest-Rated Group 638 | . . . . . 299 638 588 21 29 . . . . 48 48 331 . . . . 154 . 139 Highest-Rated Ally 154 | . . . . . 47 50 50 21 29 . . . . 48 48 68 . . . . 154 . 139 Initial UFD Resources 136 | . . . . . 24 48 48 57 75 75 75 79 79 101 101 101 105 105 119 122 132 136 136 Total Orders 55 | . . . . . . . . 1 1 . . 2 8 . . . . 3 12 18 . 4 6 STAY 11 | . . . . . . . . . . . . 1 2 . . . . 1 1 . . 2 4 FOLLOW 12 | . . . . . . . . . . . . 1 2 . . . . 1 2 2 . 2 2 DROP 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . EXPLORE 19 | . . . . . . . . . . . . . 4 . . . . . 4 11 . . . RETURN 10 | . . . . . . . . . . . . . . . . . . . 5 5 . . . Ally Attacks 1789 | . . . . . 139 58 114 . 16 32 . 39 246 75 39 114 32 41 174 245 196 99 130 Total Damage 75358 | . . . . . 2518 1820 4808 . 343 870 . 1289 10500 3562 1195 4084 869 3822 7681 9421 11331 4660 6585 Kills 431 | . . . . . 18 5 33 . 4 9 . 11 64 16 17 13 5 20 49 61 57 19 30 Allies Corrupted 10 | . . . . . . . . . . . . . 2 . . . . 2 1 3 2 . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . Borg Created 103 | . . . . . . . . . 3 4 . 2 12 2 . . 5 11 11 15 27 4 7 Largest Collective 5 | . . . . . . . . . 2 4 . 5 5 5 . . 2 3 5 4 5 4 4 Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Active Infowar (turns) 40472 | 18 1491 2844 1384 599 3209 420 1123 1670 2532 1996 354 2160 3139 1572 1400 1525 2361 1317 1758 1705 2400 1410 2085 Optics 33605 | . . . . . 2717 420 1123 1670 2532 1996 354 2160 3139 1572 1400 1525 2361 1317 1758 1705 2361 1410 2085 Sensors 10656 | . . . . . . . . . . . . . . . . . 2144 1314 1754 1702 2356 1386 . Terrain 6011 | 18 38 . . . . . . . . . . . 1382 1417 1327 842 987 . . . . . . Structural 13339 | . . 649 1384 599 1883 2 608 707 2465 1865 183 2001 993 . . . . . . . . . . Seismic 15329 | . 1453 2195 . . 2378 . . 686 2530 1899 354 2160 1674 . . . . . . . . . . Decoding 1631 | . . . . . . . . . . . . . . . . . . 1317 314 . . . . Cloaking 3550 | . . . . . . . . . . . . . . . . 2 . . . . 1150 446 1952 Jamming 10980 | . . . . . . 119 558 117 . . . . 2949 1572 1400 1523 2308 434 . . . . . ECM 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 9 | . . . . 5 . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 . . . . 1 2 . . . . . . . . Drone Launches 46 | . . . . . . . . . . . . . 5 . . . . . 10 31 . . . Drone Recoveries 38 | . . . . . . . . . . . . . 1 . . . . . 10 27 . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . . . 16 2 . . . . Patrols 6 | . . . . . . . . . . . . . . . . . . 4 2 . . . . Investigations 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Guards 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 43828 | 196 1882 3159 1384 3038 3242 420 1123 1670 2532 1996 354 2160 3139 1572 1400 1525 2361 1317 1758 1705 2400 1410 2085 Spaces Moved 20181 | 91 1032 1744 567 971 1747 285 801 813 999 800 139 845 1238 850 752 665 1142 635 915 749 921 588 892 Core 132 | 4 . . . . . . . . . . . . . . . . . . . . . . 128 Treads 8934 | 87 1032 1744 567 971 259 . . 43 . 665 139 845 797 . . . . . . . 915 405 465 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11115 | . . . . . 1488 285 801 770 999 135 . . 441 850 752 665 1142 635 915 749 6 183 299 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 245 120 120 120 109 121 240 240 242 175 180 180 180 180 140 140 160 200 155 50 Average Speed 189 | 155 160 160 234 302 145 120 120 141 240 243 241 242 217 180 180 187 181 148 159 183 209 213 192 Slowest Speed 380 | 160 160 160 320 325 242 130 120 240 250 250 242 242 265 180 180 197 197 197 160 220 227 380 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 65 | 5 97 64 91 79 51 95 38 29 96 96 61 98 44 98 91 86 91 17 95 30 80 14 37 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 15 | . 3 1 4 . 1 . . . . 1 3 . . 1 1 . . . . . . . . Known Exits Taken 9 | . . 1 . . . . 1 1 . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 19 | . . 1 . 2 . . . . 3 4 . 1 . 2 2 . 4 . . . . . . Spaces Dug 304 | . 17 26 . . 15 . 3 45 1 . . 4 46 3 5 . 31 25 13 25 10 27 8 Terrain Destroyed 960 | . 47 34 . . 61 1 28 216 2 . . 8 86 27 5 2 108 25 36 53 145 53 23 Melee 93 | . . . . . . . . 9 . . . 1 19 3 5 . 30 25 1 . . . . Projectile 267 | . 2 3 . . 42 1 13 58 2 . . 7 15 . . 2 4 . 19 32 37 7 23 AOE 599 | . 45 31 . . 19 . 15 148 . . . . 52 24 . . 74 . 16 21 108 46 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 24112 | 120 1184 1956 613 1070 2218 336 910 1080 1118 841 157 941 1577 874 787 925 1357 900 1131 962 1223 689 1143 Wait 1592 | 5 64 94 33 82 173 20 39 42 63 1 . 71 178 4 24 182 127 144 58 28 82 30 48 Move 20160 | 90 1031 1743 566 970 1747 284 801 812 998 799 138 844 1237 849 751 664 1141 634 914 748 920 587 892 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 269 | 7 11 4 1 10 28 4 4 27 8 10 2 1 20 . 1 12 9 15 19 20 22 7 27 Fast Attach 126 | 7 . 1 1 1 15 1 4 20 4 2 5 . 7 . . 5 4 1 6 8 15 10 9 Attach 93 | . 1 3 . . 18 . 2 14 3 . . . 7 . . 2 3 4 3 9 5 2 17 Detach 51 | . . . 1 3 9 . 2 2 4 . 2 . 2 . . 2 2 1 3 4 2 2 10 Swap 438 | . 23 48 1 2 67 7 13 21 6 9 4 13 40 10 4 18 13 15 29 23 32 12 28 Drop 279 | . 13 5 3 2 27 6 7 21 5 13 6 1 22 1 1 16 7 15 23 24 28 7 26 Fire 762 | 11 40 58 7 . 134 13 38 95 2 1 . 7 20 2 . 24 9 2 58 76 81 23 61 Melee 146 | . . . . . . . . 26 1 . . 2 30 5 6 . 31 40 4 . . 1 . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Rewire 23 | . . . . . . . . . 17 . . . . . . . . . . . 4 2 . Trap 28 | . . . . . . 1 . . 3 . . . . 1 . . 6 1 3 5 . . 8 Miscellaneous 132 | . . . . . . . . . 4 6 . 2 14 2 . . 5 20 11 17 32 6 13 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / [*Upp] / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 10) 534 | -10/Materials | Discovered new exit (range 4) 673 | -10/Materials | Discovered new exit (range 6) 883 | -10/Materials | Discovered new exit (range 6) 1288 | -10/Materials | Learned Storage stockpile data 1320 | -10/Materials | Learned location of 1 exit from Recycling 1343 | -10/Materials | Identified exit to Materials 1343 | -10/Materials | Learned location of 1 exit from Materials 1357 | -10/Materials | Learned location of Mines (-10) 1360 | -10/Materials | Learned 4 Recycling zone layouts 1361 | -10/Materials | Learned location of Mines (-9) 1364 | -10/Materials | Learned 4 Subcaves zone layouts 1397 | -10/Materials | Central database locked down 2079 | -10/Materials | Entered Subcaves 2080 | -10/Subcaves | Approached by a straggling Scientist 2080 | -10/Subcaves | Identified exit to Recycling 2491 | -10/Subcaves | Learned Materials stockpile data 2712 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3086 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3211 | -10/Subcaves | Ambushed by Subdweller buried in earth 3373 | -10/Subcaves | Visited Clippyterm 3377 | -10/Subcaves | Learned location of Extension (-4) 3377 | -10/Subcaves | Learned Research machine intel 4052 | -10/Subcaves | Visited 4L-MR0's lab 4208 | -10/Subcaves | Core integrity fell below 50% 5142 | -10/Subcaves | Found Prototype Special Melee Weapon 5153 | -10/Subcaves | Found Meta Core 5238 | -10/Subcaves | Entered Recycling 5239 | -9/Recycling | Identified exit to Factory 6549 | -9/Recycling | Scanned before Scraplab entrance 6584 | -9/Recycling | Discovered new exit (range 11) 6594 | -9/Recycling | Entered Scraplab 6622 | -9/Recycling | Entered Scraptown 6622 | -9/Scraptown | System corruption cleaned by C-Scrubber 7432 | -9/Scraptown | Discovered new exit (range 11) 7510 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7640 | -9/Scraptown | Visited Red Mages 7692 | -9/Scraptown | Visited CR-KLE's Repair Center 7718 | -9/Scraptown | Visited Cyclists 7790 | -9/Scraptown | Visited Shadow of the Wyrm 7845 | -9/Scraptown | Visited UFD Registry 7845 | -9/Scraptown | Registered with UFD as "Flakslicer" 7900 | -9/Scraptown | Visited SPCMW 7920 | -9/Scraptown | Visited The Evicted 7939 | -9/Scraptown | Visited Assassins FH 8108 | -9/Scraptown | Entered Cyclist Reading Room 8362 | -9/Scraptown | Visited Science Guys 8484 | -9/Scraptown | Visited LU-1G1's Boring Crew 8526 | -9/Scraptown | Visited Scrap Suit Storage 8578 | -9/Scraptown | Visited Analyses Database 8682 | -9/Scraptown | Visited Scrapoid Pod Storage 8711 | -9/Scraptown | Found Unknown Device 8774 | -9/Scraptown | Visited Research Penetration Think Tank 8852 | -9/Scraptown | Visited Science Testing Area 8955 | -9/Scraptown | Visited Derelict Rescue Squad 8975 | -9/Scraptown | Found DRS Beacon 9022 | -9/Scraptown | Visited Chapter 10 9210 | -9/Scraptown | Found Unknown Device 9538 | -9/Scraptown | Met Optimus 9538 | -9/Scraptown | Accepted into 0bPrime 9650 | -9/Scraptown | Discovered new exit (range 5) 9660 | -9/Scraptown | Entered Factory 9660 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 9754 | -6/Factory | Discovered new exit (range 6) 9974 | -6/Factory | Build established: Tank 10513 | -6/Factory | Loaded intel: 8 recycling unit locations 10521 | -6/Factory | Learned location of Protoforge (-2) 10769 | -6/Factory | Identified Scrapoid Pod 10940 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 11216 | -6/Factory | Identified Scrap Suit 11496 | -6/Factory | Lost 4 allies 11594 | -6/Factory | Found Scrap Suit 11788 | -6/Factory | Discovered new exit (range 3) 11794 | -6/Factory | Identified exit to Factory 11915 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 12022 | -6/Factory | Identified exit to Lower Caves 12110 | -6/Factory | First assault squad dispatched 12232 | -6/Factory | Destroyed 11 combat bots 12317 | -6/Factory | Discovered exit to Factory (range 4) 12485 | -6/Factory | Build established: Scrapper 12642 | -6/Factory | Found Prototype Processor 12902 | -6/Factory | Sucked down chute 12902 | -6/Factory | Entered Waste 12914 | -6/Waste | Spotted C-40 Crusher 12934 | -6/Waste | Spotted C-40 Crusher 12938 | -6/Waste | Destroyed C-40 Crusher 12938 | -6/Waste | Destroyed C-40 Crusher 12956 | -6/Waste | Spotted C-40 Crusher 12979 | -6/Waste | Destroyed C-40 Crusher 12998 | -6/Waste | Spotted C-40 Crusher 13055 | -6/Waste | Spotted C-40 Crusher 13076 | -6/Waste | Warlord forces began an assault 13083 | -6/Waste | Allies destroyed C-40 Crusher 13091 | -6/Waste | Allies destroyed C-40 Crusher 13181 | -6/Waste | Spotted C-40 Crusher 13187 | -6/Waste | Allies destroyed C-40 Crusher 13209 | -6/Waste | Discovered new exit (range 22) 13262 | -6/Waste | Build established: Scavenger-Scrapper 13293 | -6/Waste | Found Gamma Bomb Array 13322 | -6/Waste | Entered Factory 13322 | -6/Factory | Accompanied by 16 allies 13669 | -6/Factory | Loaded intel: 8 recycling unit locations 13707 | -6/Factory | Garrison activated, responded to threat 13831 | -6/Factory | Identified Exp. Targeting Computer 14022 | -6/Factory | Garrison activated, responded to threat 14089 | -6/Factory | Lost 8 allies 14336 | -6/Factory | High security lockdown imminent 14384 | -6/Factory | Discovered exit to Factory (range 9) 14416 | -6/Factory | High security lockdown engaged 14445 | -6/Factory | Entered another Factory area 14445 | -5/Factory | Evolved 2 slots: Weapon x2 14680 | -5/Factory | Discovered new exit (range 20) 14934 | -5/Factory | Identified exit to Upper Caves 14986 | -5/Factory | Loaded intel: 8 recycling unit locations 15040 | -5/Factory | Garrison activated, responded to threat 15045 | -5/Factory | First assault squad dispatched 15118 | -5/Factory | Fabricated Lrn. Terrain Scanner (x2) 15355 | -5/Factory | Garrison activated, responded to threat 15384 | -5/Factory | Lost 4 parts (1n1u2w) 16028 | -5/Factory | High security lockdown imminent 16030 | -5/Factory | Build established: Tank 16108 | -5/Factory | High security lockdown engaged 16115 | -5/Factory | Entered Upper Caves 16144 | -5/Upper Caves | Lost 3 parts (1n1u1w) 16182 | -5/Upper Caves | Learned 4 Factory zone layouts 16260 | -5/Upper Caves | Identified 1B-0RG's Assimilator 16261 | -5/Upper Caves | Assimilating Extractor 6a into Collective. 16395 | -5/Upper Caves | Build established: Mutant 16436 | -5/Upper Caves | Activated DRS Beacon 16581 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16621 | -5/Upper Caves | Assimilating Conveyor 6a into Collective. 16938 | -5/Upper Caves | Assimilating Soldier 6a into Collective. 18596 | -5/Upper Caves | Discovered new exit (range 16) 18647 | -5/Upper Caves | Entered another Upper Caves area 18647 | -5/Upper Caves | Accompanied by 2 allies 18693 | -5/Upper Caves | Assimilating 8X-QN8(S) into Collective. 18715 | -5/Upper Caves | Assimilating FP-B52(S) into Collective. 18985 | -5/Upper Caves | Lost 3 allies 19074 | -5/Upper Caves | Entered an active Warlord outpost 19104 | -5/Upper Caves | Learned Extension stockpile data 19104 | -5/Upper Caves | Learned Research terminal intel 19112 | -5/Upper Caves | Assimilating CM-EE3(g) into Collective. 19185 | -5/Upper Caves | Discovered new exit (range 8) 19342 | -5/Upper Caves | Assimilating QE-2KS(S) into Collective. 19387 | -5/Upper Caves | Encountered a Warlord checkpoint 20397 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20398 | -5/Upper Caves | Discovered new exit (range 22) 20591 | -5/Upper Caves | Found Alien Artifact 20643 | -5/Upper Caves | Entered Zhirov 20643 | -5/Zhirov | Accompanied by 3 allies 20643 | -5/Zhirov | Discovered new exit (range 3) 20687 | -5/Zhirov | Met Zhirov 20731 | -5/Zhirov | Learned location of Quarantine (-3) 20731 | -5/Zhirov | Learned location of Testing (-2) 20755 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20801 | -5/Zhirov | Found Alien Artifact 20801 | -5/Zhirov | Identified Integrated Dissipator 20801 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20909 | -5/Zhirov | Found Alien Artifact 20997 | -5/Zhirov | Entered Proximity Caves 20997 | -4/Proximity Caves | Accompanied by 3 allies 21097 | -4/Proximity Caves | Assimilating Enforcer 7a into Collective. 21103 | -4/Proximity Caves | Assimilating Veteran 7a into Collective. 21210 | -4/Proximity Caves | Spotted B-86 Titan 21513 | -4/Proximity Caves | Spotter reported a threat 22353 | -4/Proximity Caves | Build established: Trapper-Mutant 22813 | -4/Proximity Caves | Discovered new exit (range 18) 23157 | -4/Proximity Caves | Entered Factory 23157 | -4/Factory | Accompanied by 4 allies 23157 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23158 | -4/Factory | Identified exit to Research 23158 | -4/Factory | Identified exit to Extension 23205 | -4/Factory | Loaded intel: 8 recycling unit locations 23462 | -4/Factory | Assimilating Sage 7a into Collective. 23881 | -4/Factory | Garrison activated, responded to threat 23884 | -4/Factory | Assimilating Virus 7a into Collective. 23915 | -4/Factory | Found Prototype Device 23926 | -4/Factory | Identified Exp. ECM Suite 24485 | -4/Factory | Repaired Arm. Treads 24820 | -4/Factory | Assimilating Sage 7b into Collective. 24837 | -4/Factory | Assimilating Sage 7c into Collective. 24858 | -4/Factory | Lost 3 allies 24907 | -4/Factory | First assault squad dispatched 25087 | -4/Factory | Assimilating Assassin 7a into Collective. 25186 | -4/Factory | Assimilating Swordsman 7a into Collective. 25191 | -4/Factory | Assimilating Veteran 7b into Collective. 25222 | -4/Factory | Assimilating Swordsman 7b into Collective. 25269 | -4/Factory | Adv. System Shield fried by hacking feedback 25539 | -4/Factory | Discovered exit to Extension (range 6) 25573 | -4/Factory | Assimilating Master 7a into Collective. 25644 | -4/Factory | Assimilating Sentinel 7a into Collective. 25754 | -4/Factory | Assimilating Sentinel 7b into Collective. 25875 | -4/Factory | Assimilating Assassin 7b into Collective. 26123 | -4/Factory | Discovered new exit (range 39) 26193 | -4/Factory | High security lockdown imminent 26273 | -4/Factory | High security lockdown engaged 26296 | -4/Factory | Entered Upper Caves 26296 | -4/Upper Caves | Accompanied by 4 allies 26296 | -4/Upper Caves | Spotted B-86 Titan 26307 | -4/Upper Caves | Allies destroyed B-86 Titan 27175 | -4/Upper Caves | Assimilating Cleanser 7a into Collective. 27224 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 27461 | -4/Upper Caves | Discovered new exit (range 13) 27674 | -4/Upper Caves | Assimilating Veteran 7c into Collective. 27868 | -4/Upper Caves | Entered another Upper Caves area 27868 | -4/Upper Caves | Accompanied by 6 allies 27869 | -4/Upper Caves | Encountered a Warlord checkpoint 27884 | -4/Upper Caves | Learned 4 Research zone layouts 28109 | -4/Upper Caves | Discovered exit to Research (range 15) 28931 | -4/Upper Caves | Discovered new exit (range 11) 29268 | -4/Upper Caves | Entered Warlord 29268 | -4/Warlord | Accompanied by 6 allies 29328 | -4/Warlord | System corruption cleaned by Quarantine Array 29576 | -4/Warlord | Found Prototype Device 29576 | -4/Warlord | Identified Minesniffer Drone Bay 29813 | -4/Warlord | Build established: Commander-Mutant 29872 | -4/Warlord | Learned Armory stockpile data 29874 | -4/Warlord | Learned 4 Access zone layouts 29876 | -4/Warlord | Learned Research fabricator intel 29913 | -4/Warlord | Warlord's base attacked by MAIN.C 29932 | -4/Warlord | Found Prototype Energy Gun 29932 | -4/Warlord | Identified Vortex Rifle 29945 | -4/Warlord | Found Vortex Rifle 30062 | -4/Warlord | Rebuked by Warlord 30111 | -4/Warlord | Found Prototype Reactor 30111 | -4/Warlord | Identified Vortex Chain Reactor 30119 | -4/Warlord | Found Prototype Device 30120 | -4/Warlord | Identified Exp. Cloaking Device 30148 | -4/Warlord | Found Prototype Hackware 30154 | -4/Warlord | Found Prototype Processor 30158 | -4/Warlord | Identified Exp. Target Analyzer 30161 | -4/Warlord | Identified System Mapper 30263 | -4/Warlord | Warlord forces counterattacked 30342 | -4/Warlord | Spotted Striker 30355 | -4/Warlord | Lost 5 allies 30373 | -4/Warlord | Spotted Striker 30391 | -4/Warlord | Allies destroyed Striker 30395 | -4/Warlord | Spotted Striker 30406 | -4/Warlord | Allies destroyed Striker 30421 | -4/Warlord | Spotted Striker 30427 | -4/Warlord | Spotted Executioner 30430 | -4/Warlord | Spotted Striker 30446 | -4/Warlord | Identified Transdimensional Reconstructor 30446 | -4/Warlord | Warped through subspace 30477 | -4/Warlord | Lost 30 allies 30588 | -4/Warlord | Warlord base infiltrated, sounded retreat 30590 | -4/Warlord | Lost 6 allies 30649 | -4/Warlord | Lost 4 allies 30684 | -4/Warlord | Build established: Trapper-Mutant 30744 | -4/Warlord | Spotted Executioner 30749 | -4/Warlord | Spotted Striker 30761 | -4/Warlord | Discovered new exit (range 15) 30788 | -4/Warlord | Lost 14 allies 30793 | -4/Warlord | Entered Proximity Caves 30802 | -3/Proximity Caves | Spotter reported a threat 31036 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31055 | -3/Proximity Caves | Assimilating Warden 8a into Collective. 31110 | -3/Proximity Caves | Build established: Trapper-Assassin 31907 | -3/Proximity Caves | Assimilating Cleanser 8a into Collective. 31981 | -3/Proximity Caves | Assimilating Plague 8a into Collective. 32521 | -3/Proximity Caves | Assimilating Assassin 8a into Collective. 32582 | -3/Proximity Caves | Assimilating Assassin 8b into Collective. 32926 | -3/Proximity Caves | Discovered exit to Research (range 14) 33154 | -3/Proximity Caves | Entered Research 33154 | -3/Research | Accompanied by 1 ally 33154 | -3/Research | Evolved 2 slots: Utility x2 33155 | -3/Research | Identified exit to Research 33156 | -3/Research | Loaded intel: 114 machine locations 33157 | -3/Research | Loaded intel: 23 terminal locations 33158 | -3/Research | Loaded intel: 4 fabricator locations 33188 | -3/Research | Identified exit to Armory 33188 | -3/Research | Identified exit to Quarantine 33188 | -3/Research | Watched by a mysterious "MATRIX" hacker. 33206 | -3/Research | Assimilating Excavator 8a into Collective. 33439 | -3/Research | Loaded intel: 5 recycling unit locations 33592 | -3/Research | Assimilating Assassin 8c into Collective. 33601 | -3/Research | Assimilating Assassin 8d into Collective. 33653 | -3/Research | Assimilating Assassin 8e into Collective. 33659 | -3/Research | Lost 3 allies 33659 | -3/Research | Assimilating Conveyor 8a into Collective. 33734 | -3/Research | Assimilating Master 8a into Collective. 33741 | -3/Research | Lost 3 allies 33764 | -3/Research | Assimilating Master 8b into Collective. 33883 | -3/Research | Assimilating Assassin 8f into Collective. 33973 | -3/Research | Central database locked down 33973 | -3/Research | Identified Dimensional Node Initializer 34059 | -3/Research | Assimilating Conveyor 8b into Collective. 34386 | -3/Research | Assimilating Master 8c into Collective. 34391 | -3/Research | Assimilating Master 8d into Collective. 34393 | -3/Research | Build established: Hacker-Assassin 34471 | -3/Research | Entered Quarantine 34471 | -3/Quarantine | Accompanied by 2 allies 34513 | -3/Quarantine | Found Alien Artifact 34518 | -3/Quarantine | Found Alien Artifact 34605 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 34633 | -3/Quarantine | Spotted Alpha 7 34653 | -3/Quarantine | Allies destroyed Alpha 7 34672 | -3/Quarantine | Found Corrupted Multirail 34763 | -3/Quarantine | Build established: Trapper-Assassin 34893 | -3/Quarantine | Assimilating Veteran 8a into Collective. 34899 | -3/Quarantine | Garrison activated, responded to threat 34899 | -3/Quarantine | Assimilating Veteran 8b into Collective. 35008 | -3/Quarantine | Assimilating Conveyor 8c into Collective. 35451 | -3/Quarantine | Found Alien Artifact 35588 | -3/Quarantine | Assimilating Veteran 8c into Collective. 35649 | -3/Quarantine | Repaired Exp. Utility Shielding 35681 | -3/Quarantine | Discovered exit to Research (range 9) 35708 | -3/Quarantine | Identified Core Reset Matrix 35782 | -3/Quarantine | Assimilating Conveyor 8d into Collective. 35822 | -3/Quarantine | Found Alien Reactor 35854 | -3/Quarantine | Found Alien Artifact 35963 | -3/Quarantine | Assimilating Engineer 8a into Collective. 35981 | -3/Quarantine | Assimilating Engineer 8b into Collective. 36016 | -3/Quarantine | Assimilating Veteran 8d into Collective. 36023 | -3/Quarantine | Assimilating Veteran 8e into Collective. 36062 | -3/Quarantine | Lost 3 allies 36110 | -3/Quarantine | Assimilating Master 8e into Collective. 36131 | -3/Quarantine | Assimilating Engineer 8c into Collective. 36190 | -3/Quarantine | System corruption reached 10% 36193 | -3/Quarantine | Found Alien Artifact 36221 | -3/Quarantine | First assault squad dispatched 36229 | -3/Quarantine | Entered Research 36229 | -2/Research | Accompanied by 5 allies 36229 | -2/Research | Evolved 2 slots: Weapon x2 36687 | -2/Research | Found Prototype Protection 36729 | -2/Research | First assault squad dispatched 36735 | -2/Research | Loaded intel: 5 recycling unit locations 36759 | -2/Research | Lost 4 allies 36791 | -2/Research | Assimilating Dissector 9a into Collective. 36797 | -2/Research | Assimilating Dissector 9b into Collective. 36800 | -2/Research | Assimilating Dissector 9c into Collective. 36807 | -2/Research | Assimilating Master 9a into Collective. 36820 | -2/Research | Assimilating Master 9b into Collective. 36827 | -2/Research | Assimilating Terminator 9a into Collective. 36838 | -2/Research | Assimilating Master 9c into Collective. 36847 | -2/Research | Lost 4 allies 36950 | -2/Research | Discovered new exit (range 8) 37009 | -2/Research | Identified exit to Access 37127 | -2/Research | System corruption reached 10% 37132 | -2/Research | Assimilating Electro 9a into Collective. 37138 | -2/Research | Assimilating Master 9d into Collective. 37217 | -2/Research | Identified Centrium Heavy Armor Plating 37224 | -2/Research | Found Prototype Device 37231 | -2/Research | Identified Thermal Barrier 37242 | -2/Research | Found Prototype Hackware 37250 | -2/Research | Identified Exp. Hacking Suite 37386 | -2/Research | Found Prototype Device 37392 | -2/Research | Identified Exp. Shock Absorption System 37458 | -2/Research | Found Prototype Device 37482 | -2/Research | Identified Exp. Focal Shield 37562 | -2/Research | Cargo convoy interrupted 37579 | -2/Research | Build established: Hacker-Assassin 37681 | -2/Research | Assimilating Terminator 9b into Collective. 37704 | -2/Research | Found Prototype Device 37705 | -2/Research | Identified Adv. Kinecellerator 37718 | -2/Research | Assimilating Engineer 9a into Collective. 37739 | -2/Research | Identified exit to Testing 37826 | -2/Research | Lost 3 allies 37834 | -2/Research | Assimilating Enforcer 9a into Collective. 37843 | -2/Research | Assimilating Enforcer 9b into Collective. 37854 | -2/Research | Assimilating Enforcer 9c into Collective. 37862 | -2/Research | Assimilating Enforcer 9d into Collective. 37909 | -2/Research | Lost 4 allies 37934 | -2/Research | Entered Testing 38230 | -2/Testing | Assimilating Master 9e into Collective. 38237 | -2/Testing | Assimilating Master 9f into Collective. 38344 | -2/Testing | Assimilating Engineer 9b into Collective. 38627 | -2/Testing | Found Prototype Processor 38658 | -2/Testing | Found Prototype Energy Gun 38658 | -2/Testing | Identified Hyp. EM Gauss Rifle 38665 | -2/Testing | Identified Exp. Terrain Scan Processor 38703 | -2/Testing | Assimilating Engineer 9c into Collective. 38746 | -2/Testing | Unchained authorized (1B-0RG) 38753 | -2/Testing | Found Prototype Device 38780 | -2/Testing | Identified Exp. EM Disruption Field 38928 | -2/Testing | Assimilating Engineer 9d into Collective. 39169 | -2/Testing | Assimilating Master 9g into Collective. 39187 | -2/Testing | Assimilating Enforcer 9e into Collective. 39196 | -2/Testing | Assimilating Enforcer 9f into Collective. 39206 | -2/Testing | Assimilating Enforcer 9g into Collective. 39219 | -2/Testing | Assimilating Enforcer 9h into Collective. 39222 | -2/Testing | Assimilating Swordsman 9a into Collective. 39226 | -2/Testing | Core integrity fell below 50% 39228 | -2/Testing | Assimilating Enforcer 9i into Collective. 39239 | -2/Testing | Assimilating Enforcer 9j into Collective. 39251 | -2/Testing | Lost 4 allies 39325 | -2/Testing | Discovered exit to Access (range 10) 39434 | -2/Testing | First assault squad dispatched 39473 | -2/Testing | Assimilating Master 9h into Collective. 39504 | -2/Testing | Lost 3 allies 39583 | -2/Testing | Assimilating Master 9i into Collective. 39627 | -2/Testing | Assimilating Serf 9a into Collective. 39672 | -2/Testing | Assimilating Conveyor 9a into Collective. 39758 | -2/Testing | Rewired PH-O4GJ1JD0FC 39851 | -2/Testing | Assimilating Engineer 9e into Collective. 39939 | -2/Testing | Assimilating Serf 9b into Collective. 40040 | -2/Testing | Assimilating Serf 9c into Collective. 40120 | -2/Testing | Assimilating Serf 9d into Collective. 40153 | -2/Testing | Assimilating Engineer 9f into Collective. 40203 | -2/Testing | Assimilating Champion 9a into Collective. 40206 | -2/Testing | Assimilating Enforcer 9k into Collective. 40216 | -2/Testing | Assimilating Swordsman 9b into Collective. 40222 | -2/Testing | Assimilating Enforcer 9l into Collective. 40276 | -2/Testing | Lost 8 allies 40286 | -2/Testing | Assimilating Terminator 9c into Collective. 40314 | -2/Testing | Lost 4 parts (1p1n1u1w) 40334 | -2/Testing | Entered Access 40334 | -1/Access | Accompanied by 1 ally 40334 | -1/Access | Evolved 2 slots: Propulsion x2 40464 | -1/Access | Assimilating Serf 10a into Collective. 40471 | -1/Access | Spotted B-99 Colossus 40725 | -1/Access | Assimilating Master 10a into Collective. 40741 | -1/Access | Assimilating Master 10b into Collective. 40846 | -1/Access | Allies destroyed B-99 Colossus 40884 | -1/Access | Assimilating Conveyor 10a into Collective. 41084 | -1/Access | First assault squad dispatched 41085 | -1/Access | Discovered new exit (range 20) 41623 | -1/Access | Unchained authorized (1B-0RG) 41740 | -1/Access | Identified exit to Command 41744 | -1/Access | Entered Command 41744 | -1/Command | Accompanied by 2 allies 42018 | -1/Command | Build established: Hacker-Tank 42275 | -1/Command | Assimilating Terminator 10a into Collective. 42315 | -1/Command | Assimilating Master 10c into Collective. 42321 | -1/Command | Assimilating Master 10d into Collective. 42352 | -1/Command | Assimilating Enforcer 10a into Collective. 42359 | -1/Command | Lost 3 allies 42533 | -1/Command | Build established: Trapper-Tank 42601 | -1/Command | Assimilating Master 10e into Collective. 42613 | -1/Command | Assimilating Master 10f into Collective. 42816 | -1/Command | Scraphulk reinforcements arrived? 42994 | -1/Command | First assault squad dispatched 43249 | -1/Command | Spotted M Guard 43249 | -1/Command | Spotted M Guard 43251 | -1/Command | Assimilating Serf 10b into Collective. 43256 | -1/Command | Spotted Combat Programmer 43258 | -1/Command | Spotted Combat Programmer 43269 | -1/Command | System corruption reached 10% 43299 | -1/Command | Destroyed Combat Programmer 43320 | -1/Command | Destroyed Combat Programmer 43333 | -1/Command | Destroyed M Guard 43341 | -1/Command | Destroyed M Guard 43341 | -1/Command | All MAIN.C guards destroyed 43355 | -1/Command | Lost 4 allies 43367 | -1/Command | Found Corrupted Zero-point Reactor 43372 | -1/Command | Found Corrupted Prototype Protection 43372 | -1/Command | Identified Hvy. Regenerative Plating 43373 | -1/Command | System corruption reached 30% 43376 | -1/Command | Found Corrupted Prototype Device 43382 | -1/Command | Found Corrupted Prototype Energy Cannon 43386 | -1/Command | Found Corrupted Prototype Device 43395 | -1/Command | Found Corrupted Zero-point Reactor 43404 | -1/Command | Found Corrupted Prototype Energy Cannon 43630 | -1/Command | Met MAIN.C 43636 | -1/Command | 0b10 Conduit disabled 43752 | -1/Command | Core integrity fell below 50% 43752 | -1/Command | Identified Terrabomb 43752 | -1/Command | Used Terrabomb 43761 | -1/Command | MAIN.C activated Command garrisons 43792 | -1/Command | Lost 16 parts (2p4n6u4w) 43813 | -1/Command | Core integrity fell below 20% 43829 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 43761_ Quantum Shading Machine destroyed. 43768_ System corrupted: Matter fused (-6). 43775_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 43778_ O-32 Director locks terminal. 43785_ System corrupted: Energy discharge (-35). 43787_ Acquired Unknown Leg. 43787_ Identified Shield Leg. 43789_ Acquired Shield Leg. 43795_ S-43 Plague destroyed. 43795_ R-10 Processor collects Unknown Ballistic Gun. 43799_ Shield Leg destroyed. 43801_ System corrupted: Matter fused (-6). 43814_ Shield Leg destroyed. 43816_ System corrupted: Matter fused (-9). 43816_ S-43 Plague destroyed. 43818_ Shield Leg destroyed. 43821_ Wave Inhibitor disabled. 43825_ Shield Leg destroyed. 43825_ Slammed into S-43 Plague. 43827_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? / """" #??????????? | | ?????????????????????????????# """" #??????????? | | ?????????????????????????????# "" #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????###/####/#??????????? | | ??????????????????????######## #?# #???????#### | | ??????????????????????# #?# #???????# | | ??????????????????????# #?# #???????# | | ??????????????????????# #?# #???????# | | ??????????????????????# "" #?# #???????# | | ????????######/######## """" ###/######### | | ???????+ w """" ##] + | | ???????# "" ## / ## | | ???????# ############# + ! %/ ## # | | ??????????????????????# # / ## # | | ???????????????######?# # !## # | | ???????????????# !# !!! # ] ## # | | ???????????????#!!! # !!! + ## # | | ???????????????#!!! + = !! # ## # | | ???????????????#!!! #=% ############ # | | ???????????????# ! # * """T""" # | | ???????????????#= = ?#s """ """ # | | ???????????????######?# + | | ??????????????????????# s s o # | | ??????????????????????# s@ # | | ??????????????????????#ss######## # | | ??????????????????????#*%#" """"# # | | ??????????????????????#s / """# # | | ??????????????????????# / """######## # | | ??????????????????????# / """#??????##+######## | | ??????????????????????# #""""""#????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 120 Energy Generation 55 Energy Capacity 1100 Matter Stores 550 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 25 Core Shielding 20 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 50 Target Analysis 10 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Exp. Targeting Computer | -6/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Particle Accelerator | -3/Quarantine | Archive Cld. Plasma Rifle | -3/Quarantine | Archive Hvy. Dispersion Rifle | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Hvy. Proton Cannon | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Y-72 Warden | -3/Quarantine | Archive A-02 Transporter | -2/Testing | Archive Fabricated ------------ Lrn. Terrain Scanner | x2 | -5/Factory | Preloaded Repaired ---------- Arm. Treads | 16% | -4/Factory Exp. Utility Shielding | 38% | -3/Quarantine Studied --------- Centrium Wheel | -3/Research | Hacked Micro-nuke Launcher | -3/Quarantine | Hacked Biometal Medium Treads | -3/Quarantine | Hacked Adv. Heavy Siege Treads | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingHelicalShockpuncher Manual? 0 Play Time 06:26:30 Cumulative 1196.4 hours Start 2026.04.29 @ 13:27:44 End 2026.04.29 @ 22:39:32 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 72 Types 27/9/11/1/3/1/11/4/3/2 Lore% 95 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d6cb63a-3be7-456e-ab32-b9462830ef2e