Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 00:42:41 Player: morimori Result: Destroyed by as-80436 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1426) 1426 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-352) -352 TOTAL SCORE: 2849 Bonus ------- Friendly Fire -352 Cogmind --------- Core Integrity 0/400 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Large Storage Unit Machine Analyzer Improved Sensor Array Hacking Suite Hacking Suite Beamcaster Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Improved Heat Sink Large Storage Unit Machine Analyzer Light Armor Plating Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Shotgun Shotgun EMP Blaster Grenade Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 47 | 7 10 8 19 3 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 3 6 . Treads . | . . . . . Leg . | . . . . . Wheel 13 | 2 2 3 6 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 2 4 . Device 4 | 1 1 1 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 18 | 2 4 2 7 3 Energy Gun 6 | . 1 2 2 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 2 2 . 1 1 Ballistic Cannon . | . . . . . Launcher 5 | . 1 . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 12 | . 2 . 3 7 Power 1 | . . . . 1 Propulsion 6 | . 2 . 2 2 Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . 1 . 2 7 To Critical Strikes . | . . . . . Average Backups 17 | 2 13 17 19 18 Power 2 | 1 1 2 2 2 Propulsion 4 | . 3 5 5 5 Utility 4 | . 1 4 5 5 Weapon 6 | . 6 5 6 5 Tool/Special . | . . . . . Unused Backups 32 | . 3 2 15 12 Power 10 | . 2 1 5 2 Propulsion 9 | . . . 5 4 Utility 5 | . . . 1 4 Weapon 8 | . 1 1 4 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 95 100 99 76 Engine 12 | . 14 14 11 6 Wheel 23 | . 25 28 21 14 Device 16 | . 12 11 21 16 Storage 12 | . 14 14 11 11 Protection 5 | . . 2 10 5 Energy Gun 8 | . . 1 18 6 Ballistic Gun 15 | . 27 26 2 4 Launcher 1 | . . . . 11 Peak Build Rating 27 | 7 11 20 27 24 Average Rating 16 | 5 9 11 24 17 On Entrance 12 | . 6 11 20 24 Naked Turns . | . . . . . Heaviest Build 63 | 14 49 56 63 61 Greatest Support 26 | 26 26 26 26 20 Greatest Overweight (x) 5 | 1 4 2 3 5 Average Overweight (x) 1 | . 1 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 4 17 20 20 20 Average Carried 17 | 2 13 19 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 17 20 20 17 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1393 | 298 408 232 437 18 Remotely . | . . . . . Salvage Created 2630 | 118 840 318 1251 103 Parts 164 | 5 49 15 89 6 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 4 | . 3 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 50 | . 13 3 22 12 Guns 27 | . 11 3 12 1 AOE 23 | . 2 . 10 11 Classes Destroyed 13 | 2 8 1 1 1 Worker 1 | . 1 . . . Builder 7 | . 2 . 4 1 Tunneler 5 | 1 . 1 3 . Hauler 6 | . 2 . 4 . Recycler 4 | 1 2 1 . . Mechanic 1 | . 1 . . . Operator 4 | . 4 . . . Watcher 6 | . 2 . 4 . Swarmer 13 | . 3 . 10 . Grunt 18 | . 10 2 5 1 Brawler 1 | . . . 1 . Sentry 7 | . . 1 6 . Assembled 11 | . . . . 11 Thug 2 | . . 2 . . Best Kill Streak 12 | 1 4 2 6 12 Combat Bots Only 11 | . 4 2 5 11 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 166 | . 58 24 47 37 Missed 61 | . 25 6 18 12 Hits 105 | . 33 18 29 25 Melee 2 | . . . . 2 Projectile 103 | . 33 18 29 23 AOE 18 | . . . . 18 Critical Strikes 1 | . . 1 . . Damage Taken 2103 | . 398 261 449 995 Core 553 | . 90 46 77 340 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 99 | . 46 . 53 . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 235 | 7 109 33 67 19 Largest 2 | 2 2 2 2 2 Hottest 150 | 40 40 40 150 120 Shots Fired 426 | 14 187 66 122 37 Gun 395 | 14 186 66 113 16 Cannon . | . . . . . Launcher 31 | . 1 . 9 21 Special . | . . . . . Kinetic 282 | 14 178 66 18 6 Thermal 96 | . 8 . 81 7 Explosive 31 | . 1 . 9 21 Electromagnetic 17 | . . . 14 3 Robot Hit Streak 15 | 4 8 15 10 6 Robot Miss Streak 5 | 2 5 4 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 264 | 10 113 41 81 19 Core Hits 151 | 3 54 20 47 27 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 8 | . 1 1 6 . Burn 6 | . . . 6 . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5118 | 105 1227 510 2177 1099 Guns 3477 | 105 1104 510 1537 221 Cannons . | . . . . . Explosions 1641 | . 123 . 640 878 Melee . | . . . . . Ramming . | . . . . . Kinetic 1883 | 105 1050 510 184 34 Thermal 1333 | . 54 . 1149 130 Explosive 1616 | . 123 . 615 878 Electromagnetic 286 | . . . 229 57 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 99 | . 5 . 36 58 Projectiles . | . . . . . Explosions 99 | . 5 . 36 58 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 239 | . . . 97 142 Shots 10 | . . . 4 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | . 24 12 447 3 Average Temperature 35 | . 10 5 61 3 Received Heat Transfer 460 | . 186 126 102 46 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2839 | . 125 . 2492 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 83 100 Level 1 6 | . . . 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 260 | 5 128 50 260 73 Initial 73 | . . 18 . 73 Average 78 | 1 49 4 152 29 Influence Increases 1395 | 10 464 80 766 75 Destroy 0b10 Robot/C 780 | . 260 60 440 20 Destroy 0b10 Robot/NC 175 | 10 65 10 85 5 Destroy Leader 194 | . 68 10 116 . Successful Hack 34 | . 16 . 18 . Disable Machine 45 | . 30 . 15 . Destroy Structure 137 | . 10 . 77 50 Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1395 | 10 417 127 577 264 Entered New Map 145 | . . 29 . 116 Time Decay 1132 | 10 383 98 547 94 Lost Part 104 | . 20 . 30 54 Purge Threat 14 | . 14 . . . Squads Dispatched 5 | . 3 1 1 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 9 | . 6 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 25 3 30 20 Peak Tracking Total 6 | . 6 2 5 4 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 2 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 23 | . 9 1 13 . Terminals 16 | . 6 1 9 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 78 | . 29 2 47 . Successful 41 | . 13 . 28 . Failed 36 | . 15 2 19 . Catastrophic 2 | . . 1 1 . Database Lockouts 1 | . 1 . . . Manual 40 | . 22 2 16 . Terminals 47 | . 23 2 22 . Fabricators . | . . . . . Repair Stations 8 | . 2 . 6 . Recycling Units 6 | . 4 . 2 . Scanalyzers 17 | . . . 17 . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 4 . Part Schematic 2 | . 1 . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 2 . 5 . Scan Component 4 | . 1 . 3 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 16 | . . . 16 . Insert Component 8 | . . . 8 . Analyze 8 | . . . 8 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 5 . 2 . Terminals 7 | . 5 . 2 . Assimilate 1 | . 1 . . . Botnet 5 | . 3 . 2 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 22 | . 8 1 13 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . 1 . 9 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 108 | . 26 . 82 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 9 . 2 . Parts Scanalyzed 8 | . . . 8 . Part Schematics Acquired 8 | . . . 8 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 31 | 31 . . . . Seismic 31 | 31 . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4190 | 68 1228 981 1668 245 Spaces Moved 2638 | 36 695 793 983 131 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2635 | 33 695 793 983 131 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 120 110 Average Speed 114 | 89 107 105 123 134 Slowest Speed 155 | 100 145 120 145 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 4 91 98 67 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . . . 9 . Terrain Destroyed 198 | . 9 . 78 111 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 197 | . 9 . 77 111 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3435 | 56 1010 879 1329 161 Wait 392 | 2 171 23 194 2 Move 2634 | 35 694 792 982 131 Hop . | . . . . . Pick Up 54 | 4 15 9 25 1 Fast Attach 16 | 7 4 2 3 . Attach 7 | . . . 4 3 Detach 1 | 1 . . . . Swap 46 | . 9 7 26 4 Drop 50 | . 8 13 28 1 Fire 235 | 7 109 33 67 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Discovered new exit (range 9) 678 | -10/Materials | Central database locked down 771 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Discovered new exit (range 13) 1141 | -10/Materials | Repaired Lgt. Assault Rifle 1297 | -10/Materials | Entered Mines 1531 | -10/Mines | Build established: Scavenger-Mutant 1543 | -10/Mines | Learned location of 1 exit from Materials 1688 | -10/Mines | Found a hidden stash of uninstalled traps 1744 | -10/Mines | Discovered new exit (range 14) 1748 | -10/Mines | Discovered new exit (range 15) 1770 | -10/Mines | Discovered new exit (range 10) 1858 | -10/Mines | Build established: Mutant 2004 | -10/Mines | Core integrity fell below 50% 2018 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2278 | -10/Mines | Entered Materials 2278 | -9/Materials | Evolved 2 slots: Utility x2 2279 | -9/Materials | Identified exit to Mines 2520 | -9/Materials | Build established: Scavenger-Mutant 3130 | -9/Materials | Discovered exit to Mines (range 3) 3392 | -9/Materials | Discovered new exit (range 5) 3470 | -9/Materials | Repaired Corrupted Hvy. Assault Rifle 3509 | -9/Materials | Repaired Imp. Heat Sink 3743 | -9/Materials | Discovered new exit (range 8) 3946 | -9/Materials | Entered Mines 3955 | -9/Mines | Discovered new exit (range 7) 3972 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4022 | -9/Mines | Assembled infested the area 4051 | -9/Mines | Core integrity fell below 50% 4069 | -9/Mines | Core integrity fell below 20% 4122 | -9/Mines | Destroyed 11 combat bots 4127 | -9/Mines | Lost 7 parts (1p2n2u2w) 4191 | -9/Mines | Destroyed by as-80436 with Assembled Blade Last Messages --------------- 04088_ The unstable cave ceiling collapses. 04091_ U-05 Engineer lays Concrete. 04092_ Destroyed Asb. Maul. 04092_ Destroyed Asb. Hover Unit. 04092_ as-27864 destroyed. 04092_ U-05 Engineer destroyed. 04093_ The unstable cave ceiling collapses. 04096_ Acquired 18 matter. 04096_ Cld. Ion Engine destroyed. 04097_ The unstable cave ceiling collapses. 04098_ as-25296 destroyed. 04100_ The unstable cave ceiling collapses. 04101_ as-45273 destroyed. 04101_ as-74719 destroyed. 04102_ The unstable cave ceiling collapses. 04114_ R-06 Scavenger collects Structural Scanner. 04152_ K-01 Serf collects debris. 04185_ as-31750 sneak attacks. 04185_ K-01 Serf system corrupted by crushing effect. 04187_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????? # # | | ?????? # ## | | ??????? ## # ##? | | ????????????## # # # | | ?????????????### # ## ### | | ?????????######### # ! # ##? | | ?????????# ###?? | | ?????????# ##?? | | ?????????# ###### #?? | | ?????????????????## #?? | | ??????????????????## #?? | | ???????????????????#### #?? | | ??????????????????????## #?? | | ???????????????????????# ###?? | | ???????????????????????# ###???? | | ?????#?????????????????# #?????? | | ? ??# ????????????????# #?????? | | #?# ????????????????# #?????? | | ? ## ?????????######?# #?????? | | ?? #???????## ## ###???? | | ??? ???????# ##??? | | ???? #??????# #??? | | ????? ??????####### < #??? | | ?????? ????????????## #??? | | ??????# ##???????????## ##??? | | ??????# #????????????##@ ##???? | | ???????# #####???#####?#a #????? | | ???????#! ## ##### ### #????? | | ???????# ## ## ##???? | | ???????###### a #???? | | ????????????## % #???? | | ?????????????## ##???? | | ??????????????# #######????? | | ?????????????# ##??????????? | | ????????????# #???????????? | | ????????????# #???????????? | | ????????????#### ##???????????? | | ???????????????#####????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 42% | -10/Materials Hvy. Assault Rifle | 75% | -9/Materials | Corrupted Imp. Heat Sink | 37% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsZhirovSlayer Manual? 0 Play Time 00:33:22 Cumulative 390.4 hours Start 2025.06.03 @ 00:10:55 End 2025.06.03 @ 00:42:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 378a9311-4478-42e3-bd85-3b2fae0b655c