Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 16:03:51 Player: Olexender Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (172) 860 Value Destroyed (5786) 5786 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 10079 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- High-capacity Storage Unit Energy Well (350) Matter Compressor (250) Structural Scanner Triangulator Makeshift Transmission Jammer EM Disruption Field Field Recycling Unit (0) Improved Field Recycling Unit (45) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Enhanced Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Titanium Leg Cryofiber Web Advanced Heat Sink Large Storage Unit High-capacity Battery Matter Compressor Gravity Neutralizer Triangulator Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Shield Generator Improved Field Recycling Unit Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Chainsword Chainsword [Rating: 66] Favorites ----------- Power Nuclear Core Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Medium Armor Plating Device Shield Generator Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 . 1 . Utility 3 | . . 1 1 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 130 | 5 10 23 23 22 35 12 Power 19 | 1 . 2 4 4 7 1 Engine 13 | 1 . 2 3 1 5 1 Core 6 | . . . 1 3 2 . Reactor . | . . . . . . . Propulsion 31 | 2 2 8 5 6 7 1 Treads 1 | . . . . . 1 . Leg 29 | 2 2 7 5 6 6 1 Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 46 | . 5 9 8 7 14 3 Device 26 | . 2 4 5 6 8 1 Storage 5 | . 1 1 1 . 1 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 14 | . 2 4 2 1 4 1 Artifact . | . . . . . . . Weapon 34 | 2 3 4 6 5 7 7 Energy Gun 7 | 1 . 1 1 . . 4 Energy Cannon 4 | . 1 . . . . 3 Ballistic Gun 13 | 1 1 3 2 3 3 . Ballistic Cannon 5 | . 1 . 1 2 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 2 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 2 . Parts Lost 46 | . . 3 5 5 25 8 Power 6 | . . . 1 2 2 1 Propulsion 14 | . . 3 1 1 8 1 Utility 14 | . . . 2 2 7 3 Weapon 12 | . . . 1 . 8 3 Highest Loss Streak 15 | . . 2 3 1 15 5 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 91 | . 88 99 97 96 94 39 Engine 6 | . 14 11 5 2 6 4 Core 4 | . . . 3 10 5 . Leg 28 | . 28 31 34 29 29 3 Device 13 | . 4 11 19 14 13 9 Storage 6 | . . 8 9 7 6 6 Processor 1 | . . . . . 5 6 Protection 8 | . 12 13 7 7 5 3 Energy Gun 2 | . 2 2 7 . . 1 Energy Cannon 1 | . 1 8 . . . 1 Ballistic Gun 9 | . 14 9 2 18 6 . Ballistic Cannon 5 | . 9 1 6 3 9 . Peak Build Rating 66 | 5 7 15 33 49 66 44 Average Rating 32 | 4 6 12 25 42 60 27 On Entrance 18 | . 5 7 14 30 49 23 Naked Turns . | . . . . . . . Heaviest Build 87 | 8 15 31 46 68 87 81 Greatest Support 102 | 20 20 30 57 73 102 27 Greatest Overweight (x) 19 | . . 2 . 1 19 17 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 20 | 5 5 10 15 15 20 20 Average Capacity 13 | 5 5 8 13 15 19 19 Most Carried 20 | 5 5 10 15 15 20 13 Average Carried 11 | 1 4 7 10 14 17 10 Final Capacity 20 | 5 5 10 15 15 20 15 Final Carried 15 | 2 5 10 14 15 7 9 Class Distribution -------------------- 42% | Tank 38% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 4875 | 205 308 541 638 792 2267 124 Remotely . | . . . . . . . Salvage Created 5878 | . 287 1598 923 936 1900 234 Parts 313 | . 29 84 59 60 79 2 Haulers Intercepted 2 | . . 1 . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled 29 | . . . . 29 . . Retrieved Matter 333 | . . . . 333 . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 130 | . 14 31 26 21 34 4 Melee 2 | . . . . . 2 . Guns 54 | . 11 9 13 13 5 3 Cannons 65 | . 3 21 13 5 23 . AOE 7 | . . . . 3 4 . Classes Destroyed 17 | . 4 6 2 2 3 . Worker 11 | . . 2 . 3 6 . Builder 3 | . . . . . 3 . Tunneler 4 | . 1 . . 2 1 . Hauler 2 | . . 1 . . 1 . Recycler 3 | . . 1 . . 2 . Mechanic 2 | . . . 1 . 1 . Operator 4 | . . 1 1 1 1 . Watcher 16 | . 1 5 4 3 3 . Swarmer 27 | . 9 3 7 8 . . Grunt 63 | . 5 18 8 6 23 3 Brawler 3 | . . 1 . . 1 1 Duelist 1 | . . . 1 . . . Sentry 24 | . . 9 10 4 1 . Specialist 2 | . . . . . 2 . Hunter 2 | . . . . 1 1 . Programmer 7 | . . . . 2 5 . Heavy 1 | . . . . . 1 . Best Kill Streak 10 | . 8 4 5 10 6 1 Combat Bots Only 8 | . 8 3 4 5 6 1 Max Kills in Single Turn 7 | . 1 2 2 7 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 1062 | . 57 118 183 142 391 171 Missed 352 | . 13 41 48 51 135 64 Damage Taken 7744 | . 281 738 1392 759 3494 1080 Core 1321 | . 74 117 231 42 410 447 Absorbed by Shields 764 | . . . . 237 527 . Redirected to Shielding 17 | . 5 12 . . . . Ignored by Resistances 2435 | . 95 220 404 302 1098 316 Core Remaining (%) 78 | 100 70 70 58 94 . . Volleys Fired 431 | . 36 90 104 62 118 21 Largest 3 | . 2 2 2 3 3 3 Hottest 228 | . 60 95 109 121 121 228 Shots Fired 985 | . 68 180 192 187 319 39 Gun 549 | . 48 82 106 163 124 26 Cannon 423 | . 20 98 86 24 182 13 Launcher 13 | . . . . . 13 . Special . | . . . . . . . Kinetic 746 | . 57 90 106 187 306 . Thermal 226 | . 11 90 86 . . 39 Explosive 13 | . . . . . 13 . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 11 21 23 30 17 22 Robot Miss Streak 4 | . 4 3 4 4 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 675 | . 41 122 134 125 223 30 Core Hits 300 | . 21 54 56 51 108 10 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 41 | . 1 2 9 4 23 2 Burn 3 | . . . 1 . . 2 Meltdown 1 | . . 1 . . . . Destroy 2 | . . . . 1 1 . Blast 32 | . 1 1 8 3 19 . Sever 3 | . . . . . 3 . Melee Attacks 16 | . . . 2 . 14 . Impact . | . . . . . . . Slashing 16 | . . . 2 . 14 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15967 | . 631 2126 2608 3148 6761 693 Guns 6188 | . 420 808 1061 1917 1575 407 Cannons 7949 | . 211 1318 1544 450 4140 286 Explosions 1423 | . . . . 781 642 . Melee 404 | . . . . . 404 . Ramming 3 | . . . 3 . . . Kinetic 11225 | . 537 906 1700 2367 5715 . Thermal 2912 | . 94 1220 905 . . 693 Explosive 1423 | . . . . 781 642 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 404 | . . . . . 404 . Piercing . | . . . . . . . Highest Corruption 10 | . 1 . . 2 5 10 Average Corruption 2 | . 1 . . 1 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . 3 . . 23 10 24 Message Errors 10 | . . . . 3 1 6 Matter Fused 11 | . . . . 5 1 5 Heat Flow Errors 10 | . . . . 3 2 5 Energy Discharges 4 | . . . . 2 . 2 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 11 | . 2 . . 6 1 2 Data Loss (major) 6 | . . . . 3 2 1 Misfires 3 | . . . . 1 1 1 Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 261 | . 8 4 8 140 101 . Projectiles 113 | . 8 4 8 15 78 . Explosions 130 | . . . . 125 5 . Melee 18 | . . . . . 18 . Knockbacks 64 | . 2 1 21 1 39 . Impact . | . . . . . . . Kinetic 59 | . 2 1 19 1 36 . Secondary 5 | . . . 2 . 3 . Self-Inflicted Damage 190 | . . . . 165 25 . Shots 5 | . . . . 3 2 . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 463 | . 24 33 207 270 125 463 Average Temperature 55 | . 11 8 87 81 22 125 Received Heat Transfer 3107 | . 66 408 666 162 1295 510 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . 4 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 . . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 11 | . . 5 2 . . 4 Heat Transferred 6607 | . 200 2664 2331 . . 1412 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 506 | . 223 506 410 386 491 . Initial 109 | . . 1 109 81 . . Average 198 | . 98 282 279 140 188 . Maximum Alert Level 2 | . 1 2 2 1 2 . Low Security (%) 45 | 100 75 14 16 69 48 . Level 1 46 | . 24 68 65 30 44 . Level 2 8 | . . 17 17 . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . 1 6 3 9 17 . Investigation 15 | . 1 3 3 5 3 . Extermination 6 | . . . . 3 3 . Reinforcement 14 | . . 3 . 1 10 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced 3 | . . . . . 3 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 8 | . . 2 1 2 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 205 | . 21 44 34 33 60 13 Peak Tracking Total 12 | . 5 7 4 5 12 6 Tactical Retreats 10 | . . 2 1 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 8 | . . 1 2 4 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 17 | . 1 1 1 7 7 . Max in Single Turn 3 | . 1 1 1 3 2 . Garrison Access 3 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 64 | . 10 11 16 20 7 . Terminals 40 | . 8 7 11 10 4 . Fabricators 6 | . . . . 4 2 . Repair Stations 1 | . . . . 1 . . Recycling Units 10 | . 2 2 2 4 . . Scanalyzers 4 | . . 2 2 . . . Garrison Access 3 | . . . 1 1 1 . Total Hacks 176 | . 30 43 39 44 20 . Successful 119 | . 18 33 28 27 13 . Failed 57 | . 12 10 11 17 7 . Catastrophic 7 | . . 2 3 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 113 | . 26 23 27 25 12 . Fabricators 13 | . . . . 7 6 . Repair Stations 1 | . . . . 1 . . Recycling Units 18 | . 4 2 2 10 . . Scanalyzers 27 | . . 18 9 . . . Garrison Access 4 | . . . 1 1 2 . Terminal Hacks 65 | . 14 13 17 14 7 . Record 19 | . 6 6 2 2 3 . Part Schematic 6 | . . . . 5 1 . Robot Analysis 4 | . 1 1 2 . . . Open DSF 1 | . . . . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 5 | . . . 3 1 1 . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . . 1 1 1 . . Reprogram Traps 2 | . 2 . . . . . Dispatch Records 2 | . . . 2 . . . Security Status 1 | . . . 1 . . . Recall Investigation 3 | . 1 . 1 . 1 . Recall Reinforcements 1 | . . . . . 1 . Registered Components 1 | . . . 1 . . . Zone Layout 11 | . 3 4 2 2 . . Fabricator Hacks 11 | . . . . 6 5 . Network Status 3 | . . . . 2 1 . Load Schematic 3 | . . . . 1 2 . Build 5 | . . . . 3 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 14 | . 4 2 2 6 . . Process 2 | . 1 . . 1 . . Report Inventory 10 | . 2 2 2 4 . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 26 | . . 18 8 . . . Insert Component 13 | . . 9 4 . . . Analyze 13 | . . 9 4 . . . Garrison Access Hacks 3 | . . . 1 1 1 . Seal Access 3 | . . . 1 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . Used 1 | . . . . 1 . . Hacking Detections 51 | . 7 9 10 18 7 . Full Trace Events 11 | . 1 2 2 4 2 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . 3 . . Authchips . | . . . . . . . Time 99 | . . . . 99 . . Total Robot Build Rating 6 | . . . . 6 . . Part Schematics Acquired 19 | . . 9 4 5 1 . Parts Built 8 | . . . . 4 4 . Authchips . | . . . . . . . Time 283 | . . . . 190 93 . Total Part Build Rating 28 | . . . . 20 8 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 273 | . 96 . . 177 . . Retrieved Matter 251 | . 251 . . . . . Retrieved Components 7 | . . . . 7 . . Parts Scanalyzed 13 | . . 9 4 . . . Part Schematics Acquired 13 | . . 9 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 4 | . . . . 3 . 1 Largest Group 3 | . . . . 3 . 1 Highest-Rated Group 141 | . . . . 30 . 141 Highest-Rated Ally 141 | . . . . 10 . 141 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 7 . . Total Damage 142 | . . . . 142 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 4 | . 1 1 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 9298 | 119 861 1652 1644 2401 1801 820 Spaces Moved 5145 | 78 575 780 1011 1469 966 266 Core 158 | 13 . . . . 19 126 Treads 9 | . . . . . 9 . Legs 4978 | 65 575 780 1011 1469 938 140 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 125 122 150 Average Speed 147 | 108 120 166 127 149 134 273 Slowest Speed 1000 | 120 120 260 130 196 1000 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 5 98 82 98 38 23 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 4 | . . . 1 . 3 . Terrain Destroyed 145 | . . . 10 31 100 4 Melee 1 | . . . 1 . . . Projectile 46 | . . . 9 8 25 4 AOE 98 | . . . . 23 75 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 6119 | 112 679 970 1170 1600 1260 328 Wait 224 | 23 39 40 3 12 91 16 Move 5139 | 77 574 779 1010 1468 965 266 Hop . | . . . . . . . Pick Up 92 | 7 9 20 16 10 22 8 Fast Attach 14 | . 5 3 3 3 . . Attach 53 | 5 . 6 6 4 21 11 Detach 8 | . 1 1 . . 1 5 Swap 64 | . 5 14 14 16 14 1 Drop 63 | . 10 17 11 10 15 . Fire 431 | . 36 90 104 62 118 21 Melee 15 | . . . 2 . 13 . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . 15 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 6) 280 | -10/Materials | Destroyed 8 combat bots 321 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 7) 800 | -10/Materials | Discovered new exit (range 7) 953 | -10/Materials | Discovered new exit (range 7) 981 | -10/Materials | Entered another Materials area 981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1409 | -9/Materials | Discovered new exit (range 12) 1706 | -9/Materials | Discovered new exit (range 13) 1845 | -9/Materials | Build established: Scavenger-Mutant 2553 | -9/Materials | Identified exit to Mines 2601 | -9/Materials | Discovered new exit (range 16) 2633 | -9/Materials | Entered another Materials area 2633 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3100 | -8/Materials | Discovered new exit (range 10) 3408 | -8/Materials | Build established: Mutant 3848 | -8/Materials | Discovered new exit (range 10) 3944 | -8/Materials | Discovered new exit (range 16) 4118 | -8/Materials | Lost 3 parts (1p1n1w) 4277 | -8/Materials | Entered Factory 4277 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4376 | -7/Factory | Discovered new exit (range 12) 4635 | -7/Factory | Build established: Tank 4992 | -7/Factory | Fabricated Adv. Field Recycling Unit? 5072 | -7/Factory | Discovered new exit (range 12) 5547 | -7/Factory | Discovered new exit (range 13) 5594 | -7/Factory | Discovered new exit (range 13) 5939 | -7/Factory | Fabricated B-36 Bruiser? 5978 | -7/Factory | Identified exit to Storage 5978 | -7/Factory | Identified exit to Lower Caves 5978 | -7/Factory | Identified exit to Factory 6160 | -7/Factory | Fabricated Adv. Assault Cannon? 6678 | -7/Factory | Entered another Factory area 6678 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6892 | -6/Factory | Discovered new exit (range 9) 6911 | -6/Factory | Fabricated Shield Generator? 7306 | -6/Factory | Garrison activated, responded to threat 7683 | -6/Factory | Cargo convoy interrupted 7746 | -6/Factory | Fabricated Cooling System? 8213 | -6/Factory | Discovered new exit (range 12) 8352 | -6/Factory | Lost 15 parts (1p7n5u2w) 8479 | -6/Factory | Entered Lower Caves 8503 | -6/Lower Caves | Lost 7 parts (1p1u5w) 8554 | -6/Lower Caves | Build established: Mutant 9103 | -6/Lower Caves | Core integrity fell below 50% 9168 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 9237 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9273 | -6/Lower Caves | Core integrity fell below 20% 9282 | -6/Lower Caves | System corruption reached 10% 9288 | -6/Lower Caves | Lost 3 parts (1u2w) 9299 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09121_ Broken Lgt. Treads melted. 09127_ G-50 Soldier suffers critical hit (Burn). 09137_ Carbon-fiber Leg destroyed. 09138_ SON/8R6FQCZ6XN GWZKMO35XQWPKRQO2NXTH0IXG 09143_ G-50 Soldier destroyed. 09154_ System corrupted: Matter fused (-9). 09169_ System corrupted: FCS attempts to trigger Hvy. Plasma Cannon. 09169_ System corrupted: Hvy. Plasma Cannon misfires. 09189_ System corrupted: Heat flow error (+160). 09223_ System corrupted: IFF burst signal emitted. 09237_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09239_ Field Laser destroyed. 09243_ System corrupted: Hvy. Plasma Cannon rejected. 09247_ Acquired Hvy. Plasma Cannon. 09249_ Gravity Neutralizer destroyed. 09250_ Y-54 Guardian heat spikes uncontrollably. 09257_ Hvy. Plasma Cannon destroyed. 09263_ Y-54 Guardian heat short circuits Imp. Deuterium Engine. 09264_ System corrupted: Matter fused (-7). A strange signal echoes through the caves. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ####????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????# #?????????????? | | ????????????????????????????## #??????????????? | | ????????????????????????????# #???????????????? | | ???????????????????????????## #???????????????? | | ???????????????????????????# #???????????????? | | ????????????????????????#### ####????????????? | | ????????????????????????# ### ##???????????? | | ????????????????????????#Y## ### ###?????????? | | ?????????# ?????????????# ### ### ##????????? | | ??????????# ?????????#@##" ## ##???????? | | ???????????# #######p## # ## #???????? | | ????????????# # ## #???????? | | ????????????# ### ### #######?# | | ???????????# #### ####??# ## ### | | ???????????#?? ???????# ###??# | | ?????????????????????????## ##### | | ?????????????????????????## ### | | ????????????????????????## #?# #### | | ????????????????????????# ### ## #?# ##??# | | ????????????????????????# #?####?### #???### | | ????????????????????????## % ####"#### ##?????## | | ????????????????????????#"" %% #???###### | | ????????????????????????### ######## ##??## ## | | ?????????????????????????# #?????####?### | | ?????????????????????????# ????????## | | ????????????????????????# ??????## # | | ????????????????????????# ?????# # | | ????????????????????????## #????# | | ?????????????????????????# #???## ## | | ?????????????????????????# #???###?## | | ????????????????????????? #?????### | | ????????????????????????? #????# | | ????????????????????????# ####### ## | | ????????????????????????## ### #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Blade Saw | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Disruptor Cannon | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Thermic Laser | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Field Recycling Unit | x2 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Adv. Assault Cannon | x2 | -7/Factory Shield Generator | x2 | -6/Factory Cooling System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSapperReplica Manual? 0 Play Time 01:56:16 Cumulative 249.0 hours Start 2024.08.27 @ 20:33:05 End 2024.09.02 @ 16:03:51 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 190 Rogue 0 Adventurer 127 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fef133ef-584d-415e-b29c-159eb985a91b