Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 11:11:02 Player: Kinga Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (142) 710 Value Destroyed (5876) 5876 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2016) 2016 TOTAL SCORE: 17042 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 1122 Entered DSFs 500 Met Data Miner 300 Friendly Fire -233 Cogmind --------- Core Integrity 0/1450 Matter 286/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Micro Antimatter Reactor Myomer Leg Enhanced Quantum Rifle Enhanced Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Spectral Analyzer Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Kinecellerator Advanced Reaction Control System Phase Shifter Hardlight Generator > --- WEAPON ----------- Helical Railgun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Myomer Leg Advanced Heat Sink Energy Well Damper Plating Experimental Focal Shield Improved Recalibrator Plasma Rifle Thermic Laser Hypervelocity Gauss Cannon [Rating: 143] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . . . 2 . . 2 . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 12 | . . . . 2 . . . . . . . 2 . . 2 . 2 2 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Attached 189 | 6 3 10 4 23 3 7 3 1 4 8 3 6 7 4 . 5 13 59 20 Power 20 | 1 . 1 1 5 1 3 . . . . . . . . . 1 1 4 2 Engine 5 | 1 . . 1 2 1 . . . . . . . . . . . . . . Core 4 | . . 1 . 3 . . . . . . . . . . . . . . . Reactor 11 | . . . . . . 3 . . . . . . . . . 1 1 4 2 Propulsion 41 | 2 . . 3 4 1 . 3 . 4 3 . . . . . 1 1 11 8 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 32 | . . . 3 4 1 . 3 . 4 3 . . . . . 1 1 11 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . . . . . . . . . . . . 6 Utility 54 | 1 1 3 . 3 1 2 . 1 . . . 6 2 1 . 2 8 17 6 Device 36 | . . 2 . 3 . 2 . . . . . 2 2 1 . 1 5 13 5 Storage 3 | 1 . 1 . . . . . . . . . . . . . . . 1 . Processor 7 | . . . . . . . . . . . . 2 . . . 1 1 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 8 | . 1 . . . 1 . . 1 . . . 2 . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 6 . 11 . 2 . . . 5 3 . 5 3 . 1 3 27 4 Energy Gun 34 | 2 . . . 7 . 1 . . . 4 2 . 2 . . . 3 11 2 Energy Cannon 14 | . . 4 . 4 . . . . . . 1 . 2 2 . . . 1 . Ballistic Gun 10 | . 2 2 . . . 1 . . . . . . . . . 1 . 4 . Ballistic Cannon 14 | . . . . . . . . . . 1 . . 1 1 . . . 11 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 1 . 1 . . . 1 1 . . . . 5 . 5 4 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . 3 . . . . . . . . Parts Lost 88 | . . . 2 14 . . . . . . . 2 1 2 . . 6 49 12 Power 10 | . . . 1 4 . . . . . . . . . . . . . 5 . Propulsion 19 | . . . 1 3 . . . . . . . . . . . . . 8 7 Utility 29 | . . . . . . . . . . . . 2 1 . . . 3 19 4 Weapon 30 | . . . . 7 . . . . . . . . . 2 . . 3 17 1 Highest Loss Streak 24 | . . . 1 4 . . . . . . . 2 1 2 . . 6 24 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 98 100 99 86 94 100 100 97 92 92 92 97 99 99 88 91 92 79 16 Engine 1 | . 14 . 8 3 2 6 . . . . . . . . . . . . . Core 1 | . . 10 2 3 7 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . 6 15 15 15 15 15 13 13 13 11 11 10 7 . Treads 2 | . 28 22 3 . . . . . . . . . . . . . . . . Leg 16 | . . . 19 17 23 23 23 23 23 23 23 20 20 20 17 17 15 12 . Device 13 | . . 8 11 18 15 15 15 12 7 7 7 12 12 13 11 11 15 22 1 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 5 5 5 4 . Processor 5 | . . . . . . . . . . . . 8 13 13 11 13 20 11 4 Protection 4 | . 12 2 . . 6 7 7 7 7 7 7 8 6 6 5 5 5 1 . Energy Gun 15 | . 3 . . 14 30 30 30 30 30 29 30 20 18 7 5 3 4 5 . Energy Cannon 7 | . . 23 44 19 . . . . . . . 6 6 11 11 11 6 . . Ballistic Gun 2 | . 24 20 . . . . . . . . . . . . . 1 5 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 5 5 5 3 6 . Peak Build Rating 143 | 6 11 24 24 35 40 51 53 55 58 71 75 86 82 79 79 110 122 143 53 Average Rating 63 | 4 10 20 22 26 37 44 50 53 57 60 71 83 80 78 79 86 109 117 30 On Entrance 52 | . 6 11 24 22 34 40 50 53 55 58 71 75 82 79 79 79 102 122 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 13 23 42 42 46 60 79 79 83 83 87 93 96 96 95 95 97 99 137 18 Greatest Support 86 | 40 40 40 40 25 30 30 35 35 45 71 71 71 71 71 71 86 86 86 18 Greatest Overweight (x) 5 | . . 1 2 3 1 2 2 2 2 1 1 1 1 1 1 1 1 5 1 Average Overweight (x) . | . . . 1 1 1 1 2 2 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 8 15 15 15 15 15 15 15 15 15 15 14 13 13 12 14 15 15 5 Average Carried 12 | 2 7 12 13 11 14 14 14 14 15 15 14 12 12 11 12 12 14 10 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 8 15 13 15 15 14 15 15 15 15 15 12 13 12 12 14 15 1 5 Class Distribution -------------------- 36% | Scavenger-Tank 26% | Scavenger-Skirmisher 13% | Gunner 7% | Scavenger-Gunner 6% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Matter Collected 4961 | 204 100 570 56 211 . 100 26 17 49 76 30 54 108 123 . 19 281 2777 160 Remotely 70 | . . . . . . . . . . . . . . . . . . . 70 Salvage Created 7036 | . 100 891 308 847 . . . . 45 . 252 218 112 112 . . 326 3278 547 Parts 319 | . 4 67 17 37 . . . . 3 . 11 13 5 2 . . 10 119 31 Haulers Intercepted 4 | . . 2 . . . . . . . . . . . . . . . 2 . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 32 4 . 9 . 5 3 . . . . . Prevented 3 | . . . . . . . . 2 . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Combat Hostiles Destroyed 104 | . 2 21 8 13 . . . . 2 . 5 3 4 2 . . 5 33 6 Melee 7 | . . 1 . . . . . . . . . . . . . . . . 6 Guns 41 | . 2 12 . 4 . . . . . . 4 1 3 . . . 4 11 . Cannons 50 | . . 8 8 8 . . . . . . . 2 1 2 . . 1 20 . AOE 2 | . . . . . . . . . 2 . . . . . . . . . . Classes Destroyed 16 | . 1 7 1 2 . . . . . . . 1 1 . . . 1 2 . Worker 9 | . . . . 1 . . . . . . . 1 . . . . . 4 3 Builder 4 | . . . . . . . . . . . . . . . . . . 4 . Tunneler 2 | . . . . . . . . . . . . . . . . . 1 1 . Hauler 4 | . . 2 . . . . . . . . . . . . . . . 2 . Recycler 7 | . . . 1 1 . . . . . . . . . . . . . 4 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . . 2 . 1 . . . . . . . 1 . . . . . 1 . Watcher 5 | . . 1 . . . . . . . . . . . . . . . 4 . Swarmer 20 | . . 7 3 . . . . . 2 . 2 . 3 . . . . 1 2 Grunt 48 | . 2 10 5 10 . . . . . . 3 . . 2 . . 4 11 1 Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . 3 . 2 . . . . . . . 2 . . . . 1 6 . Hunter 4 | . . . . . . . . . . . . . . . . . . 4 . Programmer 13 | . . . . . . . . . . . . 1 . . . . . 9 3 Heavy 2 | . . . . 1 . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 2 7 7 3 . . . . 2 . 3 3 3 1 . . 4 6 3 Combat Bots Only 6 | . 2 6 6 3 . . . . 2 . 3 2 3 1 . . 4 5 2 Max Kills in Single Turn 3 | . 1 2 2 2 . . . . 2 . 2 1 1 1 . . 2 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Hostile Shots Fired 1378 | . 9 105 47 102 . . . 13 1 . 26 137 36 39 . . 82 615 166 Missed 438 | . 2 22 11 28 . . . 3 . . 8 52 8 4 . . 18 220 62 Damage Taken 16020 | . 80 822 398 1516 . . . 213 14 34 253 570 591 526 . . 1288 7426 2289 Core 3338 | . 10 124 42 152 . . . 12 14 . 15 63 28 42 . . 89 1287 1460 Absorbed by Shields 460 | . . . . . . . . . . . . . 64 140 . . 256 . . Redirected to Shielding 110 | . . . . . . . . . . . . . . . . . 110 . . Ignored by Resistances 1132 | . . . . . . . . . . 12 85 27 . . . . . 1008 . Regen/Repaired (Parts) 1182 | . . . . . . 95 3 192 19 . 110 58 321 384 . . . . . Core Remaining (%) 77 | 100 96 . 58 72 . . . . . . 94 . . 84 . 100 92 1 . Volleys Fired 339 | . 8 39 16 40 . . . 3 1 5 10 15 21 15 . . 24 142 . Largest 4 | . 2 4 4 4 . . . 4 4 4 4 4 4 4 . . 4 4 . Hottest 315 | . 46 272 272 272 . . . 210 210 260 280 315 305 305 . . 256 286 . Shots Fired 1022 | . 16 138 56 117 . . 1 12 5 17 37 41 51 23 . . 48 460 . Gun 536 | . 16 93 . 38 . . 1 12 5 16 36 30 20 6 . . 24 239 . Cannon 486 | . . 45 56 79 . . . . . 1 1 11 31 17 . . 24 221 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 504 | . 16 93 . . . . . . . 1 . . 9 13 . . 40 332 . Thermal 364 | . . 45 56 80 . . . . . 5 29 41 42 10 . . 8 48 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 154 | . . . . 37 . . 1 12 5 11 8 . . . . . . 80 . Robot Hit Streak 14 | . 4 7 8 7 . . . 2 2 8 5 11 6 4 . . 10 14 . Robot Miss Streak 6 | . 4 5 2 5 . . 1 5 3 2 5 4 2 2 . . 4 6 . Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 2 . Secondary Targets 13 | . 1 9 . 1 . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 . . . . . . . . Shots Hit Robots 603 | . 8 74 29 70 . . . 3 2 13 22 26 23 13 . . 30 266 24 Core Hits 269 | 1 6 30 12 33 . . 1 2 4 5 15 10 8 6 . . 15 111 10 Critical Kills 23 | . . . . . . . . . . . . . . . . . . 23 . Critical Parts Destroyed 44 | . . 1 . . . . . . . . . . . . . . 1 42 . Critical Strikes 92 | . . 1 . . . . . . . . 3 1 . 1 . . 4 78 4 Burn 8 | . . . . . . . . . . . 3 1 . . . . . 4 . Destroy 75 | . . 1 . . . . . . . . . . . . . . 1 73 . Blast 4 | . . . . . . . . . . . . . . 1 . . 3 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . Impale 4 | . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 37 | . . . . . . . . . . . . . . . . . . . 37 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . . . . . 37 Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15435 | 1 118 1362 713 1330 . . 15 37 128 144 599 678 756 375 . . 967 7000 1212 Guns 7551 | . 111 932 . 317 . . 10 37 23 144 503 492 278 105 . . 582 4017 . Cannons 6282 | . . 410 692 1005 . . . . . . . 184 478 270 . . 385 2858 . Explosions 259 | . . . . . . . . . 105 . 96 . . . . . . 58 . Melee 1212 | . . . . . . . . . . . . . . . . . . . 1212 Ramming 131 | 1 7 20 21 8 . . 5 . . . . 2 . . . . . 67 . Kinetic 7511 | . 111 932 . . . . . . . . . . 194 245 . . 818 5211 . Thermal 4834 | . . 410 692 1017 . . . . 105 66 536 676 562 130 . . 149 491 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 1747 | . . . . 305 . . 10 37 23 78 63 . . . . . . 1231 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1212 | . . . . . . . . . . . . . . . . . . . 1212 Highest Corruption 20 | . . . . . . . 1 1 1 1 4 . . . . . 1 20 18 Average Corruption 2 | . . . . . . . 1 1 1 1 1 . . . . . 1 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . . 1 10 4 3 1 . . . . . 4 46 5 Message Errors 11 | . . . . . . . . 2 . . 1 . . . . . . 6 2 Matter Fused 19 | . . . . . . . . 1 1 . . . . . . . 1 15 1 Heat Flow Errors 7 | . . . . . . . . 2 . 1 . . . . . . . 4 . Energy Discharges 8 | . . . . . . . . 1 . 1 . . . . . . . 5 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 4 1 . . . . . . . 1 . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 2 4 . Misfires 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . 1 . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 382 | . . 1 11 12 . . . . . . . 23 . 15 . . . 19 301 Projectiles 81 | . . 1 11 12 . . . . . . . 23 . 15 . . . 19 . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 301 | . . . . . . . . . . . . . . . . . . . 301 Knockbacks 43 | . . . . . . . . . . . . . . 4 . . 3 36 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 37 | . . . . . . . . . . . . . . 4 . . 3 30 . Secondary 5 | . . . . . . . . . . . . . . . . . . 5 . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . . . 7 . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 8 | 1 2 4 . . . . . . . . . . . . . . . 1 . Targets Rammed 22 | 1 2 5 6 1 . . 1 . . . . 1 . . . . . 5 . Kicked 13 | . . . 6 1 . . 1 . . . . 1 . . . . . 4 . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 527 | . 69 473 465 386 . . 17 202 93 243 456 527 504 493 . . 390 242 . Average Temperature 172 | . 35 157 209 132 . . 17 77 52 92 226 207 239 256 . . 286 51 . Received Heat Transfer 2662 | . 48 303 183 594 . . . 15 . . 153 114 50 224 . . 265 695 18 Effects 48 | . . 9 3 5 . . . . . . 3 3 10 13 . . 2 . . Shutdowns 13 | . . 3 1 1 . . . . . . 2 1 3 2 . . . . . Energy Bleed 5 | . . 1 . 2 . . . . . . . 1 1 . . . . . . Interference 11 | . . 4 . . . . . . . . 1 . 4 1 . . 1 . . Matter Decay 3 | . . 1 1 1 . . . . . . . . . . . . . . . Short Circuit 4 | . . . 1 . . . . . . . . . 1 1 . . 1 . . Damage (minor) 4 | . . . . 1 . . . . . . . 1 1 1 . . . . . Damage (major) 8 | . . . . . . . . . . . . . . 8 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Fried 5 | . . . . 1 . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . . . . . . . . Parts Melted 18 | . . 1 . 3 . . . . . . 1 3 . 1 . . 2 7 . Heat Transferred 8652 | . . 740 1258 1850 . . . . 150 148 1099 888 631 235 . . 198 1455 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Peak Influence 697 | . 50 571 347 336 91 31 164 . . . . 178 . . 55 38 103 697 557 Initial 267 | . . 20 222 76 91 31 21 . . . . 67 . . 55 38 19 54 267 Average 221 | . 28 361 254 199 91 31 69 . . . . 76 . . 55 38 53 317 361 Maximum Alert Level 2 | . . 2 1 1 . . . . . . . . . . . . . 2 2 Low Security (%) 52 | 100 100 19 39 44 100 100 100 . . . . 100 . . 100 100 100 32 . Level 1 26 | . . 21 60 55 . . . . . . . . . . . . . 27 66 Level 2 20 | . . 59 . . . . . . . . . . . . . . . 40 33 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 24 | . . 2 . 3 . . . . . . . 1 . . . . 2 15 1 Investigation 2 | . . 1 . . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . . . . . . . . . . 4 1 Reinforcement 9 | . . 1 . 3 . . . . . . . 1 . . . . . 4 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . . . . . . . . . . 2 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Distress Signals 10 | . . 2 . 1 . . 1 . . . . . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 3 35 8 22 . . . 23 5 4 7 4 5 5 . . 6 68 26 Peak Tracking Total 12 | . 2 12 3 5 . . . 4 2 3 4 2 3 4 . . 4 9 9 Tactical Retreats 19 | . . 1 . 3 . . . 1 . . . . . 3 . . . 8 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Traps Triggered 7 | . . 1 . . 1 . 2 . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Machines Disabled 11 | . . 3 . . . . . 3 . 1 . . . . . . . 4 . Max in Single Turn 1 | . . 1 . . . . . 1 . 1 . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Machines Accessed 18 | . . 3 . . 1 . . . . 4 . 2 . . 1 . 1 3 3 Terminals 9 | . . 3 . . . . . . . . . 1 . . 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . 1 . . . . . 2 1 Total Hacks 56 | . . 9 . . 1 . . . . 27 . 6 . . 2 . 1 7 3 Successful 39 | . . 5 . . 1 . . . . 27 . 3 . . 1 . 1 . 1 Failed 17 | . . 4 . . . . . . . . . 3 . . 1 . . 7 2 Catastrophic 4 | . . 1 . . . . . . . . . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 4 | . . 1 . . . . . . . . . . . . . . . 1 2 Terminals 19 | . . 9 . . . . . . . . . 4 . . 2 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . . . . . 2 . . . . . 6 1 Terminal Hacks 36 | . . 5 . . . . . . . 27 . 2 . . 1 . 1 . . Record 11 | . . . . . . . . . . 11 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 . Used 2 | . . 1 . . . . . . . . . . . . . . . 1 . Hacking Detections 11 | . . 3 . . . . . . . . . 2 . . 1 . . 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Total Allies 24 | . . . . . . 20 . 3 . . . . . . . . . . 1 Largest Group 20 | . . . . . . 20 20 19 13 12 6 3 3 3 3 3 3 . . Highest-Rated Group 544 | . . . . . . 544 544 505 364 333 153 79 79 77 76 76 76 . . Highest-Rated Ally 35 | . . . . . . 35 35 35 31 31 31 27 27 26 26 26 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 225 | . . . . . . . 15 75 20 100 15 . . . . . . . . Total Damage 3742 | . . . . . . . 253 1813 403 1159 114 . . . . . . . . Kills 37 | . . . . . . . 3 24 4 5 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . 3 1 . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Turns Passed 10585 | 69 228 780 660 611 190 386 235 1663 414 230 389 525 1281 296 8 77 386 1646 511 Spaces Moved 5400 | 36 123 318 297 188 97 152 86 618 204 104 184 240 635 134 5 33 168 738 1040 Core 144 | 2 . . . . . . . . . . . . . . . . . 75 67 Treads 503 | 34 123 318 28 . . . . . . . . . . . . . . . . Legs 3780 | . . . 269 188 97 152 86 618 204 104 184 240 635 134 5 33 168 663 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 Flight 971 | . . . . . . . . . . . . . . . . . . . 971 Fastest Speed 20 | 50 160 160 190 190 190 190 260 260 190 190 190 190 190 190 190 183 113 50 20 Average Speed 163 | 153 160 196 195 219 190 241 260 260 197 190 190 190 190 190 190 188 175 141 30 Slowest Speed 470 | 160 160 240 260 330 190 260 260 260 260 190 190 190 190 190 190 190 183 470 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 2 . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 37 37 68 23 3 79 5 81 42 77 49 9 82 21 . 47 4 24 28 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . 1 1 . . 1 . . . . . . Known Exits Taken 7 | . . 1 . . . . . . . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 1 . . 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . 1 . . . . 2 . . 2 . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 90 | . . . . . . . . . 3 . 6 4 . 3 . . 7 67 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 55 | . . . . . . . . . . . 1 4 . 3 . . 7 40 . AOE 35 | . . . . . . . . . 3 . 5 . . . . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac DSF Fac Res Res Total 6302 | 46 139 394 333 301 105 178 94 670 210 124 200 277 670 156 4 46 211 1004 1140 Wait 173 | . . 9 9 36 . . 6 21 . 4 1 14 5 2 . 7 . 18 41 Move 5361 | 35 122 317 296 187 97 151 82 617 203 103 183 239 634 133 4 32 167 738 1021 Hop 10 | . . . . . . . 1 . . . . . . . . . . . 9 Pick Up 79 | 4 4 11 1 13 3 4 . 2 . 1 1 1 2 1 . 1 4 23 3 Fast Attach 58 | 6 1 . . 5 1 1 1 . . . . 1 . 1 . 2 6 14 19 Attach 55 | . . 2 3 13 1 . . 1 . . . 5 1 2 . . 3 23 1 Detach 8 | . . . . 1 . . . . . . . 1 . . . 1 . 2 3 Swap 76 | . 2 8 1 5 1 6 2 . 4 8 3 . 6 1 . 3 4 22 . Drop 50 | . . 3 1 . 2 13 1 2 . 3 2 . . 1 . . 3 13 6 Fire 339 | . 8 39 16 40 . . . 3 1 5 10 15 21 15 . . 24 142 . Melee 37 | . . . . . . . . . . . . . . . . . . . 37 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . 6 1 . . 1 . . . . 1 . . . . . 4 . Crush 8 | 1 2 5 . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 . Rewire 30 | . . . . . . 3 . 24 2 . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Weapon x2 396 | -9/Materials | Identified exit to Mines 396 | -9/Materials | Identified exit to Storage 780 | -9/Materials | Build established: Gunner 1078 | -9/Materials | Entered Mines 1079 | -9/Mines | Learned location of Storage (-9) 1141 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1176 | -9/Mines | Found Prototype Device 1719 | -9/Mines | Discovered new exit (range 10) 1732 | -9/Mines | Learned Materials security intel 1738 | -9/Mines | Entered Materials 1738 | -8/Materials | Evolved 2 slots: Utility x2 1738 | -8/Materials | Identified Exp. Sensor Array 1912 | -8/Materials | Lost 3 parts (1p2w) 2019 | -8/Materials | Lost 3 parts (1p1n1w) 2264 | -8/Materials | Discovered new exit (range 16) 2269 | -8/Materials | Build established: Scavenger-Gunner 2279 | -8/Materials | Lost 4 parts (1p1n2w) 2316 | -8/Materials | Found Powered Armor 2320 | -8/Materials | Found Powered Armor 2324 | -8/Materials | Found Powered Armor 2327 | -8/Materials | Found Powered Armor 2349 | -8/Materials | Entered Factory 2349 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2539 | -7/Factory | Sucked down chute 2539 | -7/Factory | Entered Waste 2540 | -7/Waste | Joined by Warlord forces that had cleared the area 2554 | -7/Waste | Found Hvy. Reflective Plating 2644 | -7/Waste | Found Damper Plating 2664 | -7/Waste | Build established: Scavenger-Tank 2788 | -7/Waste | Discovered new exit (range 12) 2925 | -7/Waste | Entered Factory 2925 | -7/Factory | Accompanied by 20 allies 3085 | -7/Factory | Discovered new exit (range 16) 3160 | -7/Factory | Entered Lower Caves 3160 | -7/Lower Caves | Accompanied by 19 allies 3366 | -7/Lower Caves | Attracted the attention of an 0b10 base 3420 | -7/Lower Caves | Learned Factory garrison access intel 3733 | -7/Lower Caves | Learned Factory stockpile data 4028 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4454 | -7/Lower Caves | Learned 12 Factory zone layouts 4612 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4799 | -7/Lower Caves | Discovered new exit (range 8) 4823 | -7/Lower Caves | Entered another Lower Caves area 4823 | -7/Lower Caves | Accompanied by 13 allies 4957 | -7/Lower Caves | P-60 Hacker assimilated allied SM-15H(g) 5175 | -7/Lower Caves | Build established: Tank 5220 | -7/Lower Caves | Discovered new exit (range 7) 5237 | -7/Lower Caves | Entered Data Miner 5237 | -7/Data Miner | Accompanied by 12 allies 5237 | -7/Data Miner | Discovered new exit (range 6) 5274 | -7/Data Miner | Met Data Miner 5317 | -7/Data Miner | Learned location of Section 7 (-2) 5317 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5350 | -7/Data Miner | Received God Mode back door access code from Data Miner 5376 | -7/Data Miner | Data Conduit disabled 5443 | -7/Data Miner | Lost 6 allies 5467 | -7/Data Miner | Entered Proximity Caves 5467 | -6/Proximity Caves | Accompanied by 6 allies 5678 | -6/Proximity Caves | Build established: Scavenger-Tank 5687 | -6/Proximity Caves | Learned Factory trap positions 5830 | -6/Proximity Caves | Discovered new exit (range 15) 5856 | -6/Proximity Caves | Entered Factory 5856 | -6/Factory | Accompanied by 3 allies 5856 | -6/Factory | Evolved 2 slots: Utility x2 5858 | -6/Factory | Loaded intel: 106 trap records 5860 | -6/Factory | Loaded intel: 4 garrison access locations 6327 | -6/Factory | Discovered new exit (range 8) 6343 | -6/Factory | Identified exit to Lower Caves 6381 | -6/Factory | Entered Lower Caves 6381 | -6/Lower Caves | Accompanied by 3 allies 6535 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7477 | -6/Lower Caves | Spotted B-75 Beast 7526 | -6/Lower Caves | Destroyed B-75 Beast 7634 | -6/Lower Caves | Discovered new exit (range 12) 7660 | -6/Lower Caves | Identified exit to Lower Caves 7662 | -6/Lower Caves | Entered another Lower Caves area 7662 | -6/Lower Caves | Accompanied by 3 allies 7932 | -6/Lower Caves | Discovered new exit (range 11) 7949 | -6/Lower Caves | Identified exit to Factory 7958 | -6/Lower Caves | Entered Factory 7958 | -5/Factory | Accompanied by 3 allies 7958 | -5/Factory | Evolved 2 slots: Utility x2 7966 | -5/Factory | Identified exit to DSF 7966 | -5/Factory | Entered DSF 7966 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 7966 | -5/DSF | Accompanied by 3 allies 7993 | -5/DSF | Discovered new exit (range 16) 8016 | -5/DSF | Sterilization system engaged 8018 | -5/DSF | Lost 5 allies 8028 | -5/DSF | Found Prototype Device 8028 | -5/DSF | Identified Adv. Kinecellerator 8034 | -5/DSF | Identified exit to Factory 8036 | -5/DSF | Ambient heat levels rising (+10) 8043 | -5/DSF | Entered Factory 8043 | -4/Factory | Accompanied by 3 allies 8043 | -4/Factory | Evolved 2 slots: Utility x2 8135 | -4/Factory | Lost 3 allies 8276 | -4/Factory | Garrison activated, responded to threat 8340 | -4/Factory | Lost 6 parts (3u3w) 8404 | -4/Factory | Discovered new exit (range 5) 8427 | -4/Factory | Identified exit to Research 8429 | -4/Factory | Entered Research 8429 | -3/Research | Evolved 2 slots: Utility x2 8603 | -3/Research | Found Prototype Processor 8603 | -3/Research | Identified Spectral Analyzer 8683 | -3/Research | Found Prototype Device 8683 | -3/Research | Identified Exp. Focal Shield 8906 | -3/Research | Lost 11 parts (1p2n5u3w) 9122 | -3/Research | Lost 6 parts (2n1u3w) 9210 | -3/Research | Discovered new exit (range 21) 9266 | -3/Research | Identified exit to Research 9400 | -3/Research | Spotted B-86 Titan 9474 | -3/Research | Destroyed B-86 Titan 9692 | -3/Research | Lost 3 parts (1p1u1w) 9737 | -3/Research | System corruption reached 10% 9771 | -3/Research | Garrison activated, responded to threat 10031 | -3/Research | Core integrity fell below 50% 10045 | -3/Research | Core integrity fell below 20% 10068 | -3/Research | Lost 24 parts (2p4n10u8w) 10069 | -3/Research | Discovered exit to Research (range 13) 10075 | -3/Research | Entered another Research area 10075 | -2/Research | Evolved 2 slots: Utility x2 10146 | -2/Research | Spotted B-90 Cyclops 10188 | -2/Research | Spotted B-90 Cyclops 10191 | -2/Research | Found Prototype Launcher 10352 | -2/Research | Search patrols dispatched 10383 | -2/Research | Lost 3 parts (2n1u) 10478 | -2/Research | Core integrity fell below 50% 10498 | -2/Research | Lost 6 parts (3n2u1w) 10508 | -2/Research | System corruption reached 10% 10549 | -2/Research | Core integrity fell below 20% 10586 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10476_ Identified Cld. Impulse Thruster. 10478_ System corrupted: Energy discharge (-22). 10493_ Connecting with Terminal... 10499_ QG>O U MAVNAH#S1VYNLWH|FMCSUY:O 10499_ ALERT: Cargo convoy en route, clear transfer corridor. 10502_ Acquired Prototype Device. 10502_ Identified Exp. Power Amplifier. 10512_ R-10 Processor inserts Hvy. Laser into recycling unit. 10514_ System corrupted: Component data lost. 10527_ Acquired Hvy. Pick. 10529_ YNF PN E0IZ