Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 03:20:19 // Winter2019/RPGLIKE Player: Big Tortoise Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (37) 185 Value Destroyed (1344) 1344 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (16832) 16832 TOTAL SCORE: 26461 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Entered DSFs 1000 Met Data Miner 300 Win 3000 Win Speed 12321 Cogmind --------- Core Integrity 422/1500 Matter 244/300 Energy 236/240 System Corruption 1% Temperature Cool (8) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Field Propulsion Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Light Regenerative Plating Advanced Hardlight Generator Improved Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Hypervelocity Railgun Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY (3) ---- Experimental Matter Compressor (500) Advanced ECM Suite System Shield Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Cloaking Device Light Regenerative Plating Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Experimental Matter Compressor Flak Gun Advanced Datajack [Rating: 135] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility System Shield Device Improved Transmission Jammer Storage Medium Battery Processor Machine Analyzer Hackware System Shield Protection Light Regenerative Plating Weapon Hypervelocity Railgun Energy Gun Riot Gun Ballistic Gun Hypervelocity Railgun Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 17 | 4 . 3 2 2 . . . 1 . . 1 1 2 1 . . Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 5 | 2 . . 1 . . . . . . . . . 2 . . . Utility 9 | 2 . 1 1 1 . . . 1 . . 1 1 . 1 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . Parts Attached 79 | 2 6 8 2 6 4 2 . . . 4 17 5 11 1 5 6 Power 7 | 1 . 1 . . . 1 . . . 1 1 . . . 2 . Engine 4 | 1 . 1 . . . . . . . 1 1 . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 14 | . 3 1 1 2 . 1 . . . 1 . 1 1 1 . 2 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . 3 1 1 2 . 1 . . . 1 . 1 1 1 . 2 Utility 38 | . 3 3 1 2 1 . . . . 2 11 3 7 . 1 4 Device 19 | . . 2 1 . . . . . . 1 7 3 3 . . 2 Storage 2 | . . . . 1 . . . . . . . . 1 . . . Processor 3 | . . 1 . . . . . . . . . . 1 . . 1 Hackware 7 | . . . . . 1 . . . . 1 2 . 1 . 1 1 Protection 7 | . 3 . . 1 . . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 1 . 3 . 2 3 . . . . . 5 1 3 . 2 . Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 2 . 1 . . . . . . . 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . 2 . Special Melee Weapon 4 | . . 1 . . 1 . . . . . 2 . . . . . Unidentified Prototypes 7 | . . . . 2 . . . . . . 1 . 2 . . 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 45 95 94 98 100 100 100 93 93 97 93 88 82 81 82 88 Engine 7 | . 12 16 15 14 13 8 6 6 6 6 5 5 5 4 4 . Core 1 | . . . . . . 3 6 6 6 6 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 7 Flight 21 | . 12 28 30 28 26 26 26 25 25 23 17 16 17 19 19 19 Device 20 | . . 10 17 21 20 20 20 18 18 20 28 27 23 19 19 18 Processor 3 | . . 1 7 7 6 6 6 6 6 3 . . 1 4 4 8 Hackware 8 | . . . . . 2 6 6 6 6 10 11 11 15 14 15 14 Protection 8 | . 8 24 7 12 10 6 6 6 6 6 4 5 4 4 4 4 Energy Gun 2 | . 12 . . . 4 6 6 6 6 6 5 5 2 . . . Ballistic Gun 6 | . . 9 7 7 6 6 6 6 6 6 5 5 7 9 9 9 Slashing Weapon 1 | . . . . . . . . . . . 4 5 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 4 2 4 Special Melee Weapon 2 | . . 2 7 7 4 6 6 6 6 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 60 | 5 10 16 16 27 29 26 26 26 26 27 30 34 34 34 60 60 Greatest Support 62 | 13 22 22 26 29 34 34 34 34 34 34 34 41 49 57 62 62 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . . 1 1 1 1 1 1 2 2 3 3 3 3 3 3 3 Average Capacity 2 | . . . 1 1 1 1 1 1 2 2 3 3 3 3 3 3 Most Carried 3 | . . 1 1 . 1 1 1 1 1 3 3 2 3 3 3 3 Average Carried 1 | . . . . . . 1 1 1 1 1 1 2 2 3 3 2 Final Capacity 3 | . . 1 1 1 1 1 1 2 2 3 3 3 3 3 3 3 Final Carried 3 | . . 1 . . 1 1 1 1 1 3 2 2 3 3 3 3 Class Distribution -------------------- 40% | Wizard-Sprinter 20% | Wizard-Ninja 20% | Hacker-Sprinter 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/DSF Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/DSF Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Matter Collected 1739 | 220 . 286 . . 54 111 . . . 21 81 . 338 . . 628 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1200 | . . 352 . . . 87 . . . . 98 . 178 . . 485 Parts 86 | . . 34 . . . 5 . . . . 10 . 15 . . 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 27 | . . 12 . . . 3 . . . . 5 . 1 . . 6 Melee 7 | . . . . . . . . . . . 2 . 1 . . 4 Guns 17 | . . 12 . . . 3 . . . . . . . . . 2 AOE 3 | . . . . . . . . . . . 3 . . . . . Classes Destroyed 9 | . . 4 . . . . . . . . 3 . 1 . . 1 Worker 1 | . . 1 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . . . 1 . 1 . . 1 Watcher 4 | . . . . . . . . . . . 1 . 3 . . . Swarmer 13 | . . 3 . . . 3 . . . . 2 . . . . 5 Grunt 7 | . . 4 . . . . . . . . 2 . . . . 1 Duelist 1 | . . . . . . . . . . . 1 . . . . . Sentry 6 | . . 5 . . . . . . . . . . 1 . . . Best Kill Streak 6 | . . 6 . . . 3 . . . . 3 . 2 . . 4 Combat Bots Only 5 | . . 5 . . . 3 . . . . 3 . 1 . . 3 Max Kills in Single Turn 3 | . . 1 . . . 2 . . . . 3 . 1 . . 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . 1 Exploded 3 | . . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Hostile Shots Fired 370 | . 1 96 18 18 . 6 . . . 16 39 5 37 2 16 116 Missed 200 | . 1 45 9 14 . 2 . . . 12 15 2 26 2 8 64 Damage Taken 2880 | . . 501 96 112 . 52 . . . 212 557 56 152 . 298 844 Core 2014 | . . 306 50 71 . 29 . . . 167 407 44 115 . 240 585 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 1768 | . . 222 50 71 . 29 . . . 167 358 44 84 . 212 531 Redirected to Shielding 46 | . . 46 . . . . . . . . . . . . . . Ignored by Resistances 934 | . . 147 28 34 . 15 . . . 56 183 14 53 . 90 314 Regen/Repaired (Parts) 91 | . . . . . . . . . . . . . . . . 91 Core Remaining (%) 67 | 100 100 84 76 . . . . 75 . 59 55 51 67 . 44 28 Volleys Fired 56 | . . 39 . . . 3 . . . . 5 . 1 . . 8 Largest 2 | . . 1 . . . 2 . . . . 2 . 1 . . 2 Hottest 80 | . . 23 . . . 78 . . . . 78 . 28 . . 80 Shots Fired 72 | . . 39 . . . 6 . . . . 10 . 1 . . 16 Gun 72 | . . 39 . . . 6 . . . . 10 . 1 . . 16 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 64 | . . 39 . . . 3 . . . . 5 . 1 . . 16 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . 3 . . . . 5 . . . . . Robot Hit Streak 29 | . . 26 . . . 29 . . . . 9 . 1 . . 6 Robot Miss Streak 5 | . . 2 . . . 2 . . . . 3 . 5 . . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 Secondary Targets 3 | . . . . . . 1 . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . . 1 Shots Hit Robots 98 | . . 39 1 . . 6 . . . . 22 . 10 . . 20 Core Hits 70 | . . 24 . . . 8 . . . . 17 . 8 . . 13 Critical Kills 3 | . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 7 | . . . . . . . . . . . 1 . . . . 6 Destroy 4 | . . . . . . . . . . . . . . . . 4 Sever 1 | . . . . . . . . . . . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 49 | . . . 1 . . . . . . . 13 . 12 3 . 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . 12 . 10 . . . Piercing 25 | . . . . . . . . . . . . . 2 3 . 20 Sneak Attacks 4 | . . . 1 . . . . . . . 1 . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3257 | . . 703 . . . 104 . . . . 1066 . 585 . . 799 Guns 1121 | . . 703 . . . 104 . . . . 217 . 5 . . 92 Cannons . | . . . . . . . . . . . . . . . . . Explosions 374 | . . . . . . . . . . . 374 . . . . . Melee 1762 | . . . . . . . . . . . 475 . 580 . . 707 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 981 | . . 703 . . . 51 . . . . 130 . 5 . . 92 Thermal 374 | . . . . . . . . . . . 374 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 140 | . . . . . . 53 . . . . 87 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 882 | . . . . . . . . . . . 475 . 407 . . . Piercing 880 | . . . . . . . . . . . . . 173 . . 707 Highest Corruption 2 | . . . . . . 2 2 2 . . . . . . 1 1 Average Corruption 1 | . . . . . . 2 2 2 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . 1 . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 247 | . . . . . . . . . . . 207 . 40 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 201 | . . . . . . . . . . . 201 . . . . . Melee 46 | . . . . . . . . . . . 6 . 40 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . . . . . 120 . . . . . Shots 2 | . . . . . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 183 | . . 183 25 1 2 76 . . . . 9 . . . . 1 Average Temperature 50 | . . 78 15 1 1 39 . . . . 9 . . . . 1 Received Heat Transfer 576 | . . 291 54 6 . . . . . . 126 . 18 . . 81 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Peak Influence 645 | . 68 489 272 158 . . . . . 15 261 124 306 173 114 645 Initial 175 | . . 24 175 105 . . . . . . 6 109 56 149 114 59 Average 196 | . 19 268 212 120 . . . . . 7 164 109 177 154 114 322 Maximum Alert Level 2 | . . 2 1 . . . . . . . 1 . 1 . . 2 Low Security (%) 62 | 100 100 35 40 100 . . . . 100 100 59 100 61 100 100 43 Level 1 22 | . . 37 60 . . . . . . . 40 . 38 . . 9 Level 2 14 | . . 26 . . . . . . . . . . . . . 46 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 1 1 . . . . 1 1 1 1 1 . 1 2 Investigation 5 | . 1 . . 1 . . . . 1 . 1 . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 7 | . . 1 1 . . . . . . 1 . 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Distress Signals 9 | . . 6 1 . . . . . . . . . 2 . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 123 | . 5 28 11 1 . 3 . . . 5 9 3 18 1 3 36 Peak Tracking Total 14 | . 3 10 10 1 . 3 . . . 4 3 3 8 1 3 14 Tactical Retreats 10 | . 1 . 1 . . . . . . 1 . . 2 . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 4 | . . 1 . 1 . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Machines Disabled 4 | . . . . . . . . . . . 2 . 1 . . 1 Max in Single Turn 2 | . . . . . . . . . . . 2 . 1 . . 1 Garrison Access 3 | . . . . . . . . . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 36 | . 6 1 2 1 1 1 4 . 3 . 8 . 3 1 . 5 Terminals 24 | . 5 1 2 1 . 1 . . 2 . 5 . 2 1 . 4 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . 1 . . . Total Hacks 121 | . 13 2 5 4 1 2 28 . 9 . 24 . 14 1 . 18 Successful 76 | . 3 1 2 1 1 2 28 . 5 . 14 . 8 1 . 10 Failed 45 | . 10 1 3 3 . . . . 4 . 10 . 6 . . 8 Catastrophic 13 | . 2 . 2 2 . . . . . . 3 . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 8 2 2 3 . . . . 5 . 10 . 10 . . 13 Terminals 72 | . 10 2 5 4 . 2 . . 6 . 13 . 12 1 . 17 Fabricators 8 | . . . . . . . . . . . 7 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 4 . 2 . . . Terminal Hacks 55 | . 2 1 2 1 1 2 28 . 2 . 4 . 6 1 . 5 Record 14 | . . . . . . 2 11 . . . . . . . . 1 Part Schematic 10 | . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . 4 . . . . . 1 . . . Robot Analysis 2 | . . . . . . . . . . . . . 2 . . . Prototype ID Bank 4 | . . . . . . . 3 . . . . . 1 . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . 1 . . 1 . . Level Access Points 6 | . 1 1 1 . . . . . . . 1 . 1 . . 1 Machine Index 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . 1 1 . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . 5 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . . . . . . Retrieve Components 3 | . 1 . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 2 . 1 . . . Seal Access 3 | . . . . . . . . . . . 2 . 1 . . . Unauthorized Hacks 10 | . . . . . . . . . 1 . 3 . 1 . . 5 Terminals 8 | . . . . . . . . . 1 . 2 . 1 . . 4 Botnet 8 | . . . . . . . . . 1 . 2 . 1 . . 4 Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 Prioritize 1 | . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . 1 . . 1 Used 2 | . . . . . . . . . . . . . 1 . . 1 Hacking Detections 21 | . 6 . 2 1 . . . . 2 . 5 . 1 . . 4 Full Trace Events 4 | . 1 . . 1 . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 4 . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . Time 228 | . . . . . . . . . . . 228 . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Robot Analysis Total 2 | . . . . . . . . . . . . . 2 . . . Derelict Logs Recovered 4 | . . . . . 3 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Turns Passed 1731 | 15 61 234 45 119 91 46 22 34 20 43 317 99 192 30 26 337 Spaces Moved 3962 | 24 126 357 132 248 291 120 81 126 72 120 594 241 424 63 59 884 Core 64 | 24 40 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3898 | . 86 357 132 248 291 120 81 126 72 120 594 241 424 63 59 884 Fastest Speed 23 | 50 34 34 31 28 28 27 27 27 27 27 27 30 28 28 29 23 Average Speed 28 | 50 41 34 31 29 28 27 27 27 27 27 29 30 28 28 29 24 Slowest Speed 50 | 50 50 34 34 31 28 28 27 27 27 29 30 30 30 29 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . 8 . . . . . . . . 4 2 1 . . 26 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 39 43 20 6 63 25 73 41 4 84 14 7 16 2 90 28 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 6 | 1 . . . 1 1 1 1 . . . . 1 . . . . Scrap Searched 4 | . . . . . 3 1 . . . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . . 3 . 7 Terrain Destroyed 27 | . . . . . . . . . . . 17 . . 3 . 7 Melee 10 | . . . . . . . . . . . . . . 3 . 7 Projectile . | . . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Total 4318 | 25 131 420 134 293 300 126 80 125 71 128 700 264 471 68 66 916 Wait 119 | . . 1 . 36 . . . . . . 51 18 1 1 . 11 Move 3870 | 23 125 342 131 247 290 119 80 125 71 119 585 236 421 62 57 837 Hop 33 | . . 6 . . . . . . . . 4 2 1 . . 20 Pick Up 8 | . . . . . 1 . . . . 3 . . 2 . . 2 Fast Attach 67 | 2 6 6 1 6 4 2 . . . 4 9 5 11 1 5 5 Attach 3 | . . . 1 . . . . . . . 2 . . . . . Detach 2 | . . . . . 1 . . . . . . . 1 . . . Swap 9 | . . 2 . . . . . . . . 6 . . . . 1 Drop 50 | . . 4 . 4 4 2 . . . 2 9 3 10 1 3 8 Fire 56 | . . 39 . . . 3 . . . . 5 . 1 . . 8 Melee 49 | . . . 1 . . . . . . . 13 . 12 3 . 20 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 51 | . . 20 . . . . . . . . 16 . 11 . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 2 | -11/Scrapyard | Upgraded with Utility slot (x2) 6 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 9) 56 | -10/Materials | Identified exit to Materials 77 | -10/Materials | Entered another Materials area 79 | -9/Materials | Reached level 2 79 | -9/Materials | Reached level 3 79 | -9/Materials | Upgraded with Power slot (x1) 79 | -9/Materials | Upgraded with Utility slot (x1) 91 | -9/Materials | Identified exit to Materials 212 | -9/Materials | Reached level 4 214 | -9/Materials | Upgraded with Weapon slot (x1) 311 | -9/Materials | Entered another Materials area 313 | -8/Materials | Reached level 5 313 | -8/Materials | Reached level 6 313 | -8/Materials | Upgraded with Propulsion slot (x1) 313 | -8/Materials | Upgraded with Utility slot (x1) 327 | -8/Materials | Identified exit to Factory 356 | -8/Materials | Entered Factory 358 | -7/Factory | Reached level 7 358 | -7/Factory | Reached level 8 358 | -7/Factory | Reached level 9 359 | -7/Factory | Upgraded with Utility slot (x1) 399 | -7/Factory | Discovered new exit (range 18) 472 | -7/Factory | Upgraded with Weapon slot (x1) 475 | -7/Factory | Entered Lower Caves 477 | -7/Lower Caves | Reached level 10 498 | -7/Lower Caves | Learned location of 1 exit from Factory 505 | -7/Lower Caves | Learned Factory emergency access door positions 554 | -7/Lower Caves | Encountered a Warlord checkpoint 565 | -7/Lower Caves | Discovered new exit (range 7) 566 | -7/Lower Caves | Entered another Lower Caves area 577 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 610 | -7/Lower Caves | Discovered new exit (range 6) 612 | -7/Lower Caves | Entered Data Miner 612 | -7/Data Miner | Discovered new exit (range 6) 617 | -7/Data Miner | Met Data Miner 617 | -7/Data Miner | Reached level 11 620 | -7/Data Miner | Build established: Hacker-Sprinter 623 | -7/Data Miner | Learned location of Section 7 (-2) 623 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 627 | -7/Data Miner | Received God Mode back door access code from Data Miner 634 | -7/Data Miner | Entered Proximity Caves 635 | -6/Proximity Caves | Identified exit to Factory 636 | -6/Proximity Caves | Reached level 12 636 | -6/Proximity Caves | Upgraded with Utility slot (x1) 668 | -6/Proximity Caves | Entered Factory 669 | -6/Factory | Identified exit to Lower Caves 670 | -6/Factory | Reached level 13 687 | -6/Factory | Identified exit to DSF 688 | -6/Factory | Entered DSF 690 | -6/DSF | Reached level 14 701 | -6/DSF | Additional patrols routed to DSF 702 | -6/DSF | Discovered new exit (range 11) 731 | -6/DSF | Entered Factory 733 | -5/Factory | Reached level 15 733 | -5/Factory | Upgraded with Utility slot (x1) 770 | -5/Factory | Core integrity fell below 50% 775 | -5/Factory | Reached level 16 910 | -5/Factory | Fabricated Gravity Neutralizer (x1) 969 | -5/Factory | Build established: Wizard-Sprinter 988 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 1003 | -5/Factory | Identified exit to Factory 1048 | -5/Factory | Entered another Factory area 1050 | -4/Factory | Reached level 17 1050 | -4/Factory | Reached level 18 1050 | -4/Factory | Upgraded with Utility slot (x1) 1115 | -4/Factory | Discovered new exit (range 7) 1147 | -4/Factory | Entered Research 1149 | -3/Research | Reached level 19 1149 | -3/Research | Reached level 20 1149 | -3/Research | Reached level 21 1149 | -3/Research | Reached level 22 1151 | -3/Research | Upgraded with Propulsion slot (x2) 1194 | -3/Research | Spotted B-86 Titan 1197 | -3/Research | Spotted B-86 Titan 1211 | -3/Research | Identified exit to Research 1303 | -3/Research | Spotted B-86 Titan 1339 | -3/Research | Entered another Research area 1341 | -2/Research | Reached level 23 1341 | -2/Research | Reached level 24 1341 | -2/Research | Reached level 25 1341 | -2/Research | Upgraded with Utility slot (x1) 1369 | -2/Research | Identified exit to DSF 1369 | -2/Research | Entered DSF 1371 | -2/DSF | Reached level 26 1374 | -2/DSF | Found Enh. Force Lance 1385 | -2/DSF | Additional patrols routed to DSF 1388 | -2/DSF | Discovered new exit (range 14) 1392 | -2/DSF | Core integrity fell below 50% 1395 | -2/DSF | Entered Access 1396 | -1/Access | Core integrity fell below 50% 1397 | -1/Access | Reached level 27 1397 | -1/Access | Reached level 28 1540 | -1/Access | Spotted B-99 Colossus 1547 | -1/Access | Reached level 29 1567 | -1/Access | Incoming investigation squad redirected 1574 | -1/Access | Identified exit to Surface 1645 | -1/Access | Search patrols dispatched 1700 | -1/Access | Build established: Wizard-Ninja 1732 | *** | Escaped! Last Messages --------------- 20QOGVAUCX: Energy Filter QFYACXEGAP: Adv. Component Analysis Suite PQ10KIVSGG: Lgt. Particle Reactor MUYSC4GMC5: Hacking Suite 5L1KP6FD5E: Matter Compressor TTOSPJ38HJ: Particle Reactor 26V8252IF5: Core Analyzer Downloaded coordinate data. 01673_ Upgraded: Core Integrity (+100) 01673_ Dropped Adv. ECM Suite. 01675_ Acquired Adv. Hardlight Generator. 01679_ Dropped Adv. Datajack. 01679_ Acquired Adv. ECM Suite. 01686_ HV Slug penetrates Wall. 01688_ #SZ JH5MRZKLOX1J3D6SW 01690_ HV Slug penetrates Wall. 01724_ The unstable cave ceiling collapses. 01728_ Main Access Shell breached. [Achievement: Speedrunner] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ???????#############+###########"##### #????????? | | ??????????????# # + #????????? | | ??????????????# # ! # #????????? | | ??????????????# "" # [ # #????????? | | ??????????????# "" ""# # #????????? | | ??????????????# """""" ""# = # #????????? | | ??????????????# """""" ""# # #???k????? | | ??????????????# "" T###"####### #??gg?g"?? | | ??????????????# "" ""###"####### +?g?g?"""? | | ??????????????# ""## # #????"""?? | | ???""""???????# ""## # #?????"??? | | ???""R""??????# ! ## " # #????????? | | ???""?""??????# ## """ # #????????? | | ??????????????############### """ # #????????? | | ????????????????????????????# " # #????????? | | ????????????????????????????# + #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# ] # #????????? | | ????????????????????????????########## ?????????? | | ????????????????????????????##""#????? ?????????? | | ????????????????????#########""##????? ?????????? | | ????????????????????" "?????????????????w? | | ??????????????BB????" "??????????????????? | | ??????????????BB????" """""" "??????????????????? | | ??????????????????????" "??????????????????? | | ??????????????????????" "@ " "??????????????????? | | ??????????????????????" "" " "??????????????????? | | ??????????????????????" " "??????????????????? | | ??????????????BB??????"""""" "??????????????????? | | ??????????????BB??????????? "??????????????????? | | ??????????????????????????? "??????????????????? | | ??????????????????????????####"??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????H??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 58 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 32 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 75 Targeting Accuracy 6 Offensive Hacking 62 Defensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-74 Champion | -3/Research | Hacked Fabricated ------------ Gravity Neutralizer | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Speedrunner True Flier Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res DSF Acc Levels Raised 28 | . . 3 2 3 1 . 1 1 1 1 2 2 4 3 1 3 XP Earned 46639 | 4000 140 5110 3337 4330 649 850 650 1688 1949 1250 3267 3292 6008 4391 1250 4478 XP Spent 45950 | 3650 . 4650 3000 4250 1880 . . 2995 1100 750 3630 3025 6375 4300 1600 4745 Upgrades 81 | 9 . 12 3 5 10 . . 7 1 1 7 3 7 2 1 13 Power Slot 1 | . . 1 . . . . . . . . . . . . . . Propulsion Slot 5 | 2 . . 1 . . . . . . . . . 2 . . . Utility Slot 9 | 2 . 1 1 1 . . . 1 . . 1 1 . 1 . . Weapon Slot 2 | . . 1 . 1 . . . . . . . . . . . . Core Integrity 18 | . . . . . 8 . . . . . . . 1 . . 9 Heat Dissipation 7 | . . . . . . . . 4 . . 2 . 1 . . . Energy Generation 4 | . . . . . 1 . . . . . 1 . 1 . . 1 Energy Storage 1 | . . . . . . . . . . . 1 . . . . . Mass Support 4 | 2 . . . . 1 . . . . . . . . . 1 . Inventory Capacity 3 | . . 1 . . . . . 1 . 1 . . . . . . Sight Range 3 | 1 . 1 1 . . . . . . . . . . . . . Sensor Range 8 | 1 . 3 . 1 . . . 1 . . . 2 . . . . Hack Attack % 8 | 1 . 2 . 1 . . . . . . . . 2 1 . 1 Hack Defense % 4 | . . 2 . 1 . . . . 1 . . . . . . . KI Resistance % 2 | . . . . . . . . . . . 1 . . . . 1 TH Resistance % 2 | . . . . . . . . . . . 1 . . . . 1 Protomatter Created 466 | . . 185 . . . . . . . . 164 . 88 . . 29 Integrity Restored 1118 | . . 395 . . . . . . . . 372 . 264 . . 87 Core 936 | . . 213 . . . . . . . . 372 . 264 . . 87 Parts 182 | . . 182 . . . . . . . . . . . . . . Protomatter Decayed 70 | . . 38 . . . . . . . . 32 . . . . . Game ------ Seed ThiefDisruptorRefractor Manual? 0 Play Time 01:04:13 Cumulative 362.7 hours Start 2024.04.09 @ 02:15:01 End 2024.04.09 @ 03:20:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 59 Rogue 13 Adventurer 45 Explorer 1 Win Type 0 Total 19 Types 7/0/5/4/1/0/1/1/0 Lore% 74 Gallery% 82 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a965da63-fc3e-460f-a2fc-2ba7e859397d