Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 02:59:56 Player: feudal wulf Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (419) 419 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1414 Bonus ------- None Cogmind --------- Core Integrity 383/400 Matter 274/450 Energy 250/250 System Corruption 1% Temperature Cool (89) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Compact Matter Pod Targeting Computer > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Flight Unit Beam Rifle Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Compact Matter Pod Targeting Computer > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Flight Unit [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 15 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 7 2 Treads . | . . . Leg 4 | . 4 . Wheel 2 | 2 . . Hover . | . . . Flight 5 | . 3 2 Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 5 2 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 86 94 Engine 8 | . 8 11 Leg 11 | . 12 . Wheel 7 | . 8 . Flight 7 | . 3 41 Storage 13 | . 14 11 Processor 11 | . 11 11 Energy Gun 6 | . 5 11 Ballistic Gun 18 | . 19 8 Peak Build Rating 12 | 6 8 12 Average Rating 6 | 4 6 11 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 13 | 11 13 10 Greatest Support 26 | 26 26 16 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 7 | 7 7 5 Most Carried 8 | 2 8 4 Average Carried 4 | . 4 3 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 78% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 563 | 208 355 . Remotely . | . . . Salvage Created 494 | . 481 13 Parts 27 | . 26 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 18 1 Guns 19 | . 18 1 Classes Destroyed 2 | . 2 . Swarmer 10 | . 9 1 Grunt 9 | . 9 . Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 145 | . 125 20 Missed 44 | . 39 5 Damage Taken 936 | . 809 127 Core 248 | . 231 17 Absorbed by Shields . | . . . Regen/Repaired (Parts) 58 | . . 58 Core Remaining (%) 53 | 100 7 . Volleys Fired 81 | . 77 4 Largest 2 | . 2 2 Hottest 120 | . 120 85 Shots Fired 145 | . 137 8 Gun 142 | . 134 8 Cannon . | . . . Launcher . | . . . Special 3 | . 3 . Kinetic 98 | . 94 4 Thermal 47 | . 43 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 2 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | . 86 3 Core Hits 35 | . 33 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 4 1 Burn 4 | . 3 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 870 | . 820 50 Guns 846 | . 796 50 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 525 | . 509 16 Thermal 345 | . 311 34 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 274 | . 274 129 Average Temperature 97 | . 98 79 Received Heat Transfer 270 | . 270 . Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1271 | . 1123 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 277 | . 277 106 Initial 66 | . . 66 Average 89 | . 95 76 Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 83 100 Level 1 13 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 24 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 14 5 Successful 8 | . 6 2 Failed 11 | . 8 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 14 2 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 2 | . 1 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 960 | 46 824 90 Spaces Moved 754 | 41 579 134 Core 3 | 3 . . Treads . | . . . Legs 306 | . 306 . Wheels 169 | 38 131 . Hover . | . . . Flight 276 | . 142 134 Fastest Speed 31 | 50 37 31 Average Speed 81 | 86 92 31 Slowest Speed 190 | 90 190 117 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 92 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 959 | 48 738 173 Wait 73 | . 48 25 Move 752 | 40 578 134 Hop . | . . . Pick Up 15 | 2 11 2 Fast Attach 14 | 6 6 2 Attach 6 | . 3 3 Detach . | . . . Swap 7 | . 6 1 Drop 11 | . 9 2 Fire 81 | . 77 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 12) 273 | -10/Materials | Lost 3 parts (1p1n1w) 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 399 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Discovered new exit (range 10) 673 | -10/Materials | Core integrity fell below 20% 818 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Propulsion x2 908 | -9/Materials | Repaired Lgt. Assault Rifle 961 | -9/Materials | Self-destructed Last Messages --------------- Repairing Lgt. Assault Rifle... ETC: 26 Dropped Lgt. Ion Engine. Repair station completes Lgt. Assault Rifle repairs. Acquired Lgt. Assault Rifle. Acquired Beam Rifle. K-01 Serf collects debris. W-16 Scout sends out distress signal. Connecting with Terminal... Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. Acquired Lgt. EM Pulse Cannon. U-05 Engineer builds a Door. K-01 Serf collects debris. Flight Unit destroyed. S-10 Pest destroyed. S-10 Pest suffers critical hit (Burn). Flight Unit destroyed. 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