Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 11:52:50 Player: Trollpotato Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (680) 680 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1250 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (56) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Wheel Wheel Heat Sink High-capacity Matter Pod (200) Sensor Array Sensor Array Signal Interpreter Targeting Computer Propulsion Shielding Light Armor Plating Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod Signal Interpreter Targeting Computer Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 10 26 2 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 15 | 6 9 . Treads 3 | . 3 . Leg 4 | 2 2 . Wheel 8 | 4 4 . Hover . | . . . Flight . | . . . Utility 7 | 1 6 . Device . | . . . Storage 6 | 1 5 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 2 8 2 Energy Gun 5 | 1 4 . Energy Cannon 3 | . 3 . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 97 | . 97 99 Engine 13 | . 13 14 Treads 5 | . 5 . Leg 2 | . 2 . Wheel 19 | . 19 28 Storage 26 | . 26 28 Energy Gun 18 | . 17 24 Energy Cannon 4 | . 4 . Ballistic Gun 4 | . 4 3 Naked Turns . | . . . Heaviest Build 75 | 12 75 75 Greatest Support 40 | 32 40 26 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 16 | 5 16 20 Most Carried 20 | 6 20 20 Average Carried 13 | 3 12 19 Final Capacity 20 | 6 20 20 Final Carried 20 | 6 20 18 Class Distribution -------------------- 81% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 787 | 220 472 95 Remotely . | . . . Salvage Created 1024 | . 828 196 Parts 69 | . 51 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 17 7 Guns 17 | . 12 5 Cannons 4 | . 4 . AOE 3 | . 1 2 Classes Destroyed 8 | . 7 1 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 11 | . 6 5 Grunt 13 | . 11 2 Best Kill Streak 4 | . 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1302 | . 895 407 Core 254 | . 101 153 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 97 | . 80 17 Largest 2 | . 2 2 Hottest 136 | . 136 90 Shots Fired 187 | . 155 32 Gun 146 | . 114 32 Cannon 41 | . 41 . Launcher . | . . . Special . | . . . Kinetic 59 | . 46 13 Thermal 57 | . 57 . Explosive . | . . . Electromagnetic 71 | . 52 19 Robot Hit Streak 10 | . 10 10 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 121 | . 96 25 Core Hits 53 | . 40 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1891 | . 1500 391 Guns 1230 | . 925 305 Cannons 434 | . 434 . Explosions 227 | . 141 86 Melee . | . . . Ramming . | . . . Kinetic 393 | . 284 109 Thermal 788 | . 702 86 Explosive . | . . . Electromagnetic 710 | . 514 196 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles 28 | . 28 . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . 16 19 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 483 | . 483 154 Average Temperature 111 | . 114 98 Received Heat Transfer 414 | . 285 129 Effects 4 | . 4 . Interference 1 | . 1 . Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 6 | . 5 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1302 | . 1202 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 3 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 210 | . 210 135 Initial . | . . . Average 64 | . 65 74 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 38 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 18 | . 18 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 5 | . 5 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 90 | . 90 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 150 | . 150 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2063 | 71 1811 181 Spaces Moved 1229 | 51 1064 114 Core 1 | 1 . . Treads 124 | . 124 . Legs 77 | . 77 . Wheels 1027 | 50 863 114 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 121 | 99 124 110 Slowest Speed 180 | 100 180 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 97 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 11 | . 10 1 Melee . | . . . Projectile . | . . . AOE 11 | . 10 1 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1604 | 66 1396 142 Wait 185 | . 182 3 Move 1227 | 50 1063 114 Hop . | . . . Pick Up 36 | 6 27 3 Fast Attach 13 | 6 7 . Attach 6 | . 4 2 Detach 1 | . 1 . Swap 19 | 4 15 . Drop 20 | . 17 3 Fire 97 | . 80 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 8) 1243 | -10/Materials | Discovered new exit (range 15) 1272 | -10/Materials | Discovered new exit (range 4) 1407 | -10/Materials | Discovered new exit (range 16) 1707 | -10/Materials | Repaired Com. Wheel 1741 | -10/Materials | Repaired EM Shotgun 1774 | -10/Materials | Repaired EM Shotgun 1783 | -10/Materials | Discovered new exit (range 16) 1883 | -10/Materials | Entered Mines 1912 | -10/Mines | Learned location of Zion (-7) 1963 | -10/Mines | Build established: Hauler-Mutant 2024 | -10/Mines | Core integrity fell below 50% 2051 | -10/Mines | Core integrity fell below 20% 2064 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02029_ EM Shotgun destroyed. 02031_ G-47 Trooper misfires. 02035_ Imp. Heat Sink fried. 02035_ G-47 Trooper destroyed. 02036_ K-01 Serf collects debris. 02045_ Acquired 35 matter. 02047_ Acquired 3 matter. 02047_ K-01 Serf collects debris. 02048_ R-06 Scavenger collects Aluminum Leg. 02050_ EM Shotgun destroyed. 02057_ S-10 Pest destroyed. 02057_ Switching to secondary target: G-34 Mercenary. 02057_ G-34 Mercenary destroyed. 02057_ R-06 Scavenger collects Ion Engine. 02058_ Acquired 16 matter. 02060_ R-06 Scavenger collects Flight Unit. 02062_ Ion Engine destroyed. 02063_ S-10 Pest destroyed. 02063_ R-06 Scavenger collects Flight Unit. 02064_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????#= #??? | | ????????????????????????????????????????#### #??? | | ????????????????????????????????????????# #??# | | ????????????????????????????????????????# #?## | | ????????????????????????????????????????# ####?# | | ????????????????????????????????????????# #????# | | ???????????????????????????????????????## ##???# | | ???????????????????????????????????##### #???# | | ???????????????????????????????????# ##?## | | ???????????????????????????????????# ## ### | | ??????????????????????????????????## ## | | ??????????????????????????????????# """ | | ?????????????????#????????????????# #### ### """ | | ?????????????????# ????????######## #??####?## """ | | ?????????????????# ???????# #???????## | | ?????????????????# ??????# ########???????# | | ?????????????????# ?????# #??????????????# | | ????????????????## ????# #??????????????## | | ?????????? ### ##### #???????????????# | | ?????????? % ## #???????????????# | | ??????????# ru #???????????????# | | ???????????# ###s####???????????????## # | | ???????????# ????????#@#???????????????????#### | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????## ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed PointReactionAnalyzer Manual? 0 Play Time 00:38:38 Cumulative 13.3 hours Start 2020.10.19 @ 11:05:23 End 2020.10.19 @ 11:52:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd8ac7c9-01b2-4afb-af11-15c247aa2837