Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 05:35:28 Player: Azken Zutik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (545) 2725 Value Destroyed (15667) 15667 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (9637) 9637 TOTAL SCORE: 32509 Bonus ------- High Alert Combat Kills 7335 Follower Combat Kills 318 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -316 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 98% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Damper Plating Relay Coupler [Heavy] (14) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Damper Plating Dynamic Insulation System > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Deuterium Engine High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Improved Medium Armor Plating Reflective Plating Remote Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Heavy] Minigun Minigun Gauss Rifle Gauss Rifle Advanced EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher Guided Missile Launcher Remote Datajack Heavy Flail [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Remote Force Field Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Ballistic Gun Improved Assault Rifle Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . Utility 4 | . . . 1 . 1 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 394 | 7 44 15 38 30 43 21 43 6 100 16 7 24 . . Power 19 | 1 . 2 2 2 3 1 2 . 5 . . 1 . . Engine 16 | 1 . 2 2 2 1 1 1 . 5 . . 1 . . Core 3 | . . . . . 2 . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 65 | 2 3 2 9 10 8 3 12 . 14 2 . . . . Treads 59 | 2 3 2 9 10 8 3 12 . 9 1 . . . . Leg 3 | . . . . . . . . . 2 1 . . . . Wheel 3 | . . . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 88 | 2 3 2 7 4 13 3 11 1 23 3 5 11 . . Device 24 | 1 . 1 3 1 3 1 2 . 5 1 2 4 . . Storage 9 | 1 2 . . 1 2 1 . . 2 . . . . . Processor 3 | . 1 . . . . 1 . . 1 . . . . . Hackware 4 | . . . . . . . 1 . 2 1 . . . . Protection 48 | . . 1 4 2 8 . 8 1 13 1 3 7 . . Artifact . | . . . . . . . . . . . . . . . Weapon 222 | 2 38 9 20 14 19 14 18 5 58 11 2 12 . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 122 | 2 18 3 12 7 12 10 11 1 33 5 1 7 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 67 | . 17 4 8 2 5 4 4 3 15 . 1 4 . . Special Weapon 16 | . 3 2 . 4 . . . . 3 4 . . . . Impact Weapon 10 | . . . . . 1 . 1 1 4 2 . 1 . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 2 . 3 . . . . . Unidentified Prototypes 4 | . . . . 2 1 . . . . 1 . . . . Corrupted Parts 4 | . . . 3 1 . . . . . . . . . . System Corruption 14 | . . . 10 4 . . . . . . . . . . Parts Lost 51 | . . . 6 . 5 2 14 . 11 . . 13 . . Power 4 | . . . . . 1 . 2 . . . . 1 . . Propulsion 17 | . . . 3 . . 2 4 . 5 . . 3 . . Utility 20 | . . . 3 . 2 . 5 . 5 . . 5 . . Weapon 10 | . . . . . 2 . 3 . 1 . . 4 . . Highest Loss Streak 9 | . . . 2 . 3 1 6 . 3 . . 9 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 94 99 99 94 96 80 92 83 90 79 . . Engine 9 | . 14 14 11 11 8 1 8 9 6 7 7 6 . . Core 1 | . . . . . . 7 . . . . . . . . Treads 29 | . 27 28 32 33 36 35 35 36 23 19 23 15 . . Device 5 | . . . 7 11 13 5 6 . 7 7 21 18 . . Storage 10 | . 14 14 11 11 9 12 9 9 7 7 7 6 . . Processor 4 | . 13 . . . . 5 4 . 5 . . . . . Protection 11 | . . 13 9 10 12 13 13 18 16 15 14 17 . . Ballistic Gun 16 | . 23 22 19 20 17 9 16 1 12 10 14 11 . . Launcher 2 | . 3 1 2 . . 3 . 4 . . . 1 . . Naked Turns 251 | . . . . . . . . . . . . 16 202 33 Heaviest Build 148 | 13 50 56 63 67 106 105 109 108 132 148 148 135 . . Greatest Support 118 | 40 40 40 60 69 92 89 89 80 104 118 90 90 3 3 Greatest Overweight (x) 15 | . 15 1 2 1 1 1 4 1 7 6 1 1 . . Average Overweight (x) 1 | . . 1 . . . 1 1 1 2 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 5 5 Average Capacity 22 | 5 19 20 20 20 23 25 25 25 25 25 25 24 5 5 Most Carried 25 | 6 20 20 20 20 25 25 25 24 25 25 25 25 5 5 Average Carried 20 | 1 18 19 19 19 23 22 24 20 24 23 24 22 5 5 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 6 20 20 20 20 25 25 20 24 25 25 25 5 5 5 Class Distribution -------------------- 48% | Mutant 34% | Bothacker-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Matter Collected 17544 | 454 2563 1551 1301 991 1399 627 1465 792 3885 1594 100 822 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 20794 | 345 3230 2972 1442 1325 2358 570 2005 398 3920 1505 146 578 . . Parts 1115 | 37 214 162 102 85 129 35 107 19 187 10 6 22 . . Haulers Intercepted 18 | . 2 . 2 5 3 . 5 . 1 . . . . . Recyclers Shooed 31 | . 7 8 3 2 1 . 2 . 8 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 327 | . 30 5 39 24 48 23 41 15 73 6 4 19 . . Melee 2 | . . . . . . . . . . 2 . . . . Guns 160 | . . 3 13 20 38 8 26 . 42 4 . 6 . . AOE 164 | . 30 1 26 4 10 15 15 15 31 . 4 13 . . Classes Destroyed 20 | 3 4 2 6 . 1 1 1 . 1 1 . . . . Worker 61 | 4 30 21 . . 1 . 1 . 4 . . . . . Builder 58 | . 21 25 3 1 2 . 1 . 5 . . . . . Tunneler 36 | 9 2 20 1 . 3 . . . 1 . . . . . Hauler 18 | . 2 . 2 5 3 . 5 . 1 . . . . . Recycler 62 | 1 20 20 2 1 2 . 2 . 14 . . . . . Mechanic 4 | . . . 1 . . . 1 . 2 . . . . . Operator 4 | . . . 2 . 2 . . . . . . . . . Watcher 11 | . 3 . 2 1 1 1 . . 3 . . . . . Swarmer 40 | . . 3 4 2 9 7 5 3 5 . . 2 . . Cutter 6 | . . . . . . 3 . 3 . . . . . . Grunt 173 | . 30 2 24 10 30 7 16 6 35 . 3 10 . . Brawler 14 | . . . 2 1 . 2 3 . 4 . . 2 . . Duelist 22 | . . . 3 1 1 3 6 . 7 . . 1 . . Protector 8 | . . . 1 1 1 . 2 . 3 . . . . . Sentry 41 | . . . 5 9 7 1 7 2 6 . . 4 . . Specialist 1 | . . . . . 1 . . . . . . . . . Hunter 8 | . . . . . . . 2 1 5 . . . . . Programmer 9 | . . . . . . . . . 8 . 1 . . . Compactor 6 | . . . . . . . . . . 6 . . . . Zionite 1 | . . 1 . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 14 | 4 7 9 11 6 13 7 14 9 12 1 3 8 . . Combat Bots Only 12 | . 3 3 9 5 12 7 6 9 8 1 3 8 . . Max Kills in Single Turn 4 | 1 3 2 3 2 2 3 4 3 3 1 2 2 . . Gunslinging 1 | . . . . . 1 . 1 . . . . . . . Exploded 4 | . 3 1 3 1 2 3 4 3 3 . 2 2 . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Damage Taken 15394 | . 463 114 1725 594 2574 278 2349 217 4332 126 138 2435 34 15 Core 1653 | . 63 9 259 101 258 17 228 11 288 126 29 215 34 15 Absorbed by Shields 1843 | . . . . 169 377 . 205 . 796 . 71 225 . . Reduced by Siege Mode 5 | . . . . . . . . . . . . 5 . . Redirected to Shielding 129 | . . . 41 . . . 9 2 14 . . 63 . . Regen/Repaired (Parts) 1676 | . 190 . 94 69 49 . 136 . 831 307 . . . . Core Remaining (%) 46 | 100 . 71 . 10 . . . 6 . . . . . . Volleys Fired 1526 | 42 280 225 100 82 157 52 120 31 254 99 12 72 . . Largest 2 | 2 2 2 2 2 2 2 2 1 2 2 2 2 . . Hottest 100 | 40 100 100 53 100 46 48 56 39 64 50 50 56 . . Shots Fired 2630 | 84 475 409 150 156 299 80 219 31 458 159 20 90 . . Gun 2282 | 84 390 387 96 145 284 56 203 1 409 149 18 60 . . Cannon . | . . . . . . . . . . . . . . . Launcher 300 | . 67 11 54 5 15 24 16 30 46 . 2 30 . . Special 48 | . 18 11 . 6 . . . . 3 10 . . . . Kinetic 2282 | 84 390 387 96 145 284 56 203 1 409 149 18 60 . . Thermal 35 | . 18 11 . 6 . . . . . . . . . . Explosive 285 | . 67 6 44 5 15 24 16 30 46 . 2 30 . . Electromagnetic 15 | . . 5 10 . . . . . . . . . . . Robot Hit Streak 43 | 13 12 17 18 21 22 23 43 14 20 17 8 13 . . Robot Miss Streak 5 | 5 3 5 3 2 3 3 4 . 5 2 3 4 . . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . Secondary Targets 27 | . . . 3 1 11 1 5 . 5 . . 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . 1 . . 1 . . Shots Hit Robots 1787 | 59 269 232 86 117 216 35 153 15 356 174 13 62 . . Core Hits 1088 | 23 185 110 92 54 123 38 91 28 251 21 11 61 . . Critical Kills 8 | . 3 . . 1 . 1 . . 2 . . 1 . . Critical Parts Destroyed 16 | 1 1 . . 1 1 . 4 1 1 6 . . . . Critical Strikes 31 | 1 4 . 1 2 1 1 4 1 4 11 . 1 . . Destroy 19 | 1 4 . 1 2 1 1 4 . 4 . . 1 . . Smash 12 | . . . . . . . . 1 . 11 . . . . Melee Attacks 73 | . . . . . 5 . 3 8 14 42 . 1 . . Impact 60 | . . . . . 3 . 1 8 5 42 . 1 . . Slashing 2 | . . . . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . 1 . 2 . 7 42 . . . . Combat Hostiles 42 | . . . . . . . . . . 42 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 48596 | 497 4890 3413 3992 2235 4321 1930 4303 2348 11184 6102 564 2817 . . Guns 23946 | 497 2415 3103 1044 1667 3250 468 2581 . 5627 2279 234 781 . . Cannons . | . . . . . . . . . . . . . . . Explosions 20055 | . 2462 271 2946 547 1004 1462 1722 1718 5557 . 330 2036 . . Melee 4520 | . . . . . 67 . . 630 . 3823 . . . . Ramming 75 | . 13 39 2 21 . . . . . . . . . . Kinetic 23946 | 497 2415 3103 1044 1667 3250 468 2581 . 5627 2279 234 781 . . Thermal 791 | . 50 . 422 . . . . . 256 . 63 . . . Explosive 18610 | . 2412 105 2036 547 1004 1462 1722 1718 5301 . 267 2036 . . Electromagnetic 654 | . . 166 488 . . . . . . . . . . . Impact 4453 | . . . . . . . . 630 . 3823 . . . . Slashing 67 | . . . . . 67 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 98 | . . . 15 20 . . . . 19 77 79 97 98 98 Average Corruption 31 | . . . 6 15 . . . . 7 61 77 87 97 98 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 425 | . . . 32 86 . . . . 103 90 26 76 11 1 Message Errors 89 | . . . 5 17 . . . . 22 16 10 16 3 . Matter Fused 97 | . . . 8 19 . . . . 25 21 4 20 . . Heat Flow Errors 48 | . . . 6 9 . . . . 13 11 2 7 . . Energy Discharges 45 | . . . 7 9 . . . . 11 8 3 4 2 1 Parts Rejected 3 | . . . . 1 . . . . 2 . . . . . Data Loss (minor) 47 | . . . 1 16 . . . . 16 5 2 6 1 . Data Loss (major) 16 | . . . 1 3 . . . . 2 5 1 3 1 . Misfires 16 | . . . 2 7 . . . . 4 . 1 2 . . Alerts 12 | . . . 1 1 . . . . 4 1 . 5 . . Misdirections 5 | . . . . 1 . . . . . . . . 4 . Weapon Failures 47 | . . . 1 3 . . . . 4 23 3 13 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1436 | . 33 . 20 . 37 42 16 101 100 1037 . 50 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 275 | . 33 . 20 . . 42 16 14 100 . . 50 . . Melee 1161 | . . . . . 37 . . 87 . 1037 . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 680 | . 84 . 72 . 24 56 31 74 214 . . 125 . . Shots 29 | . 4 . 7 . 1 1 1 4 8 . . 3 . . Rammed 9 | . 1 6 . 2 . . . . . . . . . . Targets Rammed 11 | . 2 6 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . Highest Temperature 622 | . 62 72 261 287 229 35 40 16 429 622 197 220 . . Average Temperature 77 | . 16 21 52 69 52 10 6 6 64 144 105 61 . . Received Heat Transfer 4649 | . 216 27 753 217 1036 72 555 54 989 . 12 697 12 9 Effects 27 | . . . . 1 . . . . 6 20 . . . . Shutdowns 4 | . . . . . . . . . 1 3 . . . . Energy Bleed 7 | . . . . 1 . . . . 2 4 . . . . Interference 6 | . . . . . . . . . 1 5 . . . . Matter Decay 2 | . . . . . . . . . 1 1 . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . Damage (minor) 5 | . . . . . . . . . 1 4 . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . Total Turns 14 | . . . . . . . . . . . . 14 . . Longest Duration 14 | . . . . . . . . . . . . 14 . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 6 | . . 1 2 . . . . 3 . . . . . . Impact Corruptions 18 | . . . . . . . . 4 . 14 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 675 | . 50 . 425 . . . . . 150 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Peak Influence 2293 | 70 2293 1037 1706 1132 1522 1922 1443 1320 1840 640 308 461 267 186 Initial 989 | . . 894 404 720 421 989 936 819 693 640 124 75 231 186 Average 1060 | 35 1349 840 1161 839 973 1632 1156 1167 1066 448 178 347 247 186 Maximum Alert Level 5 | . 5 3 5 4 4 5 4 4 5 2 1 2 1 . Low Security (%) 3 | 100 4 . . . . . . . . 2 63 11 . 100 Level 1 4 | . 8 . . . . . . . . 32 36 31 100 . Level 2 13 | . 10 12 16 18 7 . . . 20 64 . 56 . . Level 3 39 | . 22 87 31 77 66 2 52 40 35 . . . . . Level 4 21 | . 10 . 33 3 26 48 47 59 29 . . . . . Level 5 16 | . 43 . 17 . . 48 . . 13 . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Squads Dispatched 78 | . 11 . 6 3 14 . 11 . 30 . 2 . 1 . Investigation 19 | . 11 . 3 2 2 . 1 . . . . . . . Extermination 9 | . . . . . . . . . 8 . 1 . . . Reinforcement 15 | . . . 1 . 7 . 1 . 4 . 1 . 1 . Assault 17 | . . . 2 1 2 . 3 . 9 . . . . . Garrison 18 | . . . . . 3 . 6 . 9 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Distress Signals 19 | . . . 4 1 7 . 2 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 479 | . 40 10 50 36 95 20 58 12 114 4 10 23 5 2 Peak Tracking Total 8 | . 3 3 8 5 6 3 6 3 8 2 4 7 4 . Tactical Retreats 16 | . . . . 2 2 1 3 . 4 . . 3 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Traps Triggered 35 | . 3 . . 3 . 13 1 7 3 . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Machines Disabled 88 | . 28 11 6 4 3 8 3 4 14 . 6 1 . . Max in Single Turn 6 | . 2 1 2 1 1 2 1 1 6 . 4 1 . . Garrison Relay 7 | . . . . . . 4 . 2 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Machines Accessed 50 | . 11 1 6 10 9 . 4 . 4 . 2 . 3 . Terminals 33 | . 8 . 3 9 6 . 2 . 3 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 1 1 . 1 . 1 . 1 . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . 1 . 1 . Total Hacks 125 | . 41 1 17 22 23 . 7 . 9 . 2 . 3 . Successful 64 | . 26 1 8 10 10 . 4 . 3 . 1 . 1 . Failed 60 | . 15 . 9 12 12 . 3 . 6 . 1 . 2 . Catastrophic 11 | . 1 . 3 2 2 . 1 . 1 . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 78 | . 26 . 13 14 15 . 5 . 4 . . . 1 . Terminals 96 | . 32 . 11 20 19 . 5 . 7 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 16 | . 6 . 2 2 2 . 1 . 2 . 1 . . . Recycling Units 5 | . 3 . 1 . 1 . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . 1 . 1 . Terminal Hacks 22 | . 9 1 2 5 3 . 2 . . . . . . . Part Schematic 3 | . . . 2 . 1 . . . . . . . . . Robot Analysis 5 | . 5 . . . . . . . . . . . . . Prototype ID Bank 4 | . 4 . . . . . . . . . . . . . Open Door 4 | . . 1 . 3 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . 1 . . 2 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 6 . 2 2 2 . . . 2 . . . . . Scan Component 7 | . 3 . 1 1 1 . . . 1 . . . . . Repair 7 | . 3 . 1 1 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . . . 1 . 1 . Unauthorized Hacks 22 | . 11 . 2 3 4 . 1 . 1 . . . . . Terminals 17 | . 9 . 1 3 3 . . . 1 . . . . . Track 1 | . . . . . 1 . . . . . . . . . Botnet 8 | . 2 . 1 3 1 . . . 1 . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . Search 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . . . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 35 | . 9 . 5 7 5 . 3 . 3 . 1 . 2 . Full Trace Events 7 | . 3 . 2 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . 3 . 1 1 1 . . . 1 . . . . . Time 248 | . 78 . 38 38 50 . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . . . 1 . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . Robots Hacked 13 | . . . . . . . 1 . 6 6 . . . . Non-combat 6 | . . . . . . . 1 . 5 . . . . . Combat 7 | . . . . . . . . . 1 6 . . . . Robot Hacks Applied 19 | . . . . . . . 1 . 9 9 . . . . parse_system 1 | . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . ignore_targets 9 | . . . . . . . . . . 9 . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . formatsys_low 4 | . . . . . . . 1 . 3 . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 31 | . . . . . . 18 . 10 . . . 3 . . Machine Destruction 31 | . . . . . . 18 . 10 . . . 3 . . Attached 4 | . . . . . . . 1 . 2 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Total Allies 17 | . . 2 . 10 . . 1 . 4 . . . . . Largest Group 10 | . . 2 . 10 10 . 1 . 1 1 . . . . Highest-Rated Group 88 | . . 45 . 88 88 . 23 . 23 22 . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . 23 . 23 22 . . . . Total Orders 37 | . . . . 3 2 . 2 . 29 1 . . . . STAY 19 | . . . . . 1 . 1 . 17 . . . . . FOLLOW 3 | . . . . . . . . . 3 . . . . . GUARD 2 | . . . . 1 1 . . . . . . . . . AID 11 | . . . . . . . 1 . 9 1 . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . Ally Attacks 113 | . . 13 . . 97 . . . 3 . . . . . Total Damage 1166 | . . 205 . . 930 . . . 31 . . . . . Kills 16 | . . 5 . . 11 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Robot Analysis Total 5 | . 5 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Turns Passed 32674 | 509 5454 5557 1475 1931 2621 4417 1438 1749 4410 1234 477 1167 202 33 Spaces Moved 10760 | 175 1468 1687 588 695 856 1713 387 671 1314 295 177 374 325 35 Core 459 | 65 1 . . . . . . . . . . 33 325 35 Treads 9883 | 110 1467 1687 588 695 856 1713 387 671 953 238 177 341 . . Legs 57 | . . . . . . . . . . 57 . . . . Wheels 361 | . . . . . . . . . 361 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 238 240 240 190 243 245 50 50 50 Average Speed 222 | 119 230 240 171 206 217 240 241 240 234 271 245 225 50 50 Slowest Speed 800 | 160 800 240 320 240 245 245 480 240 325 540 245 245 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 96 99 52 88 73 86 45 56 29 78 6 50 13 17 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 30 | . 7 . . . 3 . 1 . 18 . . 1 . . Terrain Destroyed 1690 | . 530 37 185 32 113 76 73 128 294 . 28 194 . . Melee 10 | . . . . . 3 . 1 . 5 . . 1 . . Projectile 9 | . . 1 . . . . 1 . 3 . . 4 . . AOE 1671 | . 530 36 185 32 110 76 71 128 286 . 28 189 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Total 16835 | 405 3069 2758 909 1038 1302 1942 675 773 2233 522 202 593 364 50 Wait 3631 | 174 1244 806 151 181 206 94 93 21 467 52 5 98 39 . Move 10747 | 174 1467 1686 587 694 855 1711 386 670 1314 294 176 373 325 35 Hop . | . . . . . . . . . . . . . . . Pick Up 170 | 7 22 8 13 15 17 14 9 13 34 6 1 11 . . Fast Attach 87 | 7 7 2 9 7 5 5 15 . 20 4 . 6 . . Attach 83 | . . . 5 3 10 15 12 6 18 1 4 9 . . Detach 28 | . . . . 4 2 11 2 2 4 2 . 1 . . Swap 224 | . 37 13 24 20 28 1 16 . 62 11 3 9 . . Drop 196 | 1 10 12 19 30 17 13 19 8 46 11 1 9 . . Fire 1526 | 42 280 225 100 82 157 52 120 31 254 99 12 72 . . Melee 73 | . . . . . 5 . 3 8 14 42 . 1 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . 2 6 1 2 . . . . . . . . . . Escape Stasis 59 | . . . . . . 26 . 14 . . . 4 . 15 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 510 | -11/Scrapyard | Entered Materials 511 | -10/Materials | Build established: Mutant 1253 | -10/Materials | Discovered new exit (range 16) 1794 | -10/Materials | Discovered new exit (range 9) 2033 | -10/Materials | Repaired Grenade Launcher 2478 | -10/Materials | Discovered new exit (range 7) 2629 | -10/Materials | Discovered new exit (range 3) 3783 | -10/Materials | Repaired Grenade Launcher 3811 | -10/Materials | Repaired Lgt. Treads 5964 | -10/Materials | Entered Mines 6032 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6780 | -10/Mines | Discovered new exit (range 11) 6782 | -10/Mines | Identified exit to Materials 7208 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 11521 | -10/Mines | Entered Materials 11521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11522 | -9/Materials | Identified exit to Storage 11623 | -9/Materials | Discovered new exit (range 15) 11820 | -9/Materials | Build established: Scavenger-Mutant 11885 | -9/Materials | Repaired Reflective Plating 11965 | -9/Materials | Discovered new exit (range 10) 12286 | -9/Materials | Discovered exit to Storage (range 15) 12677 | -9/Materials | Discovered new exit (range 5) 12721 | -9/Materials | First assault squad dispatched 12742 | -9/Materials | Core integrity fell below 50% 12794 | -9/Materials | Destroyed 9 combat bots 12801 | -9/Materials | System corruption reached 10% 12996 | -9/Materials | Entered Storage 14124 | -9/Storage | Core integrity fell below 20% 14196 | -9/Storage | First assault squad dispatched 14407 | -9/Storage | Found Prototype Launcher 14410 | -9/Storage | Identified Gui. Missile Launcher 14522 | -9/Storage | Discovered new exit (range 8) 14605 | -9/Storage | Repaired Shock Bomb Launcher 14835 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 14927 | -9/Storage | Entered Materials 14927 | -8/Materials | Accompanied by 10 allies 14927 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 15177 | -8/Materials | Destroyed 7 combat bots 15301 | -8/Materials | Identified exit to Garrison 15464 | -8/Materials | Garrison activated, responded to threat 15550 | -8/Materials | Repaired Remote Shield 16086 | -8/Materials | Discovered new exit (range 11) 16927 | -8/Materials | First assault squad dispatched 16989 | -8/Materials | Discovered new exit (range 11) 17372 | -8/Materials | Sterilization system engaged 17372 | -8/Materials | Non-combat units ordered to evacuate 17423 | -8/Materials | Lost 3 parts (1p2w) 17427 | -8/Materials | Destroyed 12 combat bots 17472 | -8/Materials | Combat units ordered to evacuate 17473 | -8/Materials | Central database locked down 17548 | -8/Materials | Entered Garrison 17608 | -8/Garrison | Build established: Mutant 17677 | -8/Garrison | Triggered checkpoint 17707 | -8/Garrison | Triggered checkpoint 17738 | -8/Garrison | Destroyed 7 combat bots 17745 | -8/Garrison | Triggered checkpoint 17997 | -8/Garrison | Discovered new exit (range 14) 18236 | -8/Garrison | Discovered new exit (range 10) 18280 | -8/Garrison | Installed Relay Interface Framework 18550 | -8/Garrison | Discovered new exit (range 15) 18763 | -8/Garrison | Triggered checkpoint 19071 | -8/Garrison | Triggered checkpoint 19776 | -8/Garrison | Triggered checkpoint 20052 | -8/Garrison | Triggered checkpoint 20143 | -8/Garrison | Garrison Relay disabled 20387 | -8/Garrison | Garrison Relay disabled 20676 | -8/Garrison | Garrison Relay disabled 20993 | -8/Garrison | Garrison Relay disabled 21310 | -8/Garrison | Build established: Bothacker-Mutant 21965 | -8/Garrison | Entered Materials 22175 | -8/Materials | Core integrity fell below 50% 22453 | -8/Materials | Lost 4 parts (1p2u1w) 22516 | -8/Materials | Garrison activated, responded to threat 22672 | -8/Materials | Core integrity fell below 20% 22765 | -8/Materials | First assault squad dispatched 23180 | -8/Materials | Garrison activated, responded to threat 23242 | -8/Materials | Lost 6 parts (1p2n1u2w) 23345 | -8/Materials | Identified exit to Garrison 23403 | -8/Materials | Entered Garrison 23490 | -8/Garrison | Triggered checkpoint 23513 | -8/Garrison | Triggered checkpoint 23548 | -8/Garrison | Destroyed 9 combat bots 23721 | -8/Garrison | Discovered new exit (range 15) 23992 | -8/Garrison | Discovered new exit (range 15) 24047 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 24109 | -8/Garrison | Triggered checkpoint 24186 | -8/Garrison | Garrison Relay disabled 24733 | -8/Garrison | Triggered checkpoint 25152 | -8/Garrison | Entered Factory 25152 | -7/Factory | Evolved 2 slots: Utility x2 25534 | -7/Factory | Discovered new exit (range 16) 25952 | -7/Factory | First assault squad dispatched 27217 | -7/Factory | Garrison activated, responded to threat 27620 | -7/Factory | Garrison activated, responded to threat 27955 | -7/Factory | Repaired Med. Treads 28046 | -7/Factory | Destroyed 7 combat bots 28136 | -7/Factory | Discovered new exit (range 6) 28579 | -7/Factory | Lost 3 parts (1n1u1w) 28945 | -7/Factory | Garrison activated, responded to threat 29229 | -7/Factory | System corruption reached 10% 29280 | -7/Factory | Destroyed 8 combat bots 29282 | -7/Factory | Lost 3 parts (1n2u) 29562 | -7/Factory | Sucked down chute 29562 | -7/Factory | Entered Waste 29577 | -7/Waste | EMP discharged 29580 | -7/Waste | 1 allies followed down the chute 29601 | -7/Waste | Spotted C-40 Crusher 29628 | -7/Waste | Spotted C-40 Crusher 29658 | -7/Waste | Spotted C-40 Crusher 29677 | -7/Waste | EMP discharged 29677 | -7/Waste | System corruption reached 30% 29758 | -7/Waste | Spotted C-40 Crusher 29777 | -7/Waste | EMP discharged 29845 | -7/Waste | Spotted C-40 Crusher 29877 | -7/Waste | EMP discharged 29901 | -7/Waste | Destroyed C-40 Crusher 29903 | -7/Waste | Spotted C-40 Crusher 29966 | -7/Waste | Core integrity fell below 50% 29977 | -7/Waste | EMP discharged 30054 | -7/Waste | Destroyed C-40 Crusher 30077 | -7/Waste | EMP discharged 30114 | -7/Waste | Destroyed C-40 Crusher 30177 | -7/Waste | EMP discharged 30186 | -7/Waste | Destroyed C-40 Crusher 30193 | -7/Waste | Found Damper Plating 30277 | -7/Waste | EMP discharged 30361 | -7/Waste | Discovered new exit (range 13) 30377 | -7/Waste | EMP discharged 30458 | -7/Waste | Destroyed C-40 Crusher 30477 | -7/Waste | EMP discharged 30577 | -7/Waste | EMP discharged 30677 | -7/Waste | EMP discharged 30692 | -7/Waste | Destroyed C-40 Crusher 30777 | -7/Waste | EMP discharged 30796 | -7/Waste | Entered Factory 31266 | -7/Factory | Identified exit to Garrison 31273 | -7/Factory | Entered Garrison 31287 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 31610 | -7/Garrison | Triggered checkpoint 31730 | -7/Garrison | Triggered checkpoint 31742 | -7/Garrison | Triggered checkpoint 31784 | -7/Garrison | Destroyed 8 combat bots 31921 | -7/Garrison | Core integrity fell below 20% 31967 | -7/Garrison | Lost 9 parts (1p2n3u3w) 32087 | -7/Garrison | Discovered new exit (range 15) 32214 | -7/Garrison | Triggered checkpoint 32249 | -7/Garrison | Garrison Relay disabled 32424 | -7/Garrison | Released all parts (9) 32440 | -7/Garrison | Entered Factory 32642 | -7/Factory | Identified exit to Garrison 32642 | -7/Factory | Entered Garrison 32674 | -7/Garrison | Triggered checkpoint 32675 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 32652_ A bubble of rippling energy engulfs the area. 32652_ Field strength at 94. 32652_ Field strength at 88. 32653_ Field strength at 82. 32654_ Field strength at 76. 32655_ Field strength at 70. 32656_ Field strength at 64. 32657_ Field strength at 58. 32658_ Field strength at 52. 32659_ Field strength at 46. 32660_ Field strength at 40. 32661_ Field strength at 34. 32662_ System corrupted: Energy discharge (-26). 32662_ Field strength at 28. 32663_ Field strength at 22. 32664_ Field strength at 16. 32665_ Field strength at 10. 32666_ Field strength at 4. 32667_ Stasis field depleted. 32674_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????######????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# ###????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ????????????????????????################ #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# ########### ####??????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ????????????????????????# #?????????# #?????????? | | ??????????????????####??# #?????????# #?????????? | | ??????????????????# ?# #?????????# #?????????? | | ?????????????# ## gg## ##????????? ??????????? | | ?????????????# #?????????#??????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# ## ##@ #????????????????????? | | ?????????????# ???# ?# #????????????????????? | | ???????????????? ?? "????????????????????? | | ?????????????? ? "????????????????????? | | ?????????????" ? "????????????????????? | | ?????????????" ? "????????????????????? | | ?????????????# ## ? ## #????????????????????? | | ?????????????? ???? ?# #????????????????????? | | ?????????????? ???? ? #????????????????????? | | ??????????????????? ?? #????????????????????? | | ?????????????????? ?? #????????????????????? | | ?????????????????##""???# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 3200 Resistance: TH 10 Resistance: EM 90 Core Shielding 30 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed DisposableSchematicBoosters Manual? 0 Play Time 04:15:34 Cumulative 297.4 hours Start 2022.04.16 @ 10:48:32 End 2022.04.17 @ 05:35:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 59 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1ddc2a6-0ce9-416b-91c7-0432a144c35e