Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 12:00:24 Player: CrossedViper Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1086) 1086 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 3627 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 289 Aligned with FarCom 300 Friendly Fire -460 Cogmind --------- Core Integrity 0/400 Matter 84/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Aluminum Leg Advanced Myomer Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit Large Storage Unit Sensor Drone Bay (2/20) > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (16) --- Ion Engine Ion Engine Makeshift Power Source Advanced Myomer Leg Large Storage Unit Large Matter Pod (67) Gravity Neutralizing Apparatus Experimental Sensor Array Experimental Targeting Computer AS-neutralizer No. 17b Improved EM Shotgun Improved EM Shotgun 8R-AWN's Boregun Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Aluminum Leg Advanced Myomer Leg > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Ion Engine Ion Engine Makeshift Power Source Advanced Myomer Leg Large Storage Unit Large Matter Pod Gravity Neutralizing Apparatus Experimental Sensor Array Experimental Targeting Computer AS-neutralizer No. 17b Improved EM Shotgun Improved EM Shotgun 8R-AWN's Boregun Rocket Launcher [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 65 | . 8 18 17 6 16 Power 6 | . . 3 1 1 1 Engine 4 | . . 2 1 1 . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 14 | . 2 6 3 . 3 Treads 5 | . 2 . 2 . 1 Leg 5 | . . 2 1 . 2 Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 4 2 6 2 4 Device 9 | . 1 1 2 2 3 Storage 6 | . 2 1 2 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 27 | . 2 7 7 3 8 Energy Gun 6 | . . 2 2 1 1 Energy Cannon 2 | . . 2 . . . Ballistic Gun 13 | . 2 1 4 1 5 Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 Parts Lost 25 | . . 10 5 . 10 Power 4 | . . 2 1 . 1 Propulsion 7 | . . 4 . . 3 Utility 4 | . . . 2 . 2 Weapon 10 | . . 4 2 . 4 Highest Loss Streak 6 | . . 5 3 . 6 Average Slot Usage (%) 97 | . 99 97 98 100 93 Engine 11 | . 14 13 10 11 8 Treads 16 | . 24 6 13 22 16 Leg 2 | . 3 2 . . 3 Wheel 4 | . . 17 6 . . Device 15 | . 9 . 14 22 22 Storage 22 | . 18 28 22 22 22 Protection 1 | . . . 7 . . Energy Gun 11 | . 10 4 3 18 14 Energy Cannon 2 | . . 12 2 . . Ballistic Gun 5 | . 17 3 8 3 2 Launcher 3 | . . 8 7 . 2 Naked Turns . | . . . . . . Heaviest Build 77 | 12 41 43 46 48 77 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 4 4 1 4 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 16 | . 16 16 16 16 16 Average Capacity 15 | . 10 15 16 16 16 Most Carried 16 | . 11 16 16 16 16 Average Carried 13 | . 8 10 14 15 15 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 11 15 16 16 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1338 | 200 124 389 420 54 151 Remotely . | . . . . . . Salvage Created 1557 | . 140 473 724 97 123 Parts 90 | . 7 32 30 14 7 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 62 | . 3 31 15 6 7 Melee 1 | . . . . . 1 Guns 17 | . 3 7 4 3 . Cannons 2 | . . 1 1 . . AOE 42 | . . 23 10 3 6 Classes Destroyed 13 | . 1 7 4 1 . Worker 7 | . . 3 4 . . Builder 3 | . . 2 1 . . Tunneler 1 | . . . . 1 . Hauler 2 | . . . 2 . . Recycler 2 | . . 2 . . . Watcher 2 | . . . 2 . . Swarmer 19 | . . 13 . 6 . Grunt 15 | . 3 . 12 . . Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Demolisher 2 | . . 2 . . . Zionite 1 | . . 1 . . . Assembled 23 | . . 16 . . 7 Best Kill Streak 12 | . 2 12 9 3 6 Combat Bots Only 12 | . 2 12 8 3 6 Max Kills in Single Turn 4 | . 1 4 2 3 3 Gunslinging . | . . . . . . Exploded 4 | . . 4 2 3 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3462 | . 242 1112 569 100 1439 Core 611 | . 32 165 61 16 337 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . 21 . . . Volleys Fired 188 | . 23 61 46 5 53 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 60 100 68 90 46 Shots Fired 304 | . 46 86 56 9 107 Gun 234 | . 46 46 30 8 104 Cannon 28 | . . 21 7 . . Launcher 42 | . . 19 19 1 3 Special . | . . . . . . Kinetic 178 | . 23 37 20 3 95 Thermal 37 | . . 21 7 . 9 Explosive 42 | . . 19 19 1 3 Electromagnetic 47 | . 23 9 10 5 . Robot Hit Streak 34 | . 7 6 10 5 34 Robot Miss Streak 4 | . 3 4 2 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Autonomous 9 | . . . . . 9 Shots Hit Robots 200 | . 28 40 31 6 95 Core Hits 151 | . 8 58 48 7 30 Critical Hits 3 | . . 1 . . 2 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6263 | . 332 1888 1859 195 1989 Guns 2317 | . 332 298 236 69 1382 Cannons 281 | . . 211 70 . . Explosions 3629 | . . 1379 1540 126 584 Melee 23 | . . . . . 23 Ramming 13 | . . . 13 . . Kinetic 1701 | . 127 239 120 18 1197 Thermal 605 | . . 211 209 . 185 Explosive 3490 | . . 1379 1401 126 584 Electromagnetic 431 | . 205 59 116 51 . Impact . | . . . . . . Slashing 23 | . . . . . 23 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 115 | . . 42 73 . . Projectiles . | . . . . . . Explosions 115 | . . 42 73 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . . 41 55 . . Shots 5 | . . 3 2 . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 117 | . 93 117 . . . Average Temperature 40 | . 47 33 . . . Received Heat Transfer 495 | . 135 120 240 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 914 | . . 444 248 . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 654 | . 157 294 654 373 . Initial 225 | . . 17 55 225 . Average 194 | . 50 84 491 192 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 61 | . 100 85 9 50 . Level 1 22 | . . 14 3 49 . Level 2 16 | . . . 86 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 4 1 . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 2 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 12 32 36 9 16 Peak Tracking Total 11 | . 3 11 6 4 8 Tactical Retreats 6 | . 3 . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 8 | . 1 4 . . 3 Max in Single Turn 2 | . 1 2 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 10 | . 4 . 3 1 2 Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 13 . 5 1 2 Successful 13 | . 7 . 3 1 2 Failed 8 | . 6 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 12 | . 8 . 3 . 1 Terminals 15 | . 13 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 . 1 1 2 Record 1 | . . . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Tunnel 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 1 2 1 Highest-Rated Group 54 | . . 41 31 54 23 Highest-Rated Ally 31 | . . 31 31 31 23 Total Orders 2 | . . . . 2 . RETURN 2 | . . . . 2 . Ally Attacks 52 | . . 5 30 17 . Total Damage 710 | . . 20 455 235 . Kills 12 | . . 1 8 3 . Allies Corrupted 2 | . . . . 1 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 24 | . . . . 2 22 Drone Recoveries 6 | . . . . 2 4 Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4617 | . 617 857 623 1161 1359 Spaces Moved 2480 | 1 320 547 321 627 664 Core . | . . . . . . Treads 1623 | . 258 19 184 627 535 Legs 213 | 1 62 21 . . 129 Wheels 644 | . . 507 137 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 100 100 180 150 Average Speed 157 | 120 159 114 148 180 174 Slowest Speed 240 | 120 180 240 200 180 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 2 53 96 37 94 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 2 . 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 22 | . . 21 1 . . Terrain Destroyed 246 | . . 121 97 9 19 Melee . | . . . . . . Projectile . | . . . . . . AOE 246 | . . 121 97 9 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2903 | . 382 688 417 652 764 Wait 77 | . 17 36 9 6 9 Move 2475 | . 319 546 320 626 664 Hop . | . . . . . . Pick Up 63 | . 9 22 15 3 14 Fast Attach 5 | . 2 1 . 2 . Attach 35 | . 1 11 13 . 10 Detach 1 | . . 1 . . . Swap 25 | . 5 6 4 4 6 Drop 32 | . 6 4 9 6 7 Fire 188 | . 23 61 46 5 53 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 618 | -10/Materials | Entered Mines 643 | -10/Mines | Assembled infested the area 678 | -10/Mines | Destroyed 12 combat bots 714 | -10/Mines | Core integrity fell below 50% 753 | -10/Mines | Lost 5 parts (2p1n2w) 940 | -10/Mines | Discovered new exit (range 4) 1146 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1148 | -10/Mines | Found Prototype Device 1209 | -10/Mines | Discovered new exit (range 13) 1224 | -10/Mines | Learned location of Zion (-7) 1462 | -10/Mines | Identified Exp. Sensor Array 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Accompanied by 1 ally 1475 | -9/Materials | Evolved 2 slots: Utility x2 1480 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1564 | -9/Materials | Destroyed 8 combat bots 1609 | -9/Materials | Identified exit to Mines 1668 | -9/Materials | Lost 3 parts (1p1u1w) 1669 | -9/Materials | Discovered new exit (range 15) 2098 | -9/Materials | Entered Mines 2098 | -9/Mines | Accompanied by 1 ally 2099 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2156 | -9/Mines | Discovered new exit (range 5) 2375 | -9/Mines | Discovered new exit (range 5) 2447 | -9/Mines | Discovered new exit (range 14) 2652 | -9/Mines | Met a Derelict testing a Signal Generator 2994 | -9/Mines | Found the Drone Emporium 3003 | -9/Mines | Found Prototype Device 3003 | -9/Mines | Identified Sensor Drone Bay 3115 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3259 | -9/Mines | Entered Exiles 3259 | -9/Exiles | Accompanied by 1 ally 3289 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3424 | -9/Exiles | Met 8R-AWN 3449 | -9/Exiles | Met EX-HEX 3649 | -9/Exiles | Met EX-DEC 3770 | -9/Exiles | Met EX-BIN 3802 | -9/Exiles | Aligned with FarCom system 3804 | -9/Exiles | Given EX-Vault access code 3846 | -9/Exiles | Opened EX-Vault 3894 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4232 | -9/Exiles | Attacked by the Exiles 4282 | -9/Exiles | Core integrity fell below 50% 4316 | -9/Exiles | Lost 6 parts (1p2n2u1w) 4400 | -9/Exiles | Destroyed 8R-AWN 4422 | -9/Exiles | Found Prototype Device 4427 | -9/Exiles | Found Prototype Ballistic Gun 4430 | -9/Exiles | Lost 3 parts (3w) 4431 | -9/Exiles | Found Prototype Processor 4522 | -9/Exiles | Found AWS/Thermal 4615 | -9/Exiles | Core integrity fell below 20% 4618 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 04419_ Identified Adv. Myomer Leg. 04422_ Acquired Prototype Device. 04423_ The unstable cave ceiling collapses. 04424_ Acquired Prototype Device. 04427_ Acquired Prototype Ballistic Gun. 04431_ Acquired Prototype Processor. 04433_ Dropped Mining Claw. 04451_ The unstable cave ceiling collapses. 04522_ Acquired AWS/Thermal. 04556_ Sensor Drone released from Sensor Drone Bay. 04603_ Sensor Drone retrieved by Sensor Drone Bay. 04606_ Machine disabled. 04614_ Knocked back. 04614_ Sensor Drone destroyed. 04616_ Sensor Drone knocked back. 04616_ Sensor Drone system corrupted by crushing effect. 04617_ Sensor Drone system terminally corrupted. 04617_ DAS Turret heat spikes uncontrollably. 04617_ Machine disabled. 04618_ Sensor Drone retrieved by Sensor Drone Bay. Map ----- +----------------------------------------------------+ | ?#!!! "#?????????????????????????#" """ | | ?# "#?????????????????????????#" """ | | ?# "#?????????????????????????#" """ | | ## ""#????????????####?????????#" """ | | #" ""#???????????? 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"" | | ??????????????""" ????? ##""" " " " | | ???????????????? "????? ???####""" "" | | ???????????????? """?????????????###"""" | | ?????????????????? "?????????????????#### | | ????????????????????? ??????????????????????? | | ??????????????????????? "??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSeismicTorch Manual? 0 Play Time 00:29:10 Cumulative 143.1 hours Start 2020.12.16 @ 11:31:18 End 2020.12.16 @ 12:00:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 141 Adventurer 0 Explorer 7 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 58 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf93592f-8eed-4d03-9ffc-3c3287ddcf85