Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.13 @ 10:30:10 Player: MrZloHex Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1654) 1654 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4534 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 41/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Heavy Laser Heavy Ion Cannon Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Signal Interpreter Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Flak Cannon Mini Grenade Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 53 | 6 10 4 20 8 5 Power 10 | 1 1 1 3 3 1 Engine 7 | 1 1 1 2 2 . Core 3 | . . . 1 1 1 Reactor . | . . . . . . Propulsion 18 | 2 4 . 9 1 2 Treads . | . . . . . . Leg 4 | 2 . . 2 . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 12 | . 4 . 7 1 . Utility 12 | 1 3 2 1 3 2 Device 7 | . 1 1 . 3 2 Storage 1 | 1 . . . . . Processor 2 | . 1 1 . . . Hackware 1 | . . . 1 . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 2 2 1 7 1 . Energy Gun 2 | . 1 . 1 . . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 2 | . 1 . 1 . . Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 5 2 10 Power 5 | . . . 1 2 2 Propulsion 9 | . . . 3 . 6 Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . . . 2 2 8 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 3 4 4 4 Power . | . . . . . . Propulsion . | 1 2 1 . . 1 Utility . | . . 1 . . . Weapon 1 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 5 | . 3 . 2 . . Power 2 | . 1 . 1 . . Propulsion 2 | . 2 . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 82 96 93 89 65 Engine 8 | . 14 11 6 9 1 Core 2 | . . . 2 1 8 Leg 1 | . 3 . 1 . . Flight 29 | . 24 33 33 30 18 Device 7 | . 6 11 6 9 7 Processor 16 | . 8 21 18 15 15 Hackware 4 | . . . 7 7 5 Energy Gun 5 | . 8 10 2 7 . Energy Cannon 3 | . . . 6 6 . Ballistic Cannon 3 | . 11 4 1 . . Launcher 3 | . . 4 4 . 4 Peak Build Rating 43 | 6 10 15 32 43 43 Average Rating 20 | 5 8 13 24 37 29 On Entrance 16 | . 6 9 15 28 43 Avg Prop Armor Cover (%) 17 | . . . 17 . . Naked Turns . | . . . . . . Heaviest Build 29 | 11 12 13 18 29 29 Greatest Support 56 | 20 20 18 34 31 56 Greatest Overweight (x) 2 | . 2 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 Average Carried 4 | 2 4 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 4 5 5 4 4 5 Class Distribution -------------------- 31% | Hacker-Sprinter 20% | Mutant 14% | Sprinter 12% | Scout 12% | Hacker-Scout 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1334 | 260 68 269 580 . 157 Remotely . | . . . . . . Salvage Created 1617 | . 87 289 1092 67 82 Parts 86 | . 4 15 57 4 6 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 32 | . 1 7 22 1 1 Guns 2 | . . 1 1 . . Cannons 13 | . 1 . 10 1 1 AOE 17 | . . 6 11 . . Classes Destroyed 12 | . 2 5 5 . . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 3 | . . . 2 . 1 Recycler 3 | . . 1 2 . . Operator 3 | . . 1 1 . 1 Watcher 9 | . 3 2 4 . . Swarmer 7 | . . 3 4 . . Grunt 15 | . 1 2 11 . 1 Brawler 1 | . . 1 . . . Duelist 2 | . . . 2 . . Sentry 5 | . . 1 3 1 . Hunter 2 | . . . 2 . . Best Kill Streak 9 | . 2 6 9 1 4 Combat Bots Only 5 | . 1 5 5 1 2 Max Kills in Single Turn 3 | . 1 2 3 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 520 | . 9 13 105 60 333 Missed 237 | . 2 7 43 34 151 Hits 283 | . 7 6 62 26 182 Projectile 283 | . 7 6 62 26 182 Critical Strikes 7 | . . . 3 . 4 Damage Taken 2522 | . 102 55 673 215 1477 Core 874 | . 33 . 140 47 654 Absorbed by Shields . | . . . . . . Ignored by Resistances 762 | . 29 17 197 64 455 Regen/Repaired (Parts) 47 | . . . 47 . . Core Remaining (%) 90 | 100 86 100 74 . . Volleys Fired 82 | . 9 12 53 3 5 Largest 2 | . 2 2 2 2 2 Hottest 134 | . 70 73 129 134 95 Shots Fired 140 | . 17 23 87 6 7 Gun 29 | . 8 12 6 3 . Cannon 78 | . 9 . 64 3 2 Launcher 33 | . . 11 17 . 5 Special . | . . . . . . Kinetic 14 | . 9 . 5 . . Thermal 73 | . . . 65 6 2 Explosive 33 | . . 11 17 . 5 Electromagnetic 20 | . 8 12 . . . Robot Hit Streak 15 | . 12 13 15 5 5 Robot Miss Streak 5 | . 1 1 5 1 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 14 16 72 5 5 Core Hits 87 | . 4 14 58 2 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks 7 | . . . 7 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3906 | . 241 751 2518 116 280 Guns 318 | . 102 105 74 37 . Cannons 1419 | . 139 . 1175 79 26 Explosions 2150 | . . 646 1267 . 237 Melee . | . . . . . . Ramming 19 | . . . 2 . 17 Kinetic 230 | . 139 . 91 . . Thermal 1441 | . . 141 1158 116 26 Explosive 2009 | . . 505 1267 . 237 Electromagnetic 207 | . 102 105 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 87 | . . 60 27 . . Projectiles 4 | . . . 4 . . Explosions 83 | . . 60 23 . . Melee . | . . . . . . Knockbacks 7 | . 5 . 2 . . Impact . | . . . . . . Kinetic 7 | . 5 . 2 . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . . . 66 . 35 Shots 3 | . . . 2 . 1 Rammed 4 | . . . 1 . 3 Targets Rammed 4 | . . . 1 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 455 | . 84 84 455 314 126 Average Temperature 126 | . 33 31 189 73 44 Received Heat Transfer 1110 | . 48 30 252 96 684 Effects 12 | . . . 12 . . Shutdowns 5 | . . . 5 . . Energy Bleed 2 | . . . 2 . . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2259 | . . 150 1887 185 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 50 | 100 100 90 10 71 12 Level 1 28 | . . 9 36 28 87 Level 2 20 | . . . 52 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 589 | . 89 305 589 215 312 Initial 215 | . . 21 109 215 64 Average 214 | . 39 89 384 183 235 Influence Increases 1912 | . 170 404 925 30 383 Destroy 0b10 Robot/C 640 | . 20 140 440 20 20 Destroy 0b10 Robot/NC 100 | . 15 20 55 . 10 Destroy Leader 184 | . 6 44 122 10 2 Successful Hack 52 | . 24 14 9 . 5 Disable Machine 63 | . . 45 18 . . Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 213 | . . 66 116 . 31 Partial Spotted 180 | . 30 60 75 . 15 Lose Combat Pursuer 330 | . 75 15 90 . 150 Influence Decreases 1685 | . 111 158 676 419 321 Entered New Map 674 | . . 38 196 339 101 Time Decay 651 | . 111 120 280 60 80 Lost Part 170 | . . . 50 20 100 Lost Ally 40 | . . . . . 40 Purge Threat 150 | . . . 150 . . Squads Dispatched 16 | . . 1 7 5 3 Investigation 9 | . . . 5 2 2 Extermination 1 | . . . . 1 . Reinforcement 4 | . . 1 2 1 . Assault 1 | . . . . . 1 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 10 10 38 8 33 Peak Tracking Total 20 | . 3 5 6 8 20 Tactical Retreats 9 | . 3 1 2 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . . 5 2 . 1 Max in Single Turn 2 | . . 2 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 25 | . 7 4 7 4 3 Terminals 20 | . 6 4 5 2 3 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . 1 1 . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 72 | . 18 9 24 8 13 Successful 47 | . 12 6 19 4 6 Failed 25 | . 6 3 5 4 7 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 17 | . 6 5 2 . 4 Terminals 56 | . 17 9 15 2 13 Fabricators 2 | . . . . 2 . Repair Stations 10 | . . . 6 4 . Recycling Units 4 | . 1 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 11 6 11 2 6 Record 7 | . 2 . 2 . 3 Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . . 1 Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 1 1 1 . . Disarm Traps 1 | . . 1 . . . Reprogram Traps 2 | . 2 . . . . Patrol Status 2 | . . . 1 . 1 Recall Investigation 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 12 | . 4 4 3 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 6 | . . . 5 1 . Scan Component 4 | . . . 3 1 . Repair 2 | . . . 2 . . Recycling Unit Hacks 4 | . 1 . 3 . . Report Inventory 1 | . . . 1 . . Retrieve Matter 2 | . . . 2 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 6 2 6 2 2 Full Trace Events 9 | . . . 6 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 76 | . . . 76 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 5 . . Non-combat 2 | . . . 2 . . Combat 3 | . . . 3 . . Robot Hacks Applied 6 | . . . 6 . . parse_system 5 | . . . 5 . . no_distress 1 | . . . 1 . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1307 | . 175 255 560 139 178 Optics 1307 | . 175 255 560 139 178 Sensors 596 | . 124 132 340 . . ECM 2 | . . . . 2 . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . . 4 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 1469 | 71 266 255 560 139 178 Spaces Moved 2673 | 51 586 527 809 359 341 Core 48 | 3 . . . . 45 Treads . | . . . . . . Legs 62 | 48 13 . 1 . . Wheels 24 | . . . . . 24 Hover . | . . . . . . Flight 2539 | . 573 527 808 359 272 Fastest Speed 27 | 50 32 30 27 31 31 Average Speed 34 | 115 35 30 29 31 43 Slowest Speed 195 | 120 195 30 130 31 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 36 | . 6 10 7 . 13 Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 81 46 55 14 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 300 | . . 116 153 . 31 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 298 | . . 116 151 . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3039 | 60 625 592 1033 378 351 Wait 147 | . 2 50 95 . . Move 2603 | 50 573 507 795 358 320 Hop 29 | . 6 9 6 . 8 Pick Up 23 | 4 6 4 9 . . Fast Attach 40 | 6 7 1 13 7 6 Attach 18 | . 1 4 10 3 . Detach 14 | . 3 1 7 2 1 Swap 26 | . 4 1 17 2 2 Drop 46 | . 14 3 20 3 6 Fire 82 | . 9 12 53 3 5 Melee 7 | . . . 7 . . Ram 4 | . . . 1 . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 11) 210 | -10/Materials | Discovered new exit (range 10) 296 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Discovered new exit (range 10) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 497 | -9/Materials | Discovered new exit (range 12) 574 | -9/Materials | Discovered new exit (range 11) 593 | -9/Materials | Identified exit to Materials 593 | -9/Materials | Entered another Materials area 593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -8/Materials | Repaired Xenon Bombardment Thruster 1100 | -8/Materials | Repaired Mni. Grenade Launcher 1130 | -8/Materials | Discovered new exit (range 18) 1152 | -8/Materials | Identified exit to Factory 1153 | -8/Materials | Entered Factory 1153 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1242 | -7/Factory | Build established: Hacker-Sprinter 1276 | -7/Factory | Discovered new exit (range 17) 1279 | -7/Factory | Garrison activated, responded to threat 1290 | -7/Factory | Identified exit to Storage 1292 | -7/Factory | Entered Storage 1423 | -7/Storage | Identified exit to Recycling 1426 | -7/Storage | Lost 4 allies 1443 | -7/Storage | Core integrity fell below 50% 1457 | -7/Storage | Lost 8 parts (2p4n1u1w) 1465 | -7/Storage | Core integrity fell below 20% 1469 | -7/Storage | Discovered new exit (range 18) 1470 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- S009. Dispatching Investigation squad. 01424_ K-01 Serf collects debris. 01426_ Hacking Suite destroyed. 01426_ Critical hit (Burn: +37). 01427_ Slammed into G-47 Trooper. 01428_ K-01 Serf collects debris. 01429_ G-47 Trooper destroyed. 01430_ K-01 Serf collects debris. 01432_ U-05 Engineer lays Concrete. 01439_ Acquired Arm. Huge Wheel. 01448_ Slammed into G-47 Trooper. 01449_ K-01 Serf collects debris. 01459_ G-47 Trooper destroyed. 01461_ Critical hit (Burn: +37). 01464_ Arm. Huge Wheel destroyed. [Achievement: Hunted] 01467_ Arm. Huge Wheel destroyed. 01469_ EXIT=FOUND 01469_ K-01 Serf collects debris. 01469_ R-06 Scavenger collects Aluminum Leg. 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Grenade Launcher | 32% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Hunted Junior Dev Challenges ------------ None Game ------ Seed LongswordTransmissionCasing Manual? 0 Play Time 01:03:07 Cumulative 15.9 hours Start 2026.01.13 @ 08:34:22 End 2026.01.13 @ 10:30:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x49 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3425fd5f-415d-4314-8eb8-8d432f59aa75