Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 18:39:28 Player: Spoodle Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1669) 1669 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 3579 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 8/280 System Corruption 0% Temperature Cool (32) Movement Core (1050) Ox20 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (20) --- Light Treads Light Treads Improved Flight Unit Cooling System Medium Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Seismic Detector Hardlight Generator Hardlight Generator Improved Medium Laser Improved Medium Laser Improved Medium Laser Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Cooling System Medium Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Seismic Detector Hardlight Generator Hardlight Generator Improved Medium Laser Improved Medium Laser Improved Medium Laser Ion Cannon Ion Cannon Mini Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 129 | 7 24 13 79 6 Power 7 | 1 3 . 2 1 Engine 7 | 1 3 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 7 . 8 1 Treads 12 | . 3 . 8 1 Leg 6 | 2 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 8 3 12 2 Device 12 | 1 3 1 5 2 Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 9 | . 3 2 4 . Artifact . | . . . . . Weapon 77 | 2 6 10 57 2 Energy Gun 25 | 1 . . 24 . Energy Cannon 19 | . . . 17 2 Ballistic Gun 16 | 1 4 5 6 . Ballistic Cannon . | . . . . . Launcher 13 | . . 4 9 . Special Weapon 4 | . 2 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 11 | . . 1 3 7 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 1 | . . . 1 . Weapon 5 | . . 1 2 2 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 97 92 Engine 12 | . 14 14 11 9 Treads 27 | . 19 28 32 27 Leg 2 | . 8 . . . Device 5 | . 6 6 4 11 Storage 12 | . 14 14 11 11 Hackware 3 | . . . 6 11 Protection 7 | . 7 7 8 . Energy Gun 8 | . 2 . 13 19 Ballistic Gun 14 | . 25 25 4 . Peak Build Rating 23 | 7 10 11 23 23 Average Rating 14 | 5 9 10 19 21 On Entrance 10 | . 7 10 10 23 Naked Turns . | . . . . . Heaviest Build 65 | 12 32 32 65 56 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 13 15 19 20 Most Carried 20 | 7 15 14 20 20 Average Carried 16 | 4 12 13 19 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 6 14 14 20 16 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2196 | 183 606 368 1019 20 Remotely . | . . . . . Salvage Created 2495 | 61 657 128 1649 . Parts 162 | 9 34 11 108 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 10 | . 2 . 8 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 55 | . 11 11 33 . Guns 30 | . 11 5 14 . Cannons 8 | . . . 8 . AOE 16 | . . 6 10 . Classes Destroyed 12 | 1 4 4 3 . Worker 2 | . . 1 1 . Builder 1 | . . 1 . . Tunneler 7 | 3 . 1 3 . Hauler 7 | . 2 . 5 . Recycler 3 | . 1 . 2 . Operator 1 | . 1 . . . Watcher 4 | . . . 4 . Swarmer 13 | . . 2 11 . Grunt 25 | . 11 2 12 . Duelist 1 | . . . 1 . Sentry 9 | . . . 9 . Assembled 7 | . . 7 . . Best Kill Streak 10 | 2 3 10 6 . Combat Bots Only 6 | . 3 6 6 . Max Kills in Single Turn 3 | 1 1 2 3 . Gunslinging 1 | . . . 1 . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 240 | . 56 31 121 32 Missed 49 | . 8 8 24 9 Damage Taken 3129 | . 577 303 1369 880 Core 550 | . 90 52 211 197 Absorbed by Shields . | . . . . . Redirected to Shielding 27 | . 15 7 5 . Regen/Repaired (Parts) 105 | . 94 . 11 . Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 197 | 6 54 34 94 9 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 100 100 126 120 Shots Fired 353 | 12 105 50 172 14 Gun 289 | 12 103 32 133 9 Cannon 36 | . . . 31 5 Launcher 23 | . . 16 7 . Special 5 | . 2 2 1 . Kinetic 189 | 6 90 32 61 . Thermal 141 | 6 15 2 104 14 Explosive 23 | . . 16 7 . Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 8 15 13 5 Robot Miss Streak 4 | 3 2 1 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 204 | 5 65 22 102 10 Core Hits 113 | 3 24 24 61 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4725 | 61 950 934 2569 211 Guns 2745 | 61 944 318 1304 118 Cannons 648 | . . . 555 93 Explosions 1252 | . . 616 636 . Melee . | . . . . . Ramming 80 | . 6 . 74 . Kinetic 1729 | 37 818 318 556 . Thermal 1664 | 24 126 . 1303 211 Explosive 1252 | . . 616 636 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 49 | . . 33 16 . Projectiles . | . . . . . Explosions 49 | . . 33 16 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . . 26 78 . Shots 3 | . . 1 2 . Rammed 9 | . 2 . 7 . Targets Rammed 11 | 1 2 . 8 . Kicked 1 | 1 . . . . Crushed 1 | . . . 1 . Highest Temperature 303 | 27 201 20 303 32 Average Temperature 70 | 11 46 7 86 20 Received Heat Transfer 855 | . 360 81 414 . Effects 2 | . 1 . 1 . Energy Bleed 1 | . . . 1 . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . 1 . 5 . Heat Transferred 3515 | 74 370 . 2664 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 503 | 15 176 97 503 189 Initial 189 | . 9 15 1 189 Average 188 | 5 74 54 313 179 Maximum Alert Level 2 | . . . 2 . Low Security (%) 61 | 100 100 100 21 100 Level 1 22 | . . . 45 . Level 2 16 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 5 . 3 . Investigation 5 | . 4 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . . 1 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 14 12 47 1 Peak Tracking Total 6 | . 3 3 6 1 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 24 | . 9 . 15 . Terminals 16 | . 6 . 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 69 | . 27 . 42 . Successful 48 | . 22 . 26 . Failed 21 | . 5 . 16 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 41 | . 21 . 20 . Terminals 51 | . 23 . 28 . Fabricators . | . . . . . Repair Stations 6 | . 2 . 4 . Recycling Units 3 | . 2 . 1 . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 21 | . 10 . 11 . Record 1 | . . . 1 . Part Schematic 2 | . 2 . . . Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 6 | . 2 . 4 . Branch Access Points 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 3 | . . . 3 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 10 . 9 . Terminals 15 | . 8 . 7 . Botnet 4 | . 2 . 2 . Operators 1 | . 1 . . . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units 3 | . 2 . 1 . Recyclers 1 | . . . 1 . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 4 . 12 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 162 | . 26 . 136 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4680 | 114 1335 815 2275 141 Spaces Moved 2278 | 60 657 410 1084 67 Core 10 | 10 . . . . Treads 1997 | . 436 410 1084 67 Legs 271 | 50 221 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 155 | 108 146 160 161 160 Slowest Speed 240 | 120 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 6 96 76 86 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . 3 1 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 51 | . 2 37 12 . Terrain Destroyed 113 | . 2 66 44 1 Melee . | . . . . . Projectile 8 | . 2 2 3 1 AOE 105 | . . 64 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3022 | 94 918 509 1413 88 Wait 314 | 12 157 52 87 6 Move 2275 | 60 656 409 1083 67 Hop . | . . . . . Pick Up 51 | 9 11 1 30 . Fast Attach 13 | 4 5 . 4 . Attach 13 | 3 . 1 5 4 Detach . | . . . . . Swap 104 | . 19 12 71 2 Drop 45 | . 14 . 31 . Fire 197 | 6 54 34 94 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 10 | . 2 . 8 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Identified exit to Subcaves 855 | -10/Materials | Discovered new exit (range 12) 884 | -10/Materials | Learned Storage emergency access door positions 927 | -10/Materials | Learned location of 1 exit from Recycling 944 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Learned location of Storage (-7) 985 | -10/Materials | Learned location of 2 exits from Mines 1014 | -10/Materials | Learned location of 2 exits from Subcaves 1038 | -10/Materials | Identified exit to Materials 1038 | -10/Materials | Identified exit to Mines 1073 | -10/Materials | Learned 2 Mines zone layouts 1117 | -10/Materials | Learned Storage security intel 1341 | -10/Materials | Repaired Lgt. Treads 1450 | -10/Materials | Entered Mines 1452 | -10/Mines | Identified exit to Exiles 1647 | -10/Mines | Build established: Scavenger-Mutant 1686 | -10/Mines | Assembled infested the area 1691 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1849 | -10/Mines | Core integrity fell below 50% 1946 | -10/Mines | Learned location of Zion (-6) 2001 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2004 | -10/Mines | Found Prototype Device 2124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2134 | -10/Mines | Build established: Mutant 2265 | -10/Mines | Entered Materials 2265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2880 | -9/Materials | Discovered new exit (range 16) 3063 | -9/Materials | Discovered new exit (range 16) 3207 | -9/Materials | Identified Exp. Sensor Array 3681 | -9/Materials | Learned 2 Storage zone layouts 3731 | -9/Materials | Learned location of 1 exit from Storage 3769 | -9/Materials | Learned 2 Storage zone layouts 3798 | -9/Materials | Learned Storage emergency access door positions 3817 | -9/Materials | Learned Storage emergency access door positions 3847 | -9/Materials | Identified exit to Materials 3923 | -9/Materials | Learned location of 1 exit from Storage 4054 | -9/Materials | Build established: Scavenger-Mutant 4248 | -9/Materials | Repaired Broken Exp. Sensor Array? 4254 | -9/Materials | Core integrity fell below 50% 4445 | -9/Materials | Identified exit to Mines 4540 | -9/Materials | Entered Mines 4678 | -9/Mines | Core integrity fell below 20% 4681 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 04552_ Extracted 20 matter. 04650_ YI-UF0: "KABOOM!" 04650_ U-05 Engineer destroyed. 04650_ Hvy. Ion Engine destroyed. 04651_ Destroyed Lgt. Ion Engine. 04652_ Lgt. Treads destroyed. 04654_ The unstable cave ceiling collapses. 04658_ Lgt. Treads destroyed. 04660_ Imp. Medium Laser destroyed. 04663_ The unstable cave ceiling collapses. 04665_ Lgt. Treads destroyed. 04668_ The unstable cave ceiling collapses. 04669_ Lgt. Treads destroyed. 04670_ The unstable cave ceiling collapses. 04673_ YI-UF0: "KABOOM!" 04673_ R-06 Scavenger destroyed. 04673_ Imp. Medium Laser destroyed. 04674_ The unstable cave ceiling collapses. 04679_ T-07 Excavator destroyed. 04680_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????? ?????????????????? | | ???????????????# ????????????????? | | ??????????????### #???????????????? | | ?????????????## #??????????????? | | ?????????????# #??????######?? | | ????????????## g ##???## ##? | | ????????????? ! ] ???# #? | | ?????????????? =% % #### #? | | ???????????????? # #?? | | ??????????????????# #??? | | ???????????????????# #??? | | ??????????????????## #??? | | ??????????????????# @ #??? | | ???####???????????# #??? | | ??## ####????????# # ##??? | | ?## ##???????## #??? | | ## #????????#### ##??? | | # #????????????# #???? | | # #??????????????## ## #???? | | # ####???????????????#### # #???? | | # ##??????????????????????#### #???? | | # #######?????????####???????# #???? | | # #??????#### ##????### #???? | | # !! #?????## #???## #???? | | # !! ! #?????# #???# #???? | | ## !! ! ####### #????# ##??? | | ?## !! ! ##???## #??? | | ??# ######## #????# #??? | | ??########??????## ###### ##??? | | ????????????????## #???? | | ??????????????### ##### #???? | | ?????????????## ##???## #???? | | ?????????????# """ #?????## ##???? | | ?????????????# """ #??????###????? | | ?????????????## """ ##????????????? | | ??????????????## #????????????? | | ???????????????#### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumPulsePod Manual? 0 Play Time 00:38:51 Cumulative 276.5 hours Start 2024.11.01 @ 15:46:07 End 2024.11.01 @ 18:39:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/3/1/0/0/0/0/0 Lore% 75 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38c15c71-1d96-403b-9b5f-ee6b3bc8e5f3