Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 16:21:03 Player: Falconhoof Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1509) 1509 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5599 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Advanced Heat Sink Improved Sensor Array Faulty Precision Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Launcher Guidance Computer Launcher Loader Phase Shifter Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Flak Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Titanium Leg Improved Sensor Array Hardened Medium Armor Plating Minigun Flak Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 2 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 67 | 6 7 15 10 5 13 11 Power 10 | 1 1 1 1 . 3 3 Engine 8 | 1 1 1 1 . 3 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 15 | 2 2 6 1 . 2 2 Treads 1 | . . . . . . 1 Leg 7 | . . 3 1 . 2 1 Wheel 7 | 2 2 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 3 5 2 4 2 Device 11 | . . 2 3 1 3 2 Storage 2 | 1 1 . . . . . Processor 3 | . 1 . 1 1 . . Hackware . | . . . . . . . Protection 4 | . 1 1 1 . 1 . Artifact . | . . . . . . . Weapon 22 | 2 1 5 3 3 4 4 Energy Gun 11 | . 1 3 2 1 2 2 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 . 1 1 1 . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 3 . . 1 Corrupted Parts 2 | . . 1 . . 1 . System Corruption 10 | . . 7 . . 3 . Parts Lost 35 | . . 11 1 . 7 16 Power 5 | . . 2 . . 1 2 Propulsion 11 | . . 4 . . 2 5 Utility 8 | . . 1 1 . 3 3 Weapon 11 | . . 4 . . 1 6 Highest Loss Streak 11 | . . 9 1 . 6 11 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 6 8 8 9 8 7 Power 1 | . 1 1 1 1 1 1 Propulsion . | . 1 . 1 1 . . Utility 3 | . . 3 5 5 3 2 Weapon 2 | . 2 2 1 1 3 3 Tool/Special . | . . . . . . . Unused Backups 15 | . 1 3 2 . 4 5 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 4 | . . . 1 . 1 2 Weapon 8 | . 1 2 1 . 2 2 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 90 | . 97 91 97 96 88 69 Engine 9 | . 14 10 9 7 6 7 Leg 15 | . . 9 27 23 21 14 Wheel 9 | . 28 19 . . . . Device 12 | . . 4 21 22 16 14 Storage 9 | . 14 11 9 7 7 4 Processor 8 | . 4 11 8 13 7 4 Protection 5 | . 7 5 4 . 4 4 Energy Gun 9 | . 10 13 10 7 6 4 Energy Cannon 1 | . . 4 . . . . Ballistic Gun 5 | . 17 1 5 6 2 . Ballistic Cannon 1 | . . . . . 4 4 Launcher 2 | . . . . 5 6 4 Peak Build Rating 58 | 6 9 21 35 42 49 58 Average Rating 27 | 4 8 15 30 40 43 42 On Entrance 22 | . 6 9 19 35 42 48 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 35 | . . . . . . 35 Heaviest Build 69 | 11 18 23 36 36 63 69 Greatest Support 57 | 26 26 57 51 51 55 53 Greatest Overweight (x) 5 | . . 5 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 8 Most Carried 10 | 2 8 10 10 10 10 10 Average Carried 8 | 1 6 8 8 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 9 10 4 Class Distribution -------------------- 70% | Mutant 22% | Gunner 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Bomber | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1129 | 179 67 340 118 . 389 36 Remotely . | . . . . . . . Salvage Created 1881 | . 99 485 644 . 402 251 Parts 98 | . 5 30 33 . 19 11 Haulers Intercepted 6 | . . 1 3 . 1 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 39 | . 2 8 15 . 10 4 Guns 25 | . 2 7 12 . 3 1 Cannons 3 | . . 1 . . 1 1 AOE 9 | . . . 1 . 6 2 Classes Destroyed 10 | . 2 3 1 . 2 2 Worker 3 | . . 2 . . . 1 Builder 1 | . . . . . . 1 Hauler 6 | . . 1 3 . 1 1 Operator 1 | . 1 . . . . . Swarmer 12 | . . . 8 . 4 . Grunt 19 | . 2 4 7 . 3 3 Brawler 1 | . . . . . . 1 Sentry 4 | . . 4 . . . . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 3 | . 1 3 3 . 3 3 Combat Bots Only 3 | . 1 2 3 . 3 2 Max Kills in Single Turn 3 | . 1 1 1 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 448 | . 14 109 54 . 62 209 Missed 113 | . 3 18 13 . 20 59 Hits 335 | . 11 91 41 . 42 150 Melee 1 | . . . . . . 1 Projectile 334 | . 11 91 41 . 42 149 Critical Strikes 11 | . 1 2 2 . 5 1 Damage Taken 5467 | . 156 1291 593 . 991 2436 Core 1379 | . 41 172 42 . 269 855 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 83 57 92 . 61 . Volleys Fired 177 | . 12 42 58 . 45 20 Largest 2 | . 2 2 2 . 1 2 Hottest 118 | . 76 118 115 . 60 88 Shots Fired 220 | . 24 63 67 . 45 21 Gun 178 | . 24 51 67 . 26 10 Cannon 36 | . . 12 . . 17 7 Launcher 6 | . . . . . 2 4 Special . | . . . . . . . Kinetic 76 | . 12 16 2 . 32 14 Thermal 100 | . 12 34 53 . . 1 Explosive 6 | . . . . . 2 4 Electromagnetic 38 | . . 13 12 . 11 2 Robot Hit Streak 14 | . 8 14 14 . 12 6 Robot Miss Streak 6 | . 2 2 1 . 6 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 170 | . 19 50 57 . 27 17 Core Hits 105 | . 7 20 32 . 23 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 9 | . 1 4 3 . . 1 Burn 7 | . . 4 3 . . . Destroy 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3875 | . 258 803 969 . 976 869 Guns 2300 | . 258 643 895 . 370 134 Cannons 408 | . . 160 . . 107 141 Explosions 1167 | . . . 74 . 499 594 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 978 | . 127 234 16 . 374 227 Thermal 1219 | . 131 394 694 . . . Explosive 1093 | . . . . . 499 594 Electromagnetic 585 | . . 175 259 . 103 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 9 . . 3 . Average Corruption 5 | . . 8 . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 10 . . 6 . Message Errors 4 | . . 2 . . 2 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 3 | . . 2 . . 1 . Energy Discharges 3 | . . 2 . . 1 . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 2 4 Impact . | . . . . . . . Kinetic 5 | . . . . . 2 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 78 | . . . . . 35 43 Shots 3 | . . . . . 1 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 204 369 251 . 142 127 Average Temperature 113 | . 83 150 106 . 86 57 Received Heat Transfer 975 | . 108 507 297 . 18 45 Effects 6 | . . 6 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 10 | . . 4 6 . . . Heat Transferred 3565 | . 333 1258 1974 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 95 | 100 100 100 91 100 85 98 Level 1 4 | . . . 8 . 14 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 280 | . 70 124 210 88 280 201 Initial 147 | . . 27 42 88 19 147 Average 81 | . 24 39 136 60 115 106 Influence Increases 1422 | . 200 373 416 . 290 143 Destroy 0b10 Robot/C 780 | . 40 160 300 . 200 80 Destroy 0b10 Robot/NC 60 | . 5 15 15 . 10 15 Destroy Leader 170 | . 10 62 56 . 40 2 Successful Hack 19 | . 10 . 9 . . . Disable Machine 30 | . 15 . . . 15 . Destroy Structure 78 | . . 1 6 . 25 46 Lose Combat Pursuer 285 | . 120 135 30 . . . Influence Decreases 1422 | . 135 338 322 166 38 423 Entered New Map 344 | . . 38 58 106 9 133 Time Decay 809 | . 135 200 254 60 . 160 Lost Part 269 | . . 100 10 . 29 130 Squads Dispatched 9 | . . 1 2 . 1 5 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 7 | . . 1 1 . 1 4 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 12 18 24 . 10 16 Peak Tracking Total 9 | . 4 5 4 . 4 9 Tactical Retreats 11 | . 4 5 2 . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . . 2 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 11 | . 5 1 3 1 . 1 Terminals 10 | . 4 1 3 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 9 2 7 1 . 1 Successful 11 | . 5 . 5 1 . . Failed 9 | . 4 2 2 . . 1 Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 5 2 7 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 5 1 . . Record 3 | . . . 3 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 1 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 832 | . . . 556 129 117 30 Sensors 832 | . . . 556 129 117 30 Traps 455 | . . . 380 75 . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2414 | 49 333 621 556 129 365 361 Spaces Moved 1424 | 44 318 399 288 93 130 152 Core 65 | 2 . 5 . . . 58 Treads 26 | . . . . . . 26 Legs 679 | . . 100 288 93 130 68 Wheels 654 | 42 318 294 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 130 130 126 50 Average Speed 111 | 87 81 94 130 130 164 132 Slowest Speed 300 | 90 90 300 130 130 200 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 39 36 32 3 82 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 73 | . . . 6 . 25 42 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 73 | . . . 6 . 25 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2043 | 51 368 582 404 101 242 295 Wait 271 | . 19 95 34 . 27 96 Move 1418 | 43 317 398 287 92 129 152 Hop . | . . . . . . . Pick Up 43 | 2 8 12 6 1 11 3 Fast Attach 39 | 6 2 9 5 3 9 5 Attach 33 | . 1 12 4 2 6 8 Detach 14 | . . 7 1 . 1 5 Swap 8 | . 4 . 2 . 1 1 Drop 40 | . 5 7 7 3 13 5 Fire 177 | . 12 42 58 . 45 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 751 | -9/Materials | Lost 9 parts (2p4n1u2w) 987 | -9/Materials | Discovered new exit (range 10) 1004 | -9/Materials | Entered another Materials area 1004 | -8/Materials | Evolved 2 slots: Utility x2 1425 | -8/Materials | Discovered new exit (range 11) 1449 | -8/Materials | Garrison activated, responded to threat 1560 | -8/Materials | Entered Factory 1560 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1615 | -7/Factory | Identified exit to DSF 1689 | -7/Factory | Entered DSF 1732 | -7/DSF | Additional patrols routed to DSF 1762 | -7/DSF | Lost 6 parts (1p2n3u) 1782 | -7/DSF | Discovered new exit (range 15) 1856 | -7/DSF | Found Launcher Loader 1882 | -7/DSF | Build established: Gunner 2040 | -7/DSF | Sterilization system engaged 2054 | -7/DSF | Entered Factory 2054 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2343 | -6/Factory | Lost 11 parts (1p4n3u3w) 2382 | -6/Factory | Core integrity fell below 50% 2411 | -6/Factory | Core integrity fell below 20% 2415 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Med. Treads destroyed. Slug penetrates Wall. H-66 Slayer suffers critical hit (Destroy). Destroyed Hvy. Assault Rifle. Slug penetrates Wall. Penetrated by Slug. Pulse Rifle destroyed. Slug penetrates Wall. Slug penetrates K-01 Serf. The unstable cave ceiling collapses. Slug penetrates Assembly Bed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9F. Slug penetrates Wall. Acquired Arm. Leg. [Achievement: Hydra] Minigun destroyed. Slug penetrates Wall. 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