Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.17 @ 21:34:11 Player: Amy! Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5330 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 139/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Hardened Light Armor Plating Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Phase Shifter > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Advanced Sensor Array Heavy Armor Plating Hardened Light Armor Plating [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . 1 . . . . . Propulsion 8 | . . 2 1 1 1 1 1 1 Utility 5 | . . . . 1 1 1 1 1 Weapon . | . . . . . . . . . Parts Attached 31 | 1 1 11 4 3 10 . 1 . Power 6 | 1 . 1 1 1 2 . . . Engine 6 | 1 . 1 1 1 2 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | . 1 4 2 . 3 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . 1 4 2 . 3 . . . Utility 10 | . . 3 . 2 4 . 1 . Device 6 | . . 1 . 1 3 . 1 . Storage . | . . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . 1 . . . . Protection 2 | . . 2 . . . . . . Artifact . | . . . . . . . . . Weapon 5 | . . 3 1 . 1 . . . Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . 5 6 4 . 8 . 1 Power 4 | . . 1 1 . . 2 . . Propulsion 9 | . . 2 3 1 . 3 . . Utility 8 | . . 1 . 3 . 3 . 1 Weapon 3 | . . 1 2 . . . . . Highest Loss Streak 8 | . . 4 6 2 . 8 . 1 Average Slot Usage (%) 38 | . 24 47 54 26 46 53 10 6 Engine 7 | . 14 11 6 3 10 9 . . Flight 9 | . 10 13 24 4 8 15 . . Device 11 | . . 10 9 10 17 14 5 2 Processor 2 | . . . . . 5 5 5 4 Ballistic Gun 1 | . . 6 8 . . . . . Impact Weapon 2 | . . . 1 4 2 5 . . Naked Turns 38 | . . . . 24 14 . . . Heaviest Build 16 | 3 3 15 9 10 16 16 1 1 Greatest Support 27 | 3 4 18 17 10 27 27 3 3 Greatest Overweight (x) 1 | . . 1 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 4 5 5 5 4 5 4 Average Carried 3 | 2 4 2 3 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 . 4 5 4 4 4 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 246 | 201 . 18 . . . 7 . 20 Remotely . | . . . . . . . . . Salvage Created 32 | . . 32 . . . . . . Parts 4 | . . 4 . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 2 | . . 2 . . . . . . Guns 2 | . . 2 . . . . . . Classes Destroyed 1 | . . 1 . . . . . . Swarmer 2 | . . 2 . . . . . . Best Kill Streak 1 | . . 1 . . . . . . Combat Bots Only 1 | . . 1 . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 3036 | . 37 456 367 433 96 252 74 1321 Core 1936 | . . 35 114 330 20 44 72 1321 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 100 91 79 52 97 95 93 . Volleys Fired 10 | . . 10 . . . . . . Largest 2 | . . 2 . . . . . . Hottest 70 | . . 70 . . . . . . Shots Fired 19 | . . 19 . . . . . . Gun 19 | . . 19 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 18 | . . 18 . . . . . . Thermal 1 | . . 1 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . Robot Miss Streak 6 | . . 6 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 8 | . . 8 . . . . . . Core Hits 4 | . . 4 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 24 | . . . 1 7 11 5 . . Impact 24 | . . . 1 7 11 5 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 100 | . . 86 . 4 . 1 9 . Guns 86 | . . 86 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 14 | . . . . 4 . 1 9 . Kinetic 86 | . . 86 . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 1 1 . . Average Corruption 1 | . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 5 | . . . . 1 . . 4 . Shots . | . . . . . . . . . Rammed 5 | . . . . 2 . 1 2 . Targets Rammed 5 | . . . . 2 . 1 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 8 | . . 6 8 . . . . . Average Temperature 3 | . . 2 7 . . . . . Received Heat Transfer 405 | . . 78 135 102 9 . 9 72 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 432 | . 30 152 378 432 304 171 79 61 Initial 201 | . . 12 63 171 201 81 49 41 Average 168 | . 3 68 122 270 227 118 60 53 Maximum Alert Level 2 | . . . 1 2 1 . . . Low Security (%) 57 | 100 100 100 91 29 19 100 100 100 Level 1 40 | . . . 8 57 80 . . . Level 2 2 | . . . . 12 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 2 4 . 3 . . 2 Investigation 4 | . . 2 . . 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . . . 4 . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 6 | . . 3 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 2 16 31 18 5 3 2 12 Peak Tracking Total 20 | . 2 11 20 10 3 7 2 10 Tactical Retreats 12 | . . 2 4 2 2 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . 1 1 . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 17 | . . 2 2 5 8 . . . Terminals 12 | . . 2 1 3 6 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . . 1 2 . . . Total Hacks 36 | . . 6 5 9 16 . . . Successful 14 | . . 1 3 5 5 . . . Failed 22 | . . 5 2 4 11 . . . Catastrophic 7 | . . 2 . 2 3 . . . Database Lockouts . | . . . . . . . . . Manual 22 | . . 6 2 4 10 . . . Terminals 28 | . . 6 2 6 14 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 3 | . . . . 1 2 . . . Terminal Hacks 1 | . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . . Seal Access 3 | . . . . 1 2 . . . Unauthorized Hacks 8 | . . 1 1 3 3 . . . Terminals 8 | . . 1 1 3 3 . . . Assimilate 1 | . . . . 1 . . . . Botnet 7 | . . 1 1 2 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . 2 1 3 6 . . . Full Trace Events 3 | . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 26 | . . . . 26 . . . . Highest-Rated Ally 26 | . . . . 26 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 1486 | 21 69 157 180 314 497 93 27 128 Spaces Moved 3173 | 30 158 264 498 661 1033 225 48 256 Core 825 | 30 46 . . 177 267 1 48 256 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2348 | . 112 264 498 484 766 224 . . Fastest Speed 29 | 50 40 34 29 40 34 34 50 50 Average Speed 40 | 50 42 40 33 42 40 34 50 50 Slowest Speed 120 | 50 50 120 40 100 50 100 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 55 | . 2 9 30 3 11 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 34 36 50 23 34 8 2 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 23 | . . . . 7 11 5 . . Terrain Destroyed 23 | . . . . 7 11 5 . . Melee 23 | . . . . 7 11 5 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 3235 | 34 156 284 479 674 1071 230 51 256 Wait 19 | . . 8 . 2 9 . . . Move 3065 | 29 153 245 443 654 1012 225 48 256 Hop 47 | . 2 9 24 3 9 . . . Pick Up 11 | 4 . . 4 1 2 . . . Fast Attach 18 | 1 1 6 2 1 7 . . . Attach 13 | . . 5 2 2 3 . 1 . Detach 6 | . . 1 2 2 . . 1 . Swap . | . . . . . . . . . Drop 1 | . . . 1 . . . . . Fire 10 | . . 10 . . . . . . Melee 24 | . . . 1 7 11 5 . . Ram 3 | . . . . 2 . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 12) 22 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 13) 80 | -10/Materials | Discovered new exit (range 9) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Propulsion x2 246 | -9/Materials | Lost 4 parts (2n1u1w) 247 | -9/Materials | Discovered new exit (range 6) 248 | -9/Materials | Entered another Materials area 248 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 422 | -8/Materials | Discovered new exit (range 4) 428 | -8/Materials | Entered Factory 428 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 436 | -7/Factory | Lost 6 parts (1p3n2w) 678 | -7/Factory | Build established: Mutant 734 | -7/Factory | Discovered new exit (range 13) 742 | -7/Factory | Entered another Factory area 742 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 904 | -6/Factory | Discovered new exit (range 11) 909 | -6/Factory | Identified exit to Lower Caves 1228 | -6/Factory | Discovered new exit (range 14) 1238 | -6/Factory | Identified exit to Factory 1239 | -6/Factory | Entered another Factory area 1239 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -5/Factory | Discovered new exit (range 16) 1331 | -5/Factory | Identified exit to Factory 1332 | -5/Factory | Entered another Factory area 1332 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1354 | -4/Factory | Discovered new exit (range 9) 1358 | -4/Factory | Identified exit to Research 1359 | -4/Factory | Entered Research 1359 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1362 | -3/Research | Lost 8 parts (2p3n3u) 1438 | -3/Research | Core integrity fell below 50% 1467 | -3/Research | Core integrity fell below 20% 1487 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 01422_ Broken Adv. Sensor Array destroyed. 01422_ Critical hit (Blast). 01422_ Knocked back. 01423_ Acquired 8 matter. 01427_ Acquired 1 matter. 01428_ Knocked back. 01430_ Slug penetrates Wall. 01431_ Acquired 10 matter. 01432_ Slug penetrates Wall. 01437_ Knocked back. 01440_ Slug penetrates Wall. 01443_ Penetrated by Slug. 01443_ Slug penetrates Wall. 01444_ Penetrated by Slug. 01444_ Slug penetrates Wall. 01469_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 01479_ Knocked back. 01485_ Penetrated by Slug. 01485_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# ############??????? | | ??????????????????????????? ## ]#??????? | | ??????????????????????????? ?# #??????? | | ??????????????????????????? ?# #??????? | | ???????????????????????????# #?#= #??????? | | ???????????????????????????# #?# #??????? | | ???????????????????????????# #?# #??????? | | ????????????????########???# #?# #??????? | | ????????????????# ! ?### s### ????????? | | ????????????????# # ;##+;###?????????? | | ????????????????# # s #?????????? | | ???????????????#Y @ H s #?????????? | | ????????????????# # ! #??######## | | ????????????????# % # #? # | | ????????????????# """ ?# ### #? # | | ????????????????# """ ?########## # # | | ????????????????#! """ ??# # %# # | | ??????????????????#####??# + + = # | | ?????????????????????????# """ # # # | | ?????????????????????????? """ # # # | | ?????????????????????????? """ ?# #? # | | ??????????????????????????? ?# #?######### | | ?????????????????????????? ??# # #? | | ?????????????????????????# ??# # #? | | ?????????????????????????# ???# + #? | | ?????????????????????????######???# # #? | | ??????????????????????????????????# # #? | | ??????????????????????????????????# #? #? | | ??????????????????????????????????# #? ! #? | | ??????????????????????????????????# #?? #? | | ??????????????????????????????????# #?? #? | | ??????????????????????????????????# #???######? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 5 Evasion (%) 68 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMyomerActivator Manual? 0 Play Time 00:31:55 Cumulative 89.8 hours Start 2021.07.17 @ 20:09:33 End 2021.07.17 @ 21:34:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 202d5a96-9f2a-4f70-86f3-754e09c09408