Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 19:26:34 Player: beans Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (135) 675 Value Destroyed (3686) 3686 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 6634 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 41 Cogmind --------- Core Integrity 0/550 Matter 222/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- Cooled Particle Cannon Enhanced Autogun > --- INVENTORY (5) ---- Improved Heat Sink Core Analyzer Authchip [Power] Field Laser Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Particle Charger System Shield > --- WEAPON ----------- Heavy EM Shotgun Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Flight Unit Improved VTOL Module Improved Heat Sink Visual Processing Unit Transport Network Coupler Core Analyzer Authchip [Power] Authchip [Propulsion] Authchip [Device] Authchip [Storage] Field Laser Field Laser Minigun Enhanced Autogun Gauss Rifle [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility System Shield Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 63 | 4 8 20 16 15 Power 9 | 1 1 3 3 1 Engine 6 | 1 1 2 1 1 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 15 | 2 1 5 4 3 Treads 11 | 2 1 4 2 2 Leg 2 | . . . 2 . Wheel 1 | . . . . 1 Hover . | . . . . . Flight 1 | . . 1 . . Utility 13 | . 2 4 4 3 Device 5 | . 2 . 2 1 Storage 2 | . . 2 . . Processor 1 | . . . . 1 Hackware 3 | . . 1 1 1 Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 26 | 1 4 8 5 8 Energy Gun 6 | . 1 . 2 3 Energy Cannon 4 | . 1 . 3 . Ballistic Gun 13 | 1 1 7 . 4 Ballistic Cannon 2 | . 1 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . 2 2 5 Parts Lost 29 | . 6 3 10 10 Power 5 | . 1 . 3 1 Propulsion 11 | . 2 1 4 4 Utility 8 | . 1 2 1 4 Weapon 5 | . 2 . 2 1 Highest Loss Streak 4 | . 4 1 4 2 To Critical Strikes . | . . . . . Average Backups 10 | . 1 9 12 14 Power . | . . . . . Propulsion 1 | . . 2 2 . Utility 5 | . . 4 6 8 Weapon 3 | . . 2 3 5 Tool/Special . | . . . . . Unused Backups 18 | . . 4 2 12 Power . | . . . . . Propulsion 5 | . . 1 1 3 Utility 7 | . . . . 7 Weapon 6 | . . 3 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 62 93 86 73 Engine 6 | . 13 7 2 5 Core 2 | . . 3 5 . Treads 13 | . 20 21 11 3 Leg 2 | . . . 3 7 Device 7 | . 6 7 5 8 Storage 8 | . . 9 9 9 Hackware 7 | . . 3 17 12 Protection 3 | . . 7 5 . Energy Gun 2 | . 4 . 7 3 Energy Cannon 4 | . 2 . . 13 Ballistic Gun 14 | . 8 22 17 6 Ballistic Cannon 5 | . 5 11 . . Peak Build Rating 41 | 4 8 23 39 41 Average Rating 20 | 3 4 15 29 31 On Entrance 13 | . 4 5 22 36 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 50 | 7 13 38 44 50 Greatest Support 46 | 40 40 46 46 36 Greatest Overweight (x) 15 | . . 1 10 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 15 Average Capacity 11 | 5 5 11 15 14 Most Carried 15 | 4 4 13 15 15 Average Carried 10 | . 1 9 12 14 Final Capacity 15 | 5 5 15 15 5 Final Carried 15 | . 4 13 15 5 Class Distribution -------------------- 24% | Gunner 21% | Scavenger-Tank 16% | Mutant 10% | Hacker-Mutant 7% | Hacker-Tank 6% | Tank 5% | Hacker-Gunner 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Hacker-Tank | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 3020 | 233 291 1504 530 462 Remotely . | . . . . . Salvage Created 5008 | . 477 1925 1060 1546 Parts 309 | . 24 128 67 90 Haulers Intercepted 14 | . 1 6 1 6 Recyclers Shooed 4 | . 2 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 94 | . 9 39 24 22 Guns 64 | . 4 23 24 13 Cannons 30 | . 5 16 . 9 Classes Destroyed 12 | . 3 7 2 . Worker 6 | . . . 3 3 Builder 2 | . . 1 . 1 Tunneler 1 | . . 1 . . Hauler 14 | . 1 6 1 6 Recycler 6 | . . 5 . 1 Operator 3 | . . 1 . 2 Watcher 9 | . 1 5 1 2 Swarmer 23 | . . 11 7 5 Grunt 46 | . 9 18 11 8 Duelist 1 | . . 1 . . Sentry 22 | . . 9 4 9 Specialist 2 | . . . 2 . Best Kill Streak 7 | . 2 7 6 5 Combat Bots Only 7 | . 2 7 6 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 514 | . 93 166 110 145 Missed 121 | . 17 55 23 26 Hits 393 | . 76 111 87 119 Melee 3 | . . 3 . . Projectile 390 | . 76 108 87 119 AOE 3 | . . . . 3 Critical Strikes 6 | . 2 . 1 3 Actively Blocked 1 | . . . 1 . Damage Taken 5257 | . 946 1382 1198 1731 Core 928 | . 208 159 223 338 Absorbed by Shields . | . . . . . Redirected to Shielding 187 | . . . 187 . Regen/Repaired (Parts) 172 | . . 88 84 . Core Remaining (%) 58 | 100 16 60 . . Volleys Fired 363 | . 90 124 57 92 Largest 3 | . 2 3 3 3 Hottest 151 | . 110 83 151 150 Shots Fired 834 | . 114 368 156 196 Gun 596 | . 74 244 154 124 Cannon 237 | . 40 124 2 71 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 619 | . 69 368 102 80 Thermal 180 | . 45 . 54 81 Explosive . | . . . . . Electromagnetic 35 | . . . . 35 Robot Hit Streak 30 | . 14 30 10 13 Robot Miss Streak 7 | . 7 7 3 6 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 512 | . 81 219 105 107 Core Hits 204 | . 23 83 50 48 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 2 1 Burn 1 | . . . . 1 Destroy 2 | . . . 2 . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9082 | . 1134 3774 1768 2406 Guns 6390 | . 680 2529 1768 1413 Cannons 2614 | . 454 1245 . 915 Explosions 78 | . . . . 78 Melee . | . . . . . Ramming . | . . . . . Kinetic 6447 | . 640 3774 1161 872 Thermal 2214 | . 494 . 607 1113 Explosive . | . . . . . Electromagnetic 421 | . . . . 421 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 5 . . Message Errors 1 | . . 1 . . Matter Fused 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Overload Shots 2 | . . . . 2 Overflow Damage 69 | . 12 18 . 39 Projectiles 69 | . 12 18 . 39 Explosions . | . . . . . Melee . | . . . . . Knockbacks 13 | . 1 12 . . Impact . | . . . . . Kinetic 12 | . 1 11 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 16 | . . . . 16 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 216 162 34 21 Average Temperature 46 | . 77 47 10 9 Received Heat Transfer 2100 | . 567 426 441 666 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . 3 1 Heat Transferred 4122 | . 1147 . 1332 1643 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 46 | 100 100 42 . 45 Level 1 30 | . . 38 40 32 Level 2 22 | . . 18 60 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 681 | . 47 681 563 519 Initial 286 | . . . 286 228 Average 240 | . 11 252 416 258 Influence Increases 3128 | . 249 1203 713 963 Destroy 0b10 Robot/C 1900 | . 180 780 480 460 Destroy 0b10 Robot/NC 205 | . 10 95 25 75 Destroy Leader 536 | . 44 222 114 156 Allied During Kill 48 | . . . . 48 Successful Hack 5 | . . 5 . . Disable Machine 165 | . . 45 . 120 Destroy Structure 44 | . . 11 4 29 Lose Combat Pursuer 225 | . 15 45 90 75 Influence Decreases 2791 | . 249 524 849 1169 Entered New Map 708 | . . . 393 315 Time Decay 1623 | . 199 494 356 574 Lost Part 280 | . 50 30 100 100 Lost Ally 180 | . . . . 180 Squads Dispatched 17 | . 3 5 5 4 Investigation 7 | . 2 3 1 1 Extermination . | . . . . . Reinforcement 8 | . 1 2 3 2 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 9 | . 3 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 149 | . 24 53 34 38 Peak Tracking Total 7 | . 4 4 5 7 Tactical Retreats 7 | . 1 2 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 11 | . 2 5 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 11 | . . 3 . 8 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 4 | . . 2 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 18 | . . 8 10 . Successful 10 | . . 5 5 . Failed 7 | . . 3 4 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 7 | . . 3 4 . Recycling Units . | . . . . . Scanalyzers 11 | . . 5 6 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 3 3 . Insert Component 1 | . . 1 . . Retrieve Study 5 | . . 2 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 . 1 Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 3 . Parts Repaired 2 | . . 1 1 . Time 64 | . . 26 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 235 | . . . . 235 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5567 | 67 800 2153 805 1742 Spaces Moved 2390 | 44 336 993 311 706 Core 13 | 9 . . 1 3 Treads 1781 | 35 336 993 228 189 Legs 410 | . . . 82 328 Wheels 186 | . . . . 186 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 125 Average Speed 171 | 137 160 160 163 199 Slowest Speed 800 | 160 160 240 550 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 63 78 32 88 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . 4 2 26 Melee . | . . . . . Projectile 27 | . . 4 2 21 AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3187 | 51 483 1280 485 888 Wait 247 | . 37 94 76 40 Move 2386 | 43 335 992 310 706 Hop . | . . . . . Pick Up 70 | 4 11 25 18 12 Fast Attach 20 | . . 12 . 8 Attach 39 | 4 7 10 14 4 Detach 3 | . . 1 . 2 Swap 23 | . 3 5 6 9 Drop 36 | . . 17 4 15 Fire 363 | . 90 124 57 92 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 5) 438 | -10/Materials | Core integrity fell below 50% 530 | -10/Materials | Lost 4 parts (1p2n1w) 568 | -10/Materials | Derelicts attacked the area 592 | -10/Materials | Core integrity fell below 20% 648 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1136 | -9/Materials | Discovered new exit (range 15) 1311 | -9/Materials | Discovered new exit (range 15) 1384 | -9/Materials | Build established: Scavenger-Tank 1598 | -9/Materials | Discovered new exit (range 8) 1876 | -9/Materials | Repaired Lgt. Armor Plating 2292 | -9/Materials | Destroyed 7 combat bots 2416 | -9/Materials | Discovered new exit (range 8) 2595 | -9/Materials | Build established: Tank 2899 | -9/Materials | Build established: Gunner 3021 | -9/Materials | Entered another Materials area 3021 | -8/Materials | Evolved 2 slots: Utility x2 3187 | -8/Materials | Central database locked down 3349 | -8/Materials | Lost 3 parts (1p2n) 3423 | -8/Materials | Repaired Imp. Weapon Shielding 3484 | -8/Materials | Garrison activated, responded to threat 3697 | -8/Materials | Lost 4 parts (1p1n1u1w) 3756 | -8/Materials | Discovered new exit (range 12) 3756 | -8/Materials | Discovered new exit (range 4) 3826 | -8/Materials | Entered Storage 4166 | -8/Storage | Build established: Hacker-Mutant 4618 | -8/Storage | Core integrity fell below 50% 4826 | -8/Storage | Discovered new exit (range 12) 4864 | -8/Storage | Build established: Gunner 5200 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5242 | -8/Storage | Learned location of Armory (-4) 5426 | -8/Storage | First assault squad dispatched 5492 | -8/Storage | Build established: Commander-Gunner 5546 | -8/Storage | Core integrity fell below 20% 5559 | -8/Storage | Lost 9 allies 5568 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf destroyed. Enh. Autogun destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer builds a Wall. Dropped Lrg. Storage Unit. K-01 Serf collects debris. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ?????????????#############????????????????????? | | ?????????????# ! #????????????????????? | | ?????????????# !! ! #????????????????????? | | ############?# #????????????????????? | | # #????????????????????? | | + #????????????????????? | | # % #????????????????????? | | #"####???????# ###?#????????????????? | | #?????###+######## #T#"???????????????? | | "" ####?# + ] "???????????????? | | R" """#?# ## !!@ "???????##+##???? | | "" R"#?# ## ![!! ###"???????# #???? | | """#?# """""" [[! ############ #???? | | ####???"]=][" = * | + #???? | | #??????" *[[[ !=g=%== *!!=* ##### #???? | | #??????"""""" # *%/ / ! ! """ #???# = #???? | | +###?????????? =%%* ]] # ""=[" #???#= %#???? | | #?????????? % d =## ""[==" #???# =*#???? | | #?????????#### k ## "[[ "" #???# [=#???? | | ##########???# # d k##!"=]"" #???#=* ##??? | | ^^+ [%%+["""" #???# T#??? | | #### % ####* #???# ##??? | | #??# [ #%#??############?# #???? | | #??# ]u# #?????## #*! #???? | | #??# = #%]#=T?????"" !! #%! #???? | | #????########### ]]## "????"Y !! +=[ #???? | | !#??????????????# ] + ?????"" ! # #???? | | #??????????????# [ # "????## ?# ^^#???? | | =##?????????????#[%[ #???????# """??#% #???? | | = #?????????????#[%[!#???????# "????#* #???? | | #??????#########[[##??????? ? ?????# #???? | | #??????# #= #?????????????????# #???? | | ##??????# # #????????########## #???? | | #???????# / #????????# # #???? | | ######### # #????????? """" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 2% | -9/Materials Imp. Weapon Shielding | 16% | -8/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Breach That Tickles Challenges ------------ None Game ------ Seed WeldingBoltBeam Manual? 0 Play Time 00:36:23 Cumulative 198.6 hours Start 2025.10.26 @ 14:58:35 End 2025.10.27 @ 19:26:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 582 Rogue 581 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 60 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0102fca7-c4f1-43fb-850b-b30290b938f0