Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.05 @ 17:20:13 Player: Minty Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (774) 774 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 3627 Bonus ------- Follower Combat Kills 373 Met Imprinter 300 Was Imprinted 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 290/290 System Corruption 0% Temperature Cool (35) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Coil Gun Heavy Missile Launcher > --- INVENTORY (8) ---- Heavy Ion Engine Improved Cooling System Hardlight Generator Improved Grenade Launcher Guided Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Riot Gun Arc Projector Coil Gun > --- INVENTORY -------- Heavy Ion Engine Improved Cooling System Hardlight Generator Improved Grenade Launcher Heavy Missile Launcher Guided Missile Launcher Great Maul [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 41 | . 4 1 16 3 10 7 Power 5 | . 1 . 2 . 1 1 Engine 5 | . 1 . 2 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | . 1 . 6 . 2 2 Treads 6 | . . . 2 . 2 2 Leg 3 | . 1 . 2 . . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 2 | . 1 . 1 . . . Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | . 1 1 7 3 7 4 Energy Gun 4 | . . . 1 . 1 2 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 11 | . 1 1 6 . 2 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 3 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 13 | . 1 1 1 5 . 5 Power 1 | . 1 . . . . . Propulsion 3 | . . . . 1 . 2 Utility . | . . . . . . . Weapon 9 | . . 1 1 4 . 3 Highest Loss Streak 5 | . 1 1 1 5 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 91 100 98 69 75 95 Engine 11 | . 13 14 11 11 11 11 Treads 13 | . . . 1 . 21 21 Leg 8 | . 28 28 13 . . . Wheel 1 | . . . 7 14 . . Storage 11 | . 14 14 11 11 11 11 Processor 10 | . 6 14 11 11 11 11 Hackware 8 | . . . 10 11 11 11 Energy Gun 3 | . . . 2 . 4 3 Energy Cannon 1 | . . . . . . 7 Ballistic Gun 12 | . 28 28 29 6 . 11 Impact Weapon 3 | . . . . . 4 6 Peak Build Rating 35 | . 8 8 18 17 20 35 Average Rating 15 | . 6 7 15 12 15 27 On Entrance 73 | 6 6 8 8 17 10 18 Naked Turns . | . . . . . . . Heaviest Build 32 | 11 12 12 21 12 22 32 Greatest Support 60 | 20 20 20 40 16 40 60 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 Most Carried 8 | . 6 7 8 8 8 8 Average Carried 7 | . 5 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 6 6 8 7 7 7 Class Distribution -------------------- 77% | Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1309 | 200 171 182 291 39 157 269 Remotely . | . . . . . . . Salvage Created 1114 | . 227 107 291 369 . 120 Parts 62 | . 14 12 17 8 . 11 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . . . . 26 Prevented 8 | . . . . . . 8 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 7 6 8 12 . 2 Guns 25 | . 7 6 8 2 . 2 AOE 10 | . . . . 10 . . Classes Destroyed 10 | . 3 1 3 2 . 1 Builder 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 3 6 4 . . . Grunt 10 | . 4 . 2 4 . . Protector 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Demolisher 2 | . . . . 1 . 1 Assembled 7 | . . . . 7 . . Best Kill Streak 12 | . 3 4 4 12 . 1 Combat Bots Only 12 | . 3 3 4 12 . 1 Max Kills in Single Turn 3 | . 2 2 2 3 . 1 Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 191 | . 42 35 23 58 . 33 Missed 56 | . 11 7 8 21 . 9 Damage Taken 2348 | . 327 266 164 751 . 840 Core 554 | . 53 97 . 209 . 195 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 40 . . . . Volleys Fired 151 | . 38 33 26 15 1 38 Largest 3 | . 2 2 3 3 1 3 Hottest 145 | . 40 40 111 79 60 145 Shots Fired 292 | . 76 54 70 29 1 62 Gun 271 | . 76 54 70 18 . 53 Cannon 6 | . . . . . 1 5 Launcher 15 | . . . . 11 . 4 Special . | . . . . . . . Kinetic 252 | . 76 54 66 18 . 38 Thermal 10 | . . . 4 . 1 5 Explosive 4 | . . . . . . 4 Electromagnetic 26 | . . . . 11 . 15 Robot Hit Streak 12 | . 4 4 8 6 . 12 Robot Miss Streak 4 | . 2 4 3 2 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 1 3 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 149 | . 27 27 35 17 . 43 Core Hits 81 | . 11 9 13 26 . 22 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . 3 . 1 . . 2 Critical Strikes 6 | . 3 . 1 . . 2 Destroy 6 | . 3 . 1 . . 2 Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2758 | . 350 298 553 767 . 790 Guns 2038 | . 350 283 552 167 . 686 Cannons 54 | . . . . . . 54 Explosions 650 | . . . . 600 . 50 Melee . | . . . . . . . Ramming 16 | . . 15 1 . . . Kinetic 1905 | . 350 283 502 167 . 603 Thermal 168 | . . . 50 64 . 54 Explosive 50 | . . . . . . 50 Electromagnetic 619 | . . . . 536 . 83 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 . Average Corruption 3 | . . . . 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . 11 . . Projectiles . | . . . . . . . Explosions 11 | . . . . 11 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | . . . . 60 . . Shots 5 | . . . . 5 . . Rammed . | . . . . . . . Targets Rammed 4 | . . 3 1 . . . Kicked 4 | . . 3 1 . . . Crushed . | . . . . . . . Highest Temperature 195 | . 23 2 195 99 179 162 Average Temperature 57 | . 10 2 54 63 76 61 Received Heat Transfer 488 | . 144 66 36 182 . 60 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 328 | . . . 111 124 . 93 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 363 | . 273 321 363 217 . . Initial 141 | . . 106 46 141 . . Average 186 | . 156 165 246 170 . . Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 56 | . 52 72 38 69 . . Level 1 43 | . 47 27 61 30 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 6 | . . . 1 . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 11 8 15 18 . 12 Peak Tracking Total 13 | . 3 3 4 13 . 2 Tactical Retreats 4 | . . . 3 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 3 | . 3 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 3 . 2 . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 9 . 6 . . . Successful 9 | . 6 . 3 . . . Failed 6 | . 3 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 4 . 4 . . . Terminals 15 | . 9 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 3 . . . Robot Analysis 2 | . . . 2 . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Assimilate 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Detonate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 2 | . . . 2 . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 . 4 4 Highest-Rated Group 162 | . . 40 40 . 162 162 Highest-Rated Ally 42 | . . 16 16 . 42 42 Total Orders . | . . . . . . . Ally Attacks 105 | . . 23 28 . . 54 Total Damage 1264 | . . 174 257 . . 833 Kills 12 | . . 2 4 . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2961 | . 324 413 333 69 1256 566 Spaces Moved 1700 | 1 171 241 197 25 780 285 Core . | . . . . . . . Treads 1040 | . . . 11 . 744 285 Legs 513 | 1 171 241 100 . . . Wheels 147 | . . . 86 25 36 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 120 100 100 100 160 Average Speed 142 | 120 120 120 113 100 157 160 Slowest Speed 160 | 120 120 120 160 100 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 40 67 23 21 88 54 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 5 | . . 1 . . 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . . 6 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 6 | . . . . 6 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1968 | . 214 314 253 44 806 337 Wait 48 | . 2 36 . 1 8 1 Move 1694 | . 170 240 196 24 779 285 Hop . | . . . . . . . Pick Up 11 | . . 1 6 . 2 2 Fast Attach 8 | . 1 . 3 . 3 1 Attach 11 | . 1 1 2 2 4 1 Detach 3 | . . . . 1 2 . Swap 23 | . 2 . 12 1 3 5 Drop 14 | . . . 7 . 3 4 Fire 151 | . 38 33 26 15 1 38 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick 4 | . . 3 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 13) 216 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 326 | -10/Mines | Learned location of Storage (-7) 412 | -10/Mines | Learned Materials terminal intel 470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 660 | -10/Mines | Core integrity fell below 50% 703 | -10/Mines | Discovered exit to Materials (range 9) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Accompanied by 3 allies 738 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 739 | -9/Materials | Identified exit to Mines 740 | -9/Materials | Loaded intel: 12 terminal locations 879 | -9/Materials | Lost 3 allies 917 | -9/Materials | Discovered new exit (range 16) 1067 | -9/Materials | Build established: Scavenger-Skirmisher 1071 | -9/Materials | Entered Mines 1072 | -9/Mines | Assembled infested the area 1113 | -9/Mines | Met 8R-AWN 1122 | -9/Mines | Attacked by 8R-AWN 1126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1130 | -9/Mines | Core integrity fell below 50% 1140 | -9/Mines | Destroyed 12 combat bots 1140 | -9/Mines | Entered Zion 1155 | -7/Zion | Lost 5 parts (1n4w) 1174 | -7/Zion | Found Prototype Launcher 1174 | -7/Zion | Identified Gui. Missile Launcher 1227 | -7/Zion | System corruption cleaned by Quarantine Array 1331 | -7/Zion | Learned location of 1 exit from Lower Caves 1338 | -7/Zion | Learned location of Recycling (-7) 1341 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1375 | -7/Zion | Build established: Mutant 1419 | -7/Zion | Received a hallucinogenic algorithm 1947 | -7/Zion | Met Imprinter 1975 | -7/Zion | Imprinted 1977 | -7/Zion | Declared Zion's savior 2379 | -7/Zion | Discovered new exit (range 7) 2396 | -7/Zion | Entered Proximity Caves 2396 | -6/Proximity Caves | Accompanied by 4 allies 2433 | -6/Proximity Caves | Identified exit to Factory 2594 | -6/Proximity Caves | Spotted B-75 Beast 2607 | -6/Proximity Caves | Allies destroyed B-75 Beast 2831 | -6/Proximity Caves | Lost 4 allies 2954 | -6/Proximity Caves | Core integrity fell below 20% 2962 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02908_ Slug penetrates Reinforced Barrier. 02910_ Imp. Light Armor Plating fries itself beyond repair. 02914_ Slug penetrates I-36 Angel. 02915_ I-36 Angel destroyed. 02919_ Com. Battery fries itself beyond repair. 02926_ Com. Wheel fries itself beyond repair. 02928_ Power Amplifier fries itself beyond repair. 02928_ Com. Wheel fries itself beyond repair. 02929_ Acquired 43 matter. 02932_ Imp. Deuterium Engine fries itself beyond repair. 02940_ Slug penetrates D-53 Grenadier. 02942_ Slug penetrates Reinforced Barrier. 02945_ PN-7S7(M) destroyed. 02946_ Dispatcher launches Target Drone into the air. 02946_ Slug penetrates D-53 Grenadier. 02946_ Slug penetrates I-36 Angel. 02948_ Slug penetrates D-53 Grenadier. 02951_ Imp. Medium Treads destroyed. 02955_ Slug penetrates Reinforced Barrier. 02958_ Slug penetrates D-53 Grenadier. 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Field Recycling Unit | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Powered Hammer | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedDisposableFirepult Manual? 0 Play Time 00:15:42 Cumulative 835.7 hours Start 2024.08.05 @ 17:01:47 End 2024.08.05 @ 17:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 991 Rogue 712 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 70 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ddbfa97-85a8-43af-ae50-945b0394f364