Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 23:43:28 Player: Legato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2171) 2171 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 4493 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 139/300 Energy 48/100 System Corruption 1% Temperature Cool (9) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Matter Pod Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Reinforced Ion Engine Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Seismic Detector Storage Small Matter Pod Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Piercing Weapon Spear Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 71 | 7 9 17 7 31 Power 7 | 1 1 4 1 . Engine 7 | 1 1 4 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 . 6 2 10 Treads 5 | . . . . 5 Leg 12 | 2 . 6 2 2 Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 25 | 2 6 4 . 13 Device 6 | 1 3 . . 2 Storage 4 | 1 . . . 3 Processor 6 | . 2 1 . 3 Hackware . | . . . . . Protection 9 | . 1 3 . 5 Artifact . | . . . . . Weapon 19 | 2 2 3 4 8 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 3 2 5 Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 2 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 27 | . 2 1 . 24 Power 3 | . 1 1 . 1 Propulsion 10 | . . . . 10 Utility 9 | . . . . 9 Weapon 5 | . 1 . . 4 Highest Loss Streak 7 | . 1 1 . 7 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 4 4 4 Power . | . 1 . 1 . Propulsion . | 1 . 1 1 . Utility 1 | . 1 1 1 . Weapon 1 | . 1 1 1 3 Tool/Special . | . . . . . Unused Backups 14 | . 5 3 5 1 Power 3 | . . 1 1 1 Propulsion 3 | . 2 . 1 . Utility 4 | . 2 2 . . Weapon 4 | . 1 . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 97 99 75 Engine 10 | . 12 10 11 8 Treads 2 | . . . . 11 Leg 25 | . 28 31 32 11 Device 10 | . 14 10 11 4 Storage 1 | . . . . 6 Processor 10 | . 11 11 11 6 Protection 7 | . 1 11 11 8 Ballistic Gun 15 | . 17 22 14 7 Launcher 6 | . 9 . 7 5 Peak Build Rating 21 | 7 8 13 15 21 Average Rating 10 | 5 7 11 12 15 On Entrance 8 | . 7 7 12 15 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns 17 | . . . . 17 Heaviest Build 27 | 13 13 18 19 27 Greatest Support 80 | 20 20 33 33 80 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 Average Capacity 5 | 7 5 5 5 6 Most Carried 5 | 4 5 5 5 5 Average Carried 4 | 3 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 2 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1900 | 288 268 481 186 677 Remotely 181 | 155 26 . . . Salvage Created 2555 | 102 328 745 397 983 Parts 171 | 4 32 39 26 70 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed 5 | . 2 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 51 | . 11 11 8 21 Melee 3 | . . . . 3 Guns 19 | . . 11 2 6 AOE 29 | . 11 . 6 12 Classes Destroyed 13 | 2 5 2 1 3 Worker 4 | . 3 . . 1 Builder 8 | . . . 1 7 Tunneler 1 | 1 . . . . Hauler 3 | . 2 . . 1 Recycler 8 | 1 . 2 1 4 Mechanic 1 | . . . . 1 Watcher 7 | . 3 2 1 1 Swarmer 10 | . 5 . . 5 Grunt 20 | . 6 4 5 5 Brawler 3 | . . 2 . 1 Duelist 1 | . . . . 1 Sentry 15 | . . 5 3 7 Specialist 2 | . . . . 2 Best Kill Streak 8 | 2 4 4 3 8 Combat Bots Only 6 | . 3 3 2 6 Max Kills in Single Turn 5 | 1 3 1 2 5 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 299 | . 28 54 21 196 Missed 80 | . 11 13 8 48 Hits 219 | . 17 41 13 148 Melee 2 | . . 2 . . Projectile 217 | . 17 39 13 148 Critical Strikes 12 | . . 4 . 8 Actively Blocked 1 | . . 1 . . Damage Taken 4026 | . 305 601 282 2838 Core 655 | . 25 40 29 561 Absorbed by Shields . | . . . . . Redirected to Shielding 183 | . . 49 27 107 Ignored by Resistances 8 | . . . . 8 Core Remaining (%) 90 | 100 90 . 82 . Volleys Fired 153 | 3 25 40 20 65 Largest 2 | 2 2 2 2 2 Hottest 63 | 40 50 46 63 53 Shots Fired 264 | 6 43 80 40 95 Gun 198 | 6 20 80 31 61 Cannon . | . . . . . Launcher 59 | . 16 . 9 34 Special 7 | . 7 . . . Kinetic 198 | 6 20 80 31 61 Thermal 7 | . 7 . . . Explosive 56 | . 16 . 6 34 Electromagnetic 3 | . . . 3 . Robot Hit Streak 30 | 5 7 25 30 10 Robot Miss Streak 4 | . 4 2 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 198 | 5 21 67 29 76 Core Hits 138 | 3 30 24 20 61 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 1 . 1 Destroy 1 | . . 1 . . Impale 1 | . . . . 1 Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing . | . . . . . Piercing 12 | . . . . 12 Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5905 | 57 1104 985 860 2899 Guns 2197 | 57 132 982 313 713 Cannons . | . . . . . Explosions 3329 | . 961 . 522 1846 Melee 325 | . . . . 325 Ramming 54 | . 11 3 25 15 Kinetic 2197 | 57 132 982 313 713 Thermal . | . . . . . Explosive 3200 | . 961 . 393 1846 Electromagnetic 129 | . . . 129 . Impact . | . . . . . Slashing . | . . . . . Piercing 325 | . . . . 325 Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 112 | . 34 . 5 73 Projectiles . | . . . . . Explosions 96 | . 34 . 5 57 Melee 16 | . . . . 16 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 762 | . 150 . 136 476 Shots 29 | . 7 . 5 17 Rammed 6 | . . . . 6 Targets Rammed 20 | . 6 1 6 7 Kicked 13 | . 6 1 6 . Crushed 1 | . . . . 1 Highest Temperature 106 | . 15 9 6 106 Average Temperature 17 | . 7 4 3 27 Received Heat Transfer 1044 | . 42 204 78 720 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 79 | 100 92 100 100 25 Level 1 10 | . 7 . . 33 Level 2 9 | . . . . 40 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 537 | 10 222 138 168 537 Initial 80 | . . 80 42 67 Average 138 | 1 85 91 54 326 Influence Increases 2134 | 10 451 327 360 986 Destroy 0b10 Robot/C 1020 | . 220 220 160 420 Destroy 0b10 Robot/NC 160 | 10 40 20 15 75 Destroy Leader 320 | . 70 84 42 124 Successful Hack 34 | . 5 . 19 10 Disable Machine 195 | . 45 . 60 90 Destroy Structure 300 | . 71 3 64 162 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 1655 | 10 259 416 303 667 Entered New Map 266 | . . 112 61 93 Time Decay 1119 | 10 239 294 242 334 Lost Part 270 | . 20 10 . 240 Squads Dispatched 16 | . 3 1 2 10 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 8 | . 2 1 2 3 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . . 2 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 19 17 13 35 Peak Tracking Total 10 | . 3 4 3 10 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 13 | . 3 . 4 6 Max in Single Turn 2 | . 1 . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 15 | . 5 3 5 2 Terminals 14 | . 5 3 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 10 5 9 4 Successful 12 | . 4 2 4 2 Failed 16 | . 6 3 5 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 26 | . 10 5 7 4 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 1 4 2 Robot Analysis 1 | . . . 1 . Open Door 1 | . . . 1 . Emergency Access Points 2 | . 1 1 . . Locate Traps 2 | . 2 . . . Investigation Status 1 | . 1 . . . Zone Layout 4 | . . . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 3 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 2450 | . 912 649 531 358 Optics 280 | . 227 53 . . Sensors 281 | . 281 . . . Terrain 463 | . 438 . . 25 Structural 255 | . . . . 255 Seismic 1398 | . 193 596 531 78 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3048 | 78 1027 658 531 754 Spaces Moved 1814 | 49 757 335 321 352 Core 40 | 5 . . . 35 Treads 116 | . . . . 116 Legs 1614 | 44 757 335 321 157 Wheels 44 | . . . . 44 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 122 | 112 120 120 120 133 Slowest Speed 300 | 120 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 95 24 49 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 334 | . 69 . 63 202 Melee . | . . . . . Projectile . | . . . . . AOE 334 | . 69 . 63 202 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2348 | 62 832 517 429 508 Wait 168 | . 10 95 46 17 Move 1810 | 48 756 334 320 352 Hop . | . . . . . Pick Up 42 | 4 11 10 9 8 Fast Attach 44 | 7 5 8 2 22 Attach 16 | . 3 3 1 9 Detach . | . . . . . Swap 24 | . 3 8 4 9 Drop 49 | . 13 18 11 7 Fire 153 | 3 25 40 20 65 Melee 12 | . . . . 12 Ram 1 | . . . . 1 Kick 13 | . 6 1 6 . Crush 6 | . . . . 6 Escape Stasis 10 | . . . 10 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 5) 577 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Discovered new exit (range 11) 961 | -10/Materials | Discovered new exit (range 12) 1106 | -10/Materials | Entered another Materials area 1106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Discovered new exit (range 16) 1702 | -9/Materials | Build established: Scavenger-Mutant 1764 | -9/Materials | Entered Storage 2072 | -9/Storage | Learned location of Armory (-4) 2250 | -9/Storage | Discovered new exit (range 14) 2295 | -9/Storage | Entered Materials 2295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2538 | -8/Materials | Lost 6 parts (1p3n2u) 2575 | -8/Materials | Garrison activated, responded to threat 2650 | -8/Materials | Lost 4 parts (1n2u1w) 2816 | -8/Materials | Core integrity fell below 50% 2860 | -8/Materials | Lost 3 parts (1n2u) 2943 | -8/Materials | Garrison activated, responded to threat 2981 | -8/Materials | Released all parts (5) 2982 | -8/Materials | Core integrity fell below 20% 3010 | -8/Materials | Lost 7 parts (4n3w) 3049 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 9 matter. VSS Leg destroyed. R-06 Scavenger collects Beam Rifle. Released Targeting Computer. Released Terrain Scan Processor. Released Rnf. Ion Engine. Released Structural Scanner. Released Med. Storage Unit. W-25 Informer sends out distress signal. Slammed into R-06 Scavenger. R-06 Scavenger destroyed. Destabilizing: System corrupted (+1). Acquired 57 matter. R-06 Scavenger collects Sml. Storage Unit. Acquired Arm. Wheel. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Acquired Imp. Terrain Scanner. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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