Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 14:18:16 Player: Btuck Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (236) 236 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1396 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Visual Processing Unit Signal Interpreter Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Large Storage Unit Visual Processing Unit Signal Interpreter Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | 7 2 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 90 . Engine 14 | . 14 14 . Treads 26 | . 28 24 . Device 12 | . 14 8 . Storage 14 | . 14 14 . Ballistic Gun 28 | . 28 28 . Peak Build Rating 8 | 7 8 8 . Average Rating 7 | 5 7 7 . On Entrance 5 | . 7 8 6 Naked Turns . | . . . . Heaviest Build 89 | 14 89 89 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 4 | . 2 4 . Average Overweight (x) . | . . 2 . Largest Inventory Capacity 25 | 8 25 25 . Average Capacity 17 | 7 17 25 . Most Carried 9 | 2 9 9 . Average Carried 6 | . 7 9 . Final Capacity 25 | 8 25 25 25 Final Carried 9 | 2 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 481 | 248 202 31 . Remotely . | . . . . Salvage Created 436 | 145 165 126 . Parts 26 | 11 11 4 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . 2 3 . Guns 5 | . 2 3 . Classes Destroyed 6 | 3 3 . . Worker 2 | 2 . . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Grunt 5 | . 2 3 . Best Kill Streak 3 | 3 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 41 | . 17 24 . Missed 7 | . 2 5 . Damage Taken 479 | . 229 250 . Core 57 | . 14 43 . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 49 | 17 23 9 . Largest 2 | 2 2 2 . Hottest 40 | 40 40 40 . Shots Fired 98 | 34 46 18 . Gun 98 | 34 46 18 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 98 | 34 46 18 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 7 9 7 . Robot Miss Streak 5 | 3 5 3 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 55 | 16 27 12 . Core Hits 26 | 7 10 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 599 | 185 298 116 . Guns 599 | 185 298 116 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 599 | 185 298 116 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 36 | . 36 19 . Average Temperature 12 | . 15 8 . Received Heat Transfer 297 | . 135 162 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 111 | 25 111 66 . Initial 25 | . 16 1 25 Average 40 | 9 50 42 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 7 | . 3 4 . Peak Tracking Total 2 | . 2 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 4 | . 4 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 5 | . 5 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 855 | 171 473 211 . Spaces Moved 315 | 74 188 53 . Core 6 | 6 . . . Treads 309 | 68 188 53 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 . Average Speed 221 | 151 211 356 . Slowest Speed 480 | 160 320 480 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 38 18 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 386 | 100 224 62 . Wait 2 | . 1 1 . Move 312 | 73 187 52 . Hop . | . . . . Pick Up 11 | 3 8 . . Fast Attach 6 | 6 . . . Attach 1 | 1 . . . Detach . | . . . . Swap 2 | . 2 . . Drop 3 | . 3 . . Fire 49 | 17 23 9 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Central database locked down 645 | -10/Materials | Entered Mines 646 | -10/Mines | Assembled infested the area 651 | -10/Mines | Assisted by a Guerilla fighting off Assembled 775 | -10/Mines | Discovered new exit (range 6) 856 | -10/Mines | Entered Materials 856 | -9/Materials | Evolved 2 slots: Utility x2 856 | -9/Materials | Self-destructed Last Messages --------------- 00719_ U-05 Engineer lays Concrete. 00721_ U-05 Engineer builds a Wall. 00775_ EXIT=FOUND 00779_ Seismic Detector destroyed. 00779_ Critical hit (Burn: +37). 00791_ Lgt. Treads destroyed. 00792_ G-34 Mercenary destroyed. 00792_ Switching to secondary target: G-47 Trooper. 00792_ K-01 Serf collects debris. <x4> 00800_ G-47 Trooper destroyed. 00800_ K-01 Serf collects debris. <x3> 00817_ K-01 Serf cleans the Pulverizer. <x4> 00832_ Acquired 19 matter. 00832_ K-01 Serf cleans the Pulverizer. <x3> 00840_ R-06 Scavenger collects Ion Engine. 00840_ K-01 Serf cleans the Pulverizer. <x4> PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????#####???????? | | ???????????????????????# #???????? | | ???????????????????????# @ #???????? | | ???????????????????????# #???????? | | ???????????????????????# +???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# +???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ???????????????????????? ????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageFlyingExpander Manual? 0 Play Time 00:06:21 Cumulative 36.5 hours Start 2025.04.06 @ 14:06:08 End 2025.04.06 @ 14:18:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed8e49a5-e943-40b9-84b5-7d266898b42a