Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.15 @ 09:37:19 Player: Jefffff Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1398) 1398 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3355 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Shield Generator System Shield > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Sensor Array Improved Signal Interpreter Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding Medium Armor Plating System Shield > --- WEAPON ----------- Field Laser Field Laser Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Sensor Array Signal Interpreter Utility Shielding Medium Armor Plating Medium Armor Plating Shield Generator Medium Laser Grenade Launcher Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Hackware System Shield Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 69 | 9 18 19 23 Power 9 | 1 3 2 3 Engine 5 | 1 3 1 . Core 4 | . . 1 3 Reactor . | . . . . Propulsion 21 | 4 6 7 4 Treads 4 | . . 3 1 Leg 3 | 2 . . 1 Wheel 14 | 2 6 4 2 Hover . | . . . . Flight . | . . . . Utility 15 | 2 4 3 6 Device 3 | 1 . 1 1 Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 8 | . 3 1 4 Artifact . | . . . . Weapon 24 | 2 5 7 10 Energy Gun 10 | 2 1 2 5 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | . 4 4 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 24 | . 2 1 21 Power 3 | . 1 . 2 Propulsion 7 | . . 1 6 Utility 5 | . . . 5 Weapon 9 | . 1 . 8 Highest Loss Streak 14 | . 1 1 14 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 99 98 81 Engine 9 | . 13 8 . Core 2 | . . 2 7 Treads 7 | . . 17 13 Wheel 19 | . 28 14 3 Device 2 | . . 9 1 Storage 12 | . 14 11 9 Hackware 1 | . . . 8 Protection 13 | . 13 10 14 Energy Gun 13 | . 18 7 9 Ballistic Gun 9 | . 9 12 6 Naked Turns . | . . . . Heaviest Build 42 | 14 24 32 42 Greatest Support 69 | 20 40 69 69 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 9 9 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 4 Class Distribution -------------------- 53% | Mutant 26% | Scavenger-Mutant 13% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1104 | 270 216 326 292 Remotely . | . . . . Salvage Created 1808 | 233 489 582 504 Parts 129 | 20 41 43 25 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | 1 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 13 13 16 Melee 3 | . . 1 2 Guns 35 | . 13 12 10 AOE 3 | . . . 3 Classes Destroyed 12 | 3 4 3 2 Worker 5 | 1 2 . 2 Builder 1 | . . 1 . Tunneler 4 | 4 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Watcher 4 | . 3 . 1 Swarmer 15 | . 6 3 6 Grunt 20 | . 6 8 6 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Subdweller 1 | . 1 . . Best Kill Streak 7 | 6 3 4 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 429 | . 64 74 291 Missed 104 | . 16 24 64 Damage Taken 3243 | . 390 494 2359 Core 720 | . 91 79 550 Absorbed by Shields 81 | . . . 81 Redirected to Shielding 129 | . 19 39 71 Ignored by Resistances 932 | . 118 147 667 Regen/Repaired (Parts) 52 | . 19 33 . Core Remaining (%) 81 | 100 63 80 . Volleys Fired 167 | 14 42 40 71 Largest 3 | 2 2 2 3 Hottest 149 | 80 80 86 149 Shots Fired 277 | 28 82 55 112 Gun 266 | 28 82 55 101 Cannon 1 | . . . 1 Launcher 10 | . . . 10 Special . | . . . . Kinetic 119 | . 26 44 49 Thermal 119 | 14 42 11 52 Explosive 10 | . . . 10 Electromagnetic 29 | 14 14 . 1 Robot Hit Streak 19 | 7 13 12 19 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets 9 | . 2 3 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 224 | 21 55 45 103 Core Hits 90 | 7 28 18 37 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 6 | . 2 2 2 Burn 2 | . . 1 1 Destroy 2 | . 1 1 . Corrupt 1 | . 1 . . Smash 1 | . . . 1 Melee Attacks 11 | . . 3 8 Impact 11 | . . 3 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3813 | 284 658 829 2042 Guns 2803 | 254 600 710 1239 Cannons . | . . . . Explosions 668 | 30 36 . 602 Melee 312 | . . 112 200 Ramming 30 | . 22 7 1 Kinetic 1194 | . 144 558 492 Thermal 1379 | 137 343 152 747 Explosive 602 | . . . 602 Electromagnetic 296 | 147 149 . . Impact 312 | . . 112 200 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 68 | . . . 68 Projectiles . | . . . . Explosions 22 | . . . 22 Melee 46 | . . . 46 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . 10 . 2 Shots 1 | . . . 1 Rammed 4 | . 3 . 1 Targets Rammed 5 | . 3 1 1 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 1013 | 72 102 54 1013 Average Temperature 174 | 33 37 18 350 Received Heat Transfer 1302 | . 168 243 891 Effects 33 | . . . 33 Shutdowns 7 | . . . 7 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 4 | . . . 4 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 10 | . . . 10 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 . . 1 Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 9 | 1 3 2 3 Heat Transferred 3270 | 300 750 444 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 406 | 30 316 338 406 Initial 88 | . 16 33 88 Average 168 | 13 143 201 230 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 61 | 100 72 49 41 Level 1 37 | . 27 50 55 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 3 5 Investigation 7 | . 3 3 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 17 17 25 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 11 6 1 Terminals 12 | . 8 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 64 | . 43 19 2 Successful 44 | . 28 14 2 Failed 20 | . 15 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 44 | . 34 8 2 Terminals 46 | . 38 6 2 Fabricators . | . . . . Repair Stations 8 | . 3 5 . Recycling Units 4 | . 2 2 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 3 3 . Scan Component 3 | . 1 2 . Repair 2 | . 1 1 . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 19 4 2 Terminals 22 | . 17 3 2 Track 5 | . 4 . 1 Assimilate 6 | . 5 1 . Botnet 11 | . 8 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Tunnel 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 8 5 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 39 | . 26 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2323 | 125 1150 563 485 Spaces Moved 1414 | 53 933 283 145 Core 30 | 18 . . 12 Treads 264 | . . 159 105 Legs 42 | 34 . . 8 Wheels 1078 | 1 933 124 20 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 96 80 Average Speed 106 | 95 88 134 167 Slowest Speed 350 | 120 110 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 96 30 14 Regions Visited 3 Branch Regions . Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | 2 2 . 24 Melee . | . . . . Projectile . | . . . . AOE 28 | 2 2 . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1971 | 98 1181 410 282 Wait 191 | 10 143 32 6 Move 1411 | 52 932 282 145 Hop . | . . . . Pick Up 63 | 10 21 14 18 Fast Attach 15 | 2 5 7 1 Attach 27 | 5 . 5 17 Detach 1 | . . 1 . Swap 27 | 2 13 7 5 Drop 53 | 3 22 18 10 Fire 167 | 14 42 40 71 Melee 11 | . . 3 8 Ram 4 | . 3 . 1 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Derelicts attacked the area 641 | -10/Materials | Discovered new exit (range 12) 779 | -10/Materials | Discovered new exit (range 12) 1175 | -10/Materials | Repaired Propulsion Shielding 1215 | -10/Materials | Build established: Scavenger-Mutant 1276 | -10/Materials | Entered another Materials area 1276 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -9/Materials | Discovered new exit (range 11) 1513 | -9/Materials | Repaired Propulsion Shielding 1761 | -9/Materials | Discovered new exit (range 13) 1828 | -9/Materials | Build established: Mutant 1839 | -9/Materials | Entered another Materials area 1839 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2000 | -8/Materials | Lost 4 parts (1n2u1w) 2057 | -8/Materials | Garrison activated, responded to threat 2115 | -8/Materials | Core integrity fell below 50% 2244 | -8/Materials | Core integrity fell below 20% 2324 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02286_ Wheel destroyed. 02287_ K-01 Serf collects debris. 02291_ Hammer destroyed. 02293_ U-05 Engineer builds a Wall. 02295_ K-01 Serf collects debris. 02297_ U-05 Engineer builds a Wall. 02298_ K-01 Serf collects debris. 02298_ Penetrated by Slug. 02299_ Acquired Lgt. Assault Rifle. 02300_ M-13 Machinist repairs H-55 Commando. 02302_ K-01 Serf collects debris. 02303_ Penetrated by Slug. 02304_ Acquired 56 matter. 02309_ Penetrated by Slug. 02310_ M-13 Machinist repairs H-55 Commando. 02312_ Acquired 9 matter. 02314_ Slammed into K-01 Serf. 02314_ Slug penetrates Atomic Centrifuge. 02314_ Atomic Centrifuge disabled. 02320_ Utility Shielding destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # # # | | ???????????????????????????????# """ # # " # | | ???????????????????????????????# """ + + T # | | ???????????????????????????????# """ # # " # | | ???????????????????????????????# """ # # # | | ???????????????????????????????# # ######## | | ???????????????????????????????######## #??????? | | ???????????????????????????????# [ # #??????? | | ???????????????????????????????# # #??????? | | ???????????????????????????????# """ " #??????? | | ???????????????????????????????# """ # #??????? | | ???????????????????????????????# """ # #??????? | | ???????????????????????????????# ?# !#?#####? | | ???????????????????????????????######?# *# """ ? | | ????????????????????????????###########[=/# """ # | | ????????????????????????????# #%=%# """ # | | ?????????????????#######????# ! [=+= *+ # | | ?????????????????# #????# #*!=# # | | ?????????????????# """ #????# # *# ! # | | ?????????????????# """ #???### ######## %######## | | ?????????????????# "" #???# # *[= ####### | | ?????????????????# #???# #[[ | | ?????????????????# " ##### / T | | ?????????????????# # # " # | | ?????????????????# + += # ! ##### # | | ?????????????????# #s@ # #######?????# | | ?????????????????# =# *# #???????????? | | ?????????????????# = =# # #???????????? | | ?????????????????# # s# #######???????????? | | ?????????????????####### = # #??????????? | | ??????????????????????# %[ # #??????????? | | ??????????????? # #??????????? | | ??????????? k + """ #??????????? | | ??????????? # """ """ #??????????? | | ???????????#/########## # """ G" #??????????? | | ??????????????????????## ## """ #??????????? | | ???????????????????????# ## ????????????? | | ???????????????????????# ########??????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hammer | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainDiametricLance Manual? 0 Play Time 00:29:47 Cumulative 28.7 hours Start 2024.07.15 @ 08:38:30 End 2024.07.15 @ 09:37:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 0 Adventurer 46 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29d4aec1-cc3f-4956-9eee-65b3a686ac82