Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 19:42:52 Player: Niko Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (2413) 2413 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7273 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 13/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Hardened Heavy Armor Plating Improved Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Improved Cooling System High-capacity Matter Pod Improved Core Shielding Hardened Heavy Armor Plating Improved Light Armor Plating System Shield System Shield Datajack [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon 1 | . . . . . . . 1 . Parts Attached 56 | 5 1 6 . 3 10 19 7 5 Power 5 | . . 1 . . 1 2 1 . Engine 4 | . . 1 . . 1 1 1 . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 2 . . 5 3 2 . Treads 2 | . . . . . 2 . . . Leg 6 | 2 . . . . . 2 2 . Wheel 5 | . . 2 . . 3 . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 22 | 1 1 1 . 1 3 9 3 3 Device 8 | . . 1 . . 2 4 1 . Storage 3 | 1 1 . . . . 1 . . Processor 6 | . . . . . 1 3 2 . Hackware 2 | . . . . . . . . 2 Protection 3 | . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . Weapon 15 | 2 . 2 . 2 1 5 1 2 Energy Gun 6 | 2 . . . . . 3 . 1 Energy Cannon 3 | . . . . 1 1 1 . . Ballistic Gun 2 | . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . . . . 1 . Special Weapon 2 | . . 2 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 30 | . . . . 3 2 12 . 13 Power 4 | . . . . 1 . 1 . 2 Propulsion 7 | . . . . 1 . 2 . 4 Utility 8 | . . . . . 1 5 . 2 Weapon 11 | . . . . 1 1 4 . 5 Highest Loss Streak 13 | . . . . 2 1 3 . 13 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 11 | 1 5 6 6 7 9 13 10 9 Power 1 | . 2 1 1 1 . 2 1 1 Propulsion 1 | . 2 2 2 2 1 1 . . Utility 4 | . . . 1 1 4 6 7 6 Weapon 2 | . 1 2 2 2 3 2 . . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . . . 1 2 . 6 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . Utility 5 | . . . . . 1 . . 4 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 77 | . 74 98 100 64 89 69 87 95 Engine 5 | . . 14 14 2 8 2 10 11 Core 2 | . . . . . . 3 . . Treads 4 | . . . . . . 7 . . Leg 3 | . 28 1 . . . . 18 23 Wheel 7 | . . 25 28 16 31 . . . Device 8 | . . 8 14 . 6 10 6 5 Storage 9 | . 17 19 14 14 9 7 6 6 Processor 11 | . . . . . . 15 26 26 Protection 3 | . . . . 3 15 4 . . Energy Gun 5 | . 28 1 . . 3 8 . . Energy Cannon 4 | . . . . 13 8 3 6 5 Ballistic Gun 1 | . . . . 13 5 . . . Ballistic Cannon 1 | . . . . . . 1 6 5 Special Weapon 3 | . . 26 28 . . . . . Peak Build Rating 52 | 5 6 7 8 14 22 34 49 52 Average Rating 24 | 2 5 6 7 11 18 27 40 46 On Entrance 15 | . 5 6 7 8 13 20 32 49 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 8 28 32 28 36 43 63 77 77 Greatest Support 58 | 20 20 32 32 32 58 42 58 58 Greatest Overweight (x) 19 | . 1 . . 2 . 19 2 13 Average Overweight (x) 1 | . . . . 1 . 2 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 17 | 6 9 15 15 15 15 18 20 19 Most Carried 20 | 5 8 8 7 9 15 20 13 11 Average Carried 11 | 2 5 6 6 7 9 14 11 10 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 Final Carried 13 | 2 8 6 7 8 13 13 11 5 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Matter Collected 839 | 244 . 132 . 28 110 120 157 48 Remotely . | . . . . . . . . . Salvage Created 2226 | . . . . 124 371 1300 188 243 Parts 84 | . . 2 . 8 10 47 6 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Combat Hostiles Destroyed 50 | . . . . 5 7 29 2 7 Guns 24 | . . . . 1 1 21 . 1 Cannons 23 | . . . . 4 5 7 2 5 AOE 1 | . . . . . . . . 1 Classes Destroyed 11 | . . 1 . 1 4 4 . 1 Builder 2 | . . 1 . . . 1 . . Recycler 2 | . . . . . . 1 1 . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 13 | . . . . 4 . 7 . 2 Grunt 21 | . . . . . 3 14 2 2 Duelist 1 | . . . . . . . . 1 Sentry 4 | . . . . . 2 1 . 1 Hunter 2 | . . . . . 1 1 . . Programmer 7 | . . . . . . 6 . 1 Heavy 1 | . . . . . 1 . . . Best Kill Streak 7 | . . 1 . 4 3 7 2 6 Combat Bots Only 6 | . . . . 4 3 6 2 6 Max Kills in Single Turn 2 | . . 1 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Hostile Shots Fired 478 | . 14 1 . 20 45 172 5 221 Missed 140 | . 2 1 . 2 20 66 1 48 Hits 338 | . 12 . . 18 25 106 4 173 Projectile 338 | . 12 . . 18 25 106 4 173 AOE 8 | . . . . 7 . 1 . . Critical Strikes 12 | . . . . 1 1 5 . 5 Damage Taken 4966 | . 164 . . 372 462 1601 74 2293 Core 1259 | . 51 . . 51 29 278 . 850 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . 100 Regen/Repaired (Parts) 76 | . . . . . 76 . . . Core Remaining (%) 78 | 100 . . . 59 94 60 . . Volleys Fired 129 | . . 1 . 8 25 62 7 26 Largest 3 | . . 2 . 1 2 2 2 3 Hottest 200 | . . 200 . 120 125 160 100 169 Shots Fired 239 | . . 2 . 8 38 122 14 55 Gun 123 | . . . . 3 13 96 . 11 Cannon 112 | . . . . 5 25 26 14 42 Launcher 2 | . . . . . . . . 2 Special 2 | . . 2 . . . . . . Kinetic 35 | . . . . 3 . 2 7 23 Thermal 202 | . . 2 . 5 38 120 7 30 Explosive 2 | . . . . . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | . . 1 . 9 31 21 9 13 Robot Miss Streak 4 | . . 1 . . 2 4 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 200 | . . 1 . 8 34 106 13 38 Core Hits 127 | . . 1 . 7 12 83 6 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Burn 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5026 | . . 24 . 200 785 2724 333 960 Guns 2516 | . . . . 25 137 2205 . 149 Cannons 2397 | . . . . 175 648 484 333 757 Explosions 54 | . . . . . . . . 54 Melee . | . . . . . . . . . Ramming 35 | . . . . . . 35 . . Kinetic 722 | . . . . 25 . 69 192 436 Thermal 4215 | . . 24 . 175 785 2620 141 470 Explosive 54 | . . . . . . . . 54 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . 2 Average Corruption 1 | . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . . 8 . 4 Message Errors 2 | . . . . . . 2 . . Matter Fused 4 | . . . . . . 2 . 2 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 3 | . . . . . . 2 . 1 Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . . . . . 1 Projectiles 1 | . . . . . . . . 1 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 2 4 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . 2 3 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 21 | . . . . . . . . 21 Shots 1 | . . . . . . . . 1 Rammed 5 | . . . . . . 5 . . Targets Rammed 5 | . . . . . . 5 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 484 | . . 56 . 400 338 156 2 484 Average Temperature 120 | . . 30 . 206 146 28 1 219 Received Heat Transfer 1650 | . 93 . . . 180 399 36 942 Effects 11 | . . . . 3 3 . . 5 Energy Bleed 1 | . . . . 1 . . . . Interference 6 | . . . . . 3 . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . . Damage (minor) 2 | . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 28 | . . . . 1 8 19 . . Heat Transferred 8387 | . . 50 . 400 1559 5437 222 719 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 83 | 100 100 100 . 100 100 74 100 90 Level 1 16 | . . . . . . 25 . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 266 | . . 15 . 80 72 266 103 241 Initial 83 | . . . . . . 18 83 44 Average 89 | . . . . 10 27 120 77 120 Influence Increases 1392 | . . 21 . 90 200 774 60 247 Destroy 0b10 Robot/C 980 | . . . . 80 140 580 40 140 Destroy 0b10 Robot/NC 30 | . . 5 . . . 20 5 . Destroy Leader 222 | . . . . 10 50 142 . 20 Successful Hack 10 | . . . . . 8 2 . . Disable Machine 15 | . . . . . . . 15 . Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 10 | . . 1 . . 2 . . 7 Lose Combat Pursuer 75 | . . 15 . . . 30 . 30 Influence Decreases 1231 | . . 6 15 90 158 645 168 149 Entered New Map 146 | . . . 15 . . 24 88 19 Time Decay 795 | . . 6 . 60 148 501 80 . Lost Part 290 | . . . . 30 10 120 . 130 Squads Dispatched 13 | . 1 . . . 2 10 . . Investigation 3 | . 1 . . . . 2 . . Extermination 6 | . . . . . . 6 . . Reinforcement 4 | . . . . . 2 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Distress Signals 6 | . . . . . . 6 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 2 2 . 5 10 51 2 13 Peak Tracking Total 11 | . 2 2 . 4 3 9 2 11 Tactical Retreats 4 | . . 1 . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Traps Triggered 3 | . 1 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Disabled 2 | . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . 1 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Machines Accessed 6 | . . . 2 . 1 2 1 . Terminals 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 21 | . . . 10 . 3 7 1 . Successful 15 | . . . 10 . 3 1 1 . Failed 6 | . . . . . . 6 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 4 | . . . . . . 4 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . 3 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 10 | . . . 10 . . . . . Record 9 | . . . 9 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . 3 1 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . 1 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Active Infowar (turns) 485 | . . 121 351 13 . . . . Terrain 485 | . . 121 351 13 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Turns Passed 4818 | 61 82 189 351 499 385 2679 172 400 Spaces Moved 2281 | 64 57 149 351 361 233 843 62 161 Core 81 | 38 . . . . . 40 . 3 Treads 688 | . . . . . 11 677 . . Legs 357 | 26 57 . . . . 54 62 158 Wheels 1083 | . . 149 351 361 222 . . . Hover 72 | . . . . . . 72 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 100 100 115 95 157 190 50 Average Speed 180 | 78 133 100 100 118 99 283 218 195 Slowest Speed 1000 | 120 190 100 100 130 157 1000 260 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 18 20 84 65 24 25 2 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . . 1 . . 2 . . 2 Melee . | . . . . . . . . . Projectile 3 | . . 1 . . 2 . . . AOE 2 | . . . . . . . . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Total 2724 | 75 63 185 351 424 353 988 86 199 Wait 160 | . . 23 . 47 57 30 2 1 Move 2274 | 63 56 148 350 360 232 842 62 161 Hop . | . . . . . . . . . Pick Up 64 | 7 6 2 1 4 17 21 5 1 Fast Attach 2 | . 1 . . . 1 . . . Attach 55 | 5 . 6 . 3 12 17 7 5 Detach 4 | . . 2 . . 1 . . 1 Swap 3 | . . . . . . 3 . . Drop 28 | . . 3 . 2 8 8 3 4 Fire 129 | . . 1 . 8 25 62 7 26 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . . . . . 5 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Entered Mines 242 | -10/Mines | Discovered new exit (range 6) 246 | -10/Mines | Learned location of Storage (-7) 305 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 329 | -10/Mines | Discovered new exit (range 5) 333 | -10/Mines | Entered Exiles 360 | -10/Exiles | Met 8R-AWN 374 | -10/Exiles | Met EX-HEX 407 | -10/Exiles | Met EX-BIN 421 | -10/Exiles | Aligned with FarCom system 422 | -10/Exiles | Given EX-Vault access code 455 | -10/Exiles | Opened EX-Vault 461 | -10/Exiles | Found Gui. Plasma Cannon 482 | -10/Exiles | Warned to stay clear of 0b10 Research branches 510 | -10/Exiles | Met EX-DEC 552 | -10/Exiles | Visited The Gauntlet 671 | -10/Exiles | Discovered new exit (range 14) 684 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 684 | -10/Exiles | Entered Mines 722 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 774 | -9/Mines | Destroyed YI-UF0 1141 | -9/Mines | Discovered new exit (range 12) 1165 | -9/Mines | Learned location of 1 exit from Lower Caves 1183 | -9/Mines | Entered Materials 1183 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1232 | -8/Materials | Repaired Hrd. Light Armor Plating 1526 | -8/Materials | Discovered new exit (range 6) 1568 | -8/Materials | Entered Factory 1568 | -7/Factory | Evolved 2 slots: Utility x2 2055 | -7/Factory | Build established: Scavenger-Mutant 3354 | -7/Factory | Build established: Mutant 3821 | -7/Factory | Lost 3 parts (1u2w) 4239 | -7/Factory | Discovered new exit (range 4) 4247 | -7/Factory | Entered another Factory area 4247 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4419 | -6/Factory | Identified exit to Garrison 4419 | -6/Factory | Entered Garrison 4493 | -6/Garrison | Triggered checkpoint 4530 | -6/Garrison | Garrison Relay disabled 4592 | -6/Garrison | Build established: Scavenger-Gunner 4802 | -6/Garrison | Core integrity fell below 50% 4814 | -6/Garrison | Core integrity fell below 20% 4819 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Cld. Deuterium Engine destroyed. Overheating: Matter decay (-18). Y-54 Guardian destroyed. Ion Cannon destroyed. Critical hit (Burn: +37). Overheating: Imp. Carbon-fiber Leg damaged (-2). Hvy. Laser destroyed. Imp. Carbon-fiber Leg destroyed. Overheating: System interference. Adv. Targeting Computer temporarily disabled. Acquired Autogun. Imp. Core Shielding destroyed. Critical hit (Burn: +37). Discarded Adv. Targeting Computer. System corrupted: Energy discharge (-21). Discarded Adv. Targeting Computer. Autogun destroyed. Discarded Adv. Targeting Computer. Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #???????? ????????????? | | ???????????????????????# " ## ?? ## ????????????? | | ??????????????????????? %% ?? ???????????? | | ??????????????????????? ?? ???????????? | | ??????????????????????? ? ?????????????? | | ???????????????????????" ? ??????????????? | | ???????????????????????# =! # #??? #??????????? | | ?????????????########### % # ## ##?????????? | | ?????????????# ??????????? | | ?????????????# ?????????????? | | ?????????????# ######## ?????????????? | | ?????????????# #???????# #??"""????????????????? | | ?????????????# #???????# #?????????????????????? | | ???########### !#???????# #?????????????????????? | | ???# +% ???# #?????????????????????? | | ?### ######### #???????#*!#?????????????????????? | | ?# ######### #???#???#%!#?????????????????????? | | ?# ## #####+###@=#?????????????????????? | | ?# ###### ## %=!g!%#?????????????????????? | | ?### #????# ## %g%Yg%#?????????????????????? | | ???# #????# ## ############?????????????????????? | | ???# #????# ## #????????????????????????????????? | | ???# ###### ## #????????????????????????????????? | | ???# ! ! # # #????????????????????????????????? | | ???###!!!##### #????????????????????????????????? | | ????#"" ""#??# #????????????????????????????????? | | ????#######??# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????########## #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #########????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 230 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 32 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 57% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingBarrageWand Manual? 0 Play Time 00:42:28 Cumulative 31.7 hours Start 2025.05.27 @ 17:16:36 End 2025.05.27 @ 19:42:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cbaa2fa-f07e-499a-948f-754b94cbf0e5