Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.24 @ 13:08:11 // Winter2019/RPGLIKE Player: Gnomed! Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (58) 290 Value Destroyed (2343) 2343 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (15721) 15721 TOTAL SCORE: 27634 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 170 Entered Garrisons 1200 Used RIF Installer 3000 Entered DSFs 500 Win 3000 Win Speed 7953 Friendly Fire -215 Cogmind --------- Core Integrity 35349/51100 Matter 2657/7850 Energy 11099/11100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Weapon Cycler Advanced Weapon Cycler High-powered Tractor Beam > --- WEAPON (8) ------- Cooled Phase Gun > --- INVENTORY (108) -- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Advanced Weapon Cycler Advanced Weapon Cycler Improved Utility Shielding High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam > --- WEAPON ----------- Tachyon Dispersion Ray Phase Gun Cooled Phase Gun Compact HERF Cannon Beam Cannon Enhanced Nova Cannon Enhanced Nova Cannon Tactical Quantum Warhead > --- INVENTORY -------- (None) [Rating: 123] Favorites ----------- Power Quantum Reactor Reactor Quantum Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility High-powered Tractor Beam Device High-powered Tractor Beam Protection Improved Utility Shielding Weapon Magnetic Acceleration Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Tactical Quantum Warhead Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Slots Evolved 22 | 22 . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 12 . . . . . . . . . . . . . . . . . . . . . . Weapon 7 | 7 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 55 | 2 . 9 5 . . . . . 7 . . . 1 8 1 1 . 6 . 7 8 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 13 | . . 4 . . . . . . 1 . . . 1 3 . . . 2 . 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . 4 . . . . . . 1 . . . 1 3 . . . 2 . 2 . . Utility 8 | . . 2 . . . . . . . . . . . . . . . . . . 6 . Device 7 | . . 2 . . . . . . . . . . . . . . . . . . 5 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 3 5 . . . . . 6 . . . . 5 1 1 . 4 . 4 2 . Energy Gun 9 | 1 . 3 1 . . . . . . . . . . . . . . 2 . 2 . . Energy Cannon 6 | . . . 1 . . . . . . . . . . . . 1 . 1 . 1 2 . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . 1 . . . . . 6 . . . . 5 . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . . . . . . 1 . 1 . 1 . . 6 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 22 | . . 1 . . . . . . . . . . . . . 7 . . 1 2 . 11 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . . . . . . 4 . . . 1 . 3 Utility 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 11 | . . 1 . . . . . . . . . . . . . 3 . . 1 1 . 5 Highest Loss Streak 8 | . . 1 . . . . . . . . . . . . . 6 . . 1 3 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 40 | . 7 21 46 53 53 53 53 45 46 50 50 50 48 39 30 29 5 7 22 35 58 55 Flight 11 | . . 8 15 15 15 15 15 11 12 15 15 15 13 11 15 10 . 1 7 11 15 9 Device 4 | . . 2 7 7 7 7 7 4 3 3 3 3 3 2 . . . . . . 10 16 Energy Gun 6 | . 3 6 9 11 11 11 11 11 8 7 7 7 7 6 . . . 2 7 9 11 7 Energy Cannon 2 | . . . 1 3 3 3 3 1 . . . . . . . 1 . 1 3 6 11 11 Ballistic Gun 2 | . 3 3 8 11 11 11 11 11 3 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . 2 3 3 3 3 3 17 23 23 23 23 17 15 13 2 . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 3 2 1 2 2 3 3 Peak Build Rating 123 | 2 2 24 32 32 32 32 32 35 48 48 48 48 53 45 39 47 16 29 29 79 123 123 Average Rating 44 | 1 2 15 29 32 32 32 32 30 40 48 48 48 46 37 32 39 12 11 28 61 102 97 On Entrance 34 | . 2 2 24 32 32 32 32 32 29 48 48 48 48 45 32 39 16 4 29 23 79 123 Naked Turns 117 | . . . . . . . . . . . . . . . . . 12 105 . . . . Heaviest Build 97 | 2 2 8 21 21 21 21 21 21 53 53 53 53 53 53 36 48 12 23 23 64 97 97 Greatest Support 475 | 448 448 465 465 465 465 465 465 465 464 464 464 464 464 464 464 464 448 457 457 475 475 475 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 108 | 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 Average Capacity 108 | 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 Most Carried 10 | . . 3 3 3 3 3 3 10 10 4 4 4 4 4 4 10 10 10 6 6 7 . Average Carried 4 | . . 1 3 3 3 3 3 8 5 4 4 4 4 4 4 8 10 8 6 6 2 . Final Capacity 108 | 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 108 Final Carried 10 | . . 3 3 3 3 3 3 10 4 4 4 4 4 4 4 10 10 6 6 6 . . Class Distribution -------------------- 79% | Wizard-Sprinter 10% | Wizard-Gunner 8% | Wizard-Mutant Dominant Class ---------------- Wizard-Mutant | -10/Materials Wizard-Sprinter | -9/Materials Wizard-Sprinter | -9/Storage Wizard-Sprinter | -9/Garrison Wizard-Sprinter | -9/Recycling Wizard-Sprinter | -9/Scraptown Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/DSF Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Garrison Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Gunner | -2/Garrison Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Matter Collected 4913 | . . 138 944 994 . . . 191 808 23 231 168 184 103 . 196 . 153 270 80 . 430 Remotely 3948 | . . . 944 994 . . . 191 808 23 231 168 157 7 . . . . . . . 425 Salvage Created 1938 | . 67 . 483 448 . . . . 205 . 90 . . . . 35 . 223 135 42 . 210 Parts 126 | . 5 . 31 31 . 6 . 6 8 . 8 . . . . . . 12 5 1 . 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Combat Hostiles Destroyed 46 | . 2 . 10 15 . . . 2 7 . 2 . . . . 1 . 1 1 . . 5 Guns 29 | . 2 . 8 12 . . . 2 2 . 1 . . . . . . 1 . . . 1 Cannons 12 | . . . 2 3 . . . . 5 . 1 . . . . . . . . . . 1 AOE 5 | . . . . . . . . . . . . . . . . 1 . . 1 . . 3 Classes Destroyed 13 | . 1 . 3 2 . 1 . 1 1 . 1 . . . . . . 1 1 1 . . Worker 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . Builder 5 | . . . 4 . . . . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 13 | . . . 2 5 . . . . . . 1 . . . . . . 1 . . . 4 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Grunt 13 | . 2 . 2 5 . . . . 4 . . . . . . . . . . . . . Brawler 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 12 | . . . 6 3 . . . . . . 1 . . . . 1 . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Elite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 2 . 8 5 . . . 2 3 . 3 . . . . 1 . 6 1 1 . 4 Combat Bots Only 5 | . 2 . 4 5 . . . 2 3 . 2 . . . . 1 . 1 1 . . 4 Max Kills in Single Turn 4 | . 1 . 3 2 . 1 . 1 1 . 2 . . . . 1 . 3 1 1 . 4 Gunslinging 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Hostile Shots Fired 1702 | . 8 . 27 35 . . . 22 68 6 41 31 197 233 24 292 4 154 95 6 12 447 Missed 816 | . 4 . 13 15 . . . 15 34 4 16 15 111 132 15 147 2 58 55 6 7 167 Damage Taken 15640 | . 16 . 81 96 . . . 170 287 17 427 145 811 924 61 5802 16 1034 518 36 40 5159 Core 13358 | . 14 . 64 71 . . . 131 216 13 341 113 647 756 50 5475 16 879 403 28 31 4110 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 7236 | . 6 . 42 71 . . . 131 216 13 289 95 534 535 32 1087 . 505 361 28 31 3260 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . . . 105 Ignored by Resistances 12255 | . 24 . 113 126 . . . 203 377 23 233 156 1079 969 80 1801 21 1133 573 45 54 5245 Core Remaining (%) 90 | 100 99 . . . . 99 . . 99 99 . . . 95 . . 79 . . 77 . 69 Volleys Fired 106 | . 7 . 24 19 . 1 . 2 12 . 4 1 . 3 . 5 . 4 2 1 . 21 Largest 8 | . 2 . 8 8 . 8 . 7 8 . 8 8 . 1 . 1 . 4 4 6 . 8 Hottest 608 | . 60 . 318 318 . 318 . 258 414 . 414 414 . 56 . 80 . 254 254 348 . 608 Shots Fired 597 | . 14 . 137 152 . 8 . 14 91 . 32 8 . 3 . 5 . 16 8 6 . 103 Gun 358 | . 14 . 105 114 . 6 . 12 44 . 8 2 . 2 . . . 8 4 3 . 36 Cannon 217 | . . . 32 38 . 2 . 2 47 . 24 6 . 1 . . . 4 2 2 . 57 Launcher 22 | . . . . . . . . . . . . . . . . 5 . 4 2 1 . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 260 | . 7 . 72 76 . 4 . 8 62 . 24 6 . 1 . . . . . . . . Thermal 287 | . 7 . 65 76 . 4 . 6 29 . 8 2 . 2 . . . 8 4 3 . 73 Explosive 16 | . . . . . . . . . . . . . . . . 5 . . . 1 . 10 Electromagnetic 34 | . . . . . . . . . . . . . . . . . . 8 4 2 . 20 Robot Hit Streak 52 | . 8 . 36 50 . 32 . 36 52 . 6 . . . . 11 . 15 8 14 . 21 Robot Miss Streak 1 | . 1 . 1 1 . . . . 1 . 1 . . . . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 263 | . 9 . 55 70 . 7 . 4 66 . 6 . . . . 5 . 12 4 6 . 19 Core Hits 115 | . 4 . 19 21 . 3 . 2 18 . 5 . . . . 8 . 11 3 1 . 20 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 2 6 . . . . 2 . . . . . . . . . . . . . Burn 7 | . . . 2 4 . . . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Blast 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7905 | . 105 . 887 1238 . 115 . 59 1612 . 162 . . . . 434 . 918 225 228 . 1922 Guns 3392 | . 105 . 765 967 . 94 . 59 606 . 58 . . . . . . 218 55 78 . 387 Cannons 2255 | . . . 122 271 . 21 . . 1006 . 104 . . . . . . 80 20 69 . 562 Explosions 2073 | . . . . . . . . . . . . . . . . 322 . 568 150 81 . 952 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 185 | . . . . . . . . . . . . . . . . 112 . 52 . . . 21 Kinetic 1875 | . 39 . 267 274 . 40 . . 1151 . 104 . . . . . . . . . . . Thermal 3499 | . 66 . 620 964 . 75 . 59 461 . 58 . . . . . . 204 52 62 . 878 Explosive 1355 | . . . . . . . . . . . . . . . . 322 . . . 81 . 952 Electromagnetic 991 | . . . . . . . . . . . . . . . . . . 662 173 85 . 71 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . 1 1 1 1 . . . . . . 5 9 . 7 7 9 10 10 . 27 Average Corruption 5 | . . . 1 1 1 1 . . . . . . 5 5 . 2 7 6 9 10 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 37 | . . . 2 1 . 1 . . . . . . 3 5 . 4 . 1 3 4 . 13 Message Errors 7 | . . . . 1 . 1 . . . . . . . 4 . . . . 1 . . . Matter Fused 7 | . . . . . . . . . . . . . 3 . . . . . . 1 . 3 Heat Flow Errors 7 | . . . . . . . . . . . . . . 1 . 2 . 1 1 . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 2 . 4 Weapon Failures 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Overflow Damage 94 | . . . . 12 . . . . 47 . . . . . . . . 6 . 29 . . Projectiles 59 | . . . . 12 . . . . 47 . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . . . . . . . . . . 6 . 29 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 3 . . . . . . 2 . 1 . . . . Impact 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . Kinetic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 484 | . . . . . . . . . . . . . . . . 184 . 26 21 36 . 217 Shots 14 | . . . . . . . . . . . . . . . . 4 . 1 1 1 . 7 Rammed 15 | . . . . . . . . . . . . . . . . 8 . 5 . . . 2 Targets Rammed 15 | . . . . . . . . . . . . . . . . 8 . 5 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . . . . . . Received Heat Transfer 1503 | . 24 . 63 69 . . . . 147 9 . 30 251 162 21 271 12 180 138 . 9 117 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 7 6 . . . . . . . . . . . . . . . . . . Heat Transferred 5550 | . 125 . 1263 2008 . 80 . 124 941 . 124 . . . . . . 296 74 111 . 404 Parts Sabotaged 11 | . . . . . . . . . . . . . . 11 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Peak Influence 1080 | . 40 62 410 729 236 . . 50 300 122 161 107 761 736 400 777 338 307 279 306 258 1080 Initial 386 | . . 12 18 202 236 . . . 28 122 43 86 41 386 310 234 323 142 179 113 138 126 Average 364 | . 18 16 233 476 236 . . 17 141 122 110 89 410 547 353 501 328 185 223 178 162 801 Maximum Alert Level 3 | . . . 2 3 1 . . . 1 . . . 3 3 2 3 1 1 1 1 1 3 Low Security (%) 33 | 100 100 100 30 . . . 100 100 64 100 100 100 24 . . . . 67 23 57 88 2 Level 1 31 | . . . 63 36 100 . . . 35 . . . 26 9 87 46 100 32 76 42 11 8 Level 2 18 | . . . 6 46 . . . . . . . . 32 71 12 33 . . . . . 11 Level 3 16 | . . . . 16 . . . . . . . . 17 18 . 20 . . . . . 77 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Distress Signals 9 | . . . . . . . . . . . . . 3 . 2 . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 3 1 13 18 . . . 4 17 2 7 10 56 34 12 42 5 16 11 5 10 43 Peak Tracking Total 22 | . 2 1 4 7 . . . 4 8 2 4 10 22 17 11 18 5 15 9 4 11 22 Tactical Retreats 39 | . . . . 1 . . . . 1 . 1 1 11 6 1 6 . 2 1 . 1 7 Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Traps Triggered 40 | . . . 4 6 . . . 1 4 . . 1 2 6 . 6 1 1 2 . . 6 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Machines Disabled 6 | . . . 1 1 . . . . . . 1 . . . . 1 . . . 2 . . Max in Single Turn 2 | . . . 1 1 . . . . . . 1 . . . . 1 . . . 2 . . Garrison Relay 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Machines Accessed 22 | . 1 . 2 2 . . 1 . . . 2 . 3 1 1 . 1 2 1 1 4 . Terminals 17 | . 1 . 1 2 . . 1 . . . 1 . 2 1 . . 1 1 1 1 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . . 1 . 1 . 1 . . 1 . . . . Total Hacks 22 | . 1 . 2 2 . . 1 . . . 2 . 3 1 1 . 1 2 1 1 4 . Successful 22 | . 1 . 2 2 . . 1 . . . 2 . 3 1 1 . 1 2 1 1 4 . Failed . | . . . . . . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . 1 . 1 . . . . . . . 1 . 1 . . . 1 1 . 1 1 . Terminals 17 | . 1 . 1 2 . . 1 . . . 1 . 2 1 . . 1 1 1 1 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . . 1 . 1 . 1 . . 1 . . . . Terminal Hacks 17 | . 1 . 1 2 . . 1 . . . 1 . 2 1 . . 1 1 1 1 4 . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Level Access Points 6 | . 1 . . . . . . . . . 1 . 1 . . . 1 1 . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Security Stations 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . 1 . 1 . 1 . . 1 . . . . Unlock Access 5 | . . . 1 . . . . . . . 1 . 1 . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Used RIF Installer 6 | . . . . 1 . . . . 1 . . 1 . 1 . . . . 2 . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . Machine Destruction 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 4 . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Total Allies 8 | . . . . 4 . . . . 2 . . . . . . 2 . . . . . . Largest Group 4 | . . . . 4 . . . . 2 . . . . . . 2 . . . . . . Highest-Rated Group 233 | . . . . 101 . . . . 124 . . . . . . 233 . . . . . . Highest-Rated Ally 148 | . . . . 31 . . . . 62 . . . . . . 148 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 7 . . . . 9 . . . . . . 33 . . . . . . Total Damage 1241 | . . . . 162 . . . . 224 . . . . . . 855 . . . . . . Kills 9 | . . . . 2 . . . . 2 . . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Turns Passed 2315 | 13 39 61 173 190 16 70 8 52 102 12 52 59 335 153 49 209 41 166 92 63 85 275 Spaces Moved 6174 | 20 39 126 318 436 61 253 29 130 166 44 137 212 1222 470 180 591 79 301 230 150 301 679 Core 602 | 20 39 35 . 2 . . . . . . . . . . . 48 79 215 . . . 164 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5572 | . . 91 318 434 61 253 29 130 166 44 137 212 1222 470 180 543 . 86 230 150 301 515 Fastest Speed 25 | 50 50 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 50 37 37 25 25 25 Average Speed 29 | 50 50 32 26 26 26 26 26 28 27 26 26 26 27 28 26 30 50 46 37 30 25 31 Slowest Speed 50 | 50 50 50 26 50 26 26 26 29 29 26 26 26 29 35 26 50 50 50 37 37 25 50 Overloaded Moves 822 | . . . . . . . . . . . . . . . . . . . . 29 297 496 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 145 | . . . 11 . . . . 1 . 1 3 1 34 18 3 33 . 3 16 . 4 17 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 30 | 3 16 11 53 54 12 41 1 86 33 3 5 30 47 61 10 83 18 13 42 33 10 29 Regions Visited 22 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 . 1 1 1 . . 1 1 . 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 72 | . . . 11 . . . . . . . 6 6 . . . . . . . . . 49 Terrain Destroyed 478 | . . . 18 . . . . . 8 . 19 6 . . . 10 . . . 53 . 364 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 72 | . . . 18 . . . . . 8 . 19 6 . . . . . . . . . 21 AOE 406 | . . . . . . . . . . . . . . . . 10 . . . 53 . 343 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Total 6211 | 21 45 140 335 457 60 253 28 137 188 42 137 210 1189 461 177 578 79 312 214 158 305 685 Wait . | . . . . . . . . . . . . . . . . . . . . . . . Move 5886 | 19 38 125 296 434 60 252 28 127 164 41 129 208 1157 436 174 536 78 295 202 149 292 646 Hop 113 | . . . 10 . . . . 1 . 1 3 1 30 14 2 20 . 2 10 . 4 15 Pick Up 17 | . . 3 . . . . . 7 . . . . . . . 6 . . . . 1 . Fast Attach 41 | 2 . 10 5 . . . . . 1 . . . 1 8 1 1 1 2 . 8 1 . Attach 17 | . . . . . . . . . 6 . . . . . . . . 4 . . 7 . Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . Drop 9 | . . 2 . . . . . . 5 . . . 1 . . . . . . . . 1 Fire 106 | . 7 . 24 19 . 1 . 2 12 . 4 1 . 3 . 5 . 4 2 1 . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . . . . . 8 . 5 . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Rewire 6 | . . . . 4 . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -9/Scraptown -6/Factory -6/DSF -6/Garrison -5/Factory -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Qua x3) -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / Gar) -2/Garrison -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x12) 1 | -11/Scrapyard | Upgraded with Weapon slot (x7) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 14 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Identified exit to Materials 53 | -10/Materials | Entered another Materials area 55 | -9/Materials | Reached level 2 55 | -9/Materials | Reached level 3 76 | -9/Materials | Identified exit to Storage 76 | -9/Materials | Discovered exit to Storage (range 8) 114 | -9/Materials | Entered Storage 116 | -9/Storage | Reached level 4 151 | -9/Storage | Identified exit to Recycling 274 | -9/Storage | Identified exit to Materials 274 | -9/Storage | Discovered exit to Materials (range 9) 276 | -9/Storage | Reached level 5 287 | -9/Storage | Identified exit to Garrison 287 | -9/Storage | Entered Garrison 297 | -9/Garrison | Triggered checkpoint 312 | -9/Garrison | Learned Recycling security intel 339 | -9/Garrison | Discovered exit to Recycling (range 12) 364 | -9/Garrison | Build established: Wizard-Sprinter 381 | -9/Garrison | Triggered checkpoint 384 | -9/Garrison | Reached level 6 393 | -9/Garrison | Garrison Relay disabled 439 | -9/Garrison | Discovered exit to Recycling (range 12) 465 | -9/Garrison | Installed Relay Interface Framework 465 | -9/Garrison | Reached level 7 471 | -9/Garrison | Triggered checkpoint 477 | -9/Garrison | Entered Recycling 486 | -9/Recycling | Scanned before Scraplab entrance 490 | -9/Recycling | Entered Scraplab 492 | -9/Recycling | Identified exit to Scraptown 492 | -9/Recycling | Discovered exit to Scraptown (range 3) 493 | -9/Recycling | Entered Scraptown 495 | -9/Scraptown | Reached level 8 520 | -9/Scraptown | Turned away by UFD registrar 555 | -9/Scraptown | Identified exit to Factory 555 | -9/Scraptown | Discovered exit to Factory (range 9) 560 | -9/Scraptown | Attacked by Scraptown defenders 563 | -9/Scraptown | Entered Factory 565 | -6/Factory | Reached level 9 565 | -6/Factory | Reached level 10 565 | -6/Factory | Reached level 11 571 | -6/Factory | Identified exit to DSF 571 | -6/Factory | Entered DSF 571 | -6/DSF | Reached level 12 571 | -6/DSF | Identified exit to Garrison 571 | -6/DSF | Discovered exit to Garrison (range 29) 586 | -6/DSF | Additional patrols routed to DSF 602 | -6/DSF | Reached level 13 623 | -6/DSF | Entered Garrison 631 | -6/Garrison | Triggered checkpoint 662 | -6/Garrison | Found embedded Infiltrators 672 | -6/Garrison | Spotted B-75 Beast 680 | -6/Garrison | Destroyed B-75 Beast 688 | -6/Garrison | Reached level 14 697 | -6/Garrison | Triggered checkpoint 711 | -6/Garrison | Triggered checkpoint 711 | -6/Garrison | Identified exit to Factory 711 | -6/Garrison | Discovered exit to Factory (range 11) 722 | -6/Garrison | Expanded RIF knowledge: Hotswap 725 | -6/Garrison | Entered Factory 727 | -5/Factory | Reached level 15 727 | -5/Factory | Reached level 16 729 | -5/Factory | Identified exit to Factory 729 | -5/Factory | Discovered exit to Factory (range 29) 737 | -5/Factory | Entered another Factory area 739 | -4/Factory | Reached level 17 739 | -4/Factory | Reached level 18 763 | -4/Factory | Identified exit to Research 783 | -4/Factory | Crushed by falling debris 788 | -4/Factory | Identified exit to Garrison 789 | -4/Factory | Entered Garrison 791 | -4/Garrison | Reached level 19 814 | -4/Garrison | Spotted B-86 Titan 816 | -4/Garrison | Triggered checkpoint 824 | -4/Garrison | Identified exit to Factory 824 | -4/Garrison | Discovered exit to Factory (range 12) 837 | -4/Garrison | Triggered checkpoint 840 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 848 | -4/Garrison | Entered Factory 927 | -4/Factory | Spotted B-86 Titan 998 | -4/Factory | Spotted B-86 Titan 1098 | -4/Factory | Search patrols dispatched 1182 | -4/Factory | Identified exit to Garrison 1183 | -4/Factory | Entered Garrison 1196 | -4/Garrison | Spotted B-86 Titan 1198 | -4/Garrison | Triggered checkpoint 1201 | -4/Garrison | Triggered checkpoint 1210 | -4/Garrison | Discovered exit to Research (range 9) 1228 | -4/Garrison | Triggered checkpoint 1243 | -4/Garrison | Discovered exit to Research (range 13) 1264 | -4/Garrison | Discovered exit to Research (range 72) 1264 | -4/Garrison | Discovered exit to Research (range 34) 1264 | -4/Garrison | Discovered exit to Research (range 26) 1307 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 1313 | -4/Garrison | Triggered checkpoint 1336 | -4/Garrison | Entered Research 1338 | -3/Research | Reached level 20 1338 | -3/Research | Reached level 21 1338 | -3/Research | Reached level 22 1382 | -3/Research | Found Prototype Launcher 1382 | -3/Research | Identified Mni. Smartbomb Launcher 1384 | -3/Research | Identified exit to Garrison 1385 | -3/Research | Entered Garrison 1397 | -3/Garrison | Triggered checkpoint 1408 | -3/Garrison | Reached level 23 1427 | -3/Garrison | Spotted B-86 Titan 1428 | -3/Garrison | Triggered checkpoint 1448 | -3/Garrison | Identified exit to Quarantine 1448 | -3/Garrison | Discovered exit to Quarantine (range 9) 1459 | -3/Garrison | Triggered checkpoint 1480 | -3/Garrison | Spotted B-86 Titan 1484 | -3/Garrison | Rewired B-75 Beast 1490 | -3/Garrison | Rewired B-90 Cyclops 1528 | -3/Garrison | Discovered exit to Quarantine (range 10) 1551 | -3/Garrison | Triggered checkpoint 1560 | -3/Garrison | Discovered exit to Quarantine (range 9) 1575 | -3/Garrison | Triggered checkpoint 1594 | -3/Garrison | Entered Quarantine 1596 | -3/Quarantine | Reached level 24 1611 | -3/Quarantine | Found Alien Artifact 1611 | -3/Quarantine | Identified Transdimensional Reconstructor 1611 | -3/Quarantine | Warped through subspace 1615 | -3/Quarantine | Identified exit to Research 1620 | -3/Quarantine | Lost 6 parts (3n3w) 1635 | -3/Quarantine | Entered Research 1637 | -2/Research | Reached level 25 1637 | -2/Research | Reached level 26 1696 | -2/Research | Identified exit to Access 1791 | -2/Research | Spotted B-90 Cyclops 1799 | -2/Research | Identified exit to Garrison 1801 | -2/Research | Entered Garrison 1810 | -2/Garrison | Expanded RIF knowledge: Code Merge 1819 | -2/Garrison | Spotted B-90 Cyclops 1823 | -2/Garrison | Triggered checkpoint 1832 | -2/Garrison | Identified exit to Testing 1832 | -2/Garrison | Discovered exit to Testing (range 10) 1843 | -2/Garrison | Triggered checkpoint 1850 | -2/Garrison | Learned Testing security intel 1858 | -2/Garrison | Reached level 27 1862 | -2/Garrison | System corruption reached 10% 1873 | -2/Garrison | Expanded RIF knowledge: Autooverride 1893 | -2/Garrison | Entered Testing 1895 | -2/Testing | Reached level 28 1909 | -2/Testing | Found Prototype Launcher 1909 | -2/Testing | Identified Tactical Quantum Warhead 1936 | -2/Testing | Found Prototype Energy Gun 1936 | -2/Testing | Identified Tachyon Dispersion Ray 1956 | -2/Testing | Entered Access 1958 | -1/Access | Reached level 29 1959 | -1/Access | Identified exit to Command 1960 | -1/Access | Lost 3 parts (1n2w) 2041 | -1/Access | Entered Command 2043 | -1/Command | Reached level 30 2043 | -1/Command | Reached level 31 2132 | -1/Command | Spotted B-99 Colossus 2164 | -1/Command | Spotted M Guard 2164 | -1/Command | Spotted M Guard 2164 | -1/Command | Spotted Combat Programmer 2164 | -1/Command | Spotted Combat Programmer 2201 | -1/Command | System corruption reached 10% 2258 | -1/Command | Spotted B-99 Colossus 2279 | -1/Command | Lost 8 parts (3n3u2w) 2307 | -1/Command | Identified exit to Surface 2307 | -1/Command | Discovered exit to Surface (range 19) 2307 | -1/Command | Spotted Alpha 7 2307 | -1/Command | Spotted Alpha 7 2307 | -1/Command | Spotted Striker 2307 | -1/Command | Spotted Striker 2307 | -1/Command | Spotted Executioner 2307 | -1/Command | Spotted Executioner 2307 | -1/Command | Spotted Executioner 2307 | -1/Command | Spotted Executioner 2307 | -1/Command | Spotted B-99 Colossus 2310 | -1/Command | Spotted B-99 Colossus 2316 | *** | Escaped! Last Messages --------------- 02313_ Tactical Quantum Warhead destroyed. 02314_ Acquired 5 matter. 02314_ Knocked back. 02314_ Penetrated by Slug. 02314_ Slug penetrates Wall. 02314_ Penetrated by Slug. 02314_ Slug penetrates Striker. 02314_ Slug penetrates Executioner. 02314_ Executioner suffers critical hit (Destroy). 02315_ Acquired 3 matter. 02315_ Acquired 5 matter. 02315_ Penetrated by Slug. 02315_ Penetrated by EMDS Slug. 02315_ Penetrated by Slug. 02315_ Enh. Nova Cannon destroyed. 02315_ Slug penetrates Wall. 02315_ Knocked back. 02315_ Slug penetrates Wall. 02316_ Acquired 7 matter. 02316_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????#########BB #?????????????????? | | ????????### # # # #BB #?????????????????? | | ?###+####7 K^E E #?????????????????? | | ?# + % ^ #?????????????????? | | ?# ; "@ #?????????????????? | | ?# + ^^ ^ ^ "" #?????????????????? | | ?# pp; ^7E^ ^ #?????????????????? | | ## ## K E #?????????????????? | | #### # ; # ;BB #?????????????????? | | #??#########BB #?????????????????? | | #??????????# #?????????????????? | | #??????????########;#####?????????????????? | | #??????????????????##?????????????????????? | | ######????????????????????????????????????? | | ##### #????????????????????????????????????? | | ????### #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #??????????###???????????????????????? | | ??????# #??????????# ???????????????????????? | | ??????# ##?????????# ??????????????????###### | | ??????# #?????????# ??????????????????#""""" | | ?????## #?????????# ??????????????????#" " | | ?????+ #?????????# #??????????????????#" | | ?????## #?????????# #?????????????????##" " | | ??????# #?????????# #?????????????????#""" "" | | ??????# #?????????# #?????????????????## " | | ??????# #?????????# #??????????????????# | | ??????# #?????????# #??????????????????# | | ##????# ######+#### #??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 2095 Energy Generation 2100 Energy Capacity 11350 Matter Stores 3066 Matter Capacity 7850 Sight Range 80 Robot Scan Range 138 Terrain Scan Density 9310 Base Temperature (-) 100 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 65 Offensive Hacking 1240 Defensive Hacking 1020 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Gar Fac Fac Gar Fac Gar Res Gar Qua Res Gar Tes Acc Com Levels Raised 30 | . . 2 2 2 . 1 3 2 1 2 2 1 . . 3 1 1 2 1 1 1 2 XP Earned 52496 | 6000 200 3292 2654 3071 1000 500 5562 1999 1940 2533 3615 1028 . 350 4391 1542 1500 2849 1250 1600 2000 3620 XP Spent -952745655 | -952745655 . . . . . . . . . . . . . . . . . . . . . . Upgrades 3264 | 3264 . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 12 . . . . . . . . . . . . . . . . . . . . . . Weapon Slot 7 | 7 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 1010 | 1010 . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 345 | 345 . . . . . . . . . . . . . . . . . . . . . . Energy Generation 415 | 415 . . . . . . . . . . . . . . . . . . . . . . Energy Storage 220 | 220 . . . . . . . . . . . . . . . . . . . . . . Matter Storage 151 | 151 . . . . . . . . . . . . . . . . . . . . . . Mass Support 89 | 89 . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 108 | 108 . . . . . . . . . . . . . . . . . . . . . . Sight Range 64 | 64 . . . . . . . . . . . . . . . . . . . . . . Sensor Range 69 | 69 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 93 | 93 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 196 | 196 . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 10 | 10 . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 244 | 244 . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 204 | 204 . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 668 | . 35 . 139 211 . 69 . 45 111 . 28 . . . . . . 30 . . . . Protomatter Decayed 625 | . . . 107 194 . . . 41 111 . 28 . 24 . . 92 . 28 . . . . Game ------ Seed PointSalvageProcessor Manual? 0 Play Time 00:57:29 Cumulative 64.7 hours Start 2024.08.24 @ 12:25:22 End 2024.08.24 @ 13:08:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 59 Rogue 0 Adventurer 5 Explorer 54 Win Type 0 Total 18 Types 8/3/3/2/0/1/1/0/0 Lore% 43 Gallery% 60 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2691d69d-06be-4ad7-a5fb-3b7b49654675