Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.08 @ 21:30:00 Player: AhngusBeaf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (258) 1290 Value Destroyed (8649) 8649 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 15807 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 161 Registered with UFD 300 Met Data Miner 300 Friendly Fire -97 Cogmind --------- Core Integrity 0/1000 Matter 198/300 Energy 19/325 System Corruption 2% Temperature Critical (509) Movement Hovering (115) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Fission Core > --- PROPULSION (4) --- Antigrav System Linear Gravjet Linear Gravjet Combat Gravmag System > --- UTILITY (8) ------ Large Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Core Analyzer Light Regenerative Plating > --- WEAPON (3) ------- Improved Heavy Laser Compact Ion Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System Linear Gravjet Advanced Cooling System Advanced Cooling System Core Analyzer Improved Transmission Jammer Graphene Brace Hacking Suite Improved Dynamic Insulation System Improved Heavy Laser Wave Gun Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Advanced Sensor Array Advanced Sensor Array Core Analyzer Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Hacking Suite Improved Dynamic Insulation System Improved Heavy Laser Improved Heavy Laser Wave Gun [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Overtuned Barrage Gun Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Slots Evolved 10 | . . . . . 8 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 6 | . . . . . 6 . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 352 | 16 22 39 5 22 70 12 . 24 142 Power 42 | 2 4 3 . 4 12 3 . 3 11 Engine 22 | 2 4 2 . 1 6 3 . 2 2 Core 19 | . . 1 . 3 6 . . . 9 Reactor 1 | . . . . . . . . 1 . Propulsion 79 | 8 5 6 . 8 11 3 . 7 31 Treads 11 | 4 2 1 . 2 1 . . . 1 Leg 49 | . . 3 . 3 10 3 . 7 23 Wheel 12 | 4 3 2 . 3 . . . . . Hover 7 | . . . . . . . . . 7 Flight . | . . . . . . . . . . Utility 142 | 3 4 13 3 7 26 4 . 5 77 Device 93 | 2 4 7 1 3 13 3 . 4 56 Storage 6 | 1 . . . 2 1 . . . 2 Processor 13 | . . . . 1 9 1 . . 2 Hackware 4 | . . . 1 . . . . . 3 Protection 26 | . . 6 1 1 3 . . 1 14 Artifact . | . . . . . . . . . . Weapon 89 | 3 9 17 2 3 21 2 . 9 23 Energy Gun 43 | 3 6 7 1 2 8 1 . 5 10 Energy Cannon 20 | . 1 1 1 . 6 . . 1 10 Ballistic Gun 8 | . . 5 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . 2 4 . . 1 . . 3 1 Special Weapon 4 | . . . . . 2 1 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 2 | . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 7 . . 2 2 Corrupted Parts 8 | . . . . . . . . 8 . System Corruption 36 | . . . . . . . . 36 . Parts Lost 56 | 1 1 4 . . 12 1 . 16 21 Power 10 | 1 1 . . . 2 . . 3 3 Propulsion 15 | . . . . . 4 . . 6 5 Utility 22 | . . 2 . . 6 1 . 5 8 Weapon 9 | . . 2 . . . . . 2 5 Highest Loss Streak 11 | 1 1 2 . . 3 1 . 11 4 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 85 99 99 96 96 100 86 97 Engine 6 | . 13 7 . 3 5 6 6 6 2 Core 5 | . . 6 14 10 5 6 6 . 6 Treads 1 | . 9 . . . . . . . . Leg 15 | . . 12 28 21 19 16 20 16 19 Wheel 7 | . 18 15 . 6 . . . . . Device 15 | . 27 2 13 6 23 22 26 22 15 Storage 3 | . . . . 7 6 6 6 6 5 Processor 9 | . . . . 11 19 20 20 13 17 Hackware 1 | . . . 7 2 . . . . 2 Protection 3 | . . 12 6 . 2 3 . 3 3 Energy Gun 12 | . 22 13 6 15 3 5 6 7 8 Energy Cannon 5 | . 2 5 11 2 8 6 6 4 6 Ballistic Gun 3 | . . 5 7 10 . . . . . Launcher 1 | . 2 3 2 . . . . . . Peak Build Rating 98 | 9 11 33 32 35 70 66 66 69 98 Average Rating 37 | 6 9 22 31 28 60 62 66 61 89 On Entrance 36 | . 8 11 30 32 27 59 66 66 68 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 14 13 41 31 36 61 57 53 62 82 Greatest Support 84 | 40 40 40 40 40 60 55 55 56 84 Greatest Overweight (x) 17 | . . 3 . 3 2 1 . 7 17 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 15 15 15 15 15 15 Average Capacity 9 | 7 5 5 5 10 15 15 15 15 15 Most Carried 15 | 8 8 5 5 15 15 15 15 15 15 Average Carried 9 | 6 5 4 4 9 14 13 15 13 14 Final Capacity 15 | 8 5 5 5 15 15 15 15 15 15 Final Carried 15 | 8 5 5 5 15 14 15 15 9 15 Class Distribution -------------------- 47% | Mutant 16% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Derelict-Mutant 6% | Subdweller-Mutant 4% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Matter Collected 4829 | 355 370 716 . 304 1045 154 . 307 1578 Remotely . | . . . . . . . . . . Salvage Created 12810 | 310 3331 896 . . 2110 281 . 703 5179 Parts 591 | 20 197 44 . . 79 16 . 18 217 Haulers Intercepted 5 | . 2 . . . 2 . . . 1 Recyclers Shooed 18 | . 9 . . . 5 . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 51 | . . 23 . . . 10 . 18 . Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Combat Hostiles Destroyed 161 | 7 16 27 . . 22 6 . 13 70 Guns 77 | 7 12 11 . . 6 2 . 10 29 Cannons 66 | . 3 9 . . 14 4 . 2 34 AOE 10 | . . 7 . . . . . 1 2 Classes Destroyed 21 | 3 6 2 . . 5 . . 2 3 Worker 58 | 3 50 . . . 1 . . . 4 Builder 29 | . 22 . . . 1 . . . 6 Tunneler 11 | 8 2 . . . . . . . 1 Hauler 5 | . 2 . . . 2 . . . 1 Recycler 20 | . 13 . . . 4 . . . 3 Operator 2 | . . . . . 1 . . . 1 Turret 2 | . . 2 . . . . . . . Watcher 13 | . 3 . . . 2 . . . 8 Swarmer 19 | . 3 4 . . . 6 . 2 4 Saboteur 1 | . . . . . . . . 1 . Grunt 55 | . 13 1 . . 12 . . 7 22 Brawler 2 | . . . . . . . . . 2 Duelist 1 | . . . . . . . . . 1 Sentry 8 | . . . . . 2 . . 1 5 Specialist 10 | . . . . . . . . . 10 Hunter 10 | . . . . . 3 . . . 7 Programmer 23 | . . . . . 4 . . 1 18 Heavy 2 | . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . . 1 . Subdweller 22 | . . 22 . . . . . . . Decomposer 2 | . . . . . . 2 . . . Assembled 7 | 7 . . . . . . . . . Best Kill Streak 10 | 2 10 4 . . 6 3 . 6 8 Combat Bots Only 8 | 2 8 4 . . 3 3 . 6 5 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . . . . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Hostile Shots Fired 1172 | 8 66 140 . . 273 22 . 149 514 Missed 379 | 1 23 52 . . 96 6 . 49 152 Damage Taken 12018 | 90 463 1431 . . 2310 194 . 1560 5970 Core 2003 | . 50 197 . . 317 23 . 406 1010 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 3246 | 27 140 360 . . 657 57 . 437 1568 Regen/Repaired (Parts) 181 | . 76 . . . . . . . 105 Core Remaining (%) 37 | 100 . . . 1 . . . 12 . Volleys Fired 936 | 49 334 139 . . 124 14 . 50 226 Largest 3 | 2 2 3 . . 2 2 . 2 3 Hottest 255 | 100 112 170 . . 180 165 . 165 255 Shots Fired 1871 | 97 600 240 . . 224 24 . 92 594 Gun 1233 | 97 541 157 . . 73 8 . 47 310 Cannon 572 | . 37 54 . . 149 14 . 38 280 Launcher 62 | . 22 29 . . . . . 7 4 Special 4 | . . . . . 2 2 . . . Kinetic 53 | . . 46 . . 7 . . . . Thermal 1752 | 97 578 165 . . 215 22 . 85 590 Explosive 51 | . 22 29 . . . . . . . Electromagnetic 11 | . . . . . . . . 7 4 Robot Hit Streak 54 | 11 20 39 . . 54 6 . 48 51 Robot Miss Streak 5 | 2 2 1 . . 3 3 . 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | 1 1 1 . . 1 . . . 1 Max Gunslinging Chain 1 | 1 1 1 . . 1 . . . 1 Shots Hit Robots 1107 | 48 310 116 . . 176 18 . 63 376 Core Hits 554 | 23 132 48 . . 72 18 . 71 190 Critical Kills 4 | . . . . . 1 . . . 3 Critical Parts Destroyed 3 | . . 3 . . . . . . . Critical Strikes 57 | 4 30 6 . . 3 . . . 14 Burn 48 | 4 30 1 . . 2 . . . 11 Meltdown 4 | . . . . . 1 . . . 3 Destroy 5 | . . 5 . . . . . . . Melee Attacks 3 | . . . . . 3 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 3 | . . . . . 3 . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 28102 | 604 4569 3285 . . 4962 395 . 1873 12414 Guns 15025 | 604 3984 1571 . . 1278 171 . 1090 6327 Cannons 10290 | . 438 492 . . 3664 224 . 450 5022 Explosions 2595 | . 146 1222 . . . . . 330 897 Melee . | . . . . . . . . . . Ramming 192 | . 1 . . . 20 . . 3 168 Kinetic 558 | . . 388 . . 170 . . . . Thermal 24940 | 604 4422 1675 . . 4772 395 . 1540 11532 Explosive 1657 | . 146 1222 . . . . . . 289 Electromagnetic 755 | . . . . . . . . 330 425 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 43 | . . . . . 5 5 5 43 12 Average Corruption 7 | . . . . . 4 5 5 18 6 Corruption Purged 10 | . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . Effects 246 | . . . . . 51 19 1 45 130 Message Errors 61 | . . . . . 13 6 . 12 30 Matter Fused 55 | . . . . . 15 4 . 11 25 Heat Flow Errors 26 | . . . . . 6 3 . 3 14 Energy Discharges 19 | . . . . . 5 2 . 1 11 Parts Rejected 4 | . . . . . 1 . . 1 2 Data Loss (minor) 39 | . . . . . 6 3 1 9 20 Data Loss (major) 11 | . . . . . 1 1 . 1 8 Misfires 16 | . . . . . 2 . . 3 11 Alerts 8 | . . . . . 1 . . 2 5 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 6 | . . . . . 1 . . 1 4 Overload Shots 62 | . . . . . . . . . 62 Effects 4 | . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . 3 Heat Surge 1 | . . . . . . . . . 1 Overflow Damage 399 | . 61 25 . . 74 . . 3 236 Projectiles 325 | . 26 25 . . 74 . . . 200 Explosions 70 | . 35 . . . . . . 3 32 Melee 4 | . . . . . . . . . 4 Knockbacks 2 | . . . . . 1 . . . 1 Impact 2 | . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 143 | . 43 4 . . . . . 27 69 Shots 6 | . 1 1 . . . . . 3 1 Rammed 3 | . 1 . . . . . . 2 . Targets Rammed 26 | . 1 . . . 3 . . 3 19 Kicked 23 | . . . . . 3 . . 1 19 Crushed . | . . . . . . . . . . Highest Temperature 686 | 412 477 200 . . 351 208 . 292 686 Average Temperature 100 | 100 71 37 . . 108 67 . 71 142 Received Heat Transfer 3133 | . 228 381 . . 699 . . 688 1137 Effects 49 | 4 2 3 . . 5 . . . 35 Shutdowns 10 | . 1 . . . 1 . . . 8 Energy Bleed 5 | 1 1 . . . 1 . . . 2 Interference 17 | 2 . 3 . . 1 . . . 11 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 4 | 1 . . . . 2 . . . 1 Damage (major) 8 | . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 11 | . 3 . . . 3 . . . 5 Combat Hostiles 8 | . 1 . . . 2 . . . 5 Parts Melted 133 | 3 24 4 . . 28 2 . 3 69 Heat Transferred 43472 | 2072 13764 2685 . . 6655 441 . 1482 16373 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Peak Influence 445 | 30 311 . 26 . 180 . . . 445 Initial 22 | . . . 22 . . . . . 16 Average 65 | 2 65 . 15 . 44 . . . 153 Maximum Alert Level 2 | . 1 . . . . . . . 2 Low Security (%) 90 | 100 98 . 100 . 100 . . . 68 Level 1 7 | . 1 . . . . . . . 25 Level 2 1 | . . . . . . . . . 6 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 38 | . 2 . . . 10 . . 1 25 Investigation 6 | . 2 . . . 1 . . . 3 Extermination 12 | . . . . . 4 . . . 8 Reinforcement 17 | . . . . . 5 . . . 12 Assault 1 | . . . . . . . . 1 . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Distress Signals 7 | . 1 . . . 1 . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 228 | 9 21 36 . . 31 8 . 19 104 Peak Tracking Total 6 | 4 4 6 . . 6 3 . 6 6 Tactical Retreats 16 | 2 . 2 . . 4 1 . 1 6 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Traps Triggered 8 | . 2 4 . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Machines Disabled 28 | . 10 1 . . 1 . . . 16 Max in Single Turn 5 | . 2 1 . . 1 . . . 5 Garrison Access 3 | . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Machines Accessed 61 | . 8 4 13 4 14 . 4 . 14 Terminals 28 | . 7 . 6 . 10 . . . 5 Fabricators 2 | . . . . . . . . . 2 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 10 | . . . 5 . 3 . . . 2 Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 3 | . . . . . 1 . . . 2 Total Hacks 243 | . 43 16 62 22 36 . 25 . 39 Successful 197 | . 29 16 57 22 20 . 25 . 28 Failed 46 | . 14 . 5 . 16 . . . 11 Catastrophic 5 | . . . 1 . 3 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 61 | . 2 2 22 . 18 . 1 . 16 Terminals 95 | . 33 . 21 . 26 . . . 15 Fabricators 5 | . . . . . . . . . 5 Repair Stations 10 | . 10 . . . . . . . . Recycling Units 32 | . . . 16 . 8 . . . 8 Scanalyzers 8 | . . . . . . . . . 8 Garrison Access 5 | . . . . . 2 . . . 3 Terminal Hacks 134 | . 19 16 36 22 9 . 25 . 7 Record 77 | . 5 13 25 19 3 . 11 . 1 Part Schematic 11 | . . . 1 . 1 . 9 . . Robot Schematic 2 | . . . . . . . 2 . . Robot Analysis 3 | . . . . 3 . . . . . Prototype ID Bank 7 | . 3 . . . 1 . 3 . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 3 | . . . 1 . 1 . . . 1 Repair Station Index 1 | . 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 Locate Traps 3 | . 1 . 1 . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 3 | . 2 . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Registered Components 2 | . . . 1 . 1 . . . . Zone Layout 5 | . . . 3 . . . . . 2 Derelict Proto ID Bank 1 | . . 1 . . . . . . . Release Object 2 | . . 1 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks 10 | . 10 . . . . . . . . Scan Component 5 | . 5 . . . . . . . . Repair 5 | . 5 . . . . . . . . Recycling Unit Hacks 10 | . . . 7 . 1 . . . 2 Report Inventory 6 | . . . 5 . 1 . . . . Retrieve Components 4 | . . . 2 . . . . . 2 Scanalyzer 6 | . . . . . . . . . 6 Insert Component 3 | . . . . . . . . . 3 Analyze 3 | . . . . . . . . . 3 Garrison Access Hacks 3 | . . . . . 1 . . . 2 Seal Access 3 | . . . . . 1 . . . 2 Unauthorized Hacks 30 | . . . 14 . 9 . . . 7 Terminals 12 | . . . 5 . 4 . . . 3 Assimilate 1 | . . . . . 1 . . . . Botnet 9 | . . . 3 . 3 . . . 3 Skim 2 | . . . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 17 | . . . 9 . 5 . . . 3 Monitor 5 | . . . 3 . 1 . . . 1 Reject 6 | . . . 3 . 2 . . . 1 Recyclers 2 | . . . . . 1 . . . 1 Mask 4 | . . . 3 . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 Extract 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 41 | . 7 . 7 . 14 . . . 13 Full Trace Events 7 | . 4 . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 1 . 9 . 2 Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 126 | . . . . . . . . . 126 Total Part Build Rating 5 | . . . . . . . . . 5 Parts Repaired 5 | . 5 . . . . . . . . Time 142 | . 142 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . . . 6 . . . . . 15 Parts Scanalyzed 3 | . . . . . . . . . 3 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Total Allies 3 | . . . . 1 1 . . 1 . Largest Group 1 | . . . . 1 1 . . 1 . Highest-Rated Group 96 | . . . . 41 26 . . 96 . Highest-Rated Ally 96 | . . . . 41 26 . . 96 . Total Orders 1 | . . . . 1 . . . . . STAY 1 | . . . . 1 . . . . . Ally Attacks 13 | . . . . . . . . 13 . Total Damage 433 | . . . . . . . . 433 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Robot Analysis Total 3 | . . . . 3 . . . . . Derelict Logs Recovered 5 | . . 3 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Turns Passed 28251 | 5148 3823 4209 1012 3951 3175 765 124 987 5057 Spaces Moved 15990 | 1423 2435 3075 694 2810 1750 389 99 502 2813 Core 4 | 1 . . . . . . . 2 1 Treads 1800 | 1126 668 . . 6 . . . . . Legs 8222 | . . 190 694 1975 1750 389 99 500 2625 Wheels 5777 | 296 1767 2885 . 829 . . . . . Hover 187 | . . . . . . . . . 187 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 90 90 140 87 120 126 126 120 38 Average Speed 130 | 143 109 117 140 137 149 179 126 152 127 Slowest Speed 900 | 160 160 210 140 250 270 190 126 400 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 75 | 90 99 94 89 95 43 53 75 61 51 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . 1 1 . . Known Exits Taken 6 | . . 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . Scrap Searched 22 | . . 13 . 6 . 2 . 1 . Spaces Dug 42 | . 6 16 . . 4 . . . 16 Terrain Destroyed 639 | . 326 160 . . 33 4 . 13 103 Melee 3 | . . . . . 3 . . . . Projectile 138 | . . 10 . . 30 4 . 13 81 AOE 498 | . 326 150 . . . . . . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Total 21527 | 4429 3001 3440 737 2889 2076 430 98 619 3808 Wait 3871 | 2930 185 110 30 16 68 9 . 38 485 Move 15981 | 1422 2434 3074 693 2809 1749 388 98 501 2813 Hop . | . . . . . . . . . . Pick Up 132 | 11 8 25 5 18 23 4 . 1 37 Fast Attach 68 | 6 6 7 . 1 16 1 . 6 25 Attach 68 | 3 1 11 2 3 12 2 . 9 25 Detach 23 | . 1 . . 3 3 . . 1 15 Swap 216 | 7 15 21 3 18 42 9 . 9 92 Drop 147 | 1 16 32 4 10 33 3 . 1 47 Fire 936 | 49 334 139 . . 124 14 . 50 226 Melee 3 | . . . . . 3 . . . . Ram 2 | . . . . . . . . 2 . Kick 23 | . . . . . 3 . . 1 19 Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 12 | . . 1 . 11 . . . . . Trap . | . . . . . . . . . . Miscellaneous 44 | . . 20 . . . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 2285 | -11/Scrapyard | Assembled infested the area 5149 | -11/Scrapyard | Entered Materials 5150 | -10/Materials | Build established: Mutant 5538 | -10/Materials | Destroyed 8 combat bots 5615 | -10/Materials | Discovered new exit (range 15) 5788 | -10/Materials | Discovered new exit (range 14) 5839 | -10/Materials | Build established: Scavenger-Mutant 6221 | -10/Materials | Discovered new exit (range 7) 6459 | -10/Materials | Discovered new exit (range 15) 6746 | -10/Materials | Build established: Mutant 7369 | -10/Materials | Repaired Heat Sink 7397 | -10/Materials | Repaired Ion Engine 7427 | -10/Materials | Repaired Seismic Detector 7686 | -10/Materials | Repaired Arm. Wheel 7719 | -10/Materials | Repaired Beam Rifle 8947 | -10/Materials | Discovered new exit (range 11) 8972 | -10/Materials | Entered Subcaves 9056 | -10/Subcaves | Ambushed by swarm of Subdwellers 9115 | -10/Subcaves | Lost 4 allies 9251 | -10/Subcaves | Visited Clippyterm 9254 | -10/Subcaves | Learned Factory trap positions 9254 | -10/Subcaves | Learned 40 Factory zone layouts 9507 | -10/Subcaves | Discovered new exit (range 14) 9517 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 9682 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 9697 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 10489 | -10/Subcaves | Released subatomizers from SUBCON Basin 10607 | -10/Subcaves | Build established: Subdweller-Mutant 10767 | -10/Subcaves | Core integrity fell below 50% 10788 | -10/Subcaves | Core integrity fell below 20% 11141 | -10/Subcaves | Visited 4L-MR0's lab 11223 | -10/Subcaves | Found Meta Core 11224 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 11436 | -10/Subcaves | A Subdweller sparked back to life 11436 | -10/Subcaves | A Subdweller sparked back to life 11458 | -10/Subcaves | Discovered new exit (range 4) 11495 | -10/Subcaves | Found Gun Armor 11514 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 11545 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 11691 | -10/Subcaves | Disturbed a concealed Subdweller 11787 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 11802 | -10/Subcaves | A Subdweller sparked back to life 11968 | -10/Subcaves | Learned Materials non-interactive machine intel 12088 | -10/Subcaves | Identified exit to Recycling 12092 | -10/Subcaves | Learned location of Zion (-7) 12092 | -10/Subcaves | Met a Zionite searching for "candidates" 13019 | -10/Subcaves | Learned 8 Materials zone layouts 13054 | -10/Subcaves | Build established: Mutant 13100 | -10/Subcaves | Ambushed by Subdweller buried in earth 13107 | -10/Subcaves | Ambushed by Subdweller buried in earth 13181 | -10/Subcaves | Entered Recycling 13182 | -8/Recycling | Met a Zionite searching for Scraptown 13942 | -8/Recycling | Build established: Hacker-Mutant 14125 | -8/Recycling | Scanned before Scraplab entrance 14144 | -8/Recycling | Entered Scraplab 14162 | -8/Recycling | Discovered new exit (range 4) 14193 | -8/Recycling | Entered Scraptown 14238 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14842 | -8/Scraptown | Discovered new exit (range 13) 14861 | -8/Scraptown | Identified exit to Factory 14918 | -8/Scraptown | Visited CPS Storage 14949 | -8/Scraptown | Visited Assassins FH 15002 | -8/Scraptown | Visited Spacefarers 15072 | -8/Scraptown | Visited Fellowship of the Rings 15090 | -8/Scraptown | Build established: Mutant 15139 | -8/Scraptown | Visited UFD Registry 15141 | -8/Scraptown | Registered with UFD as "Dualflow" 15180 | -8/Scraptown | Visited Red Mages 15731 | -8/Scraptown | Visited IN-MT5's Study 16016 | -8/Scraptown | Visited Chapter 10 16111 | -8/Scraptown | Visited DA-N13 Charitable Foundation 16125 | -8/Scraptown | Found DCF Scrap (29 items) 16214 | -8/Scraptown | Visited Derelict Rescue Squad 16221 | -8/Scraptown | Found DRS Beacon 16274 | -8/Scraptown | Visited LU-1G1's Boring Crew 16339 | -8/Scraptown | Visited Analyses Database 16363 | -8/Scraptown | Visited Research Penetration Think Tank 16384 | -8/Scraptown | Visited Botcube Research 16394 | -8/Scraptown | Found Botcube 16431 | -8/Scraptown | Build established: Derelict-Mutant 16434 | -8/Scraptown | Visited Science Testing Area 16508 | -8/Scraptown | Visited Curators Association 16955 | -8/Scraptown | Discovered exit to Factory (range 5) 17273 | -8/Scraptown | Botcube activated 17287 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 melee weapon. 18018 | -8/Scraptown | Build established: Mutant 18144 | -8/Scraptown | Entered Factory 18144 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 18145 | -6/Factory | Identified exit to Factory 18145 | -6/Factory | Identified exit to Lower Caves 18146 | -6/Factory | Loaded intel: 89 trap records 18448 | -6/Factory | Build established: Derelict-Mutant 18973 | -6/Factory | Build established: Scavenger-Skirmisher 19536 | -6/Factory | Build established: Scavenger-Mutant 19758 | -6/Factory | Discovered exit to Lower Caves (range 5) 19955 | -6/Factory | Build established: Mutant 20514 | -6/Factory | Build established: Scavenger-Mutant 20921 | -6/Factory | Lost 3 parts (1n2u) 21319 | -6/Factory | Entered Lower Caves 21559 | -6/Lower Caves | Learned location of Extension (-4) 21566 | -6/Lower Caves | Encountered a Warlord checkpoint 22081 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 22084 | -6/Lower Caves | Identified exit to Data Miner 22084 | -6/Lower Caves | Entered Data Miner 22084 | -6/Data Miner | Discovered new exit (range 6) 22090 | -6/Data Miner | Identified exit to Proximity Caves 22113 | -6/Data Miner | Met Data Miner 22154 | -6/Data Miner | Learned location of Section 7 (-2) 22154 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22176 | -6/Data Miner | Received God Mode back door access code from Data Miner 22208 | -6/Data Miner | Entered Proximity Caves 22306 | -5/Proximity Caves | System corruption reached 10% 22853 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22928 | -5/Proximity Caves | Core integrity fell below 50% 22947 | -5/Proximity Caves | Escorted by Enhanced Grunt 22957 | -5/Proximity Caves | Core integrity fell below 20% 22979 | -5/Proximity Caves | Lost 11 parts (2p3n4u2w) 23000 | -5/Proximity Caves | Spotted B-75 Beast 23043 | -5/Proximity Caves | Destroyed B-75 Beast 23053 | -5/Proximity Caves | System corruption reached 30% 23064 | -5/Proximity Caves | Found Corrupted Prototype Device 23064 | -5/Proximity Caves | Identified Exp. Thermal Shield 23071 | -5/Proximity Caves | Lost 3 parts (2n1u) 23195 | -5/Proximity Caves | Entered Factory 23195 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 23814 | -5/Factory | Build established: Scavenger-Gunner 24307 | -5/Factory | Cargo convoy interrupted 24335 | -5/Factory | Build established: Hacker-Gunner 24958 | -5/Factory | Identified exit to Factory 25202 | -5/Factory | Lost 3 parts (1u2w) 25362 | -5/Factory | Garrison activated, responded to threat 25420 | -5/Factory | Build established: Scavenger-Gunner 25560 | -5/Factory | Lost 3 parts (1p1u1w) 26015 | -5/Factory | System corruption reached 10% 26630 | -5/Factory | Core integrity fell below 50% 26644 | -5/Factory | Garrison activated, responded to threat 26767 | -5/Factory | Core integrity fell below 20% 26970 | -5/Factory | Lost 4 parts (1p1n1u1w) 26970 | -5/Factory | Spotted B-75 Beast 27111 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 27122 | -5/Factory | Lost 3 parts (1n2u) 27670 | -5/Factory | Build established: Scavenger-Skirmisher 28252 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 28182_ R-10 Processor collects Com. Wheel. 28182_ Acquired Imp. Ion Engine. 28186_ R-10 Processor collects Hpw. Shock Rifle. 28192_ R-10 Processor collects Imp. Remote Datajack. 28201_ Connecting with Scanalyzer... >>Insert(Graphene Brace) Scanning Graphene Brace... Ready to analyze. >>Scanalyze Scanning: Graphene Brace... Schematic downloaded. >>Force(Extract) EXTRACTED[Adv. Cooling System] 28201_ ALERT: Suspicious activity at Scanalyzer F004. Dispatching Investigation squad. 28243_ Phase Shifter destroyed. 28248_ Power failure, Imp. Ion Engine shutdown. 28252_ System corrupted: Matter fused (-9). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #################????????????????????????????????? | | + ! #????????????????????????????????? | | # #????????????????????????????????? | | # """ """ """ #????????????????????????????????? | | ^+ """ """ """ #????????????????????????????????? | | # """ """ """ #????????????????????????????????? | | # #????????????????????????????????? | | #############"#????????????????????????????????? | | #############"#????##############??????????????? | | # ##????# #??????????????? | | # #?????# """ "" #??????????????? | | # #?????# """ """#??????????????? | | # #?????# """ S"#??????????????? | | # ####### ^ #??????????????? | | # + + % """ """ #??????????????? | | # ####### ^ """^""" #??????????????? | | # #?????# % """ """ #??????????????? | | # #?????# % #??????????????? | | + #?????# !! ^ #??????????????? | | # #?????# = #??????????????? | | ??# #?????# #??????????????? | | ??###########+##############+############+######?? | | ?????????? ?? | | ?????????????s R ? | | ??????????? """"""""" @ ? | | ?????????? s s ? | | ????????????""""""""" s ? | | ????????????? #######################???? | | ??????????? """"""""" ??????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????????""""""????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 35 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 EM Shielding 3 Corruption Block 8 Armor Coverage 800 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 32 Item Schematics ----------------- Carbon-fiber Leg | -8/Recycling | Hacked Shock Maul | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Graphene Brace | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Extracted Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Just Browsing Oh No You Don't! The Oracle Challenges ------------ None Game ------ Seed RelayVortexVibroblade Manual? 0 Play Time 05:50:03 Cumulative 25.3 hours Start 2025.02.05 @ 21:44:36 End 2025.02.08 @ 21:30:00 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8200339-e64a-4ea5-aeea-567bd846949b