Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 15:29:57 Player: AngelSpirit Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (812) 4060 Value Destroyed (41666) 41666 Prototype IDs (92) 1840 Alien Tech Used (1) 200 Bonus (22267) 22267 TOTAL SCORE: 80133 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14829 Follower Combat Kills 1609 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -171 Cogmind --------- Core Integrity 1145/1600 Matter 300/300 Energy 837/850 System Corruption 6% Temperature Cool (-194) Movement Walking (110) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Advanced Force Field > --- WEAPON (6) ------- Railgun Railgun Railgun Hypervelocity Railgun Helical Railgun Multirail > --- INVENTORY (20) --- Reinforced Quantum Reactor Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Improved Matter Compressor (300) Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Experimental EM Shield Long-range Tractor Beam Enhanced Nova Cannon KE Penetrator Helical Railgun Helical Railgun Linear Accelerator Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Advanced Force Field > --- WEAPON ----------- Railgun Railgun Railgun Hypervelocity Railgun Helical Railgun Multirail > --- INVENTORY -------- Light Quantum Reactor Reinforced Quantum Reactor Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Improved Matter Compressor Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Experimental EM Shield Long-range Tractor Beam Enhanced Nova Cannon KE Penetrator Helical Railgun Helical Railgun Linear Accelerator Fusion Bomb Launcher Advanced Remote Datajack [Rating: 220] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Tri-treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Siege Articulator Device Siege Articulator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Siege Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Impact Mace Slashing Weapon Companion Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . 4 . . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Utility 8 | . . . 1 . . . 1 . . 2 . . . 1 . . . . 1 . . . . . . 2 . . Weapon 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . Parts Attached 436 | 7 12 3 31 1 1 . 17 12 17 8 25 5 46 22 4 8 5 2 4 6 33 55 . 23 19 5 28 37 Power 64 | 1 2 1 2 . 1 . 3 1 2 . 3 . 4 3 1 3 1 . . 1 3 6 . 7 2 1 3 13 Engine 13 | 1 1 . 2 . 1 . 1 . 2 . 2 . 1 . . 2 . . . . . . . . . . . . Core 14 | . 1 1 . . . . 2 1 . . 1 . 1 3 1 1 . . . . . 1 . . 1 . . . Reactor 37 | . . . . . . . . . . . . . 2 . . . 1 . . 1 3 5 . 7 1 1 3 13 Propulsion 90 | 2 2 1 15 . . . 2 2 3 2 3 . 5 4 . . 1 . 2 1 8 14 . 5 5 2 5 6 Treads 20 | . 2 1 5 . . . 2 1 2 . 1 . 1 1 . . . . 1 1 . 2 . . . . . . Leg 39 | . . . . . . . . . . . . . 1 . . . . . . . 4 11 . 5 5 2 5 6 Wheel 28 | 2 . . 9 . . . . 1 1 2 2 . 3 3 . . . . 1 . 4 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 2 3 1 8 1 . . 5 6 5 5 9 3 23 10 2 5 2 2 2 3 9 24 . 11 10 2 10 10 Device 68 | 1 . . 2 . . . 1 2 3 . 2 3 11 1 2 4 . . 1 . 4 11 . 5 6 2 5 2 Storage 13 | 1 2 . 1 1 . . . . . 1 . . 2 1 . . 1 . . . 2 1 . . . . . . Processor 27 | . . . . . . . . 1 . 2 2 . 5 2 . . . . . 1 1 7 . 1 2 . 2 1 Hackware 18 | . . . 1 . . . 1 3 1 1 1 . 1 1 . . . . 1 . . 3 . 2 1 . . 1 Protection 47 | . 1 1 4 . . . 3 . 1 1 4 . 4 5 . 1 1 2 . 2 2 2 . 3 1 . 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 5 . 6 . . . 7 3 7 1 10 2 14 5 1 . 1 . . 1 13 11 . . 2 . 10 8 Energy Gun 26 | 2 4 . 5 . . . 4 . 3 . 3 1 1 1 . . . . . . 1 1 . . . . . . Energy Cannon 7 | . . . . . . . . . 1 . . 1 1 . . . . . . . 2 1 . . 1 . . . Ballistic Gun 47 | . . . . . . . 2 2 2 1 3 . 4 . . . . . . . 8 8 . . 1 . 9 7 Ballistic Cannon 7 | . . . . . . . . . . . 1 . 1 4 . . . . . . 1 . . . . . . . Launcher 9 | . 1 . 1 . . . . . . . 1 . 3 . 1 . . . . . 1 . . . . . . 1 Special Weapon 5 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . Impact Weapon 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 46 | . . . 3 . . . 4 . 1 1 9 . 7 4 . . 5 . . 1 1 1 . 1 3 . 2 3 Parts Lost 100 | . . 2 7 . . 1 2 4 2 . 2 . 5 6 . 1 . . . 3 20 23 . 2 . . 3 17 Power 13 | . . . 1 . . . . . 1 . . . . 1 . . . . . . 3 3 . 1 . . . 3 Propulsion 26 | . . 1 2 . . . . 1 . . 1 . 2 2 . . . . . 2 7 5 . . . . . 3 Utility 31 | . . 1 3 . . 1 . 1 . . 1 . 2 1 . . . . . 1 5 8 . 1 . . 1 5 Weapon 30 | . . . 1 . . . 2 2 1 . . . 1 2 . 1 . . . . 5 7 . . . . 2 6 Highest Loss Streak 15 | . . 1 3 . . 1 1 3 1 . 1 . 3 1 . 1 . . . 3 9 15 . 2 . . 1 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . Average Backups 16 | 1 15 19 18 20 22 21 21 21 21 20 21 20 12 18 17 20 20 20 20 8 5 6 19 17 18 18 19 16 Power 1 | . 1 1 . 1 2 2 3 2 2 2 2 3 1 2 2 2 1 1 1 1 1 1 3 1 2 2 1 1 Propulsion 2 | 1 3 3 2 2 2 1 5 5 2 1 . . 1 3 3 3 4 4 3 . . . 3 2 1 1 1 1 Utility 8 | . 7 11 10 10 11 10 8 10 13 13 11 10 7 8 8 8 9 10 10 5 3 2 10 7 7 7 8 5 Weapon 3 | . 3 4 4 5 6 6 3 2 1 3 6 7 2 3 2 3 4 3 3 . . 1 3 5 7 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 112 | . 9 1 7 . 2 1 9 4 3 5 8 . 13 6 . 2 1 2 1 6 1 2 . 5 4 . 1 19 Power 8 | . 1 . . . 1 . . 1 . . . . 2 . . . 1 . . 1 . . . . . . . 1 Propulsion 19 | . 1 . 1 . . . 2 . 2 1 . . 1 . . . . 1 . 1 . . . 1 1 . . 7 Utility 52 | . 2 1 2 . 1 . 4 1 . 2 6 . 9 4 . 2 . 1 . 3 1 . . 4 3 . 1 5 Weapon 27 | . 5 . 3 . . . 2 1 1 2 1 . 1 2 . . . . 1 . . 2 . . . . . 6 Tool/Special 6 | . . . 1 . . 1 1 1 . . 1 . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 99 99 99 100 100 99 99 96 99 94 86 91 76 86 78 74 68 70 79 65 72 89 94 93 98 98 96 92 Engine 4 | . 11 12 9 11 11 11 7 . 6 7 5 7 4 4 . 2 5 5 5 1 . . . . . . . . Core 2 | . 2 1 1 . . . 1 9 2 . 1 . 2 4 7 8 5 5 5 4 3 1 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 3 5 7 5 11 13 12 11 11 Treads 4 | . 2 8 14 11 11 11 9 9 8 7 6 7 4 1 . 3 5 5 2 4 3 . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . 1 23 26 27 26 24 23 21 Wheel 8 | . 25 19 17 22 22 22 18 18 17 10 7 7 5 13 17 9 4 5 14 11 10 . . . . . . . Device 13 | . 12 11 11 11 11 11 9 8 7 7 2 1 16 10 16 17 17 17 20 14 15 14 15 9 10 18 16 14 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 5 5 5 5 5 5 1 1 1 5 4 4 4 4 4 Processor 8 | . . . . . . . . 2 . 6 17 23 12 5 5 5 5 5 5 5 6 12 10 11 10 8 8 10 Hackware 2 | . . . . . . . 8 5 10 14 4 . . 8 . . . . 4 . . 6 . 1 3 4 4 1 Protection 6 | . 1 2 11 11 11 10 8 9 8 7 8 13 5 3 5 4 4 5 5 4 3 1 5 3 3 4 4 5 Energy Gun 5 | . 27 28 21 22 22 22 26 11 13 7 . 1 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 2 5 . . 1 . . . . . . . 5 2 . 1 4 4 . 1 Ballistic Gun 7 | . . . . . . . . 12 10 8 21 20 1 . . . . . . . 9 14 21 17 20 20 23 22 Ballistic Cannon 2 | . . . . . . . . . . . . . 3 15 11 6 5 5 5 5 2 . . . . . . . Peak Build Rating 220 | 7 13 15 24 21 24 25 37 38 40 56 60 62 75 92 90 98 104 100 106 109 108 137 137 153 181 196 200 220 Average Rating 84 | 4 10 13 18 21 23 24 33 35 36 50 56 59 60 85 81 91 96 98 100 89 86 114 137 145 170 189 187 200 On Entrance 76 | . 7 13 15 21 21 24 25 36 37 40 53 60 56 74 79 90 97 98 100 105 91 93 137 137 153 179 190 200 Avg Prop Armor Cover (%) 8 | . . 12 10 8 8 8 7 6 7 7 5 5 7 5 . 15 15 15 5 9 12 16 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 15 54 56 62 102 102 102 106 106 106 105 117 119 134 157 157 153 153 154 155 169 169 123 123 153 163 171 170 177 Greatest Support 178 | 26 40 26 60 24 24 24 24 24 28 28 28 28 52 54 54 54 16 16 54 54 80 135 135 155 167 172 176 178 Greatest Overweight (x) 15 | . 2 3 5 4 4 4 4 4 4 3 4 4 4 5 2 9 15 9 2 3 7 1 . . 1 . 1 1 Average Overweight (x) 2 | . 1 2 1 2 4 3 4 4 3 3 3 3 1 2 2 5 9 8 2 2 3 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 20 | 6 17 20 20 22 25 25 25 25 25 25 25 25 17 25 25 25 25 25 25 9 12 8 20 20 20 20 20 20 Most Carried 25 | 4 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 14 20 20 20 20 20 20 20 Average Carried 19 | 1 15 19 18 20 24 24 24 24 24 24 24 24 14 24 23 24 24 24 24 9 6 6 20 18 19 19 19 17 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 20 20 20 20 20 20 20 Final Carried 25 | 4 20 19 19 22 25 24 25 25 25 25 25 25 25 24 24 25 25 25 25 5 5 20 20 19 20 20 20 17 Class Distribution -------------------- 24% | Scavenger-Tank 15% | Scavenger-Executioner 15% | Mutant 9% | Commander-Gunner 8% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Skirmisher 3% | Hacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Garrison Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Matter Collected 35795 | 266 334 50 440 10 . 70 380 427 1007 352 1282 233 5493 2726 257 1020 100 400 100 660 1727 2432 . 2088 2157 891 3344 7549 Remotely 9696 | . . . . . . . . . 233 . 146 . 2586 1551 . 572 . . . . . . . . . . 331 4277 Salvage Created 47566 | 24 502 303 1248 38 . 193 1030 493 1576 614 1678 283 5192 2114 87 554 115 690 109 1750 1779 2477 . 2907 3859 646 4039 13266 Parts 2063 | 4 21 19 97 3 . 16 82 32 84 27 93 12 216 109 1 15 4 4 5 15 75 137 . 165 209 65 192 361 Haulers Intercepted 26 | . 2 . 5 . . . 2 . 4 2 6 . . 1 . . . . 1 . 1 . . . 2 . . . Recyclers Shooed 10 | . . . 3 . . . . . 1 . . . . 1 . . . . . . 2 . . 1 2 . . . Parts Field Recycled 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Retrieved Matter 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . 12 . 1 16 . 5 . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Combat Hostiles Destroyed 644 | . 9 13 34 2 . 11 22 18 25 8 19 2 90 29 1 15 . 7 . 6 27 40 . 28 27 8 50 153 Melee 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Guns 448 | . 6 13 28 2 . 8 22 10 18 6 19 2 1 1 . . . . . . 15 31 . 28 27 8 50 153 Cannons 145 | . . . . . . . . . 2 2 . . 73 27 1 15 . 6 . 6 7 6 . . . . . . AOE 48 | . 3 . 6 . . 3 . 8 5 . . . 15 . . . . . . . 5 3 . . . . . . Classes Destroyed 35 | 1 4 3 4 . . 1 2 2 . . . . 8 . . 1 . 2 . 1 . 2 . . . . 3 1 Worker 42 | . . . 4 1 . 2 2 . 5 . 1 . . 9 . . . . . . 3 . . 2 5 1 . 7 Builder 9 | . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . 2 . . 3 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 5 . . . 2 . 4 2 6 . . 1 . . . . 1 . 1 . . . 2 . . . Recycler 25 | . . . 2 . . . . . 2 1 2 2 3 2 . . . . . . 2 . . 2 6 . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mechanic 10 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 6 Operator 14 | . 1 . 4 . . . 1 . 1 . 1 . . . . . . . 1 . . 3 . 1 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Turret 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 36 | . 2 . 2 . . . 3 . 4 3 1 . . . . . . . . . 1 5 . 8 5 1 . 1 Swarmer 70 | . . 3 7 2 . 7 7 7 2 3 . . . . . 2 . 1 . . 6 4 . 4 . . 12 3 Saboteur 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 10 Grunt 166 | . 9 6 18 . . 3 5 2 16 2 4 . . 7 . 3 . . . . 9 6 . 8 7 . 15 46 Brawler 18 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . 14 Duelist 22 | . . . . . . . . 1 1 . . . . . . 4 . . . . . 3 . . . . 1 12 Protector 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 Sentry 77 | . . . 9 . . . 7 4 6 1 10 2 . 4 1 2 . 1 . . 6 4 . 6 4 . 6 4 Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 10 | . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 2 1 1 . Hunter 39 | . . . . . . 1 2 . . . 2 . . 5 . 2 . 2 . . 2 5 . 2 3 . 4 9 Programmer 90 | . . . . . . . . 3 . 2 3 . . 12 . 1 . 1 . . 4 11 . 8 10 7 4 24 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Executioner 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Bolteater 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Federalist 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Explorer 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Ranger 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Guru 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Scrapper 36 | . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . Elite 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 29 | 1 5 3 7 2 . 4 8 4 6 3 4 2 17 7 1 5 . 2 1 2 7 6 . 9 9 5 10 29 Combat Bots Only 23 | . 5 3 7 2 . 4 4 4 4 3 3 2 17 6 1 5 . 2 . 2 7 6 . 8 6 5 10 23 Max Kills in Single Turn 5 | 1 1 1 3 1 . 3 3 4 3 1 2 2 3 2 1 2 . 1 1 1 2 2 . 2 3 2 3 5 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 Exploded 4 | . 1 . 2 . . 3 . 4 2 . . . 3 . . . . . . . 2 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triborg (-7/Scraptown) Optimus (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Hostile Shots Fired 2666 | . 28 32 108 1 . 25 66 62 68 24 297 24 143 171 2 24 . 29 . 12 278 223 . 156 63 50 195 585 Missed 798 | . 10 8 32 1 . 8 17 19 13 5 118 11 36 51 . 9 . 8 . 1 67 62 . 29 20 18 66 189 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1868 | . 18 24 76 . . 17 49 43 55 19 179 13 107 120 2 15 . 21 . 11 211 161 . 127 43 32 129 396 Melee 47 | . . . . . . . . 4 . . . . 12 . . . . . . 11 . 15 . . . . . 5 Projectile 1821 | . 18 24 76 . . 17 49 39 55 19 179 13 95 120 2 15 . 21 . . 211 146 . 127 43 32 129 391 AOE 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . Critical Strikes 111 | . . . 4 . . 1 3 3 5 . . . 9 7 . 1 . 1 . 9 9 6 . 16 2 3 2 30 Part Disruptions 10 | . . 1 . . . . . . . . . . . . . . . . . . . 6 . 1 . 1 . 1 Damage Taken 28896 | . 232 357 1166 . . 244 634 675 835 279 1490 89 2039 2278 52 229 . 335 . 539 4026 3561 . 1740 708 110 1401 5877 Core 2823 | . 37 39 151 . . 52 54 22 65 16 146 22 274 256 . 21 . 28 . 57 366 632 . 118 12 9 84 362 Absorbed by Shields 6334 | . . . . . . . . . . . . . . . . . . . . . 323 207 . 1003 310 115 1165 3211 Reduced by Siege Mode 459 | . . . . . . . . . . . . . 199 . . 27 . 65 . . 104 . . . . . 64 . Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 37 Ignored by Resistances 1403 | . . . . . . . 26 . . . . . 2 . . . . . . . 107 . . . . 526 18 724 Regen/Repaired (Parts) 700 | . . . . . . . 106 . 157 . 219 . . . . . . . . . . . . 218 . . . . Core Remaining (%) 66 | 100 . 69 . . . 49 . . 74 . . . 34 . . . . 69 . . . . 8 90 99 . . 71 Volleys Fired 1632 | 1 40 21 88 4 . 18 44 60 80 39 75 7 171 80 1 37 . 20 . 58 129 122 . 80 66 37 97 257 Largest 6 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 2 1 . 1 . 1 4 4 . 4 5 5 6 6 Hottest 260 | 90 130 130 130 130 . 130 195 160 154 154 84 84 160 153 102 65 . 65 . 51 260 230 . 240 200 200 240 235 Shots Fired 4305 | 2 75 42 171 8 . 35 114 106 216 113 218 22 179 208 2 37 . 20 . 58 261 323 . 268 280 88 391 1068 Gun 3539 | 2 70 42 167 8 . 34 114 98 202 83 218 22 8 10 . . . . . . 195 282 . 257 268 65 383 1011 Cannon 698 | . . . . . . . . . 6 30 . . 157 198 2 37 . 20 . 58 62 35 . 11 12 23 4 43 Launcher 54 | . 5 . 4 . . 1 . 5 8 . . . 11 . . . . . . . 4 6 . . . . . 10 Special 14 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . 4 4 Kinetic 3415 | . . . . . . . . 51 90 46 216 22 161 208 2 37 . 20 . 58 241 279 . 257 268 65 383 1011 Thermal 766 | 1 60 42 167 8 . 34 85 31 118 67 2 . 4 . . . . . . . 16 38 . 11 12 23 4 43 Explosive 54 | . 5 . 4 . . 1 . 5 8 . . . 11 . . . . . . . 4 6 . . . . . 10 Electromagnetic 56 | 1 10 . . . . . 29 16 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 1 16 14 33 9 . 14 29 19 15 8 18 28 34 8 7 12 . 7 . 28 28 36 . 17 12 14 28 45 Robot Miss Streak 11 | 1 3 11 11 2 . 3 5 6 6 4 2 . 2 5 . 3 . 2 . 2 4 5 . 5 4 1 3 5 Penetration Max 4 | . . . . . . . . . 1 . . . 2 1 . 1 . . . . 1 1 . 2 3 . 2 4 Secondary Targets 92 | . . . 3 . . 1 3 3 3 2 2 . . . . . . . . . 3 7 . 5 3 3 8 46 Max Gunslinging Chain 2 | . . . 1 . . 1 1 1 1 1 1 . . . . . . . . . 1 1 . 1 1 1 1 2 Shots Hit Robots 2699 | 1 51 34 149 7 . 29 90 60 138 60 151 18 138 96 1 26 5 20 2 49 162 188 . 122 139 30 187 746 Core Hits 2023 | 1 29 42 210 10 . 52 121 52 98 26 65 8 140 63 1 14 1 9 2 6 85 89 . 93 92 23 118 573 Critical Kills 272 | . . . . . . . . . . . 1 . 1 28 1 1 . . . 6 5 21 . 37 44 8 41 78 Critical Parts Destroyed 257 | . . . . . . . . . 1 . . . . 26 . 1 . 1 . 2 16 12 . 39 37 8 42 72 Critical Strikes 593 | . . . . . . . . . 2 1 1 . 12 55 1 4 . 6 . 27 24 34 . 78 82 16 91 159 Burn 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 571 | . . . . . . . . . 1 . 1 . . 55 1 2 . . . 27 24 34 . 78 82 16 91 159 Blast 17 | . . . . . . . . . . . . . 10 . . 2 . 5 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 104 | . . . . . . . 2 . 2 2 5 . 30 41 1 2 5 8 6 . . . . . . . . . Impact 73 | . . . . . . . 2 . 2 2 5 . 2 41 1 2 2 8 6 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . . . . 6 6 . . 3 3 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81419 | 26 839 383 2825 110 . 624 1788 1640 3229 1197 2911 406 16526 2524 15 2491 268 1780 161 823 4416 6317 . 1915 1794 452 3214 22745 Guns 49528 | 26 556 383 2237 110 . 477 1580 1042 2300 934 2911 406 67 168 . . . . . . 2679 4242 . 1771 1656 409 3214 22360 Cannons 20937 | . . . . . . . . . 82 263 . . 12693 1694 15 2491 . 1184 . 823 683 836 . 44 86 43 . . Explosions 7706 | . 283 . 588 . . 147 208 598 847 . . . 2449 50 . . . . . . 1054 1239 . . . . . 243 Melee 2954 | . . . . . . . . . . . . . 1317 612 . . 268 596 161 . . . . . . . . . Ramming 294 | . . . . . . . . . . . . . . . . . . . . . . . . 100 52 . . 142 Kinetic 60948 | . . . . . . . . 412 919 544 2911 406 12666 1862 15 2491 . 1184 . 823 3154 4151 . 1771 1656 409 3214 22360 Thermal 9265 | 13 409 383 2465 110 . 554 1218 595 1463 653 . . 94 . . . . . . . 208 927 . 44 86 43 . . Explosive 7103 | . 283 . 360 . . 70 . 508 847 . . . 2449 50 . . . . . . 1054 1239 . . . . . 243 Electromagnetic 855 | 13 147 . . . . . 570 125 . . . . . . . . . . . . . . . . . . . . Impact 1637 | . . . . . . . . . . . . . . 612 . . 268 596 161 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1317 | . . . . . . . . . . . . . 1317 . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 5 6 6 1 2 1 1 7 7 . . . . 10 14 18 18 6 5 3 4 6 Average Corruption 5 | . . . . . . . 5 5 6 1 1 1 1 6 4 . . . . 9 10 15 18 5 3 2 3 3 Corruption Purged 20 | . . . . . . . . . . . 2 1 1 . 7 . . . . . . 5 . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 477 | . . . . . . . 1 30 51 2 9 9 6 28 2 . . . . 14 66 110 1 31 8 15 44 50 Message Errors 124 | . . . . . . . 1 4 14 . 1 1 3 8 1 . . . . 8 19 32 1 7 1 1 12 10 Matter Fused 103 | . . . . . . . . 2 16 . 5 1 . 6 . . . . . 2 9 26 . 8 2 6 9 11 Heat Flow Errors 52 | . . . . . . . . 6 3 1 . 2 2 5 1 . . . . 2 4 8 . 2 1 2 7 6 Energy Discharges 62 | . . . . . . . . 9 5 1 . 3 . 3 . . . . . 1 10 12 . 5 1 . 5 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . Parts Fused 4 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 45 | . . . . . . . . 2 2 . 3 1 1 2 . . . . . . 7 10 . 4 2 5 4 2 Data Loss (major) 21 | . . . . . . . . 3 3 . . . . 1 . . . . . 1 1 4 . 3 1 . 2 2 Misfires 16 | . . . . . . . . 2 1 . . 1 . 1 . . . . . . 5 3 . . . . . 3 Alerts 8 | . . . . . . . . . 3 . . . . 1 . . . . . . . 2 . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 37 | . . . . . . . . 2 2 . . . . 1 . . . . . . 11 9 . 1 . 1 3 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3532 | . . . 198 . . 17 . 59 15 . . . 1794 255 . 430 94 407 . . 10 141 . 34 4 . . 74 Projectiles 2083 | . . . . . . . . . . . . . 1493 . . 430 . 137 . . 10 13 . . . . . . Explosions 443 | . . . 198 . . 17 . 59 15 . . . 26 . . . . . . . . 128 . . . . . . Melee 1006 | . . . . . . . . . . . . . 275 255 . . 94 270 . . . . . 34 4 . . 74 Knockbacks 53 | . . . . . . . . . . . . . 19 17 . 7 . 3 . . 3 . . 1 1 . . 2 Impact 8 | . . . . . . . . . . . . . . 3 . . . 1 . . . . . 1 1 . . 2 Kinetic 41 | . . . . . . . . . . . . . 17 13 . 6 . 2 . . 3 . . . . . . . Secondary 4 | . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . Self-Inflicted Damage 712 | . . . 137 . . . . 4 . . . . . . . . . . . . 43 483 . . . . . 45 Shots 12 | . . . 2 . . . . 1 . . . . . . . . . . . . 2 6 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 4 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | 30 202 318 84 12 . 117 314 245 302 161 232 152 328 480 97 104 . 120 . 212 218 352 . 292 297 72 83 9 Average Temperature 70 | 17 75 111 18 5 . 38 89 74 82 60 65 40 42 106 40 42 . 64 . 76 44 80 . 91 86 26 29 7 Received Heat Transfer 4625 | . 129 198 438 . . 90 225 63 486 54 417 18 533 336 9 36 . 9 . . 669 285 . 151 36 . 32 411 Effects 10 | . . 3 . . . . . . . . . . . 2 . . . . . . . 2 . 1 2 . . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Interference 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 39 | . . . . . . . . . . . . . 24 . . 5 . 6 . . 3 . . . . . 1 . Total Turns 2548 | . . . . . . . . . . . . . 2311 . . 108 . 48 . . 63 . . . . . 18 . Longest Duration 803 | . . . . . . . . . . . . . 803 . . 61 . 13 . . 39 . . . . . 18 . Martial Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Total Turns 599 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 599 Longest Duration 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Robots Disrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Fried 8 | . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . . 2 Impact Corruptions 27 | . . . . . . . . . . . . . 1 9 . . 1 10 . . . . . 2 1 . . 3 Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 15 | . . . 3 . . . 1 . 3 2 . . 3 . . . . . . . . . . . . . 1 2 Heat Transferred 12368 | 37 1037 465 2927 135 . 690 1521 685 2858 1258 . . 200 . . . . . . . 74 333 . 37 74 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Maximum Alert Level 5 | . 1 . 2 1 . . 1 3 3 1 1 . . 3 . . . . . . 1 3 . 2 3 2 5 5 Low Security (%) 46 | 100 98 100 31 82 . 100 91 6 . 79 76 100 . 59 . . . . 100 100 86 28 . 34 . . . . Level 1 16 | . 1 . 7 17 . . 8 43 45 20 23 . . 25 . . . . . . 13 31 . 12 42 29 . . Level 2 17 | . . . 60 . . . . 33 30 . . . . 14 . . . . . . . 36 . 53 35 70 20 . Level 3 3 | . . . . . . . . 16 24 . . . . . . . . . . . . 2 . . 22 . 10 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 42 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 9 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 4617 | 5 202 115 653 251 . 149 300 788 759 337 256 90 . 709 . . . . 156 7 362 746 . 641 765 515 2421 4617 Initial 1452 | . . 9 1 251 . . 50 181 384 337 45 90 . . . . . . 150 7 . 172 . . 351 448 402 1452 Average 545 | . 109 32 337 132 . 40 99 456 485 126 144 13 . 205 . . . . 80 . 107 355 . 314 511 417 1484 2397 Influence Increases 19133 | 5 376 265 1263 70 . 298 830 667 978 287 824 140 80 1351 20 315 5 145 220 . 980 1522 . 1102 918 429 2089 3954 Destroy 0b10 Robot/C 11140 | . 180 200 680 40 . 220 440 360 540 160 420 40 . 580 20 300 . 100 . . 540 900 . 560 540 160 1180 2980 Destroy 0b10 Robot/NC 965 | 5 25 . 95 5 . 10 50 . 85 30 60 10 80 65 . . 5 25 10 . 35 50 . 65 105 10 5 135 Destroy Leader 2286 | . 28 50 214 10 . 40 140 10 156 60 184 . . 162 . . . 20 2 . 134 192 . 156 144 52 90 442 Allied During Kill 448 | . . . . . . . . 6 9 . 25 . . . . . . . . . . 98 . . . . 270 40 Trap Triggered on 0b10 60 | . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Successful Hack 546 | . 11 . 12 . . . 13 12 12 18 54 . . 39 . . . . 50 . 67 5 . 145 21 75 12 . Select Force Hacks 230 | . 30 . 60 . . . 30 . . . . 90 . . . . . . . . . . . 20 . . . . Disable Machine 780 | . 45 . 75 . . 15 60 30 45 15 75 . . 105 . . . . . . . 150 . 15 30 30 15 75 Anti-Garrison Action 600 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . 450 . Destroy Structure 1133 | . 57 . 67 . . 13 22 69 71 4 6 . . 160 . . . . 8 . 114 112 . 36 63 102 52 177 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 60 | . . . . . . . 15 . 15 . . . . 15 . . . . . . . . . 15 . . . . Lose Combat Pursuer 735 | . . 15 60 15 . . 60 30 45 . . . . 165 . 15 . . . . 90 15 . 90 15 . 15 105 Influence Decreases 14516 | 5 351 284 624 712 3 169 680 158 1023 930 692 372 . 724 643 386 18 145 198 22 626 1136 740 477 796 673 171 1758 Entered New Map 4555 | . . 16 5 394 3 . 79 98 404 406 55 142 . 80 263 17 13 . . 15 . 182 740 . 274 299 101 969 Time Decay 8760 | 5 351 265 559 318 . 159 571 . 559 524 577 230 . 584 380 349 5 145 198 7 428 644 . 447 522 374 . 559 Lost Part 877 | . . 3 60 . . 10 20 40 20 . 20 . . 60 . . . . . . 194 230 . 20 . . 30 170 Lost Ally 324 | . . . . . . . 10 20 40 . 40 . . . . 20 . . . . 4 80 . 10 . . 40 60 Squads Dispatched 125 | . 3 . 7 . . . 2 . 8 5 5 . . 13 . . . . 1 . 7 10 . 8 7 4 . 45 Investigation 19 | . 2 . 4 . . . 2 . 3 1 1 . . 1 . . . . . . 1 2 . 2 . . . . Extermination 34 | . . . . . . . . . . 3 3 . . 6 . . . . . . 2 6 . 4 4 2 . 4 Reinforcement 24 | . 1 . 3 . . . . . 3 1 1 . . 6 . . . . 1 . 1 2 . 1 3 1 . . Assault 42 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . 38 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . 1 1 . . 2 . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Distress Signals 31 | . . 1 1 . . . 4 . 3 1 3 . . 1 . . . . . . 5 3 . 4 2 1 . 2 Communications Jammed 79 | . . . . . . . . . . . . . . . . . . . . . 2 46 . 1 12 . . 18 Distress Signals 78 | . . . . . . . . . . . . . . . . . . . . . 2 45 . 1 12 . . 18 Times Spotted 781 | . 15 17 49 3 . 10 37 16 41 15 23 2 93 41 1 15 . 6 1 5 40 49 . 37 27 7 45 186 Peak Tracking Total 20 | . 5 16 6 2 . 4 5 5 4 4 3 1 20 5 . 9 . 3 1 2 7 5 . 8 4 4 7 11 Tactical Retreats 42 | . . 2 4 1 . . 3 1 2 . . . 3 6 . 1 . . . . 6 1 . 3 1 2 1 5 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Traps Triggered 31 | . . 1 2 . . . 1 2 3 1 3 . . 2 . . . . 2 . 1 2 . . 3 2 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . 1 . 6 6 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Machines Disabled 90 | . 3 . 5 . . 1 4 5 3 1 5 . 25 7 . 2 . . . . 1 10 . 1 2 2 8 5 Max in Single Turn 4 | . 3 . 3 . . 1 4 1 1 1 1 . 2 2 . 1 . . . . 1 2 . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . Garrison Relay 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Machines Accessed 121 | . 3 1 9 . 2 . 15 1 11 8 10 6 5 8 1 . 4 . 5 . 4 4 . 12 4 7 1 . Terminals 66 | . 2 . 4 . . . 10 1 7 6 8 3 . 6 1 . . . 5 . 3 1 . 5 1 2 1 . Fabricators 8 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . 3 1 . . . Repair Stations 7 | . . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . 2 . . . . Recycling Units 11 | . 1 . 2 . . . 1 . 1 . 1 3 . . . . . . . . . . . . . 2 . . Scanalyzers 11 | . . . 2 . . . 1 . 1 1 . . . 1 . . . . . . 1 . . 1 1 2 . . Garrison Access 6 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 1 1 . . Total Hacks 322 | . 7 1 29 . 2 . 41 2 26 18 19 8 31 22 3 . 17 . 13 . 17 10 . 32 8 14 2 . Successful 202 | . 3 1 15 . 2 . 32 1 12 9 9 5 31 14 3 . 17 . 6 . 8 6 . 19 2 6 1 . Failed 117 | . 4 . 13 . . . 9 1 14 8 10 3 . 8 . . . . 7 . 9 4 . 13 6 7 1 . Catastrophic 19 | . 1 . 1 . . . . . 2 . 2 2 . 2 . . . . 2 . 2 1 . 2 1 1 . . Database Lockouts 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Manual 140 | . 6 . 6 . 1 . 30 . 21 8 11 5 . 14 . 1 . . 9 . 9 2 . 14 . 3 . . Terminals 167 | . 6 . 8 . . . 32 2 16 15 15 3 . 15 3 . . . 13 . 14 2 . 15 2 4 2 . Fabricators 27 | . . . . . . . . . . . . . . 5 . . . . . . . 8 . 11 3 . . . Repair Stations 18 | . . . 3 . . . 4 . 4 . 3 . . . . . . . . . . . . 4 . . . . Recycling Units 20 | . 1 . 5 . . . 1 . 4 . 1 5 . . . . . . . . . . . . . 3 . . Scanalyzers 32 | . . . 13 . . . 3 . 1 1 . . . 2 . . . . . . 3 . . 1 2 6 . . Garrison Access 7 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 1 1 . . Terminal Hacks 102 | . 2 1 2 . 2 . 13 1 5 3 3 . 31 5 3 . 17 . 4 . 3 . . 5 . 1 1 . Record 31 | . . . . . 1 . . . . . . . 22 . 3 . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . . . . . . . 3 . 3 . 1 . 8 . . . 4 . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 6 | . . . . . . . 1 . 1 1 . . . . . . . . 1 . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 13 | . 1 . 1 . . . 6 . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 6 | . . . . . . . 2 . . 1 . . . 1 . . . . 1 . . . . 1 . . . . Registered Components 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . 2 . . . . . . . 5 . 4 . . . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Repair Station Hacks 13 | . . . 1 . . . 4 . 2 . 2 . . . . . . . . . . . . 4 . . . . Scan Component 7 | . . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . 2 . . . . Repair 6 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . Retrieve Components 4 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . . Scanalyzer 20 | . . . 10 . . . 3 . 1 1 . . . 2 . . . . . . 1 . . . 1 1 . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . 3 . . . 3 . 1 1 . . . 2 . . . . . . 1 . . . 1 1 . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 1 1 . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 45 | . 1 . 2 . . . 11 . 3 3 3 3 . 5 . . . . 2 . 4 1 . 5 . 2 . . Terminals 32 | . . . . . . . 10 . 3 3 3 . . 4 . . . . 2 . 4 . . 2 . 1 . . Assimilate 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Botnet 29 | . . . . . . . 9 . 3 3 3 . . 4 . . . . 2 . 3 . . 1 . 1 . . Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 7 | . 1 . 2 . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 88 | . 1 . 8 . . . 10 1 9 6 9 3 . 7 1 . . . 5 . 3 4 . 11 3 6 1 . Full Trace Events 10 | . 1 . 1 . . . . . 3 1 1 . . 1 . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Parts Built 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 403 | . . . . . . . . . . . . . . 42 . . . . . . . 139 . 222 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . 8 . . . . . . . 9 . 9 . . . . Part Studies Acquired 13 | . . . 3 . . . 3 . 1 1 . . . 2 . . . . . . 1 . . . 1 1 . . Parts Repaired 6 | . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . 2 . . . . Time 226 | . . . . . . . 99 . 38 . 19 . . . . . . . . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 1 7 . . . . . . . . . . . . . 1 . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Used RIF Installer 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . 4 Non-combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat 5 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . 4 parse_system 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . 3 20 2 Machine Destruction 34 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . 20 . Programmers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Attached 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 1 . . . . . . . 2 . . . . . 5 . . . . 7 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Total Allies 30 | . . . . . . . 1 3 . . 10 . . . . 2 . . . . 1 5 . 1 . . 7 . Largest Group 10 | . . . . . . . 1 2 2 . 10 7 7 . . 2 . . . . 1 3 . 1 . . 4 4 Highest-Rated Group 323 | . . . . . . . 10 32 32 . 173 122 122 . . 78 . . . . 26 168 . 26 . . 323 323 Highest-Rated Ally 119 | . . . . . . . 10 21 16 . 29 29 29 . . 49 . . . . 26 64 . 26 . . 119 116 Total Orders 22 | . . . . . . . . 2 . . . 2 7 . 2 2 . 3 . 1 . 1 . . . . 2 . STAY 9 | . . . . . . . . . . . . 1 6 . . . . . . . . 1 . . . . 1 . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . RETURN 8 | . . . . . . . . . . . . . . . 2 2 . 3 . 1 . . . . . . . . Ally Attacks 267 | . . . . . . . . 1 13 . 8 . 151 . . 5 . . . . . 32 . . . . 40 17 Total Damage 9521 | . . . . . . . . . 123 . 103 . 4838 . . 98 . . . . . 1256 . . . . 2193 910 Kills 49 | . . . . . . . . . 2 . 2 . 26 . . . . . . . . 7 . . . . 9 3 Allies Corrupted 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . 3 . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Turrets Deployed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Active Infowar (turns) 28042 | 4 785 766 . . . . . 19 . . 933 1413 11580 1155 789 719 . . 381 40 1011 2298 10 868 1275 781 1643 1572 Optics 9395 | . . . . . . . . . . . 933 1413 6589 . . . . . . . 460 . . . . . . . A.S.S. 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terrain 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . Structural 2921 | . . . . . . . . . . . . . 258 1155 789 719 . . . . . . . . . . . . Seismic 8190 | 4 785 766 . . . . . 19 . . . . 6616 . . . . . . . . . . . . . . . Cloaking 739 | . . . . . . . . . . . . . . . . . . . . . . 739 . . . . . . Jamming 9174 | . . . . . . . . . . . . . . . . . . . 381 40 551 2132 10 868 1275 752 1593 1572 ECM 131 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 80 50 . Robot Analysis Total 19 | . . . . . . . 3 . 3 . 1 . 8 . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . . . . . 2 3 . 2 . . . . . . . . . . Drone Launches 24 | . . . . . . . . . . . . . . . 6 6 . 12 . . . . . . . . . . Drone Recoveries 23 | . . . . . . . . . . . . . . . 6 6 . 9 . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Turns Passed 48174 | 60 879 917 1800 700 596 832 1728 957 1654 1493 1770 1413 11845 2069 888 1950 625 2494 400 539 1386 2320 10 1415 1457 863 1913 3201 Spaces Moved 25352 | 47 603 535 1091 514 392 476 1002 484 910 936 904 783 4860 1231 737 954 261 1041 323 322 673 1302 9 836 849 611 1102 1564 Core 39 | 2 . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . Treads 2198 | . 12 . 38 . . . . . . . . . 2141 1 . . . . . 1 . 5 . . . . . . Legs 6333 | . . . . . . . . . . . . . . . . . . . . . 65 1297 9 836 849 611 1102 1564 Wheels 16782 | 45 591 535 1053 514 392 476 1002 484 910 936 904 783 2719 1230 737 954 261 1041 323 321 571 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 105 120 150 135 140 140 130 130 145 145 90 106 113 113 210 210 113 113 100 105 120 110 110 110 106 106 Average Speed 140 | 87 113 135 119 130 150 149 144 140 131 137 153 159 165 122 113 167 225 224 113 124 132 113 120 115 110 110 109 109 Slowest Speed 360 | 90 160 145 240 150 150 150 150 140 140 145 160 160 230 360 113 225 295 225 113 230 195 190 120 120 188 111 178 224 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 5 96 96 97 99 88 80 72 90 73 31 95 98 95 43 91 94 60 96 16 87 20 59 5 28 27 19 96 41 Regions Visited 28 Branch Regions 13 Pre-discovered Areas 16 | . 1 1 2 1 1 . 1 . . . . 3 3 . . . 3 . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . . 1 . . . 1 1 1 . 1 . . 1 . 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 . . . 1 . . . . 1 . . 1 . . . Scrap Searched 22 | . . 2 . 3 . 1 . . . . . . 4 . 5 4 . 3 . . . . . . . . . . Spaces Dug 154 | . . . . . . . 2 . 15 2 . . 22 33 1 1 . 2 4 . 5 7 . 10 9 16 1 24 Terrain Destroyed 927 | . 71 . 62 . . 16 21 9 69 2 . . 170 76 1 49 . 41 4 . 67 94 . 19 20 42 20 74 Melee 46 | . . . . . . . 2 . 2 2 . . . 32 1 1 . 2 4 . . . . . . . . . Projectile 304 | . . . . . . . . . . . . . 78 5 . 48 . 39 . . 22 20 . 9 9 21 6 47 AOE 514 | . 71 . 62 . . 16 19 9 67 . . . 92 39 . . . . . . 44 70 . . . 14 . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Acc Gar Acc Total 34777 | 60 736 684 1417 533 401 559 1193 667 1198 1069 1144 934 8445 1552 789 1267 296 1156 348 418 962 1899 8 1102 1210 736 1563 2431 Wait 5711 | 2 22 116 150 11 . 57 75 77 148 52 38 124 3024 85 39 213 3 70 1 1 80 322 . 108 215 69 206 403 Move 25323 | 46 602 534 1090 513 391 475 1002 483 909 935 903 782 4857 1230 736 953 260 1040 323 321 672 1301 8 835 848 610 1101 1563 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 375 | 4 26 4 19 3 6 2 18 10 7 8 20 3 82 17 4 10 2 3 4 7 10 20 . 16 13 2 14 41 Fast Attach 371 | 7 6 1 15 . . . 15 5 19 7 19 5 45 23 1 6 11 2 5 9 34 56 . 13 22 4 20 21 Attach 145 | . . 2 10 . . 1 5 3 1 1 9 2 30 9 3 4 1 . 3 5 10 5 . 5 4 1 3 28 Detach 62 | . . . 1 . . . 1 1 . . 3 2 26 6 . 2 1 . . 4 5 2 . 2 . . . 6 Swap 342 | . 22 2 17 1 1 4 5 9 11 3 11 1 56 21 1 12 1 9 1 1 3 10 . 16 10 9 39 66 Drop 560 | . 18 4 27 1 3 2 26 10 21 14 37 8 123 32 3 15 12 4 5 12 19 35 . 24 30 4 29 42 Fire 1632 | 1 40 21 88 4 . 18 44 60 80 39 75 7 171 80 1 37 . 20 . 58 129 122 . 80 66 37 97 257 Melee 104 | . . . . . . . 2 . 2 2 5 . 30 41 1 2 5 8 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . 8 . 8 24 . . 8 . . . . . . . . . . . . 10 . Rewire 83 | . . . . . . . . 1 . . . . . . . 12 . . . . . 26 . . . . 44 . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) -4/Waste -4/Factory (discovered 6 exits: Res x4 / [*Ext] / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Met a group of wandering Federalists 195 | -10/Materials | Discovered new exit (range 15) 206 | -10/Materials | Lost 3 allies 299 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 13) 633 | -10/Materials | Discovered new exit (range 4) 874 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Entered Mines 941 | -10/Mines | Assembled infested the area 958 | -10/Mines | Learned location of Storage (-7) 969 | -10/Mines | Met a Derelict bent on vengeance 1133 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1250 | -10/Mines | Discovered new exit (range 8) 1476 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1563 | -10/Mines | Learned Materials emergency access door positions 1665 | -10/Mines | Discovered new exit (range 9) 1857 | -10/Mines | Entered Materials 1857 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2041 | -9/Materials | Lost 3 parts (1p1u1w) 2268 | -9/Materials | Discovered new exit (range 6) 2415 | -9/Materials | Discovered new exit (range 4) 2428 | -9/Materials | Destroyed 7 combat bots 2785 | -9/Materials | Discovered new exit (range 8) 2922 | -9/Materials | Central database locked down 3086 | -9/Materials | Discovered new exit (range 7) 3192 | -9/Materials | Discovered new exit (range 13) 3657 | -9/Materials | Entered Mines 3716 | -9/Mines | Discovered new exit (range 3) 3785 | -9/Mines | Learned location of Zion (-7) 3898 | -9/Mines | Learned Materials stockpile data 4002 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4085 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4205 | -9/Mines | Discovered new exit (range 14) 4285 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4285 | -9/Mines | Discovered new exit (range 5) 4357 | -9/Mines | Entered Exiles 4398 | -9/Exiles | Met 8R-AWN 4422 | -9/Exiles | Met EX-HEX 4464 | -9/Exiles | Met EX-BIN 4480 | -9/Exiles | Aligned with FarCom system 4482 | -9/Exiles | Given EX-Vault access code 4521 | -9/Exiles | Opened EX-Vault 4534 | -9/Exiles | Found Deploy-a-Sentry 4536 | -9/Exiles | Found Deploy-a-Sentry 4539 | -9/Exiles | Found Deploy-a-Sentry 4572 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4620 | -9/Exiles | Met EX-DEC 4676 | -9/Exiles | Visited The Gauntlet 4936 | -9/Exiles | Discovered new exit (range 12) 4953 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4953 | -9/Exiles | Entered Mines 5107 | -8/Mines | Discovered new exit (range 12) 5230 | -8/Mines | Discovered new exit (range 9) 5724 | -8/Mines | Core integrity fell below 50% 5785 | -8/Mines | Entered Materials 5785 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6071 | -8/Materials | Build established: Skirmisher 6775 | -8/Materials | Discovered new exit (range 6) 7087 | -8/Materials | Repaired Broken Imp. Trap Extractor 7148 | -8/Materials | Repaired Reflective Plating? 7493 | -8/Materials | Discovered new exit (range 10) 7513 | -8/Materials | Identified exit to Garrison 7513 | -8/Materials | Entered Garrison 7536 | -8/Garrison | Discovered new exit (range 87) 7536 | -8/Garrison | Discovered new exit (range 62) 7536 | -8/Garrison | Discovered new exit (range 46) 7582 | -8/Garrison | Build established: Scientist-Skirmisher 7600 | -8/Garrison | Triggered checkpoint 7868 | -8/Garrison | Lost 3 parts (1n1u1w) 7878 | -8/Garrison | Installed Relay Interface Framework 7952 | -8/Garrison | Garrison Relay disabled 8105 | -8/Garrison | Triggered checkpoint 8134 | -8/Garrison | Triggered checkpoint 8160 | -8/Garrison | Build established: Scavenger-Skirmisher 8179 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8220 | -8/Garrison | Garrison Relay disabled 8315 | -8/Garrison | Garrison Relay disabled 8470 | -8/Garrison | Entered Materials 8470 | -8/Materials | Accompanied by 2 allies 8536 | -8/Materials | Repaired Hrd. Medium Armor Plating 8868 | -8/Materials | Discovered new exit (range 16) 9578 | -8/Materials | Discovered new exit (range 10) 9670 | -8/Materials | First assault squad dispatched 9904 | -8/Materials | Build established: Skirmisher 10124 | -8/Materials | Entered Factory 10124 | -7/Factory | Evolved 2 slots: Utility x2 10125 | -7/Factory | Identified exit to Storage 10484 | -7/Factory | Build established: Hacker-Skirmisher 10797 | -7/Factory | Central database locked down 10878 | -7/Factory | Discovered exit to Storage (range 8) 11365 | -7/Factory | Discovered new exit (range 5) 11617 | -7/Factory | Entered Storage 12139 | -7/Storage | Found Prototype Protection 12139 | -7/Storage | Identified Lgt. Regenerative Plating 12183 | -7/Storage | Build established: Gunner 12698 | -7/Storage | Found Prototype Launcher 12698 | -7/Storage | Identified Rocket Array 12703 | -7/Storage | Found Rocket Array 12895 | -7/Storage | Repaired Hvy. Armor Plating 13006 | -7/Storage | Discovered new exit (range 12) 13110 | -7/Storage | Used back door to open Recycling access 13110 | -7/Storage | Discovered new exit (range 5) 13222 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13298 | -7/Storage | P-60 Hacker assimilated allied Trooper 4a 13387 | -7/Storage | Entered Recycling 13387 | -7/Recycling | Accompanied by 7 allies 13388 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 13523 | -7/Recycling | Build established: Commander-Gunner 13675 | -7/Recycling | Discovered new exit (range 15) 13717 | -7/Recycling | Scanned before Scraplab entrance 14765 | -7/Recycling | Entered Scraplab 14777 | -7/Recycling | Discovered new exit (range 2) 14800 | -7/Recycling | Entered Scraptown 14800 | -7/Scraptown | Accompanied by 7 allies 15069 | -7/Scraptown | Visited Spacefarers 15082 | -7/Scraptown | Visited The Evicted 15092 | -7/Scraptown | Visited Awakened 15130 | -7/Scraptown | Visited Assassins FH 15151 | -7/Scraptown | Visited Fellowship of the Rings 15200 | -7/Scraptown | Visited Comm Corps 15228 | -7/Scraptown | Visited SPCMW 15702 | -7/Scraptown | DAS Turret deployed 15704 | -7/Scraptown | DAS Turret deployed 15705 | -7/Scraptown | DAS Turret deployed 15801 | -7/Scraptown | Turned away by UFD registrar 15875 | -7/Scraptown | Discovered new exit (range 13) 17672 | -7/Scraptown | Attached CPS modules to Triborg. 17673 | -7/Scraptown | Attacked by Scraptown defenders 17675 | -7/Scraptown | Destroyed Triborg 17679 | -7/Scraptown | Found Prototype Ballistic Cannon 17681 | -7/Scraptown | Found Siege Articulator 17683 | -7/Scraptown | Found Tri-treads 17685 | -7/Scraptown | Found Siege Articulator 17689 | -7/Scraptown | Found Tri-treads 17741 | -7/Scraptown | Lost 7 allies 17758 | -7/Scraptown | Identified Siege Cannon 17901 | -7/Scraptown | Destroyed 7 combat bots 18184 | -7/Scraptown | Attached CPS modules to Optimus. 18227 | -7/Scraptown | Core integrity fell below 50% 18237 | -7/Scraptown | Destroyed Optimus 18255 | -7/Scraptown | Lost 3 parts (2n1w) 18258 | -7/Scraptown | Destroyed 17 combat bots 18585 | -7/Scraptown | Build established: Scavenger-Tank 18655 | -7/Scraptown | Destroyed 8 combat bots 19870 | -7/Scraptown | Destroyed 7 combat bots 21121 | -7/Scraptown | Visited Science Testing Area 21167 | -7/Scraptown | Visited A0-MCA Data Center 21328 | -7/Scraptown | Destroyed 14 combat bots 21646 | -7/Scraptown | Visited Research Penetration Think Tank 21688 | -7/Scraptown | Visited Junk Repository 21713 | -7/Scraptown | Visited Cartography Club 21757 | -7/Scraptown | Visited Supply Room 21798 | -7/Scraptown | Visited Analyses Database 21856 | -7/Scraptown | Visited Modified Component R&D 22471 | -7/Scraptown | Visited Curators Association 22628 | -7/Scraptown | Visited Sword Containment 22831 | -7/Scraptown | Discovered new exit (range 4) 23234 | -7/Scraptown | Found Prototype Device 23234 | -7/Scraptown | Identified Active Sensor Suite 23278 | -7/Scraptown | Found Siege Articulator 23410 | -7/Scraptown | Learned location of Warlord (-4) 23410 | -7/Scraptown | Learned 8 Materials zone layouts 23410 | -7/Scraptown | Learned 16 Factory zone layouts 23410 | -7/Scraptown | Learned 20 Factory zone layouts 23410 | -7/Scraptown | Learned 4 Access zone layouts 23410 | -7/Scraptown | Learned 4 Recycling zone layouts 23410 | -7/Scraptown | Learned location of 2 exits from Research 23410 | -7/Scraptown | Learned location of 1 exit from Upper Caves 23410 | -7/Scraptown | Learned location of 3 exits from Upper Caves 23556 | -7/Scraptown | Found Surveybot 17 Chip 23576 | -7/Scraptown | Found Deep Structural Scanner 23807 | -7/Scraptown | Found Prototype Reactor 23807 | -7/Scraptown | Identified MA-1KR's Cyclogen 24860 | -7/Scraptown | Found Prototype Processor 24860 | -7/Scraptown | Identified Expert System 24928 | -7/Scraptown | Found Potential Leg 25316 | -7/Scraptown | Attached CPS modules to DAS Turret. 25463 | -7/Scraptown | Build established: Scavenger-Mutant 26275 | -7/Scraptown | Found Prototype Slashing Weapon 26275 | -7/Scraptown | Identified Companion Sword 26645 | -7/Scraptown | Entered Factory 26645 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 26646 | -5/Factory | Identified exit to Factory 26646 | -5/Factory | Identified exit to Upper Caves 26655 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 26987 | -5/Factory | Build established: Scavenger-Skirmisher 27225 | -5/Factory | Found Prototype Processor 27225 | -5/Factory | Identified Exp. Targeting Computer 27315 | -5/Factory | Fabricated Imp. Trap Extractor? 28714 | -5/Factory | Entered Upper Caves 28715 | -5/Upper Caves | Identified exit to Upper Caves 28757 | -5/Upper Caves | Build established: Scavenger-Mutant 29101 | -5/Upper Caves | Build established: Mutant 29242 | -5/Upper Caves | Learned 4 Factory zone layouts 29454 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29494 | -5/Upper Caves | Learned location of 1 exit from Factory 29602 | -5/Upper Caves | Entered another Upper Caves area 29603 | -5/Upper Caves | Identified exit to Zhirov 29698 | -5/Upper Caves | Learned Factory terminal intel 29883 | -5/Upper Caves | Build established: Derelict-Mutant 30166 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30200 | -5/Upper Caves | Encountered a Warlord checkpoint 30242 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 30258 | -5/Upper Caves | Found Prototype Special Weapon 30414 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 30415 | -5/Upper Caves | Lost 3 allies 30581 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30641 | -5/Upper Caves | Found DCF Scrap (12 items) 30673 | -5/Upper Caves | Learned Factory emergency access door positions 30690 | -5/Upper Caves | Build established: Scavenger-Tank 30907 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 31552 | -5/Upper Caves | Entered Zhirov 31552 | -5/Zhirov | Discovered new exit (range 3) 31593 | -5/Zhirov | Met Zhirov 31642 | -5/Zhirov | Learned location of Testing (-3) 31642 | -5/Zhirov | Learned location of Command (-1) 31656 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31690 | -5/Zhirov | Found Alien Artifact 31690 | -5/Zhirov | Identified Integrated Reactor 31690 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31721 | -5/Zhirov | Found Alien Artifact 32177 | -5/Zhirov | Entered Proximity Caves 32180 | -4/Proximity Caves | Spotter reported a threat 32520 | -4/Proximity Caves | Learned Research terminal intel 33126 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33651 | -4/Proximity Caves | Discovered exit to Factory (range 15) 34413 | -4/Proximity Caves | Encountered a Derelict sapper outpost 34671 | -4/Proximity Caves | Entered Factory 34671 | -4/Factory | Accompanied by 3 allies 34671 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34672 | -4/Factory | Identified exit to Armory 34673 | -4/Factory | Identified exit to Research 34676 | -4/Factory | Loaded intel: 26 terminal locations 34992 | -4/Factory | Build established: Derelict-Skirmisher 35071 | -4/Factory | Sucked down chute 35071 | -4/Factory | Entered Waste 35086 | -4/Waste | EMP discharged 35086 | -4/Waste | Found Prototype Processor 35086 | -4/Waste | Identified Exp. Core Analyzer 35091 | -4/Waste | Spotted C-40 Crusher 35092 | -4/Waste | Destroyed C-40 Crusher 35102 | -4/Waste | Spotted C-40 Crusher 35106 | -4/Waste | Destroyed C-40 Crusher 35114 | -4/Waste | Found Damper Plating 35116 | -4/Waste | 2 allies followed down the chute 35144 | -4/Waste | Spotted C-40 Crusher 35175 | -4/Waste | Spotted C-40 Crusher 35186 | -4/Waste | EMP discharged 35187 | -4/Waste | Crushed by Compactor (1 part destroyed) 35190 | -4/Waste | Crushed by Compactor (1 part destroyed) 35193 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 35213 | -4/Waste | Destroyed C-40 Crusher 35219 | -4/Waste | Destroyed C-40 Crusher 35236 | -4/Waste | Lost 3 parts (2n1u) 35240 | -4/Waste | Found Damper Plating 35286 | -4/Waste | EMP discharged 35304 | -4/Waste | Spotted C-40 Crusher 35324 | -4/Waste | Destroyed C-40 Crusher 35361 | -4/Waste | Spotted C-40 Crusher 35386 | -4/Waste | EMP discharged 35428 | -4/Waste | Destroyed C-40 Crusher 35486 | -4/Waste | EMP discharged 35521 | -4/Waste | Build established: Scavenger-Mutant 35555 | -4/Waste | Discovered new exit (range 12) 35586 | -4/Waste | EMP discharged 35586 | -4/Waste | System corruption reached 10% 35610 | -4/Waste | Entered Factory 35946 | -4/Factory | Build established: Scavenger-Tank 36451 | -4/Factory | Discovered new exit (range 20) 36637 | -4/Factory | Garrison activated, responded to threat 36767 | -4/Factory | Lost 9 parts (2p2n4u1w) 36862 | -4/Factory | Destroyed 7 combat bots 36865 | -4/Factory | Lost 9 parts (1p4n1u3w) 36969 | -4/Factory | Build established: Scavenger-Skirmisher 36996 | -4/Factory | Entered Armory 37278 | -4/Armory | Lost 3 parts (1n2u) 37631 | -4/Armory | Found Exp. Targeting Computer 37638 | -4/Armory | Found Exp. Targeting Computer 37641 | -4/Armory | Found Exp. Targeting Computer 37738 | -4/Armory | Build established: Scavenger-Gunner 37860 | -4/Armory | Fabricated Centrium Leg? 38191 | -4/Armory | Core integrity fell below 50% 38480 | -4/Armory | Core integrity fell below 20% 38510 | -4/Armory | Lost 15 parts (2p4n4u5w) 38774 | -4/Armory | Discovered exit to Research (range 3) 38938 | -4/Armory | Discovered new exit (range 5) 39297 | -4/Armory | Lost 3 allies 39316 | -4/Armory | Entered Lab 39316 | -4/Lab | Discovered exit to Research (range 9) 39326 | -4/Lab | Entered Research 39326 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 39327 | -3/Research | Identified exit to Testing 39328 | -3/Research | Loaded intel: 21 terminal locations 39492 | -3/Research | Identified exit to Research 39816 | -3/Research | Repaired Graviton Reactor 39925 | -3/Research | Destroyed 8 combat bots 40163 | -3/Research | Repaired Hyp. Railgun 40326 | -3/Research | First assault squad dispatched 40524 | -3/Research | Fabricated Exp. Biometal Leg? 40741 | -3/Research | Entered another Research area 40741 | -2/Research | Evolved 2 slots: Weapon x2 41121 | -2/Research | Discovered new exit (range 16) 41141 | -2/Research | Build established: Scavenger-Executioner 41183 | -2/Research | Identified exit to Quarantine 41542 | -2/Research | Found Prototype Device 41542 | -2/Research | Identified Adv. Kinecellerator 41550 | -2/Research | Found Adv. Kinecellerator 41963 | -2/Research | Discovered new exit (range 15) 42024 | -2/Research | Found Prototype Device 42024 | -2/Research | Identified Exp. EM Shield 42198 | -2/Research | Entered Access 42198 | -1/Access | Evolved 2 slots: Utility x2 42295 | -1/Access | Central database locked down 42335 | -1/Access | Energy Cycler disabled 42948 | -1/Access | First assault squad dispatched 43055 | -1/Access | Identified exit to Garrison 43061 | -1/Access | Entered Garrison 43128 | -1/Garrison | Garrison Relay disabled 43165 | -1/Garrison | Triggered checkpoint 43204 | -1/Garrison | Expanded RIF knowledge: Watcher Feeds 43252 | -1/Garrison | Spotted B-99 Colossus 43253 | -1/Garrison | Triggered checkpoint 43318 | -1/Garrison | Destroyed B-99 Colossus 43411 | -1/Garrison | Triggered checkpoint 43465 | -1/Garrison | Triggered checkpoint 43516 | -1/Garrison | Destroyed 9 combat bots 43600 | -1/Garrison | Triggered checkpoint 43673 | -1/Garrison | Destroyed 10 combat bots 43699 | -1/Garrison | Discovered new exit (range 11) 43780 | -1/Garrison | Spotted Striker 43781 | -1/Garrison | Destroyed Striker 43819 | -1/Garrison | Rewired Executioner 43828 | -1/Garrison | Rewired Executioner 43887 | -1/Garrison | Triggered checkpoint 44006 | -1/Garrison | Garrison Relay disabled 44136 | -1/Garrison | Garrison Relay disabled 44153 | -1/Garrison | Triggered checkpoint 44199 | -1/Garrison | Garrison Relay disabled 44216 | -1/Garrison | Discovered new exit (range 2) 44377 | -1/Garrison | Discovered new exit (range 12) 44437 | -1/Garrison | Triggered checkpoint 44474 | -1/Garrison | Garrison Relay disabled 44489 | -1/Garrison | Triggered checkpoint 44513 | -1/Garrison | Triggered checkpoint 44592 | -1/Garrison | Triggered checkpoint 44710 | -1/Garrison | Destroyed Executioner 44716 | -1/Garrison | Found Prototype Processor 44716 | -1/Garrison | Identified Exp. Core Analyzer 44721 | -1/Garrison | Found Adv. Kinecellerator 44732 | -1/Garrison | Found Exp. Core Analyzer 44737 | -1/Garrison | Found Exp. Targeting Computer 44887 | -1/Garrison | Spotted B-90 Cyclops 44889 | -1/Garrison | Rewired B-86 Titan 44896 | -1/Garrison | Rewired B-86 Titan 44899 | -1/Garrison | Destroyed B-90 Cyclops 44903 | -1/Garrison | Destroyed B-75 Beast 44916 | -1/Garrison | Found Unknown Protection 44916 | -1/Garrison | Identified Hvy. Reflective Plating 44974 | -1/Garrison | Entered Access 44974 | -1/Access | Accompanied by 4 allies 45063 | -1/Access | Garrison activated, responded to threat 45224 | -1/Access | First assault squad dispatched 46170 | -1/Access | Found Fusion Bomb Launcher 46477 | -1/Access | Spotted B-99 Colossus 46546 | -1/Access | Crushed by falling debris 46551 | -1/Access | Destroyed B-99 Colossus 46562 | -1/Access | Spotted B-99 Colossus 46616 | -1/Access | Lost 4 parts (1p1n1u1w) 46618 | -1/Access | Destroyed B-99 Colossus 46626 | -1/Access | High security lockdown imminent 46669 | -1/Access | Lost 4 parts (1n2u1w) 46680 | -1/Access | Destroyed 14 combat bots 46684 | -1/Access | Found Prototype Ballistic Gun 46686 | -1/Access | Found Hvy. Insulated Plating 46706 | -1/Access | High security lockdown engaged 46767 | -1/Access | Discovered new exit (range 4) 46769 | -1/Access | Identified Multirail 46923 | -1/Access | Spotted Investigator 46924 | -1/Access | Destroyed Investigator 47009 | -1/Access | Destroyed 18 combat bots 47050 | -1/Access | Spotted Executioner 47071 | -1/Access | Destroyed Executioner 47092 | -1/Access | Destroyed 9 combat bots 47136 | -1/Access | Spotted Striker 47136 | -1/Access | Spotted Executioner 47158 | -1/Access | Destroyed Striker 47166 | -1/Access | Destroyed Executioner 47194 | -1/Access | Destroyed 7 combat bots 47331 | -1/Access | Destroyed Executioner 47356 | -1/Access | Destroyed 15 combat bots 47407 | -1/Access | Spotted Striker 47410 | -1/Access | Spotted Executioner 47415 | -1/Access | Destroyed Executioner 47419 | -1/Access | Destroyed Striker 47522 | -1/Access | Spotted Striker 47523 | -1/Access | Spotted Striker 47526 | -1/Access | Destroyed Striker 47534 | -1/Access | Destroyed Striker 47604 | -1/Access | Destroyed Executioner 47613 | -1/Access | Destroyed Striker 47621 | -1/Access | Spotted Executioner 47629 | -1/Access | Destroyed Executioner 47642 | -1/Access | Spotted Striker 47643 | -1/Access | Spotted Executioner 47651 | -1/Access | Destroyed Striker 47655 | -1/Access | Destroyed Executioner 47670 | -1/Access | Sterilization system engaged 47674 | -1/Access | Lost 3 parts (2p1u) 47706 | -1/Access | Destroyed 23 combat bots 47735 | -1/Access | Spotted Investigator 47744 | -1/Access | Destroyed Investigator 47829 | -1/Access | Spotted Striker 47829 | -1/Access | Spotted Executioner 47847 | -1/Access | Destroyed Striker 47855 | -1/Access | Destroyed Executioner 47903 | -1/Access | Spotted Executioner 47911 | -1/Access | Destroyed Executioner 47970 | -1/Access | Ambient heat levels rising (+10) 48027 | -1/Access | Spotted Executioner 48029 | -1/Access | Spotted Executioner 48036 | -1/Access | Destroyed Executioner 48036 | -1/Access | Destroyed Executioner 48062 | -1/Access | Spotted Striker 48071 | -1/Access | Destroyed Striker 48102 | -1/Access | Spotted Executioner 48111 | -1/Access | Spotted Striker 48118 | -1/Access | Destroyed Striker 48120 | -1/Access | Ambient heat levels rising (+10) 48122 | -1/Access | Destroyed Executioner 48175 | *** | Escaped! Last Messages --------------- 48131_ Acquired Enh. Biometal Leg. 48132_ Acquired 129 matter. 48133_ K-01 Serf heat damages Backup Plating VII. 48134_ Acquired Exp. Reaction Control System. 48135_ K-01 Serf collects debris. 48136_ K-01 Serf heat damages Backup Plating VII, Backup Propulsion VII. 48138_ Dropped Imp. Utility Shielding. 48138_ Acquired Prototype Protection. 48138_ Identified Centrium Light Armor Plating. 48140_ Acquired 10 matter. 48143_ K-01 Serf heat damages core (-2). 48144_ Acquired 10 matter. 48144_ Dropped Lgt. Quantum Reactor. Exp. Targeting Computer melts. Exp. Core Analyzer melts. Imp. Utility Shielding melts. [Achievement: One Last FU] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ??????????????????????????????????????????? # ? | | ??????????????????????????????????????????? #[! | | ????????????????????????????????????????????+%= | | ????????????????????????????????????????????# = | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# % | | ????????????????????"##########??#########??# | | ????????????????????" "??" #???? | | ????????????????????" "??" #?????? | | ????????????????????" |"??" ######### | | ????????????????????" ="??" % * =% | | ????????????????????" "[ "??"= = % %*%** | | ????????????????????" ! @" "??" % % ] | | ????????????????????"==! = ""?"%! % !%=! | | ????????????????????" == = "?" %! % %##### | | ????????????????????"/ =! """% % * ] % ==!# | | ????????????????????" ! = =!! % % *% % [# | | ????????????????????"##################### % = %# | | ????????????????????????????????????????## = [%# | | ???????????????????????????????????????###%!=/% # | | ???????????????????????????????????????#!# %!*! # | | ???????????????????????????????????????## ! % %# | | ????????????????????????????????????????##!* "%= # | | ????????????????????????????????????????## !"" !# | | ?????????????????????????????????????????# % # | | ????????????????????????????????????##???#! = *+ | | ????????????????????????????????????#"#######+#### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 87 Energy Capacity 1005 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 6 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1600 Resistance: TH 25 Resistance: EM 90 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 36 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 22 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 40 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Biometal Leg | -3/Research | Downloaded Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Imp. Trap Extractor | x2 | -5/Factory Centrium Leg | x1 | -4/Armory | Preloaded Exp. Biometal Leg | x1 | -3/Research | Authchip Repaired ---------- Imp. Trap Extractor | 99% | -8/Materials | Broken Reflective Plating | 11% | -8/Materials Hrd. Medium Armor Plating | 34% | -8/Materials Hvy. Armor Plating | 32% | -7/Storage Graviton Reactor | 19% | -3/Research Hyp. Railgun | 26% | -3/Research Studied --------- Com. Wheel | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hyb. Deuterium Engine | -7/Factory | Hacked Wheel | -5/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Coil Gun | -4/Factory | Hacked Hyp. Railgun | -2/Research | Hacked Railgun | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- On My Own Terms One Last FU Challenges ------------ None Game ------ Seed TransmissionMetaForcewell Manual? 0 Play Time 06:25:05 Cumulative 898.1 hours Start 2026.06.10 @ 17:04:31 End 2026.06.13 @ 15:29:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type 0 Total 35 Types 12/5/9/1/2/0/2/1/1/2 Lore% 96 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d268938e-a5fe-4508-9dc2-ad0511db7b16