Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 12:36:55 Player: Nathan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1120) 1120 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3160 Bonus ------- None Cogmind --------- Core Integrity 449/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (-100) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink Visual Processing Unit > --- WEAPON (3) ------- Heavy Assault Rifle Axe > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (76) ECM Suite ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Cooling System Visual Processing Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod High-capacity Matter Pod ECM Suite ECM Suite [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Matter Pod Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 34 | 8 2 . 16 8 Power 5 | 2 . . 2 1 Engine 5 | 2 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 5 1 Treads 6 | . . . 5 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 . 4 5 Device 9 | 2 1 . 2 4 Storage 2 | . . . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 . 5 1 Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 100 93 72 Engine 10 | . 14 14 11 8 Treads 20 | . . . 29 18 Wheel 6 | . 28 28 . . Device 20 | . 28 28 18 17 Storage 4 | . . . 8 . Processor 3 | . . . 3 9 Energy Gun 9 | . 7 14 10 8 Ballistic Gun 12 | . 20 14 11 9 Naked Turns . | . . . . . Heaviest Build 18 | 10 12 12 18 18 Greatest Support 66 | 20 20 20 66 63 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 Average Carried 3 | 2 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 4 4 4 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1158 | 273 93 64 511 217 Remotely . | . . . . . Salvage Created 1254 | 44 93 23 700 394 Parts 66 | 7 2 5 34 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | 1 2 2 14 7 Guns 26 | 1 2 2 14 7 Classes Destroyed 7 | 2 . 1 4 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Watcher 4 | . . . 3 1 Swarmer 2 | . . 2 . . Grunt 17 | 1 2 . 9 5 Duelist 1 | . . . 1 . Sentry 6 | . . . 4 2 Best Kill Streak 6 | 2 2 2 6 3 Combat Bots Only 4 | 1 2 2 4 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 206 | 2 19 20 78 87 Missed 62 | 1 7 8 19 27 Damage Taken 1553 | 8 121 69 650 705 Core 252 | . 24 18 109 101 Absorbed by Shields . | . . . . . Ignored by Resistances 463 | 2 31 27 195 208 Regen/Repaired (Parts) 37 | . . . 37 . Core Remaining (%) 85 | 100 . 83 72 . Volleys Fired 100 | 3 11 3 51 32 Largest 2 | 2 2 2 2 2 Hottest 110 | 40 85 85 110 79 Shots Fired 196 | 6 22 6 98 64 Gun 196 | 6 22 6 98 64 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 109 | 6 11 3 57 32 Thermal 58 | . 11 3 12 32 Explosive . | . . . . . Electromagnetic 29 | . . . 29 . Robot Hit Streak 16 | 3 12 4 16 15 Robot Miss Streak 3 | 1 1 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 149 | 4 16 4 76 49 Core Hits 69 | 3 6 2 37 21 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2481 | 50 225 62 1404 740 Guns 2384 | 50 213 62 1319 740 Cannons . | . . . . . Explosions 85 | . . . 85 . Melee . | . . . . . Ramming 12 | . 12 . . . Kinetic 1381 | 50 105 28 837 361 Thermal 690 | . 108 34 169 379 Explosive . | . . . . . Electromagnetic 398 | . . . 398 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . 6 . 13 . Shots 1 | . . . 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 280 | 6 280 . 33 . Average Temperature 118 | 6 156 . 19 . Received Heat Transfer 945 | 6 84 15 390 450 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 1 5 Heat Transferred 1580 | . 259 74 285 962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 361 | 25 125 126 361 296 Initial 68 | . 13 41 41 68 Average 132 | 7 42 82 167 164 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 72 | 100 100 100 65 55 Level 1 27 | . . . 34 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 3 3 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | 1 7 7 23 11 Peak Tracking Total 4 | 1 4 3 4 3 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 2 . 6 5 Terminals 8 | . 1 . 3 4 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 44 | . 5 . 14 25 Successful 35 | . 4 . 11 20 Failed 8 | . 1 . 3 4 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . . 1 Manual 2 | . 1 . 1 . Terminals 34 | . 4 . 7 23 Fabricators . | . . . . . Repair Stations 6 | . . . 4 2 Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 28 | . 4 . 5 19 Record 17 | . . . 1 16 Prototype ID Bank 2 | . . . . 2 Level Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 2 | . . . 1 1 Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 4 1 Scan Component 3 | . . . 2 1 Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 3 3 Full Trace Events 5 | . . . 2 3 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1810 | 126 250 115 929 390 Spaces Moved 1124 | 112 260 133 459 160 Core 69 | 16 . . . 53 Treads 556 | . . . 449 107 Legs . | . . . . . Wheels 499 | 96 260 133 10 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 150 Average Speed 124 | 75 80 80 158 173 Slowest Speed 250 | 80 80 80 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 9 39 50 43 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . 7 . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1342 | 146 281 135 570 210 Wait 24 | 12 . . 12 . Move 1120 | 111 259 132 458 160 Hop . | . . . . . Pick Up 35 | 11 3 . 17 4 Fast Attach 5 | 2 1 . 1 1 Attach 26 | 5 1 . 14 6 Detach 3 | . . . . 3 Swap 3 | 1 . . 1 1 Drop 25 | 1 5 . 16 3 Fire 100 | 3 11 3 51 32 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 406 | -10/Mines | Learned location of Zion (-7) 483 | -10/Mines | Discovered new exit (range 10) 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Discovered new exit (range 8) 858 | -9/Materials | Repaired Ion Engine? 1167 | -9/Materials | Identified exit to Materials 1203 | -9/Materials | Build established: Scavenger-Mutant 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1688 | -8/Materials | Build established: Mutant 1723 | -8/Materials | Lost 4 parts (1p3n) 1743 | -8/Materials | Central database locked down 1811 | -8/Materials | Self-destructed Last Messages --------------- common Battle Rifle and its heavy variant have greater damage potential than other ballistic weapons of their class, but at the same time suffer from inconsistent application of force at the point of impact, leading to less effective results under some conditions. Nonetheless, quite a few Derelicts rely on it as a primary or secondary weapon. >>Prototypes Downloading prototype IDs... Hvy. Deuterium Engine Imp. VTOL Module ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. K-01 Serf collects debris. Slug penetrates Terminal. Terminal disabled. Beam Rifle destroyed. Penetrated by Slug. K-01 Serf collects debris. 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"""% ##+####????????? | | ????????????????# "" %% # #????????? | | ????????????????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 10 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Librarian One Hack Too Far Part-time Mechanic Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed SlugStormMultitool Manual? 0 Play Time 00:43:30 Cumulative 0.6 hours Start 2024.04.01 @ 11:56:13 End 2024.04.01 @ 12:36:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61c54a10-6cdb-44c8-9077-a503026bbd31