Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.26 @ 18:43:48 Player: DuckBoy Result: Destroyed by P-70 Sage via exploding Neutrino Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (207) 1035 Value Destroyed (7545) 7545 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1709) 1709 TOTAL SCORE: 16269 Bonus ------- High Alert Combat Kills 901 Follower Combat Kills 331 Entered DSFs 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 1/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Authchip [Weapon] Authchip [Weapon] Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Compact Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Active Sensor Suite Graphene Brace Hacking Suite Dynamic Insulation System Improved Dynamic Insulation System > --- WEAPON ----------- Beamcaster Variable Charge Gun Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Micro Fission Core Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Cooling System Layered Light Armor Plating System Shield Authchip [Weapon] Authchip [Weapon] Plasma Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Plasma Cannon Nova Cannon Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Heavy Mace [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 8 | . . . 1 . . . 2 2 2 1 . . . . Weapon 2 | . . . 1 . . . . . . . . . . 1 Parts Attached 221 | 6 6 . 17 8 4 7 33 36 25 13 7 . 11 48 Power 26 | 1 1 . 2 1 . 1 2 3 3 4 1 . 1 6 Engine 17 | 1 1 . 2 1 . 1 2 2 3 2 . . 1 1 Core 6 | . . . . . . . . 1 . 1 . . . 4 Reactor 3 | . . . . . . . . . . 1 1 . . 1 Propulsion 38 | 2 2 . 6 . . 3 3 3 4 . 1 . 3 11 Treads 6 | . . . . . . . . . 1 . 1 . 2 2 Leg 6 | . 2 . 2 . . . . . 2 . . . . . Wheel 25 | 2 . . 4 . . 3 3 3 1 . . . 1 8 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 75 | 1 2 . 5 4 . . 11 17 8 6 4 . 7 10 Device 43 | . 1 . 2 3 . . 8 7 5 3 1 . 5 8 Storage 6 | 1 . . 2 . . . . 1 . . . . 1 1 Processor 1 | . . . . . . . . 1 . . . . . . Hackware 2 | . . . . . . . . 2 . . . . . . Protection 23 | . 1 . 1 1 . . 3 6 3 3 3 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 82 | 2 1 . 4 3 4 3 17 13 10 3 1 . . 21 Energy Gun 41 | . 1 . 4 2 3 2 10 7 5 1 1 . . 5 Energy Cannon 21 | . . . . . . . 4 4 3 2 . . . 8 Ballistic Gun 4 | 2 . . . . . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 1 1 . . . . 7 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 1 . 1 1 . . . . . . Unidentified Prototypes 7 | . . . . . . . 3 1 1 . . . 1 1 Parts Lost 72 | . 2 . 4 1 . 2 6 10 11 1 . . 3 32 Power 9 | . . . . . . . 1 1 1 . . . 1 5 Propulsion 16 | . . . 1 . . 2 2 1 2 . . . 1 7 Utility 22 | . 1 . 2 . . . 3 5 2 1 . . 1 7 Weapon 25 | . 1 . 1 1 . . . 3 6 . . . . 13 Highest Loss Streak 14 | . 2 . 2 1 . 1 2 7 5 1 . . 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 100 95 96 77 95 98 94 92 93 96 94 89 74 Engine 7 | . 14 14 11 11 11 11 9 6 5 5 5 5 4 2 Treads 1 | . . . . . . . . . 2 5 5 5 9 6 Leg 1 | . 13 28 12 . . . . . 1 . . . . . Wheel 11 | . 14 . 9 22 22 17 17 10 6 5 1 . . 3 Device 24 | . 6 14 19 19 22 22 28 22 24 20 26 29 30 28 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 2 4 Processor 1 | . . . . . . . . . 6 5 5 5 2 . Hackware 3 | . . . . . . . . 9 6 5 5 5 5 3 Protection 6 | . 4 . 1 . . . 6 12 11 14 13 11 5 . Energy Gun 13 | . 7 14 23 30 . 32 22 7 7 11 11 11 11 6 Energy Cannon 5 | . . . . . . . 1 14 6 4 5 5 5 7 Ballistic Gun 1 | . 20 14 6 . . . 1 . . . . . . . Naked Turns 43 | . . . . . . . . . . . . . . 43 Heaviest Build 144 | 13 16 14 58 58 57 57 75 126 120 142 141 141 141 144 Greatest Support 70 | 20 20 20 23 22 22 32 32 32 32 16 70 70 55 55 Greatest Overweight (x) 44 | . 1 . 2 2 2 4 4 4 7 8 8 2 8 44 Average Overweight (x) 2 | . . . . 2 2 2 1 2 6 7 4 2 2 3 Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 8 12 20 20 20 20 22 25 25 25 25 15 24 Most Carried 25 | 2 7 7 10 17 20 20 20 24 25 25 25 25 25 25 Average Carried 18 | 1 4 7 9 13 18 19 19 19 19 24 24 25 12 19 Final Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 2 7 7 8 17 17 20 18 16 24 25 25 25 24 5 Class Distribution -------------------- 28% | Scavenger-Tank 18% | Tank 13% | Scavenger-Skirmisher 12% | Mutant 10% | Scavenger-Mutant 9% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Matter Collected 2832 | 268 156 . 171 182 . 189 411 413 249 210 50 . 132 401 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9944 | 77 296 . 388 51 . 336 1712 2115 1134 1429 . . 461 1945 Parts 393 | 1 22 . 23 1 . 14 99 71 42 42 . . 13 65 Haulers Intercepted 11 | . . . 1 . . . 4 5 . 1 . . . . Recyclers Shooed 5 | . 3 . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 157 | . 8 . 7 1 . 8 31 37 18 19 . . 5 23 Guns 80 | . 8 . 7 1 . 8 25 10 6 10 . . 1 4 Cannons 51 | . . . . . . . . 21 8 8 . . 4 10 AOE 15 | . . . . . . . 4 5 1 . . . . 5 Classes Destroyed 16 | 1 3 . 3 . . 1 5 2 . . . . 1 . Worker 15 | . . . 3 . . . 2 3 2 1 . . . 4 Builder 4 | . . . . . . . 1 . . . . . . 3 Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 11 | . . . 1 . . . 4 5 . 1 . . . . Recycler 12 | 1 . . . . . 1 1 2 2 . . . . 5 Operator 2 | . . . . . . . 1 . . . . . . 1 Watcher 12 | . 1 . 1 . . . 3 2 2 1 . . . 2 Swarmer 27 | . 3 . . . . 4 9 . 7 . . . . 4 Grunt 85 | . 5 . 5 1 . 3 9 30 6 16 . . 3 7 Brawler 3 | . . . . . . . 1 . 2 . . . . . Duelist 3 | . . . . . . . . 1 2 . . . . . Sentry 16 | . . . 2 . . . 9 1 . 2 . . . 2 Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 5 | . . . . . . 1 1 . . 1 . . . 2 Programmer 15 | . . . . . . . . 5 1 . . . 1 8 Surgeon 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 1 3 . 3 1 . 5 4 10 7 4 . . 3 8 Combat Bots Only 7 | . 3 . 3 1 . 4 4 6 7 4 . . 3 6 Max Kills in Single Turn 4 | 1 1 . 2 1 . 1 4 3 2 1 . . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . 4 2 1 . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Damage Taken 13286 | . 438 . 725 109 . 297 1088 2401 1494 1156 . . 519 5059 Core 2377 | . 75 . 49 12 . 68 137 331 352 94 . . 108 1151 Absorbed by Shields 24 | . . . . . . . . 24 . . . . . . Redirected to Shielding 20 | . . . . . . . . . 13 7 . . . . Regen/Repaired (Parts) 405 | . . . . . . . 184 193 . . . . . 28 Core Remaining (%) 71 | 100 . 70 . . . 67 75 52 58 . . . 79 . Volleys Fired 461 | 2 43 . 30 6 . 17 82 87 50 46 1 . 20 77 Largest 4 | 2 2 . 3 3 . 3 3 3 3 3 3 . 3 4 Hottest 355 | 40 70 . 195 195 . 195 195 225 220 259 254 . 254 355 Shots Fired 1267 | 4 85 . 78 17 . 45 237 256 123 134 3 . 60 225 Gun 826 | 4 85 . 78 17 . 45 221 90 52 92 2 . 40 100 Cannon 414 | . . . . . . . 15 158 70 42 1 . 20 108 Launcher 27 | . . . . . . . 1 8 1 . . . . 17 Special . | . . . . . . . . . . . . . . . Kinetic 111 | 4 64 . 19 . . 1 23 . . . . . . . Thermal 1105 | . 21 . 59 17 . 44 213 248 103 134 3 . 60 203 Explosive 26 | . . . . . . . 1 8 . . . . . 17 Electromagnetic 25 | . . . . . . . . . 20 . . . . 5 Robot Hit Streak 20 | 3 11 . 9 5 . 7 20 12 13 11 5 . 8 18 Robot Miss Streak 6 | . 5 . 2 2 . 2 6 4 3 3 . . 3 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 2 . . 1 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . Shots Hit Robots 809 | 3 47 . 57 9 . 29 146 175 78 90 3 . 36 136 Core Hits 400 | 2 21 . 29 4 . 17 66 99 46 41 1 . 11 63 Critical Kills 3 | . . . . . . . . 1 . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 . . . . Critical Strikes 22 | . 1 . 2 1 . 3 3 1 . 5 . . 4 2 Burn 17 | . 1 . 2 1 . 3 2 . . 2 . . 4 2 Meltdown 2 | . . . . . . . . 1 . 1 . . . . Destroy 3 | . . . . . . . 1 . . 2 . . . . Melee Attacks 9 | . . . . . . . 3 1 3 . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Slashing 3 | . . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20966 | 30 514 . 755 155 . 453 2586 4770 2040 2427 76 . 1074 6086 Guns 10797 | 30 514 . 748 155 . 442 2290 1546 962 1556 44 . 636 1874 Cannons 6984 | . . . . . . . 139 2451 907 871 32 . 438 2146 Explosions 2988 | . . . 7 . . . 157 773 171 . . . . 1880 Melee 186 | . . . . . . . . . . . . . . 186 Ramming 11 | . . . . . . 11 . . . . . . . . Kinetic 761 | 30 387 . 78 . . . 266 . . . . . . . Thermal 16777 | . 127 . 670 155 . 442 2163 3997 1681 2427 76 . 1074 3965 Explosive 2981 | . . . . . . . 157 773 171 . . . . 1880 Electromagnetic 250 | . . . 7 . . . . . 188 . . . . 55 Impact 186 | . . . . . . . . . . . . . . 186 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 5 2 5 . . . 1 2 Average Corruption 3 | . . . 6 7 7 7 3 1 5 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 146 | . . . 11 23 15 23 29 27 13 . . . 1 4 Message Errors 34 | . . . 1 4 4 3 6 8 7 . . . . 1 Matter Fused 40 | . . . 4 9 4 7 6 6 1 . . . 1 2 Heat Flow Errors 11 | . . . 1 1 4 2 2 1 . . . . . . Energy Discharges 16 | . . . 1 4 1 2 2 6 . . . . . . Parts Rejected 3 | . . . . . . 1 1 . . . . . . 1 Data Loss (minor) 21 | . . . . 3 1 5 3 5 4 . . . . . Data Loss (major) 10 | . . . 2 1 . 2 5 . . . . . . . Misfires 5 | . . . 1 1 . . 2 1 . . . . . . Alerts 2 | . . . . . 1 . 1 . . . . . . . Weapon Failures 4 | . . . 1 . . 1 1 . 1 . . . . . Overload Shots 2 | . . . . . . . . . . . . . . 2 Overflow Damage 497 | . . . . . . . 7 36 61 . . . . 393 Projectiles 126 | . . . . . . . 7 22 . . . . . 97 Explosions 247 | . . . . . . . . 14 61 . . . . 172 Melee 124 | . . . . . . . . . . . . . . 124 Knockbacks 3 | . . . . . . 1 . . . . . . . 2 Impact 3 | . . . . . . 1 . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . 34 . . 5 . 138 . . . . . 45 Shots 6 | . . . 1 . . . . 3 . . . . . 2 Rammed 1 | . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 525 | . 173 . 319 336 221 205 218 199 189 303 18 . 343 525 Average Temperature 79 | . 33 . 97 120 96 55 36 70 50 128 12 . 58 99 Received Heat Transfer 3294 | . 243 . 270 57 . 108 342 1089 315 333 . . 153 384 Effects 5 | . . . 3 . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Interference 4 | . . . 3 . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions 4 | . . . . . . . . . . . . . . 4 Robots Melted 12 | . . . . . . . 2 1 3 1 . . 1 4 Combat Hostiles 11 | . . . . . . . 2 1 3 1 . . . 4 Parts Melted 70 | . 1 . 3 1 . 1 8 20 9 10 . . . 17 Heat Transferred 30771 | . 444 . 1739 444 . 1295 4958 6883 3152 3979 124 . 1982 5771 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Peak Influence 785 | 5 162 43 174 66 . 105 540 785 598 738 222 4 158 678 Initial 379 | . 3 43 16 41 . . 37 245 379 228 198 4 2 82 Average 259 | 2 80 43 61 33 . 58 181 439 505 433 121 4 129 294 Maximum Alert Level 3 | . . . . . . . 2 3 2 3 1 . . 2 Low Security (%) 47 | 100 100 100 100 100 . 100 61 . . . 59 100 100 45 Level 1 21 | . . . . . . . 26 37 4 48 40 . . 27 Level 2 29 | . . . . . . . 12 55 95 42 . . . 27 Level 3 1 | . . . . . . . . 6 . 8 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Squads Dispatched 37 | . 1 . 2 . . . 6 13 3 4 . . 2 6 Investigation 13 | . 1 . 1 . . . 2 5 1 1 . . . 2 Extermination 8 | . . . . . . . . 5 1 . . . . 2 Reinforcement 9 | . . . 1 . . . 1 1 . 2 . . 2 2 Assault 3 | . . . . . . . . 1 1 1 . . . . Garrison 4 | . . . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Distress Signals 2 | . . . . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 237 | . 12 . 16 4 . 8 43 45 23 27 3 . 9 47 Peak Tracking Total 10 | . 4 . 8 3 . 4 5 8 5 5 2 . 3 10 Tactical Retreats 10 | . . . . . . . 3 4 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Traps Triggered 16 | . . . 4 . . . 4 6 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . . . . 17 . . 60 . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . 3 . . 4 . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . Traps Extracted 7 | . . . . 3 . . 4 . . . . . . . Installed 4 | . . . . . . . 4 . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Most Traps Carried 4 | . . . . 3 3 3 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Machines Disabled 13 | . . . 1 . . . 1 1 2 2 . . . 6 Max in Single Turn 2 | . . . 1 . . . 1 1 1 1 . . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Machines Accessed 49 | . 3 . 5 2 4 1 15 12 3 1 . 1 . 2 Terminals 26 | . 3 . 3 1 . 1 10 4 2 . . 1 . 1 Fabricators 4 | . . . . . . . . 3 . 1 . . . . Repair Stations 5 | . . . . . . . 2 1 1 . . . . 1 Recycling Units 3 | . . . . . . . 1 2 . . . . . . Scanalyzers 4 | . . . 2 . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Total Hacks 120 | . 13 . 14 3 4 3 36 28 9 4 . 1 . 5 Successful 67 | . 8 . 8 3 4 1 19 14 5 2 . 1 . 2 Failed 53 | . 5 . 6 . . 2 17 14 4 2 . . . 3 Catastrophic 4 | . . . 1 . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 48 | . 9 . 6 . 1 3 20 5 4 . . . . . Terminals 66 | . 13 . 8 2 . 3 23 7 6 . . 1 . 3 Fabricators 13 | . . . . . . . . 9 . 4 . . . . Repair Stations 14 | . . . . . . . 6 3 3 . . . . 2 Recycling Units 4 | . . . . . . . 1 3 . . . . . . Scanalyzers 14 | . . . 6 . . . 3 5 . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . . . Terminal Hacks 33 | . 5 . 4 3 4 1 11 1 3 . . 1 . . Record 5 | . . . . . 4 . . . 1 . . . . . Part Schematic 3 | . 1 . . . . 1 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . . . . Alert Level 4 | . . . 1 1 . . 2 . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . Dispatch Records 2 | . . . 1 . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . 2 . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . 5 . 2 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . 2 . 1 . . . . Build 3 | . . . . . . . . 3 . . . . . . Repair Station Hacks 9 | . . . . . . . 4 2 1 . . . . 2 Scan Component 5 | . . . . . . . 2 1 1 . . . . 1 Repair 4 | . . . . . . . 2 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 4 . . . 2 3 . . . . . . Insert Component 5 | . . . 2 . . . 1 2 . . . . . . Analyze 4 | . . . 2 . . . 1 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 3 . . . . . 2 2 1 . . . . . Terminals 6 | . 3 . . . . . 1 1 1 . . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 4 | . 1 . . . . . 1 1 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . . Mask 2 | . . . . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . 3 . . 1 10 11 3 1 . 1 . 1 Full Trace Events 14 | . 1 . 2 . . 1 2 5 1 1 . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 2 . . 1 2 1 . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 131 | . . . . . . . . 131 . . . . . . Total Part Build Rating 19 | . . . . . . . . 19 . . . . . . Parts Repaired 4 | . . . . . . . 2 1 . . . . . 1 Time 153 | . . . . . . . 118 22 . . . . . 13 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 2 . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . . . . . Non-combat 2 | . . . . . . . 1 1 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Total Allies 20 | . . . . . . . . . . 1 19 . . . Largest Group 19 | . . . . . . . . . . 1 19 11 11 . Highest-Rated Group 684 | . . . . . . . . . . 42 684 430 430 . Highest-Rated Ally 50 | . . . . . . . . . . 42 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 138 | . . . . . . . . . . 3 98 . 37 . Total Damage 4764 | . . . . . . . . . . 46 3899 . 819 . Kills 15 | . . . . . . . . . . . 11 . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Turns Passed 11543 | 54 325 48 743 639 651 634 2045 2355 1081 449 687 13 469 1350 Spaces Moved 5896 | 43 170 39 504 494 561 417 1097 1225 428 101 248 5 141 423 Core 96 | 1 . . . . . . . . . . . . . 95 Treads 380 | . . . . . . . . . . . 150 5 108 117 Legs 331 | . 74 39 216 . . . . . 2 . . . . . Wheels 5086 | 42 96 . 288 494 561 417 1097 1225 426 101 98 . 33 208 Hover 3 | . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 105 115 115 110 115 130 145 190 220 320 165 50 Average Speed 147 | 79 97 120 116 115 115 130 122 144 196 212 270 320 261 211 Slowest Speed 2250 | 80 190 120 190 115 115 150 160 160 540 220 320 320 325 2250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 32 13 35 97 92 70 78 32 10 2 95 . 83 12 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . 3 . . . . . Terrain Destroyed 307 | . . . . . . . 11 58 21 11 . . 1 205 Melee 3 | . . . . . . . . . 3 . . . . . Projectile 55 | . . . . . . . 2 6 . 11 . . 1 35 AOE 249 | . . . . . . . 9 52 18 . . . . 170 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Total 7760 | 56 251 40 600 550 567 469 1634 1608 553 241 268 4 202 717 Wait 860 | 4 26 2 36 17 . 23 308 204 19 62 2 . . 157 Move 5883 | 42 169 38 503 493 560 416 1096 1224 427 101 247 4 140 423 Hop . | . . . . . . . . . . . . . . . Pick Up 106 | 2 5 . 4 6 . 3 19 16 20 3 1 . 24 3 Fast Attach 69 | 6 4 . 4 3 . 2 12 8 10 4 3 . 3 10 Attach 68 | . 1 . 3 1 3 2 7 14 9 2 . . 3 23 Detach 8 | . . . 1 2 3 . . . . . 1 . . 1 Swap 86 | . 1 . 10 4 1 3 14 16 6 7 4 . 5 15 Drop 98 | . 2 . 9 1 . 2 29 16 9 8 9 . 7 6 Fire 461 | 2 43 . 30 6 . 17 82 87 50 46 1 . 20 77 Melee 9 | . . . . . . . 3 1 3 . . . . 2 Ram 1 | . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 22 . . . . . . Rewire 8 | . . . . . . . . . . 8 . . . . Trap 81 | . . . . 17 . . 64 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 380 | -10/Materials | Entered Mines 412 | -10/Mines | Discovered new exit (range 14) 428 | -10/Mines | Entered Materials 428 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 698 | -9/Materials | Identified exit to Mines 1171 | -9/Materials | Entered Mines 1223 | -9/Mines | Identified exit to Materials 1250 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1443 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1637 | -9/Mines | Discovered exit to Materials (range 9) 1738 | -9/Mines | Build established: Gunner 1806 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1806 | -9/Mines | Discovered new exit (range 5) 1810 | -9/Mines | Entered Exiles 1810 | -9/Exiles | Found Exiles lab abandoned 2099 | -9/Exiles | Build established: Mutant 2202 | -9/Exiles | Discovered new exit (range 14) 2461 | -9/Exiles | Entered Mines 2748 | -8/Mines | Build established: Gunner 2947 | -8/Mines | Discovered exit to Materials (range 10) 3095 | -8/Mines | Entered Materials 3095 | -8/Materials | Evolved 2 slots: Utility x2 3096 | -8/Materials | Identified exit to Factory 4007 | -8/Materials | Garrison activated, responded to threat 4271 | -8/Materials | Repaired Corrupted Graphene Brace 4572 | -8/Materials | Build established: Scavenger-Tank 4714 | -8/Materials | Repaired Hrd. Light Armor Plating 5140 | -8/Materials | Entered Factory 5140 | -7/Factory | Evolved 2 slots: Utility x2 5253 | -7/Factory | Fabricated Variable Charge Gun (x2) 5419 | -7/Factory | Fabricated Adv. Cooling System (x1) 5959 | -7/Factory | Hacking Suite fried by hacking feedback 6139 | -7/Factory | Discovered new exit (range 13) 6286 | -7/Factory | Garrison activated, responded to threat 6290 | -7/Factory | Build established: Tank 6374 | -7/Factory | Discovered new exit (range 15) 6442 | -7/Factory | Repaired Imp. Medium Armor Plating 6490 | -7/Factory | Fabricated Huge Storage Unit (x1) 7140 | -7/Factory | First assault squad dispatched 7436 | -7/Factory | Lost 7 parts (1p1n2u3w) 7495 | -7/Factory | Identified exit to Factory 7495 | -7/Factory | Entered another Factory area 7495 | -6/Factory | Evolved 2 slots: Utility x2 7615 | -6/Factory | Destroyed 7 combat bots 7794 | -6/Factory | Build established: Scavenger-Tank 7845 | -6/Factory | First assault squad dispatched 7972 | -6/Factory | Lost 5 parts (1n2u2w) 8129 | -6/Factory | Discovered new exit (range 8) 8174 | -6/Factory | Identified exit to Factory 8189 | -6/Factory | Build established: Scavenger-Mutant 8576 | -6/Factory | Entered another Factory area 8576 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8876 | -5/Factory | First assault squad dispatched 8941 | -5/Factory | Build established: Scavenger-Tank 9025 | -5/Factory | Sucked down chute 9025 | -5/Factory | Entered Waste 9067 | -5/Waste | Warlord forces began an assault 9219 | -5/Waste | Spotted C-40 Crusher 9223 | -5/Waste | Allies destroyed C-40 Crusher 9281 | -5/Waste | Spotted C-40 Crusher 9286 | -5/Waste | Spotted C-40 Crusher 9287 | -5/Waste | Allies destroyed C-40 Crusher 9296 | -5/Waste | Spotted C-40 Crusher 9297 | -5/Waste | Allies destroyed C-40 Crusher 9300 | -5/Waste | Allies destroyed C-40 Crusher 9582 | -5/Waste | Discovered new exit (range 15) 9704 | -5/Waste | Identified exit to Factory 9712 | -5/Waste | Entered Factory 9712 | -5/Factory | Accompanied by 11 allies 9725 | -5/Factory | Identified exit to DSF 9725 | -5/Factory | Entered DSF 9725 | -5/DSF | Accompanied by 11 allies 9754 | -5/DSF | Additional patrols routed to DSF 9836 | -5/DSF | Found Prototype Device 9836 | -5/DSF | Identified Active Sensor Suite 9857 | -5/DSF | P-70 Sage assimilated allied 4M-97J(m) 9866 | -5/DSF | Sterilization system engaged 9886 | -5/DSF | Ambient heat levels rising (+10) 9901 | -5/DSF | Ambient heat levels rising (+10) 9907 | -5/DSF | Discovered new exit (range 15) 9916 | -5/DSF | Ambient heat levels rising (+10) 9931 | -5/DSF | Ambient heat levels rising (+10) 9946 | -5/DSF | Ambient heat levels rising (+10) 9961 | -5/DSF | Ambient heat levels rising (+10) 9976 | -5/DSF | Ambient heat levels rising (+10) 9991 | -5/DSF | Ambient heat levels rising (+10) 10006 | -5/DSF | Ambient heat levels rising (+10) 10021 | -5/DSF | Ambient heat levels rising (+10) 10036 | -5/DSF | Ambient heat levels rising (+10) 10051 | -5/DSF | Ambient heat levels rising (+10) 10066 | -5/DSF | Ambient heat levels rising (+10) 10081 | -5/DSF | Ambient heat levels rising (+10) 10096 | -5/DSF | Ambient heat levels rising (+10) 10111 | -5/DSF | Build established: Scavenger-Skirmisher 10111 | -5/DSF | Ambient heat levels rising (+10) 10126 | -5/DSF | Ambient heat levels rising (+10) 10141 | -5/DSF | Ambient heat levels rising (+10) 10156 | -5/DSF | Ambient heat levels rising (+10) 10171 | -5/DSF | Ambient heat levels rising (+10) 10186 | -5/DSF | Ambient heat levels rising (+10) 10191 | -5/DSF | Identified exit to Factory 10194 | -5/DSF | Entered Factory 10194 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11031 | -4/Factory | Repaired Com. Wheel 11284 | -4/Factory | Lost 14 parts (1p2n6u5w) 11341 | -4/Factory | Lost 8 parts (1p4n3w) 11489 | -4/Factory | Released all parts (10) 11491 | -4/Factory | Core integrity fell below 50% 11507 | -4/Factory | Core integrity fell below 20% 11527 | -4/Factory | Lost 3 parts (1n1u1w) 11544 | -4/Factory | Destroyed by P-70 Sage via exploding Neutrino Reactor Last Messages --------------- 11503_ U-05 Engineer builds a Wall. 11503_ Dropped Hvy. Disruptor Cannon. 11503_ Penetrated by Slug. 11503_ U-05 Engineer destroyed. 11503_ U-05 Engineer builds a Wall. 11503_ R-10 Processor collects Micro-nuke Launcher. 11504_ U-05 Engineer lays Concrete. 11505_ K-01 Serf collects debris. 11506_ U-05 Engineer lays Concrete. 11506_ Penetrated by Slug. 11507_ R-10 Processor collects Micro-nuke Launcher. 11521_ Slug penetrates Wall. 11540_ Acquired Focal Shield. 11543_ K-01 Serf cleans the Neutrino Reactor. 11544_ Neutrino Reactor explodes. 11544_ S-27 Virus shuts down. 11544_ Door malfunctions. 11544_ Neutrino Reactor explodes. 11544_ S-27 Virus destroyed. 11544_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????k ???????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #####?????????????? | | ?????????????????????????? #?????????????? | | ??????????????????????? ###???????????? | | ??????????????????????# "" ! ????????????? | | ??????????????????????#""" *%= #?????????????? | | ??????????????##??????#"F #?????????????? | | ?????????????? ????#""" #?????????????? | | ??????????????? ??# "" #####?????????? | | ????????????????"""" # p ????????? | | ?????????????????""" / p ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ????????? | | ????????#?????????????# ????????? | | ??????? #?????????????# #???????? | | ??????? #?????????????# %= #???????? | | ??????? #?????????????# s!!! #???????? | | ??????? #?????????????# !! #???????? | | ????### #?????????????+ s! #???????? | | ##### #####??????#### s #???????? | | #???????? | | #??????############s## ####????? | | #??????????""""" # ????? | | ! #??????????""""" # ???? | | %! #####????? """ + ???? | | = ## ##### # ???? | | / + # #????? | | !]!]! ### ############### #????? | | !*!!! # # ???????????####/#/#+########+#????? | | ]!!] # ???????????# #?????????? | | # # ???????????# """ "" #?????????? | | ## ????????????# """ "" #?????????? | | # ????????????# """ """ #?????????? | | # ????????????# """ #?????????? | | ############### """ #?????????? | | + #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Coolant Potential 65 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 5 Armor Coverage 525 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Datajack | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -8/Mines | Hacked System Shield | -8/Materials | Hacked Graphene Brace | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Adv. Cooling System | x1 | -7/Factory | Preloaded Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRestorationRail Manual? 0 Play Time 02:05:47 Cumulative 150.6 hours Start 2022.09.26 @ 16:33:05 End 2022.09.26 @ 18:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 121 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d965df7-0f69-4619-b27a-9a27287edd12