Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.05 @ 19:51:25 Player: bschuck Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (751) 751 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (243) 243 TOTAL SCORE: 2289 Bonus ------- Pacifist 200 High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/400 Matter 209/300 Energy 665/665 System Corruption 16% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Battery Targeting Computer > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (4) ---- Small Storage Unit Medium Matter Pod (1) Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Battery Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Heat Sink [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage High-capacity Battery Processor Targeting Computer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 27 | 7 1 . 19 Power 7 | 1 1 . 5 Engine 7 | 1 1 . 5 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads . | . . . . Leg 7 | 2 . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 . . 3 Device 1 | . . . 1 Storage 1 | . . . 1 Processor 1 | 1 . . . Hackware . | . . . . Protection 2 | 1 . . 1 Artifact . | . . . . Weapon 8 | 2 . . 6 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 8 | . . . 8 Power 3 | . . . 3 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 95 | . 100 100 94 Engine 20 | . 25 25 19 Leg 21 | . 25 25 20 Device 2 | . . . 3 Storage 5 | . . . 7 Processor 10 | . 12 12 10 Protection 8 | . 12 12 8 Energy Gun 8 | . 12 12 6 Ballistic Gun 9 | . 12 12 8 Launcher 5 | . . . 7 Slashing Weapon 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 22 | 11 16 16 22 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 2 | 2 3 4 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 4 4 2 Class Distribution -------------------- 74% | Hacker-Mutant 18% | Scavenger-Bomber 6% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 672 | 191 89 . 392 Remotely . | . . . . Salvage Created 931 | . . . 931 Parts 62 | . . . 62 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . . . 17 Guns 9 | . . . 9 AOE 8 | . . . 8 Classes Destroyed 9 | . . . 9 Worker 3 | . . . 3 Builder 3 | . . . 3 Hauler 1 | . . . 1 Recycler 3 | . . . 3 Operator 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 2 | . . . 2 Grunt 9 | . . . 9 Sentry 6 | . . . 6 Best Kill Streak 13 | . . . 13 Combat Bots Only 5 | . . . 5 Max Kills in Single Turn 3 | . . . 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1473 | . . . 1473 Core 401 | . . . 401 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 42 | . . . 42 Largest 3 | . . . 3 Hottest 93 | . . . 93 Shots Fired 80 | . . . 80 Gun 58 | . . . 58 Cannon . | . . . . Launcher 22 | . . . 22 Special . | . . . . Kinetic 33 | . . . 33 Thermal 25 | . . . 25 Explosive 22 | . . . 22 Electromagnetic . | . . . . Robot Hit Streak 47 | . . . 47 Robot Miss Streak 2 | . . . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | . . . 66 Core Hits 54 | . . . 54 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2232 | . . 9 2223 Guns 658 | . . . 658 Cannons . | . . . . Explosions 1483 | . . . 1483 Melee 75 | . . . 75 Ramming 16 | . . 9 7 Kinetic 390 | . . . 390 Thermal 268 | . . . 268 Explosive 1483 | . . . 1483 Electromagnetic . | . . . . Impact . | . . . . Slashing 75 | . . . 75 Piercing . | . . . . Highest Corruption 16 | . . . 16 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Effects 21 | . . . 21 Message Errors 4 | . . . 4 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Misdirections 3 | . . . 3 Targeting Errors 3 | . . . 3 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 75 | . . . 75 Projectiles . | . . . . Explosions 40 | . . . 40 Melee 35 | . . . 35 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 228 | . . . 228 Shots 10 | . . . 10 Rammed 2 | . . . 2 Targets Rammed 3 | . . 1 2 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 295 | . . . 295 Average Temperature 71 | . . . 71 Received Heat Transfer 366 | . . . 366 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 669 | . . . 669 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 523 | . . . 523 Initial . | . . . . Average 181 | . . . 260 Maximum Alert Level 2 | . . . 2 Low Security (%) 48 | 100 100 100 25 Level 1 42 | . . . 60 Level 2 9 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . . . 30 Peak Tracking Total 4 | . . . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 7 | . . . 7 Max in Single Turn 3 | . . . 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 908 | 98 119 58 633 Spaces Moved 589 | 69 97 48 375 Core 4 | 4 . . . Treads . | . . . . Legs 585 | 65 97 48 375 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 115 120 120 123 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 22 | 5 21 23 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 156 | . . . 156 Melee . | . . . . Projectile . | . . . . AOE 156 | . . . 156 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 709 | 87 99 48 475 Wait . | . . . . Move 584 | 68 96 47 373 Hop . | . . . . Pick Up 33 | 11 2 . 20 Fast Attach . | . . . . Attach 27 | 7 1 . 19 Detach . | . . . . Swap . | . . . . Drop 17 | 1 . . 16 Fire 42 | . . . 42 Melee 1 | . . . 1 Ram . | . . . . Kick 3 | . . 1 2 Crush . | . . . . Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Power x1 197 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered exit to Mines (range 15) 218 | -10/Materials | Entered Mines 245 | -10/Mines | Identified exit to Materials 245 | -10/Mines | Discovered exit to Materials (range 13) 276 | -10/Mines | Entered Materials 276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 277 | -9/Materials | Identified exit to Mines 277 | -9/Materials | Discovered exit to Mines (range 14) 316 | -9/Materials | Build established: Hacker-Mutant 475 | -9/Materials | Crushed by falling debris 506 | -9/Materials | Lost 3 parts (1p2w) 562 | -9/Materials | Discovered exit to Mines (range 12) 814 | -9/Materials | Core integrity fell below 50% 880 | -9/Materials | Crushed by falling debris 881 | -9/Materials | System corruption reached 10% 883 | -9/Materials | Crushed by falling debris 884 | -9/Materials | Core integrity fell below 20% 909 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dropped Sensor Array. Acquired 39 matter. The unstable cave ceiling collapses. Crushed by falling debris. Mni. Grenade Launcher destroyed. System corrupted by crushing effect (+1). Lgt. Ion Engine destroyed. System corrupted by crushing effect (+1). Sml. Laser destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Ion Engine destroyed. System corrupted by crushing effect (+2). Heat Sink destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. System corrupted: Substantial component data lost. K-01 Serf cleans the Material Compactor. Map ----- +----------------------------------------------------+ | # ##########?# #?? """" ?#??????????????? | | % ??????# #?? """" #????????? ???? | | # !#????# #? 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""" # | | ????????????????# ?????????????# """ # | | ????????????????# ??????????????## # # | | ????????????????##???????????????# ########## | | ?????????????????????????????????########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed HackingStasisLance Manual? 0 Play Time 00:23:09 Cumulative 4.1 hours Start 2022.01.05 @ 19:29:26 End 2022.01.05 @ 19:51:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 928fa5e4-f732-4efe-b201-9c2a2ff66d38