Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 15:08:36 Player: Carpathian Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2558) 2558 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 7003 Bonus ------- Follower Combat Kills 195 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 290/290 System Corruption 7% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (15) --- Improved VSS Leg Advanced ECM Suite Hacking Suite Drone Bay (2/2) Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Reinforced Deuterium Engine Improved VSS Leg Advanced ECM Suite Hacking Suite Drone Bay Proton Cannon Heavy Assault Rifle Heavy Flak Cannon Heavy Flak Cannon Rocket Launcher Improved Datajack Powered Hammer Katana [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 . 2 2 . 2 Weapon . | . . . . . . . . Parts Attached 72 | 6 2 5 14 24 . 7 14 Power 10 | 1 . . 3 3 . 1 2 Engine 8 | 1 . . 3 2 . 1 1 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . 2 5 11 . 1 2 Treads 13 | 2 . 2 2 4 . 1 2 Leg 10 | . . . 3 7 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 1 2 2 . 2 5 Device 2 | . . . . . . 1 1 Storage 3 | 1 1 . . 1 . . . Processor 6 | . . 1 1 . . 1 3 Hackware . | . . . . . . . . Protection 3 | . . . 1 1 . . 1 Artifact . | . . . . . . . . Weapon 25 | 2 1 2 4 8 . 3 5 Energy Gun 3 | . 1 . . 1 . 1 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 2 . . 2 3 . 1 . Ballistic Cannon 6 | . . . 2 1 . 1 2 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 5 | . . 2 . 2 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 26 | . . . 2 8 . 2 14 Power 3 | . . . . 2 . . 1 Propulsion 5 | . . . 1 2 . . 2 Utility 8 | . . . 1 1 . 1 5 Weapon 10 | . . . . 3 . 1 6 Highest Loss Streak 14 | . . . 1 3 . 2 14 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | 2 5 7 8 9 10 12 10 Power 1 | . 1 1 1 1 2 1 . Propulsion 1 | 1 2 2 1 1 . . . Utility 2 | . . 1 2 3 4 4 3 Weapon 3 | . 1 2 3 3 4 4 4 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . 1 . . . 7 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . . . . . . 4 Weapon 2 | . . . 1 . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 72 | . 85 70 87 70 53 55 63 Engine 6 | . 14 11 10 4 7 7 . Core 2 | . . . . 3 . . 5 Treads 12 | . 28 22 13 5 15 15 11 Leg 5 | . . . 7 11 . . . Device 1 | . . . . . . 4 9 Storage 9 | . 14 11 11 9 7 7 6 Processor 15 | . . 4 20 18 15 10 21 Protection 1 | . . . 2 2 . . 1 Energy Gun 2 | . 14 6 . 1 . . . Ballistic Gun 6 | . 14 7 5 7 . . . Ballistic Cannon 2 | . . . 5 2 7 7 . Slashing Weapon 5 | . . 7 11 3 . . 5 Peak Build Rating 45 | 6 6 14 18 24 17 26 45 Average Rating 18 | 4 6 9 15 18 17 22 36 On Entrance 12 | . 6 6 14 15 17 17 26 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 27 31 36 34 32 40 35 Greatest Support 48 | 40 40 40 43 43 40 40 48 Greatest Overweight (x) 10 | . . . 9 8 . . 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 Most Carried 15 | 4 6 10 11 14 10 15 14 Average Carried 9 | 2 5 7 8 9 10 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 14 | 4 6 9 8 10 10 14 6 Class Distribution -------------------- 55% | Mutant 24% | Gladiator 15% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Matter Collected 1869 | 216 76 54 370 589 . 261 303 Remotely . | . . . . . . . . Salvage Created 2774 | . 97 236 491 1080 . 253 617 Parts 156 | . 4 17 27 64 . 16 28 Haulers Intercepted 3 | . . . 1 . . . 2 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 58 | . 2 5 11 24 . 10 6 Melee 20 | . . 4 8 6 . . 2 Guns 15 | . 2 1 . 11 . . 1 Cannons 20 | . . . 3 5 . 10 2 AOE 3 | . . . . 2 . . 1 Classes Destroyed 12 | . 1 1 5 2 . 2 1 Worker 3 | . . . 1 1 . . 1 Hauler 3 | . . . 1 . . . 2 Recycler 2 | . . . 1 . . . 1 Swarmer 10 | . . . 4 . . 4 2 Grunt 21 | . 2 3 2 11 . 3 . Brawler 1 | . . . . 1 . . . Duelist 5 | . . . 1 4 . . . Sentry 12 | . . 2 4 5 . . 1 Specialist 3 | . . . . . . 2 1 Hunter 3 | . . . . 3 . . . Programmer 1 | . . . . . . . 1 Heavy 2 | . . . . . . 1 1 Best Kill Streak 8 | . 1 3 4 8 . 7 2 Combat Bots Only 7 | . 1 3 4 4 . 7 2 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . 1 Melee 1 | . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Hostile Shots Fired 594 | . 22 15 77 176 . 54 250 Missed 152 | . 7 4 19 43 . 14 65 Hits 442 | . 15 11 58 133 . 40 185 Melee 15 | . . . 4 11 . . . Projectile 427 | . 15 11 54 122 . 40 185 Critical Strikes 16 | . . . 1 7 . 1 7 Part Disruptions 5 | . . . . . . . 5 Damage Taken 6585 | . 217 152 715 2022 . 875 2604 Core 1673 | . 90 15 116 467 . 123 862 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 57 | . . . . 57 . . . Core Remaining (%) 65 | 100 64 . 67 15 . 82 . Volleys Fired 162 | . 12 4 30 64 . 28 24 Largest 2 | . 2 2 2 2 . 2 1 Hottest 82 | . 60 60 53 56 . 82 44 Shots Fired 244 | . 24 8 60 97 . 31 24 Gun 142 | . 24 8 30 70 . 3 7 Cannon 99 | . . . 30 25 . 28 16 Launcher 3 | . . . . 2 . . 1 Special . | . . . . . . . . Kinetic 215 | . 12 4 60 88 . 28 23 Thermal 16 | . 12 4 . . . . . Explosive 3 | . . . . 2 . . 1 Electromagnetic 10 | . . . . 7 . 3 . Robot Hit Streak 40 | . 5 5 24 40 . 7 5 Robot Miss Streak 5 | . 4 2 1 4 . 2 5 Penetration Max 1 | . . . . 1 . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 260 | . 14 12 73 104 . 22 35 Core Hits 114 | . 5 6 19 48 . 10 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 14 | . . 2 4 5 . 2 1 Destroy 1 | . . . . 1 . . . Blast 3 | . . . . 1 . 2 . Corrupt 1 | . . . . 1 . . . Sever 9 | . . 2 4 2 . . 1 Melee Attacks 85 | . . 7 34 27 . . 17 Impact 2 | . . . . . . . 2 Slashing 83 | . . 7 34 27 . . 15 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 4 . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . Damage Inflicted 6991 | . 135 294 1776 2361 . 919 1506 Guns 1799 | . 135 53 436 1077 . 14 84 Cannons 1983 | . . . 364 364 . 905 350 Explosions 472 | . . . . 209 . . 263 Melee 2737 | . . 241 976 711 . . 809 Ramming . | . . . . . . . . Kinetic 3546 | . 60 19 800 1328 . 905 434 Thermal 109 | . 75 34 . . . . . Explosive 472 | . . . . 209 . . 263 Electromagnetic 127 | . . . . 113 . 14 . Impact . | . . . . . . . . Slashing 2737 | . . 241 976 711 . . 809 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 345 | . . . 62 . . 80 203 Projectiles 88 | . . . 8 . . 80 . Explosions . | . . . . . . . . Melee 257 | . . . 54 . . . 203 Knockbacks 27 | . . . 3 6 . 4 14 Impact . | . . . . . . . . Kinetic 24 | . . . 3 5 . 3 13 Secondary 3 | . . . . 1 . 1 1 Self-Inflicted Damage 44 | . . . . . . . 44 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 314 | . 112 28 10 21 . 314 262 Average Temperature 58 | . 68 13 5 6 . 108 130 Received Heat Transfer 1122 | . 123 54 198 675 . 54 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . 175 75 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 1 . 1 . Low Security (%) 93 | 100 100 100 90 96 100 53 100 Level 1 6 | . . . 9 3 . 46 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 295 | . 40 70 241 212 97 295 154 Initial 154 | . . . 13 81 92 67 154 Average 85 | . 4 19 90 136 93 180 40 Influence Increases 1879 | . 50 159 497 725 5 248 195 Destroy 0b10 Robot/C 1300 | . 40 100 360 480 . 200 120 Destroy 0b10 Robot/NC 40 | . . . 15 5 . . 20 Destroy Leader 326 | . 10 40 72 140 . 30 34 Allied During Kill 16 | . . . 16 . . . . Successful Hack 13 | . . 4 4 . 5 . . Disable Machine 45 | . . . 30 15 . . . Destroy Structure 34 | . . . . 25 . 3 6 Lose Combat Pursuer 105 | . . 15 . 60 . 15 15 Influence Decreases 1872 | . 50 128 333 716 112 50 483 Entered New Map 415 | . . . 18 114 112 30 141 Time Decay 1221 | . 50 128 255 522 . . 266 Lost Part 196 | . . . 20 80 . 20 76 Lost Ally 40 | . . . 40 . . . . Squads Dispatched 14 | . . 2 2 4 . 2 4 Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 8 | . . 2 . 1 . 2 3 Assault 2 | . . . 2 . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Distress Signals 4 | . . 1 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 8 7 24 42 . 12 14 Peak Tracking Total 7 | . 4 4 5 5 . 3 7 Tactical Retreats 7 | . . 1 . 4 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Disabled 3 | . . . 2 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Accessed 14 | . 2 1 4 5 1 . 1 Terminals 13 | . 2 1 4 4 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 4 1 4 12 1 . 1 Successful 16 | . 2 1 4 8 1 . . Failed 7 | . 2 . . 4 . . 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 3 | . 2 . 1 . . . . Terminals 19 | . 4 1 4 8 1 . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 2 1 4 5 1 . . Record 9 | . 2 . 2 5 . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 1 2 1 . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 62 | . . . 62 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . 16 . . . . Total Damage 268 | . . . 268 . . . . Kills 7 | . . . 7 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Active Infowar (turns) 3189 | . . . 744 1456 5 237 747 Optics 2953 | . . . 744 1456 5 74 674 Sensors 462 | . . . . . . . 462 Terrain 797 | . . . . . . 163 634 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Turns Passed 4316 | 81 386 506 858 1456 5 277 747 Spaces Moved 1712 | 57 217 265 337 468 4 99 265 Core 39 | 23 . . 2 5 . . 9 Treads 1261 | 34 217 265 228 158 4 99 256 Legs 412 | . . . 107 305 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 165 165 Average Speed 171 | 115 160 160 174 183 165 168 180 Slowest Speed 550 | 160 160 160 500 450 165 170 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 43 16 51 34 . 86 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 34 | . . . . 25 . 4 5 Melee . | . . . . . . . . Projectile 8 | . . . . 4 . 4 . AOE 26 | . . . . 21 . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total 2707 | 72 234 328 496 926 3 170 478 Wait 563 | . . 36 62 301 . 25 139 Move 1705 | 56 216 264 336 467 3 98 265 Hop . | . . . . . . . . Pick Up 81 | 10 3 8 15 26 . 9 10 Fast Attach . | . . . . . . . . Attach 48 | 6 . 2 12 11 . 4 13 Detach . | . . . . . . . . Swap 33 | . 2 3 5 16 . 3 4 Drop 35 | . 1 4 7 14 . 3 6 Fire 162 | . 12 4 30 64 . 28 24 Melee 80 | . . 7 29 27 . . 17 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [Ext]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 436 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Discovered new exit (range 16) 873 | -9/Materials | Discovered new exit (range 14) 974 | -9/Materials | Entered Storage 1114 | -9/Storage | Build established: Gladiator 1608 | -9/Storage | Met a pair of Derelict thieves 1706 | -9/Storage | Build established: Mutant 1777 | -9/Storage | Discovered new exit (range 17) 1832 | -9/Storage | Entered Materials 1832 | -8/Materials | Evolved 2 slots: Utility x2 2114 | -8/Materials | Repaired Imp. Ion Engine 2628 | -8/Materials | Build established: Scavenger-Mutant 2907 | -8/Materials | Core integrity fell below 50% 3127 | -8/Materials | Garrison activated, responded to threat 3165 | -8/Materials | Core integrity fell below 20% 3182 | -8/Materials | Lost 3 parts (1p1n1u) 3227 | -8/Materials | Build established: Mutant 3282 | -8/Materials | Discovered new exit (range 4) 3288 | -8/Materials | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Utility x2 3292 | -7/Factory | Identified exit to DSF 3293 | -7/Factory | Entered DSF 3339 | -7/DSF | Additional patrols routed to DSF 3472 | -7/DSF | Sterilization system engaged 3492 | -7/DSF | Ambient heat levels rising (+10) 3497 | -7/DSF | Destroyed 7 combat bots 3507 | -7/DSF | Ambient heat levels rising (+10) 3522 | -7/DSF | Ambient heat levels rising (+10) 3537 | -7/DSF | Ambient heat levels rising (+10) 3538 | -7/DSF | Discovered new exit (range 16) 3552 | -7/DSF | Ambient heat levels rising (+10) 3567 | -7/DSF | Ambient heat levels rising (+10) 3570 | -7/DSF | Entered Factory 3570 | -6/Factory | Evolved 2 slots: Utility x2 3793 | -6/Factory | Discovered new exit (range 13) 3860 | -6/Factory | Build established: Gladiator 4279 | -6/Factory | Core integrity fell below 50% 4301 | -6/Factory | Core integrity fell below 20% 4317 | -6/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 04310_ Extracted 3 matter. 04310_ U-05 Engineer lays Concrete. 04311_ Slug penetrates Wall. 04311_ Critical hit (Destroy). 04311_ Hvy. Assault Rifle destroyed. 04311_ U-05 Engineer lays Concrete. 04312_ Extracted 9 matter. 04312_ Slug penetrates Wall. 04312_ U-05 Engineer lays Concrete. 04312_ Penetrated by Slug. 04312_ Slug penetrates Wall. 04313_ U-05 Engineer lays Concrete. 04314_ U-05 Engineer destroyed. 04315_ U-05 Engineer lays Concrete. 04315_ Slug penetrates Wall. 04315_ U-05 Engineer suffers critical hit (Destroy). 04315_ Slug penetrates Wall. 04316_ Wall collapses. 04316_ U-05 Engineer builds a Wall. 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""" #??????#?? | | ? #!h==! !""" #????????? | | ??????# *#=%@=% %[*= #????????? | | ??????# %%##x#####################?# ? | | ??????# !!%!%**%! ??? | | ??????+ !!=*!%!! * #?? | | ???? ?# = %!|*% ???? | | ??????# """"""""" """"""""" """ ???? | | ??????# """"""""" """"""""" """ ????? | | ??????# """"""""" """"""""" """ ? ??? | | ??? ??# """"""""" """"""""" ????? | | ??????# """"""""" """"""""" ] ????? | | ??????# """"""""" """"""" ????? | | ??????# ?????? | | ??????# ! ?????? | | ??????# ????? | | ??????#########+######+#############+#########???? | | ?#?????????# ]! # ???????#???#??????????????? | | ???????????# = %!! # ????????????? ???????????? | | #?#????????# *]* # ??????????????????????????? | | ???????????# ]]]/ # ?????????????????????????? | | ??????#???## ]]%]! # ???? ?#?#?????????????????? | | ???????????# ]]] !# ??????????????????????????? | | ???#??????## # ??????????????????????????? | | ?##??#???#?# #? ??????????????????????????? | | ? ???????? + #? ??????????????????????????? | | #+###????##########+#?#??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeMetafieldMaul Manual? 0 Play Time 00:35:36 Cumulative 37.0 hours Start 2025.07.17 @ 14:33:20 End 2025.07.17 @ 15:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c908ef49-b682-4ec8-8727-e89be1d8989a