Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:06:49 Player: Bobert Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3599) 3599 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 7349 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 25 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 152/300 Energy 35/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Field Recycling Unit > --- WEAPON (2) ------- Dirty Datajack > --- INVENTORY (10) --- Improved Signal Interpreter Hacking Suite Advanced Beam Rifle Heavy Ion Cannon Autogun Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Core Shielding Thermal Shield > --- WEAPON ----------- Enhanced Autogun Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Improved Signal Interpreter Hacking Suite Advanced Beam Rifle Autogun Autogun Rocket Launcher Dirty Datajack Dirty Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 2 1 1 . . Weapon . | . . . . . . . . Parts Attached 115 | 6 5 2 27 40 9 11 15 Power 16 | 1 1 . 3 7 1 1 2 Engine 11 | 1 1 . 3 3 . 1 2 Core 5 | . . . . 4 1 . . Reactor . | . . . . . . . . Propulsion 23 | 2 . . 7 11 1 2 . Treads 20 | 2 . . 7 9 1 1 . Leg 2 | . . . . 2 . . . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 2 . 8 6 2 5 6 Device 13 | . . . 2 3 1 4 3 Storage 2 | 1 1 . . . . . . Processor 9 | . 1 . 5 . 1 1 1 Hackware 1 | . . . . 1 . . . Protection 5 | . . . 1 2 . . 2 Artifact . | . . . . . . . . Weapon 46 | 2 2 2 9 16 5 3 7 Energy Gun 13 | 1 . 1 . 8 3 . . Energy Cannon 13 | . 2 1 6 3 . . 1 Ballistic Gun 14 | 1 . . 2 4 1 3 3 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 1 . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 6 | . . . 3 2 1 . . Parts Lost 24 | . 1 . 1 3 1 6 12 Power 7 | . 1 . . 1 . 1 4 Propulsion 6 | . . . . 2 1 2 1 Utility 8 | . . . 1 . . 3 4 Weapon 3 | . . . . . . . 3 Highest Loss Streak 7 | . 1 . 1 2 1 3 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 94 100 99 98 90 81 71 Engine 9 | . 13 14 11 12 . 6 5 Core 3 | . . . . 5 13 7 . Treads 16 | . 28 28 22 16 13 6 . Device 8 | . . . 10 11 15 10 5 Storage 10 | . 20 14 11 9 7 7 7 Processor 17 | . 3 14 21 18 15 17 21 Hackware 3 | . . . . 6 7 7 1 Energy Gun 3 | . 13 . . 3 14 3 . Energy Cannon 10 | . 1 27 21 6 . . 4 Ballistic Gun 5 | . 13 . . 7 . 10 9 Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 22 21 28 39 30 36 41 Greatest Support 48 | 40 40 40 40 42 48 48 28 Greatest Overweight (x) 11 | . . . 1 11 1 11 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 Average Carried 8 | 1 4 9 9 9 9 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 10 10 10 6 6 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 2002 | 262 66 15 406 616 58 314 265 Remotely . | . . . . . . . . Salvage Created 4521 | 98 321 152 1437 1388 135 433 557 Parts 224 | 5 16 7 84 59 4 18 31 Haulers Intercepted 7 | . . . 5 2 . . . Recyclers Shooed 2 | 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 36 | . . . . . . 12 24 Prevented 5 | . . . . . . 5 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 86 | . 7 2 24 24 4 10 15 Guns 32 | . 7 . 1 9 . 8 7 Cannons 37 | . . 2 22 10 . . 3 AOE 13 | . . . . 4 4 . 5 Classes Destroyed 12 | 2 4 . 3 1 . 2 . Worker 3 | . . . 2 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 7 | . . . 5 2 . . . Recycler 6 | 1 . 1 . 4 . . . Operator 4 | . 1 . 1 2 . . . Watcher 7 | . 1 . 5 1 . . . Swarmer 19 | . 1 . 4 4 . 3 7 Grunt 45 | . 6 2 12 12 4 5 4 Brawler 4 | . . . . . . 1 3 Duelist 1 | . . . . . . 1 . Sentry 14 | . . . 8 6 . . . Hunter 3 | . . . . 2 . . 1 Best Kill Streak 6 | 2 3 3 6 6 4 3 4 Combat Bots Only 4 | . 3 2 3 4 4 3 4 Max Kills in Single Turn 4 | 1 1 1 1 4 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 452 | . 33 2 91 113 27 78 108 Missed 128 | . 11 1 28 19 11 25 33 Damage Taken 5111 | . 224 39 764 1295 273 906 1610 Core 1139 | . 36 10 159 219 16 357 342 Absorbed by Shields 236 | . . . . 96 . 140 . Redirected to Shielding 101 | . . . . . . . 101 Ignored by Resistances 17 | . . . . . . . 17 Regen/Repaired (Parts) 107 | . . . 107 . . . . Core Remaining (%) 75 | 100 . 81 60 60 . . . Volleys Fired 292 | 4 31 3 85 87 10 33 39 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 60 60 112 136 136 122 116 98 Shots Fired 565 | 8 62 8 163 172 20 62 70 Gun 283 | 8 62 . 12 78 15 62 46 Cannon 269 | . . 8 151 92 . . 18 Launcher 13 | . . . . 2 5 . 6 Special . | . . . . . . . . Kinetic 177 | 4 31 . 12 54 . 30 46 Thermal 300 | . . . 138 116 15 13 18 Explosive 13 | . . . . 2 5 . 6 Electromagnetic 75 | 4 31 8 13 . . 19 . Robot Hit Streak 30 | 4 8 10 16 25 9 30 17 Robot Miss Streak 4 | 1 4 . 4 3 3 4 4 Penetration Max 3 | . . . . . . . 3 Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 386 | 6 31 5 94 129 15 55 51 Core Hits 183 | 3 15 2 37 54 9 22 41 Critical Kills 5 | . . . 1 1 . . 3 Critical Parts Destroyed 9 | . . . . . . . 9 Critical Strikes 23 | . . . 2 4 2 2 13 Burn 6 | . . . . 3 2 1 . Meltdown 1 | . . . 1 . . . . Destroy 14 | . . . . 1 . . 13 Corrupt 2 | . . . 1 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8577 | 86 442 178 1962 2960 537 985 1427 Guns 3498 | 86 435 . 143 1178 240 985 431 Cannons 3680 | . . 91 1816 1447 . . 326 Explosions 1388 | . . 87 . 334 297 . 670 Melee . | . . . . . . . . Ramming 11 | . 7 . 3 1 . . . Kinetic 1987 | 36 190 . 143 738 . 449 431 Thermal 4335 | . . 87 1555 1887 240 240 326 Explosive 1301 | . . . . 334 297 . 670 Electromagnetic 943 | 50 245 91 261 . . 296 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 2 2 . 2 . 4 9 Average Corruption 2 | . 1 2 . 2 . 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . 6 14 . 3 . 25 18 Message Errors 11 | . 1 1 . 2 . 3 4 Matter Fused 14 | . 2 3 . . . 4 5 Heat Flow Errors 9 | . 1 . . . . 3 5 Energy Discharges 11 | . . 3 . . . 6 2 Parts Fused 3 | . 1 . . . . 1 1 Data Loss (minor) 7 | . . 3 . . . 4 . Data Loss (major) 3 | . . 1 . . . 2 . Misfires 3 | . . 2 . . . 1 . Alerts 4 | . 1 1 . 1 . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 100 | . . 39 19 31 . . 11 Projectiles 20 | . . . 19 1 . . . Explosions 80 | . . 39 . 30 . . 11 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . . 29 . . . . 78 Shots 3 | . . 1 . . . . 2 Rammed 6 | . 2 . 2 2 . . . Targets Rammed 6 | . 2 . 2 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 435 | . 130 90 216 435 331 239 271 Average Temperature 83 | . 43 38 55 126 61 105 73 Received Heat Transfer 1724 | . 102 6 300 687 144 287 198 Effects 2 | . . . . 1 . 1 . Shutdowns 1 | . . . . 1 . . . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . Combat Hostiles 2 | . . . 1 . . 1 . Parts Fried 5 | . . . 2 . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 1 . 1 . Combat Hostiles 2 | . . . . 1 . 1 . Parts Melted 20 | . . . 5 12 . 3 . Heat Transferred 7981 | . . 100 2812 3515 592 518 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 492 | 10 197 92 454 492 219 . . Initial 121 | . 6 34 . 118 121 . . Average 172 | 1 82 17 254 236 141 . . Maximum Alert Level 2 | . . . 2 2 1 . . Low Security (%) 60 | 100 100 100 38 39 69 . . Level 1 27 | . . . 31 53 30 . . Level 2 11 | . . . 30 7 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 1 6 6 1 . 1 Investigation 11 | . 2 1 4 4 . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 2 1 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 7 | . 1 . 4 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 15 2 32 31 6 12 21 Peak Tracking Total 10 | . 5 2 5 6 4 4 10 Tactical Retreats 9 | . 2 . 2 3 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 5 | . . . 1 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 4 | . . 4 4 2 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 6 | . . . 3 3 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 27 | . 5 1 7 11 1 . 2 Terminals 19 | . 5 1 4 8 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 4 | . . . 2 2 . . . Garrison Access . | . . . . . . . . Total Hacks 95 | . 19 3 20 46 5 . 2 Successful 60 | . 10 2 13 30 3 . 2 Failed 35 | . 9 1 7 16 2 . . Catastrophic 6 | . 3 . 2 1 . . . Database Lockouts . | . . . . . . . . Manual 52 | . 16 . 10 25 1 . . Terminals 68 | . 19 3 12 29 5 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers 19 | . . . 5 14 . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 4 2 4 7 2 . 2 Record 2 | . . 2 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 2 | . . . . . . . 2 Branch Access Points 1 | . . . . . 1 . . Alert Level 7 | . 2 . 2 2 1 . . Unreport Threat 4 | . 1 . 1 2 . . . Recall Investigation 2 | . . . . 2 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 18 | . . . 4 14 . . . Insert Component 8 | . . . 2 6 . . . Analyze 10 | . . . 2 8 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 6 . 2 7 1 . . Terminals 15 | . 6 . 2 6 1 . . Assimilate 3 | . 2 . . 1 . . . Botnet 12 | . 4 . 2 5 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Reject 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 1 6 10 . . . Full Trace Events 14 | . 3 1 6 4 . . . Feedback Events 2 | . 2 . . . . . . Corruption 2 | . 2 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . . 2 6 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 51 | . . . 51 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 199 | . . . . 199 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 8 | . . . 2 6 . . . Part Schematics Acquired 8 | . . . 2 6 . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage 64 | . . . 64 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 7360 | 85 712 921 1690 1557 464 1139 792 Spaces Moved 3738 | 37 371 536 799 701 224 496 574 Core 21 | 10 . . . 3 . 1 7 Treads 2988 | 27 371 536 799 665 224 366 . Legs 33 | . . . . 33 . . . Wheels 696 | . . . . . . 129 567 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 160 115 100 Average Speed 158 | 130 160 160 160 162 170 198 114 Slowest Speed 600 | 160 160 160 240 600 240 600 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 5 69 96 68 64 6 71 57 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . . . 3 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 101 | . . 3 . 10 34 . 54 Melee . | . . . . . . . . Projectile 7 | . . . . 3 . . 4 AOE 93 | . . 3 . 7 34 . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 4629 | 66 428 597 1055 955 285 599 644 Wait 286 | 13 3 41 73 69 35 52 . Move 3731 | 36 370 535 798 700 223 495 574 Hop . | . . . . . . . . Pick Up 109 | 7 14 8 37 25 2 4 12 Fast Attach 23 | . . . . 14 6 2 1 Attach 54 | 6 5 . 12 12 1 8 10 Detach 3 | . . . 1 2 . . . Swap 38 | . . 2 15 14 2 1 4 Drop 87 | . 3 8 32 30 6 4 4 Fire 292 | 4 31 3 85 87 10 33 39 Melee . | . . . . . . . . Ram 2 | . . . . 2 . . . Kick . | . . . . . . . . Crush 4 | . 2 . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Discovered new exit (range 13) 798 | -10/Materials | Entered Mines 818 | -10/Mines | Met a Derelict bent on vengeance 894 | -10/Mines | Learned Materials garrison access intel 923 | -10/Mines | Found a hidden stash of uninstalled traps 987 | -10/Mines | Learned Materials stockpile data 1000 | -10/Mines | Discovered new exit (range 9) 1576 | -10/Mines | Received a Mining Laser from a helpful Derelict 1705 | -10/Mines | Discovered new exit (range 7) 1719 | -10/Mines | Entered Materials 1719 | -9/Materials | Accompanied by 1 ally 1719 | -9/Materials | Evolved 2 slots: Utility x2 2192 | -9/Materials | Build established: Scavenger-Mutant 2497 | -9/Materials | Build established: Mutant 2783 | -9/Materials | Repaired Adv. Beam Cannon 2812 | -9/Materials | Discovered new exit (range 12) 3161 | -9/Materials | Discovered new exit (range 7) 3287 | -9/Materials | Discovered new exit (range 16) 3409 | -9/Materials | Entered another Materials area 3409 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3410 | -8/Materials | Loaded intel: 1 garrison access location 4128 | -8/Materials | Discovered new exit (range 16) 4265 | -8/Materials | Build established: Scavenger-Mutant 4921 | -8/Materials | Discovered new exit (range 15) 4966 | -8/Materials | Entered Factory 4966 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5078 | -7/Factory | Identified exit to Lower Caves 5430 | -7/Factory | Entered Lower Caves 5511 | -7/Lower Caves | Learned Factory terminal intel 5524 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5540 | -7/Lower Caves | Learned Factory terminal intel 5779 | -7/Lower Caves | Build established: Mutant 5894 | -7/Lower Caves | Core integrity fell below 50% 6561 | -7/Lower Caves | Discovered new exit (range 6) 6569 | -7/Lower Caves | Entered another Lower Caves area 6993 | -7/Lower Caves | Discovered new exit (range 12) 7002 | -7/Lower Caves | Encountered a Warlord checkpoint 7186 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7332 | -7/Lower Caves | Core integrity fell below 20% 7361 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07336_ Destroyed Arm. Huge Wheel. 07336_ B-48 Gladiator suffers critical hit (Destroy). 07340_ M-28 Smith fits Backup Power III on L-41 Fighter. 07340_ Penetrated by Slug. 07341_ B-48 Gladiator destroyed. 07342_ Aluminum Leg fries itself beyond repair. 07342_ M-28 Smith fits Backup Propulsion III on L-41 Fighter. 07343_ Rnf. Deuterium Engine destroyed. 07343_ Imp. Light Armor Plating destroyed. 07343_ System corrupted by crushing effect (+5). 07344_ M-28 Smith fits Backup Propulsion III on L-41 Fighter. 07347_ B-48 Gladiator destroyed. 07349_ Imp. Light Armor Plating fries itself beyond repair. 07349_ Rocket Launcher destroyed. 07350_ Autogun destroyed. 07351_ &>=P ITOO1,S=GIASC=642E>LX/7VW%%K 07352_ Rnf. Deuterium Engine destroyed. 07353_ Penetrated by Slug. 07354_ M-28 Smith repairs Y-64 Sentinel. 07356_ Imp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ??????????????# ##?## #???????????? | | ??????????????# ### #???????????? | | ?????????????## #????###????? | | ????????????## ##????# ##???? | | ???????????## < #????## ##??# | | ???????????# #????# #?# | | ???????????# #????# #?# | | ???????????## ###### ## | | ????????????## ## | | ?????????????## ## | | ?????????????## ## #### | | ?????????????# ## #??# | | ????????????## ### #?# | | ????????????# ## #?# #?## # | | ????????????# ## ### #?## ##??# # | | ????????????# #####?# #??## ##???# # | | ???????????## ######## ###???## ##???## | | ???????????# # ##??????###????# | | ???????????# # ##??????????????# | | ???????????## ###### #???????????##### | | ????????????## ##?#### #??????????## # | | ????????????# ##?## #??###????## ## | | ????????????####??# #### #### ### #? | | ??????????????????# # # # # #? | | ??????????????###?## g # ## | | ??????????????# ## @l# %% ## #### | | ??????????????# #; Y% ##?##?# | | ??????????????# #### ##?????## | | ??????????????# ##?? % ##??????# | | ??????????????## ### ##???# %" ##?????? | | ???????????????###??# ##????######## " ##??### | | ????????????????????###?????????## #### | | ????????????????????????????????# % % | | ????????????????????????????????# ## | | ????????????????????????????????## ## ### ####? | | ?????????????????????????????????########?####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ZioniteChargeScreen Manual? 0 Play Time 01:17:52 Cumulative 16.9 hours Start 2024.04.04 @ 14:45:32 End 2024.04.04 @ 16:06:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d848c5-78b7-4d60-80c3-4dc9b1bea171