Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 03:20:37 Player: Fusha Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1693) 1693 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 3448 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 279/280 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Cooling System Hacking Suite > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Heavy Ion Engine Hardened Light Armor Plating Hardlight Generator Hardlight Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Light Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Cooling System Improved Sensor Array Hardened Light Armor Plating Hardlight Generator [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 50 | 10 1 . 38 1 Power 5 | 1 . . 4 . Engine 5 | 1 . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 6 . . 7 . Treads . | . . . . . Leg 5 | 3 . . 2 . Wheel 8 | 3 . . 5 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 . 15 . Device 8 | . 1 . 7 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 15 | 2 . . 12 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . . 8 1 Ballistic Cannon 4 | . . . 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . . 4 6 Power . | . . . . . Propulsion 5 | . . . 3 2 Utility 1 | . . . . 1 Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 100 97 88 Engine 11 | . 14 14 11 11 Leg 4 | . . . 4 . Wheel 17 | . 28 28 16 17 Device 11 | . 9 14 11 11 Storage 6 | . 14 14 5 . Hackware 4 | . . . 5 11 Protection 9 | . . . 9 8 Ballistic Gun 18 | . 28 28 18 . Ballistic Cannon 12 | . . . 13 28 Naked Turns . | . . . . . Heaviest Build 31 | 13 14 14 31 28 Greatest Support 26 | 26 26 26 26 24 Greatest Overweight (x) 2 | 1 . . 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 5 Average Capacity 7 | 7 8 8 7 5 Most Carried 10 | 4 4 4 10 5 Average Carried 5 | 1 4 4 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 4 4 4 5 4 Class Distribution -------------------- 41% | Tank 37% | Scavenger-Tank 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1986 | 301 . . 1651 34 Remotely 260 | . . . 260 . Salvage Created 2246 | 77 . . 2071 98 Parts 144 | 2 . . 140 2 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled 7 | . . . 7 . Retrieved Matter 111 | . . . 111 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 43 | . . . 39 4 Guns 24 | . . . 23 1 Cannons 19 | . . . 16 3 Classes Destroyed 12 | 1 . . 10 1 Worker 4 | . . . 4 . Builder 2 | . . . 2 . Tunneler 2 | . . . 2 . Hauler 5 | . . . 5 . Recycler 5 | 1 . . 4 . Operator 3 | . . . 3 . Watcher 5 | . . . 5 . Swarmer 7 | . . . 7 . Grunt 24 | . . . 21 3 Brawler 1 | . . . 1 . Sentry 10 | . . . 10 . Demolisher 1 | . . . . 1 Best Kill Streak 6 | 1 . . 6 3 Combat Bots Only 6 | . . . 6 3 Max Kills in Single Turn 1 | 1 . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 191 | . . . 169 22 Missed 45 | . . . 44 1 Damage Taken 2292 | . . . 1447 845 Core 447 | . . . 185 262 Absorbed by Shields 12 | . . . 12 . Regen/Repaired (Parts) 64 | . . . 64 . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 172 | 2 . 2 157 11 Largest 3 | 2 . 2 3 3 Hottest 132 | 40 . 40 132 132 Shots Fired 487 | 4 . 4 458 21 Gun 323 | 4 . 4 310 5 Cannon 164 | . . . 148 16 Launcher . | . . . . . Special . | . . . . . Kinetic 487 | 4 . 4 458 21 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 . 6 11 5 Robot Miss Streak 5 | . . . 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 243 | 4 . 2 224 13 Core Hits 101 | 2 . . 92 7 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 8 | . . . 8 . Destroy 3 | . . . 3 . Blast 5 | . . . 5 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4045 | 40 . 24 3652 329 Guns 1872 | 40 . 24 1739 69 Cannons 2173 | . . . 1913 260 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 4045 | 40 . 24 3652 329 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 77 | . . . 76 1 Projectiles 77 | . . . 76 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . . . 15 4 Impact . | . . . . . Kinetic 19 | . . . 15 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | . . . 225 18 Average Temperature 30 | . . . 31 10 Received Heat Transfer 546 | . . . 531 15 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 607 | 5 3 . 607 309 Initial 236 | . 3 . . 236 Average 287 | 1 3 . 320 270 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 22 | 100 100 100 14 . Level 1 52 | . . . 56 100 Level 2 24 | . . . 28 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 6 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . . . 46 5 Peak Tracking Total 4 | . . . 4 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 1 . 13 . Terminals 11 | . 1 . 10 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 3 . 39 . Successful 18 | . . . 18 . Failed 24 | . 3 . 21 . Catastrophic 6 | . 1 . 5 . Database Lockouts . | . . . . . Manual 18 | . . . 18 . Terminals 35 | . 3 . 32 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . . 13 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 3 | . . . 3 . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 13 | . 1 . 12 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2277 | 87 55 83 1994 58 Spaces Moved 1327 | 61 60 77 1101 28 Core 5 | 5 . . . . Treads . | . . . . . Legs 178 | 23 . . 155 . Wheels 1144 | 33 60 77 946 28 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 105 Average Speed 113 | 100 90 90 117 105 Slowest Speed 260 | 120 90 90 260 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 17 31 80 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 35 4 Melee . | . . . . . Projectile 39 | . . . 35 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1756 | 79 60 86 1490 41 Wait 153 | . . 8 144 1 Move 1323 | 60 59 76 1100 28 Hop . | . . . . . Pick Up 21 | 6 . . 15 . Fast Attach 24 | 5 1 . 18 . Attach 7 | 2 . . 4 1 Detach . | . . . . . Swap 19 | 3 . . 16 . Drop 37 | 1 . . 36 . Fire 172 | 2 . 2 157 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 143 | -10/Materials | Entered Mines 211 | -10/Mines | Discovered new exit (range 14) 226 | -10/Mines | Entered Materials 226 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 308 | -9/Materials | Build established: Mutant 642 | -9/Materials | Discovered new exit (range 15) 747 | -9/Materials | Build established: Scavenger-Tank 918 | -9/Materials | Repaired Lgt. Armor Plating 1627 | -9/Materials | Build established: Tank 1699 | -9/Materials | Discovered new exit (range 16) 2220 | -9/Materials | Entered Mines 2238 | -9/Mines | Learned location of Zion (-6) 2239 | -9/Mines | Assembled infested the area 2259 | -9/Mines | Core integrity fell below 50% 2273 | -9/Mines | Core integrity fell below 20% 2278 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02257_ U-05 Engineer lays Concrete. 02260_ K-01 Serf destroyed. 02261_ U-05 Engineer lays Concrete. 02262_ The unstable cave ceiling collapses. 02262_ U-05 Engineer lays Concrete. 02264_ Assault Cannon destroyed. 02264_ U-05 Engineer destroyed. 02264_ D-53 Grenadier knocked back. 02264_ Arm. Wheel destroyed. 02265_ The unstable cave ceiling collapses. 02266_ Lgt. Armor Plating destroyed. 02267_ The unstable cave ceiling collapses. 02268_ R-06 Scavenger destroyed. 02268_ Assault Cannon destroyed. 02268_ Arm. Wheel destroyed. 02269_ The unstable cave ceiling collapses. 02270_ Assault Cannon destroyed. 02271_ D-53 Grenadier destroyed. 02273_ The unstable cave ceiling collapses. 02278_ Destroyed Shock Absorption System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ?####???????????????????????? | | ??????????????????? ## #???????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????#? ????????????????????????? | | ??????????????????#$# #????????????????????????? | | ???????????????#### # # ###??????????????????????? | | ???????????????# #######????????????????? | | ???????????????# ## # # # ###??????????????? | | ???????????????# # # ####???????????? | | ???????????????# #???????????? | | ??????????????## ## #???????????? | | ?????????????## # # #???????????? | | ?????????##### # # #######????????????? | | ????###### # @ #??????????????????? | | ????# ## #??????????????????? | | ????# ### # #??????????????????? | | ????# #####?## d ##??????????????????? | | ?####### ##??????## ??????????????????? | | ## ## #????????#;## % ?????????????????? | | ##????????##?? ##### ????????????????? | | ###????????????? #????? ???????????????? | | ##??????????????? #?????? ??????????????? | | ## ##????????????????##??????? ?????????????? | | # ?#####??????????????????????????? ????????????? | | # ??????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyGhostAutogun Manual? 0 Play Time 00:40:56 Cumulative 44.0 hours Start 2024.04.08 @ 02:26:56 End 2024.04.08 @ 03:20:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76cf836e-a46a-4c7a-9324-335cb4357187