Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 12:18:40 Player: SirusTheMadDJ Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1066) 1066 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 4532 Bonus ------- Friendly Fire -44 Cogmind --------- Core Integrity 317/1000 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Warm (190) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Sensor Array Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Heat Sink High-capacity Storage Unit Weight Redist. System Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Targeting Computer Hacking Suite Rainbow Chip > --- WEAPON ----------- Improved Arc Projector Gatling Laser Disruptor Cannon Light Assault Rifle Battle Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Improved Heat Sink High-capacity Storage Unit Weight Redist. System Tractor Beam [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Rainbow Chip Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Parts Attached 41 | 6 12 11 4 8 Power 4 | 1 1 . 1 1 Engine 3 | 1 . . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 11 | 2 3 6 . . Treads . | . . . . . Leg 11 | 2 3 6 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 4 2 . 3 Device 2 | . 1 . . 1 Storage 4 | 1 2 1 . . Processor 3 | . . 1 . 2 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 4 3 3 4 Energy Gun 5 | . 2 . 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 2 2 2 1 1 Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . . 3 2 13 Power 3 | . . . 1 2 Propulsion 5 | . . 2 . 3 Utility 1 | . . . . 1 Weapon 9 | . . 1 1 7 Highest Loss Streak 13 | . . 2 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 92 89 72 Engine 3 | . 5 . 1 8 Core 8 | . 8 12 7 . Leg 25 | . 28 24 27 12 Device 4 | . 9 . . 4 Storage 11 | . 14 12 9 4 Processor 4 | . . 2 9 14 Hackware 6 | . 2 12 9 4 Energy Gun 6 | . 9 . 5 8 Ballistic Gun 17 | . 18 18 16 9 Ballistic Cannon 3 | . . 8 4 . Peak Build Rating 58 | 6 12 33 36 58 Average Rating 22 | 3 9 18 34 51 On Entrance 17 | . 6 12 33 36 Naked Turns . | . . . . . Heaviest Build 56 | 12 19 21 27 56 Greatest Support 40 | 20 26 40 40 40 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 10 10 10 Average Capacity 9 | 6 9 9 10 10 Most Carried 10 | 5 10 10 10 9 Average Carried 7 | 2 7 8 8 5 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 10 8 10 5 Class Distribution -------------------- 56% | Mutant 33% | Scavenger-Gunner 5% | Scavenger-Executioner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -7/Recycling Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1268 | 148 525 280 105 210 Remotely . | . . . . . Salvage Created 1623 | . 676 197 549 201 Parts 102 | . 58 8 28 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 24 | . 13 4 4 3 Guns 17 | . 12 1 3 1 Cannons 5 | . . 3 1 1 AOE 1 | . 1 . . . Classes Destroyed 11 | . 7 2 2 . Worker 4 | . 4 . . . Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 4 | . . . 4 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 13 | . 10 . . 3 Sentry 4 | . . . 4 . Subdweller 4 | . . 4 . . Best Kill Streak 4 | . 4 3 4 1 Combat Bots Only 3 | . 3 2 1 1 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 237 | . 72 38 72 55 Missed 61 | . 22 10 23 6 Damage Taken 3027 | . 568 581 376 1502 Core 895 | . 73 99 40 683 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . . 15 . Volleys Fired 146 | . 91 26 15 14 Largest 6 | . 2 3 3 6 Hottest 299 | . 80 84 144 299 Shots Fired 332 | . 180 59 45 48 Gun 296 | . 180 37 42 37 Cannon 36 | . . 22 3 11 Launcher . | . . . . . Special . | . . . . . Kinetic 239 | . 137 59 32 11 Thermal 43 | . 16 . 13 14 Explosive . | . . . . . Electromagnetic 50 | . 27 . . 23 Robot Hit Streak 15 | . 7 15 8 4 Robot Miss Streak 12 | . 9 3 4 12 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 196 | . 87 44 33 32 Core Hits 86 | . 36 12 23 15 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 8 | . . 4 2 2 Destroy 4 | . . 2 2 . Blast 2 | . . 2 . . Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2811 | . 1147 614 508 542 Guns 2151 | . 1073 230 437 411 Cannons 565 | . . 384 50 131 Explosions 74 | . 74 . . . Melee . | . . . . . Ramming 21 | . . . 21 . Kinetic 1690 | . 747 614 250 79 Thermal 640 | . 183 . 237 220 Explosive . | . . . . . Electromagnetic 460 | . 217 . . 243 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . 19 . . Projectiles 19 | . . 19 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 857 | . 210 14 336 857 Average Temperature 171 | . 53 7 126 452 Received Heat Transfer 852 | . 261 129 114 348 Effects 38 | . . . . 38 Shutdowns 10 | . . . . 10 Energy Bleed 6 | . . . . 6 Interference 2 | . . . . 2 Matter Decay 3 | . . . . 3 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Damage (major) 9 | . . . . 9 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1425 | . 350 . 550 525 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 255 | . 255 . 61 93 Initial 68 | . . . 33 68 Average 74 | . 124 . 14 63 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 88 . 100 100 Level 1 5 | . 11 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . . 1 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 27 21 4 8 Peak Tracking Total 6 | . 5 6 1 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 6 | . 1 . 5 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 . 10 . Successful 7 | . 1 . 6 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 1 | . . . 1 . Robot Schematic 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 5 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2511 | 70 984 520 680 257 Spaces Moved 1470 | 62 513 314 477 104 Core 28 | 28 . . . . Treads . | . . . . . Legs 1442 | 34 513 314 477 104 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 126 | 88 120 134 120 190 Slowest Speed 190 | 120 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 72 20 82 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 1829 | 76 711 365 551 126 Wait 114 | . 70 . 44 . Move 1466 | 61 512 313 476 104 Hop . | . . . . . Pick Up 40 | 8 15 11 6 . Fast Attach 7 | 2 1 1 . 3 Attach 17 | 4 1 5 2 5 Detach 1 | . 1 . . . Swap 17 | . 10 5 2 . Drop 16 | 1 10 4 1 . Fire 146 | . 91 26 15 14 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 8) 629 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 9) 1045 | -10/Materials | Discovered new exit (range 9) 1055 | -10/Materials | Entered Subcaves 1090 | -10/Subcaves | Core integrity fell below 50% 1193 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1199 | -10/Subcaves | Ambushed by swarm of Subdwellers 1354 | -10/Subcaves | A Subdweller sparked back to life 1380 | -10/Subcaves | Found Prototype Processor 1415 | -10/Subcaves | Identified Rainbow Chip 1416 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1500 | -10/Subcaves | Discovered new exit (range 12) 1551 | -10/Subcaves | Lost 3 allies 1575 | -10/Subcaves | Entered Recycling 1576 | -7/Recycling | Met a Zionite searching for Scraptown 1708 | -7/Recycling | Build established: Scavenger-Gunner 2022 | -7/Recycling | Discovered new exit (range 8) 2154 | -7/Recycling | Core integrity fell below 20% 2255 | -7/Recycling | Entered Factory 2255 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x3, Weapon x3 2473 | -5/Factory | Core integrity fell below 50% 2512 | -5/Factory | Self-destructed Last Messages --------------- G-67 Veteran destroyed. Door malfunctions. Acquired 70 matter. Carbon-fiber Leg destroyed. Temporary Propulsion slot lost. Slug penetrates Wall. Penetrated by Slug. ALERT: Rogue bot located, Programmers report to Factory Zone 9T. Penetrated by Slug. Imp. Deuterium Engine destroyed. Penetrated by Slug. Aluminum Leg destroyed. Disruptor Cannon destroyed. Gatling Laser destroyed. Lightning Gun destroyed. Penetrated by Slug. Rainbow Chip destroyed. Temporary Power slot lost. Temporary Utility slot lost. 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