Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 02:33:35 Player: Nalzok Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (2909) 2909 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 7706 Bonus ------- High Alert Combat Kills 242 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Melee Analysis Suite Improved Hacking Suite Relay Coupler [NC] (33) > --- WEAPON (4) ------- Scatter Rocket Array > --- INVENTORY (4) ---- Advanced Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Improved Salvage Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Hacking Suite Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Datajack Chainsword Great Axe [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Improved Hacking Suite Protection Utility Shielding Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . 2 . 2 . . . Weapon 2 | . . . . . 2 . . Parts Attached 114 | . 4 20 24 5 5 46 10 Power 13 | . 1 2 3 . 2 4 1 Engine 8 | . 1 2 1 . . 4 . Core 4 | . . . 2 . 2 . . Reactor 1 | . . . . . . . 1 Propulsion 32 | . . 4 8 1 . 18 1 Treads . | . . . . . . . . Leg 32 | . . 4 8 1 . 18 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | . 2 3 5 4 1 10 5 Device 11 | . . . 2 . . 8 1 Storage 6 | . 2 . 2 1 1 . . Processor 3 | . . . 1 . . . 2 Hackware 2 | . . . . . . . 2 Protection 8 | . . 3 . 3 . 2 . Artifact . | . . . . . . . . Weapon 39 | . 1 11 8 . 2 14 3 Energy Gun 10 | . . 3 3 . . 4 . Energy Cannon 6 | . . . . . . 5 1 Ballistic Gun 17 | . 1 4 5 . 2 5 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 4 | . . 3 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 45 | . . 8 3 . . 18 16 Power 5 | . . 1 . . . 2 2 Propulsion 13 | . . 1 1 . . 6 5 Utility 5 | . . 1 . . . 1 3 Weapon 22 | . . 5 2 . . 9 6 Highest Loss Streak 15 | . . 5 1 . . 7 15 Average Slot Usage (%) 94 | . 98 98 91 99 100 94 55 Engine 6 | . 14 11 5 . . 5 2 Core 1 | . . . 3 7 6 . . Leg 25 | . 28 21 30 30 26 24 7 Device 7 | . . . 5 7 6 15 9 Storage 16 | . 26 22 18 16 13 13 5 Processor 4 | . . . 4 7 6 6 12 Protection 9 | . . 21 5 12 13 3 1 Energy Gun 4 | . 14 7 1 . . 5 1 Energy Cannon 1 | . . . . . . 4 2 Ballistic Gun 12 | . 14 11 9 15 26 11 4 Ballistic Cannon 1 | . . . 5 . . . . Naked Turns . | . . . . . . . . Heaviest Build 84 | 13 41 50 48 57 81 84 84 Greatest Support 70 | 20 20 20 60 60 60 70 67 Greatest Overweight (x) 4 | . 2 4 2 . 1 1 4 Average Overweight (x) . | . 1 1 . . 1 . . Largest Inventory Capacity 18 | 6 16 16 16 16 18 18 18 Average Capacity 16 | 6 15 16 16 16 16 18 9 Most Carried 18 | 5 7 12 16 16 18 18 18 Average Carried 13 | 3 5 10 14 15 15 17 9 Final Capacity 18 | 6 16 16 16 16 18 18 4 Final Carried 18 | 2 7 6 16 16 18 18 4 Class Distribution -------------------- 41% | Mutant 25% | Scavenger-Mutant 21% | Scavenger-Tank 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Matter Collected 2623 | 200 78 202 766 168 111 1091 7 Remotely . | . . . . . . . . Salvage Created 3751 | . 98 400 841 190 135 1976 111 Parts 195 | . 8 34 63 12 14 63 1 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 65 | . 3 15 12 2 4 27 2 Guns 45 | . 3 8 10 2 4 18 . Cannons 12 | . . . 2 . . 9 1 AOE 7 | . . 7 . . . . . Classes Destroyed 13 | . 2 6 4 . . 1 . Worker 3 | . . . 2 . 1 . . Builder 3 | . . 1 2 . . . . Tunneler 1 | . . . 1 . . . . Hauler 4 | . 1 . 3 . . . . Recycler 2 | . . 1 1 . . . . Operator 1 | . . 1 . . . . . Watcher 4 | . . 2 1 1 . . . Swarmer 27 | . 3 10 2 . 4 8 . Grunt 26 | . . 4 4 . . 16 2 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 . . 1 . Sentry 7 | . . 1 3 2 . 1 . Hunter 2 | . . . 2 . . . . Best Kill Streak 5 | . 3 4 3 1 4 5 2 Combat Bots Only 5 | . 3 4 2 1 4 5 2 Max Kills in Single Turn 3 | . 1 3 2 1 2 2 1 Gunslinging 1 | . . 1 1 . . 1 . Exploded 3 | . . 3 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Damage Taken 7111 | . 156 1235 543 372 324 2610 1871 Core 1236 | . 10 253 54 58 18 261 582 Absorbed by Shields 71 | . . . . . . 71 . Core Remaining (%) 82 | 100 96 36 90 91 . . . Volleys Fired 242 | . 14 46 59 16 5 84 18 Largest 4 | . 2 2 2 2 4 4 4 Hottest 268 | . 60 69 79 56 112 268 180 Shots Fired 610 | . 28 90 113 32 20 292 35 Gun 468 | . 28 72 79 32 20 224 13 Cannon 131 | . . 8 34 . . 68 21 Launcher 11 | . . 10 . . . . 1 Special . | . . . . . . . . Kinetic 388 | . 14 62 94 32 20 158 8 Thermal 165 | . . 5 . . . 134 26 Explosive 11 | . . 10 . . . . 1 Electromagnetic 46 | . 14 13 19 . . . . Robot Hit Streak 26 | . 6 13 8 10 9 26 5 Robot Miss Streak 8 | . 3 6 4 3 2 8 7 Penetration Max 1 | . . . 1 . 1 1 . Secondary Targets 11 | . 1 2 1 . . 7 . Max Gunslinging Chain 2 | . 1 1 1 . . 2 . Shots Hit Robots 372 | . 13 54 69 23 11 182 20 Core Hits 185 | . 5 34 33 8 5 88 12 Critical Hits 6 | . . . 1 . 1 4 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . 1 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7867 | . 144 1242 1363 488 296 3720 614 Guns 4954 | . 123 484 944 488 296 2527 92 Cannons 2096 | . . 82 419 . . 1193 402 Explosions 814 | . 21 673 . . . . 120 Melee . | . . . . . . . . Ramming 3 | . . 3 . . . . . Kinetic 4257 | . 42 457 1216 488 296 1666 92 Thermal 2509 | . 21 32 . . . 2054 402 Explosive 793 | . . 673 . . . . 120 Electromagnetic 305 | . 81 77 147 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Effects 4 | . . . . 4 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 2 | . . . . 2 . . . Energy Discharges 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 96 | . . 67 10 . . 19 . Projectiles 29 | . . . 10 . . 19 . Explosions 67 | . . 67 . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . 1 3 . . . . Impact . | . . . . . . . . Kinetic 4 | . . 1 3 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 130 | . 33 97 . . . . . Shots 4 | . 1 3 . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 243 | . 32 80 18 22 145 243 66 Average Temperature 34 | . 19 17 6 11 63 50 31 Received Heat Transfer 2004 | . . 318 108 120 . 771 687 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 1 1 . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 11 | . . 1 . . . 9 1 Heat Transferred 3973 | . 50 75 . . . 3293 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Peak Influence 1001 | . 77 254 225 188 216 1001 525 Average Influence 273 | . 41 74 92 148 126 613 464 Maximum Alert Level 3 | . . 1 1 . 1 3 2 Low Security (%) 60 | 100 100 96 90 100 82 3 . Level 1 12 | . . 3 9 . 17 26 . Level 2 13 | . . . . . . 27 100 Level 3 13 | . . . . . . 43 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 . . 2 . 3 Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . . . . . 1 . 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Distress Signals 6 | . . 3 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 5 28 16 3 6 35 10 Peak Tracking Total 7 | . 3 7 4 1 4 6 7 Tactical Retreats 13 | . 1 . 3 . 1 7 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Traps Triggered 9 | . . . . 2 . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Machines Disabled 4 | . . 2 . . . 2 . Max in Single Turn 1 | . . 1 . . . 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Machines Accessed 11 | . . 6 2 1 2 . . Terminals 9 | . . 6 1 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 26 | . . 17 5 1 3 . . Successful 13 | . . 10 2 . 1 . . Failed 13 | . . 7 3 1 2 . . Catastrophic 3 | . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . . 9 . 1 . . . Terminals 23 | . . 17 3 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . . 4 1 . . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 16 | . . 15 . 1 . . . Terminals 6 | . . 6 . . . . . Assimilate 2 | . . 2 . . . . . Botnet 3 | . . 3 . . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 9 | . . 6 1 1 1 . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 7 | . . . . . . 7 . Attached 1 | . . . . . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 10 | . . 10 . . . . . Highest-Rated Ally 10 | . . 10 . . . . . Total Orders 10 | . . 10 . . . . . STAY 2 | . . 2 . . . . . GOTO 3 | . . 3 . . . . . FOLLOW 5 | . . 5 . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Turns Passed 4784 | 3 283 1149 975 356 282 1513 223 Spaces Moved 2462 | 1 152 417 503 243 170 738 238 Core 211 | . . . . . . . 211 Treads . | . . . . . . . . Legs 2251 | 1 152 417 503 243 170 738 27 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 150 122 122 152 122 50 Average Speed 141 | 120 154 179 135 122 152 150 68 Slowest Speed 250 | 120 180 240 180 122 152 152 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 2 26 34 28 6 4 61 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 89 | . 3 49 . . 2 9 26 Melee . | . . . . . . . . Projectile 17 | . . 3 . . 2 9 3 AOE 72 | . 3 46 . . . . 23 Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Total 3276 | 4 171 730 688 271 180 961 271 Wait 322 | . . 242 63 2 . 15 . Move 2455 | . 151 416 502 242 169 737 238 Hop . | . . . . . . . . Pick Up 42 | . 2 2 18 2 1 15 2 Fast Attach 34 | . 1 3 10 2 . 13 5 Attach 30 | . . 8 3 1 2 11 5 Detach 2 | . . 1 . . . 1 . Swap 50 | . 3 9 11 2 3 22 . Drop 66 | 4 . 2 22 4 . 31 3 Fire 242 | . 14 46 59 16 5 84 18 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 31 | . . . . . . 31 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 6) 205 | -10/Materials | Discovered new exit (range 16) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Utility x2 344 | -9/Materials | Build established: Mutant 559 | -9/Materials | Identified exit to Mines 1388 | -9/Materials | Identified exit to Materials 1402 | -9/Materials | Core integrity fell below 50% 1436 | -9/Materials | Entered another Materials area 1436 | -8/Materials | Evolved 2 slots: Propulsion x2 1439 | -8/Materials | Lost 5 parts (1p1n1u2w) 2141 | -8/Materials | Build established: Scavenger-Mutant 2370 | -8/Materials | Discovered new exit (range 11) 2411 | -8/Materials | Entered Factory 2411 | -7/Factory | Evolved 2 slots: Utility x2 2604 | -7/Factory | Discovered new exit (range 8) 2767 | -7/Factory | Entered another Factory area 2767 | -6/Factory | Evolved 2 slots: Weapon x2 2890 | -6/Factory | Identified exit to Garrison 3049 | -6/Factory | Entered Garrison 3066 | -6/Garrison | Build established: Scavenger-Tank 3330 | -6/Garrison | Lost 3 parts (1p1n1w) 3372 | -6/Garrison | Triggered checkpoint 3398 | -6/Garrison | Triggered checkpoint 3455 | -6/Garrison | Triggered checkpoint 3553 | -6/Garrison | Garrison Relay disabled 3706 | -6/Garrison | Triggered checkpoint 3751 | -6/Garrison | Build established: Scavenger-Skirmisher 3910 | -6/Garrison | Triggered checkpoint 3910 | -6/Garrison | Garrison Relay disabled 3956 | -6/Garrison | Lost 3 parts (1n2w) 4020 | -6/Garrison | Triggered checkpoint 4068 | -6/Garrison | Discovered new exit (range 14) 4095 | -6/Garrison | Lost 7 parts (1p2n4w) 4556 | -6/Garrison | Installed Relay Interface Framework 4562 | -6/Garrison | Entered Factory 4601 | -6/Factory | Build established: Scavenger-Tank 4601 | -6/Factory | Garrison activated, responded to threat 4658 | -6/Factory | Core integrity fell below 50% 4695 | -6/Factory | Lost 15 parts (2p5n3u5w) 4700 | -6/Factory | Core integrity fell below 20% 4769 | -6/Factory | Discovered new exit (range 9) 4775 | -6/Factory | Found Prototype Launcher 4775 | -6/Factory | Identified Scatter Rocket Array 4785 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04654_ Dropped Lrg. Storage Unit. 04654_ Dropped Hcp. Storage Unit. 04662_ Acquired 7 matter. 04662_ Adv. Heat Sink destroyed. 04664_ Lgt. Antimatter Reactor destroyed. 04671_ Acquired Adv. Signal Interpreter. 04688_ Acquired Imp. Melee Analysis Suite. 04691_ Acquired Imp. Hacking Suite. 04693_ Acquired Imp. Datajack. 04695_ Dropped Lrg. Storage Unit. 04696_ Imp. Datajack destroyed. 04698_ Acquired Hcp. Storage Unit. 04700_ Acquired Chainsword. 04748_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04754_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 04766_ W-25 Informer sends out distress signal. 04769_ EXIT=FOUND 04775_ Acquired Prototype Launcher. 04775_ Identified Scatter Rocket Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????# "" #????????????????????? | | ?????????????##+##???# ""S #????????????????????? | | ?????????????# #???# "" #????????????????????? | | ?????????????? < ????# #????????????????????? | | ?????????????? ????# @ !#????????????????????? | | ??????????????# #??# #????????????????????? | | ??????????????# #??# #????????????????????? | | ###+########### #### #????????????????????? | | # "" #????????????????????? | | # "" #????????????????????? | | # Y """ #????????????????????? | | + """ #????????????????????? | | # = """ #????????????????????? | | # ####### #????????????????????? | | # #??????? R #####+###????????????????????? | | #??????? ??????????????????????????? | | #???????# ????????????????????????? | | #???????# ???????????????????????? | | #???????# ??????????????????????? | | """" #???????# ??????????????????????? | | """" #???????#############??????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | ???" #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Melee Accuracy 6 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorGodMantle Manual? 0 Play Time 00:42:32 Cumulative 215.8 hours Start 2020.03.07 @ 01:20:13 End 2020.03.07 @ 02:33:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 345 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 60 Gallery% 77 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 4d2c2836-0239-4542-9e9b-5ba76eb9f8cc