Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 22:33:53 Player: P9H Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (513) 513 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1528 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (480) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Power Shielding > --- WEAPON (2) ------- Great Maul > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Small Storage Unit Large Matter Pod (150) Terrain Scan Processor Terrain Scan Processor Improved Terrain Scan Processor High-powered Tractor Beam High-powered Tractor Beam EM Shotgun EM Shotgun Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Structural Scanner Power Shielding > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Small Storage Unit Large Matter Pod Terrain Scan Processor Improved Terrain Scan Processor Light Armor Plating High-powered Tractor Beam High-powered Tractor Beam [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 3 15 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 4 | . . 4 Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 3 | . 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . 1 17 Power 2 | . . 2 Propulsion 7 | . . 7 Utility 4 | . . 4 Weapon 5 | . 1 4 Highest Loss Streak 11 | . 1 11 To Critical Strikes 1 | . . 1 Average Backups 17 | 3 13 21 Power 4 | . 2 5 Propulsion 7 | 1 6 8 Utility 4 | . 4 6 Weapon 1 | 1 . 1 Tool/Special . | . . . Unused Backups 27 | . . 27 Power 6 | . . 6 Propulsion 9 | . . 9 Utility 8 | . . 8 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 84 | . 99 76 Engine 12 | . 14 10 Treads 8 | . . 12 Wheel 15 | . 28 7 Device 9 | . 13 7 Storage 12 | . 14 11 Protection 6 | . . 10 Energy Gun 8 | . 14 5 Ballistic Gun 7 | . 14 3 Impact Weapon 4 | . . 6 Peak Build Rating 13 | 6 9 13 Average Rating 9 | 4 7 11 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 11 87 93 Greatest Support 40 | 32 32 40 Greatest Overweight (x) 5 | 1 2 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 23 25 Most Carried 25 | 6 20 25 Average Carried 17 | 3 14 21 Final Capacity 25 | 8 25 25 Final Carried 25 | 5 20 25 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 541 | 263 104 174 Remotely . | . . . Salvage Created 597 | 69 88 440 Parts 26 | 1 3 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 2 18 Melee 2 | . . 2 Guns 11 | . 2 9 AOE 1 | . . 1 Classes Destroyed 6 | 1 1 4 Builder 1 | . . 1 Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 11 | . . 11 Grunt 5 | . 2 3 Sentry 4 | . . 4 Best Kill Streak 4 | 1 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 248 | . 13 235 Missed 50 | . 3 47 Hits 198 | . 10 188 Projectile 198 | . 10 188 AOE 1 | . 1 . Critical Strikes 7 | . 1 6 Actively Blocked 1 | . . 1 Damage Taken 2098 | . 214 1884 Core 507 | . 97 410 Absorbed by Shields . | . . . Redirected to Shielding 45 | . . 45 Core Remaining (%) 80 | 100 61 . Volleys Fired 42 | 3 12 27 Largest 2 | 2 2 2 Hottest 105 | 60 60 105 Shots Fired 76 | 6 24 46 Gun 76 | 6 24 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 33 | 3 12 18 Thermal 16 | . . 16 Explosive . | . . . Electromagnetic 27 | 3 12 12 Robot Hit Streak 13 | 3 7 13 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 77 | 4 16 57 Core Hits 43 | 2 6 35 Critical Kills 2 | . . 2 Critical Parts Destroyed 4 | . . 4 Critical Strikes 7 | . . 7 Corrupt 1 | . . 1 Smash 6 | . . 6 Melee Attacks 41 | . . 41 Impact 41 | . . 41 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1720 | 37 170 1513 Guns 631 | 37 170 424 Cannons . | . . . Explosions 31 | . . 31 Melee 1058 | . . 1058 Ramming . | . . . Kinetic 175 | 25 56 94 Thermal 271 | . . 271 Explosive . | . . . Electromagnetic 216 | 12 114 90 Impact 1058 | . . 1058 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 394 | . . 394 Projectiles . | . . . Explosions 11 | . . 11 Melee 383 | . . 383 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 124 | 20 124 57 Average Temperature 33 | 15 52 20 Received Heat Transfer 510 | . 111 399 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 6 | . . 6 Combat Hostiles 6 | . . 6 Parts Fried 9 | . . 9 Impact Corruptions 13 | . . 13 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 355 | . . 355 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 191 | 5 30 191 Initial . | . . . Average 67 | . 4 112 Influence Increases 641 | 5 60 576 Destroy 0b10 Robot/C 400 | . 40 360 Destroy 0b10 Robot/NC 15 | 5 . 10 Destroy Leader 102 | . 20 82 Destroy Structure 4 | . . 4 Partial Spotted 30 | . . 30 Lose Combat Pursuer 90 | . . 90 Influence Decreases 539 | 5 60 474 Time Decay 369 | 5 60 304 Lost Part 170 | . . 170 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 7 33 Peak Tracking Total 9 | . 2 9 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful . | . . . Failed 1 | . . 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 695 | . 431 264 Structural 166 | . . 166 Seismic 529 | . 431 98 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1277 | 81 445 751 Spaces Moved 556 | 58 282 216 Core 4 | 4 . . Treads 95 | . . 95 Legs . | . . . Wheels 457 | 54 282 121 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 158 | 99 126 216 Slowest Speed 320 | 100 130 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 52 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 799 | 74 349 376 Wait 91 | 1 38 52 Move 554 | 57 281 216 Hop . | . . . Pick Up 44 | 7 15 22 Fast Attach 6 | 4 1 1 Attach 17 | 2 1 14 Detach . | . . . Swap 1 | . 1 . Drop 3 | . . 3 Fire 42 | 3 12 27 Melee 41 | . . 41 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 391 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Utility x2 668 | -9/Materials | Lost 3 parts (1n1u1w) 869 | -9/Materials | Core integrity fell below 50% 907 | -9/Materials | Core integrity fell below 20% 912 | -9/Materials | Lost 11 parts (2p4n3u2w) 1278 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Treads. 01118_ Sneak attack on R-06 Scavenger. 01118_ Destroyed Com. Wheel. 01118_ R-06 Scavenger system corrupted by crushing effect. 01118_ R-06 Scavenger knocked back. 01127_ Sneak attack on U-05 Engineer. 01127_ U-05 Engineer suffers critical hit (Smash). 01127_ Destroyed Terrain Scanner. 01127_ U-05 Engineer system corrupted by crushing effect. 01127_ Terrain Scan Processor fried. 01127_ Lgt. Ion Engine fried. 01127_ U-05 Engineer destroyed. 01138_ K-01 Serf collects debris. 01181_ Acquired EM Shotgun. 01190_ Acquired Terrain Scan Processor. 01266_ Critical hit (Burn: +37). 01278_ Lgt. Treads destroyed. 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""" # """ | | ????????????????????? +% " | | ?????????????????????? # | | ?????????????????????? ###+### # | | ?????????????????????? #??????########### | | ?????????????????????? ???????????? ? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointStasisDrivehammer Manual? 0 Play Time 00:10:29 Cumulative 82.0 hours Start 2026.08.08 @ 22:24:47 End 2026.08.08 @ 22:33:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebd086f3-40aa-46b2-a32b-15ad9751d465