Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 00:41:54 Player: jumpy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (67) 335 Value Destroyed (1864) 1864 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 9550 Bonus ------- Follower Combat Kills 248 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 166/170 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON (3) ------- Plasma Rifle Phasing Sabre > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON ----------- Plasma Rifle Phasing Sabre > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Long-range Missile Launcher [Rating: 90] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Ion Burst Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . . 1 . . 2 . . . 1 . Utility 5 | . . . 1 . . . 1 1 . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 108 | 7 2 . 10 . . 3 11 10 1 11 14 . . 10 6 23 Power 18 | 2 . . 2 . . 1 1 2 . . 4 . . 1 2 3 Engine 8 | 2 . . 1 . . 1 . 2 . . 1 . . . 1 . Core 7 | . . . 1 . . . 1 . . . 3 . . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 39 | 2 . . 1 . . 2 2 4 1 5 3 . . 2 2 15 Treads . | . . . . . . . . . . . . . . . . . Leg 26 | 2 . . 1 . . 2 2 4 . . . . . . . 15 Wheel 1 | . . . . . . . . . 1 . . . . . . . Hover 6 | . . . . . . . . . . . 2 . . 2 2 . Flight 6 | . . . . . . . . . . 5 1 . . . . . Utility 25 | 2 . . 2 . . . 3 4 . 4 2 . . 4 1 3 Device 10 | 1 . . 2 . . . 1 1 . . . . . 2 1 2 Storage 3 | 1 . . . . . . . 1 . 1 . . . . . . Processor 6 | . . . . . . . . 2 . 3 . . . 1 . . Hackware 3 | . . . . . . . 1 . . . . . . 1 . 1 Protection 3 | . . . . . . . 1 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 1 2 . 5 . . . 5 . . 2 5 . . 3 1 2 Energy Gun 8 | 1 1 . 3 . . . 1 . . 1 . . . . . 1 Energy Cannon 5 | . . . 2 . . . . . . . 3 . . . . . Ballistic Gun 5 | . 1 . . . . . 4 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . 2 3 . . . . . Parts Lost 40 | . . . 3 . . . 3 1 7 2 6 2 . . 7 9 Power 11 | . . . 1 . . . 1 1 1 . 1 1 . . 3 2 Propulsion 15 | . . . 1 . . . 1 . 2 2 5 . . . 1 3 Utility 9 | . . . . . . . 1 . 3 . . 1 . . 2 2 Weapon 5 | . . . 1 . . . . . 1 . . . . . 1 2 Highest Loss Streak 7 | . . . 2 . . . 1 1 6 2 3 2 . . 7 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 4 7 8 7 8 8 8 7 7 6 4 4 4 5 4 3 3 Power . | . 1 1 . . . . . . . . . 1 1 1 . . Propulsion 1 | 1 2 3 2 2 2 2 2 2 2 2 . . . . . 1 Utility 1 | . 2 2 2 2 2 2 1 1 1 1 1 2 2 1 1 . Weapon 1 | 1 1 2 3 4 3 3 2 2 1 . 1 1 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | 1 3 . 1 . 1 . . 1 2 1 4 . . 1 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 5 | . 2 . . . . . . 1 . . 2 . . . . . Utility 3 | . . . 1 . . . . . . . 2 . . . . . Weapon 5 | 1 1 . . . 1 . . . 1 1 . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 74 | . 97 100 92 88 88 98 92 94 74 29 50 37 20 47 67 71 Engine 3 | . 14 14 1 . . 6 4 5 4 . 3 3 . . 3 . Core 2 | . . . 9 11 11 4 3 . . . 1 . . 3 4 . Leg 18 | . 28 28 28 22 22 31 25 29 21 . . . . . . 27 Hover 2 | . . . . . . . . . . . 7 5 . 8 11 2 Flight 1 | . . . . . . . . . . 18 5 . . . . . Device 10 | . 14 14 21 22 22 22 18 14 10 . . . . 2 8 5 Storage 5 | . 14 14 11 11 11 11 9 7 5 3 1 . . . . . Processor 8 | . . . . . . . . 4 13 6 20 20 20 20 21 15 Hackware 1 | . . . . . . . 2 5 . . . . . 2 4 2 Energy Gun 8 | . 24 14 19 22 22 22 13 . . . . . . . . 4 Ballistic Gun 4 | . . 14 1 . . . 12 23 16 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 5 8 4 Peak Build Rating 90 | 7 8 8 16 15 16 17 28 41 41 23 40 32 12 59 60 90 Average Rating 29 | 5 7 8 14 15 15 16 24 34 29 11 31 25 12 35 54 70 On Entrance 19 | . 7 8 8 15 15 16 17 28 41 1 22 32 12 12 53 42 Avg Prop Armor Cover (%) 13 | . . . . . . . . . 16 14 7 . . . 24 8 Naked Turns 42 | . . . . . . . . . 5 37 . . . . . . Heaviest Build 56 | 13 15 14 21 20 20 22 29 56 56 10 25 25 . 14 23 34 Greatest Support 155 | 20 20 20 30 20 20 30 35 80 80 20 22 12 3 23 30 155 Greatest Overweight (x) 5 | . . . 1 . . . 1 . 4 . 2 2 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 20 20 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 10 15 7 6 5 5 5 5 5 Most Carried 10 | 8 8 8 8 8 8 8 8 9 9 6 10 5 5 5 5 5 Average Carried 6 | 5 7 8 7 8 7 8 7 7 7 5 4 4 5 4 3 3 Final Capacity 20 | 8 8 8 8 8 8 8 8 20 5 10 5 5 5 5 5 5 Final Carried 9 | 8 8 8 8 8 8 8 8 9 5 5 4 5 5 5 4 4 Class Distribution -------------------- 50% | Mutant 11% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Skirmisher 6% | Sprinter 6% | Scavenger-Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scout | -4/Factory Scavenger-Assassin | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Matter Collected 1918 | 270 10 . 108 . . 87 157 372 . . 254 . . 370 26 264 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2665 | 166 283 . 366 27 . 145 601 251 . . 78 45 . 257 56 390 Parts 126 | 13 24 . 21 3 . 3 25 7 . . 5 . . 9 6 10 Haulers Intercepted 6 | . 1 . 2 . . . 2 . . . . . . 1 . . Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 41 | . 9 . 4 . . 3 8 4 . . 2 1 . . 4 6 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 27 | . 9 . 4 . . 2 8 4 . . . . . . . . Cannons 4 | . . . . . . . . . . . 2 1 . . . 1 AOE 4 | . . . . . . . . . . . . . . . 4 . Classes Destroyed 14 | 2 4 . 1 . . . 3 2 . . 1 1 . . . . Worker 4 | . 1 . 1 1 . . . 1 . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 . . . 2 . . . . . . 1 . . Recycler 8 | 1 . . 2 . . . 2 2 . . . . . 1 . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . 1 . . . . . Swarmer 16 | . 6 . 3 . . . . 3 . . . . . . 4 . Grunt 13 | . 3 . . . . 3 5 . . . . . . . . 2 Duelist 1 | . . . . . . . . . . . . 1 . . . . Sentry 2 | . . . 1 . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . Hunter 5 | . . . . . . . 1 . . . . . . . . 4 Programmer 3 | . . . . . . . . 1 . . 2 . . . . . Best Kill Streak 4 | 2 3 . 3 1 . 2 4 4 . . 1 1 . 2 4 2 Combat Bots Only 4 | . 3 . 3 . . 2 2 2 . . 1 1 . . 4 2 Max Kills in Single Turn 4 | 1 2 . 1 1 . 1 2 1 . . 1 1 . 1 4 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Hostile Shots Fired 569 | . 29 . 27 . . 27 55 36 6 47 154 28 2 . 49 109 Missed 219 | . 11 . 7 . . 12 23 7 . 23 73 7 2 . 22 32 Hits 350 | . 18 . 20 . . 15 32 29 6 24 81 21 . . 27 77 Melee 8 | . . . . . . . . . 6 . . 2 . . . . Projectile 342 | . 18 . 20 . . 15 32 29 . 24 81 19 . . 27 77 AOE 3 | . . . . . . . . . . . . . . . 3 . Critical Strikes 16 | . . . . . . 2 1 . 4 . 1 2 . . . 6 Damage Taken 6194 | . 287 . 236 . . 243 501 447 264 240 936 449 . 50 893 1648 Core 2295 | . 55 . 50 . . 26 54 72 68 113 440 209 . 50 345 813 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . . . . 26 . . . . . Core Remaining (%) 75 | 100 . 78 . . . 81 90 . . 63 . . 23 95 . . Volleys Fired 188 | 27 32 1 25 . . 14 39 24 . . 11 5 . . 2 8 Largest 3 | 1 2 2 2 . . 2 3 3 . . 2 1 . . 1 1 Hottest 189 | 50 90 70 126 . . 126 189 75 . . 100 100 . . 43 100 Shots Fired 371 | 27 51 2 44 1 . 28 117 72 . . 14 5 . . 2 8 Gun 346 | 27 51 2 44 1 . 28 117 72 . . . . . . . 4 Cannon 23 | . . . . . . . . . . . 14 5 . . . 4 Launcher 2 | . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic 129 | . . 1 7 . . . 43 72 . . 6 . . . . . Thermal 221 | 27 32 1 37 1 . 28 74 . . . 8 5 . . . 8 Explosive 2 | . . . . . . . . . . . . . . . 2 . Electromagnetic 19 | . 19 . . . . . . . . . . . . . . . Robot Hit Streak 23 | 3 11 1 7 2 . 5 23 4 . . 5 4 . . . 2 Robot Miss Streak 22 | 4 5 1 5 . . 2 5 22 . . 3 2 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 242 | 13 30 1 23 1 . 18 81 32 . . 9 5 . 4 1 24 Core Hits 110 | 6 15 1 11 1 . 6 26 13 . . 5 4 . 3 6 13 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 . 1 . . 2 4 . . . 1 . . . . 3 Burn 6 | . . . 1 . . 2 3 . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 51 | . . . . . . . . . . . . . . 14 7 30 Impact 5 | . . . . . . . . . . . . . . 3 2 . Slashing 46 | . . . . . . . . . . . . . . 11 5 30 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . 2 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5544 | 163 511 6 374 16 . 326 1455 599 . . 282 208 . 270 380 954 Guns 3371 | 163 388 6 374 16 . 326 1455 599 . . . . . . . 44 Cannons 595 | . . . . . . . . . . . 282 208 . . . 105 Explosions 388 | . 123 . . . . . . . . . . . . . 265 . Melee 1190 | . . . . . . . . . . . . . . 270 115 805 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1386 | . . 6 42 . . . 561 599 . . 178 . . . . . Thermal 2565 | 163 373 . 332 16 . 326 894 . . . 104 208 . . . 149 Explosive 265 | . . . . . . . . . . . . . . . 265 . Electromagnetic 138 | . 138 . . . . . . . . . . . . . . . Impact 124 | . . . . . . . . . . . . . . 124 . . Slashing 1066 | . . . . . . . . . . . . . . 146 115 805 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 4 4 5 5 5 5 . 2 2 2 2 2 2 . . . Average Corruption 3 | . 3 4 5 5 5 5 . 1 2 2 2 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 41 | . 2 1 3 3 6 14 . 1 3 2 4 2 . . . . Message Errors 9 | . 1 . 1 . 1 4 . . . . 1 1 . . . . Matter Fused 10 | . . . . . 1 6 . 1 . 1 1 . . . . . Heat Flow Errors 6 | . 1 . 1 . 2 . . . . 1 . 1 . . . . Energy Discharges 3 | . . . . . 1 1 . . . . 1 . . . . . Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . 1 2 . 1 . . 1 . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . 1 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 155 | . . . . . . . . . . . . . . . 100 55 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 155 | . . . . . . . . . . . . . . . 100 55 Knockbacks 1 | . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . 38 . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 347 | 60 302 30 151 4 160 237 347 . . 284 110 218 . . . 48 Average Temperature 72 | 20 90 19 39 3 76 76 119 . . 129 50 99 . . . 21 Received Heat Transfer 1336 | . 48 . 45 . . 171 144 . . 99 207 171 . . 81 370 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 12 | . 1 . 1 . . 2 8 . . . . . . . . . Heat Transferred 5819 | 481 890 . 814 37 . 851 2146 . . . 125 250 . . . 225 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 151 | 5 151 52 65 8 . 40 115 78 4 80 141 . . 50 144 60 Initial 52 | . . 52 16 8 . . 3 31 4 . 19 . . 35 . 47 Average 20 | . 24 51 19 1 . 7 61 12 . 19 41 . . 5 30 15 Influence Increases 2133 | 25 230 . 176 5 . 100 270 137 . 165 307 120 . 43 176 379 Destroy 0b10 Robot/C 920 | . 180 . 80 . . 60 160 80 . . 40 20 . . 80 220 Destroy 0b10 Robot/NC 130 | 25 10 . 25 5 . . 25 20 . . 5 . . 10 5 . Destroy Leader 214 | . 32 . 24 . . 10 54 20 . . 22 10 . 2 10 30 Allied During Kill 37 | . . . . . . . . . . . . . . . . 37 Successful Hack 53 | . . . 17 . . . . . . . 14 . . . 4 18 Disable Machine 60 | . . . 15 . . . 15 . . . 15 . . 15 . . Destroy Structure 104 | . 8 . . . . . 1 2 . . 1 . . 16 62 14 Partial Spotted 45 | . . . . . . . . . . 15 15 . . . 15 . Lose Combat Pursuer 570 | . . . 15 . . 30 15 15 . 150 195 90 . . . 60 Influence Decreases 2133 | 25 95 93 196 27 . 89 211 195 12 125 347 50 14 97 80 477 Entered New Map 287 | . . 83 26 14 . . 8 39 8 . 21 . 14 21 2 51 Time Decay 1521 | 25 95 10 160 13 . 89 173 146 4 105 296 40 . 76 38 251 Lost Part 197 | . . . 10 . . . 30 10 . 20 25 10 . . 40 52 Lost Ally 128 | . . . . . . . . . . . 5 . . . . 123 Squads Dispatched 21 | . 2 . 1 . . . 2 2 . 1 4 . . 3 1 5 Investigation 4 | . . . . . . . 1 1 . . . . . . . 2 Extermination 6 | . . . . . . . . 1 . 1 3 . . 1 . . Reinforcement 11 | . 2 . 1 . . . 1 . . . 1 . . 2 1 3 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Distress Signals 10 | . 1 . 2 . . . 2 . . . 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 137 | . 16 . 10 . . 4 10 6 6 14 27 9 1 4 7 23 Peak Tracking Total 8 | . 4 . 3 . . 3 3 3 6 7 8 8 1 1 6 5 Tactical Retreats 22 | . . . 1 . . 2 1 1 . 4 7 3 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Traps Triggered 14 | . 4 . . . . . 1 3 . . 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Machines Disabled 5 | . . . 2 . . . 1 . . . 1 . . 1 . . Max in Single Turn 1 | . . . 1 . . . 1 . . . 1 . . 1 . . Garrison Access 4 | . . . . . . . . . . 2 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Machines Accessed 23 | . 1 . 3 . 1 . . 1 . 3 5 . . 3 1 5 Terminals 11 | . 1 . 2 . . . . . . . 1 . . 1 1 5 Fabricators 2 | . . . . . . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 2 . . 2 . . Total Hacks 40 | . 3 . 7 . 1 . . 3 . 4 7 . . 7 1 7 Successful 19 | . . . 5 . 1 . . . . 3 3 . . 2 1 4 Failed 21 | . 3 . 2 . . . . 3 . 1 4 . . 5 . 3 Catastrophic 2 | . . . . . . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . . . 2 . 1 . . . . . 1 . . . . . Terminals 19 | . 3 . 4 . . . . . . . 1 . . 3 1 7 Fabricators 2 | . . . . . . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . . 3 . . . . . . . . Garrison Access 11 | . . . . . . . . . . 3 4 . . 4 . . Terminal Hacks 8 | . . . 1 . 1 . . . . . . . . 1 1 4 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 1 4 Zone Layout 1 | . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 2 1 . . 1 . . Seal Access 4 | . . . . . . . . . . 2 1 . . 1 . . Unauthorized Hacks 2 | . . . 1 . . . . . . . 1 . . . . . Terminals 2 | . . . 1 . . . . . . . 1 . . . . . Assimilate 2 | . . . 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 3 . . . . 1 . 1 3 . . 2 1 1 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Total Allies 17 | . . . 1 . . . . . . . 1 . . . . 15 Largest Group 7 | . . . 1 . . . . . . . 1 . . . . 7 Highest-Rated Group 321 | . . . 10 . . . . . . . 10 . . . . 321 Highest-Rated Ally 51 | . . . 10 . . . . . . . 10 . . . . 51 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . . . . . . 40 Total Damage 1006 | . . . . . . . . . . . . . . . . 1006 Kills 5 | . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Active Infowar (turns) 6593 | 127 567 20 571 165 240 529 387 924 120 267 941 235 9 506 164 821 Optics 2943 | . . . . . . . . . . 267 941 235 9 506 164 821 Terrain 1287 | . . . . . . . . 388 120 . . . . 227 128 424 Seismic 3650 | 127 567 20 571 165 240 529 387 924 120 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Turns Passed 6815 | 261 567 20 571 165 240 530 387 924 170 304 941 235 9 506 164 821 Spaces Moved 5936 | 164 392 14 399 151 228 454 177 510 138 685 1194 200 17 617 171 425 Core 630 | 11 . . . . . . . . 89 194 99 76 17 100 23 21 Treads . | . . . . . . . . . . . . . . . . . Legs 2878 | 153 392 14 399 151 228 454 177 510 44 . . . . . . 356 Wheels 5 | . . . . . . . . . 5 . . . . . . . Hover 1234 | . . . . . . . . . . . 397 124 . 517 148 48 Flight 1189 | . . . . . . . . . . 491 698 . . . . . Fastest Speed 26 | 50 120 120 105 105 105 105 105 108 50 26 27 50 50 50 62 50 Average Speed 85 | 115 120 120 109 105 105 105 117 118 78 37 55 110 50 67 73 117 Slowest Speed 300 | 120 120 120 175 105 105 105 175 130 150 50 220 220 50 71 100 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . 13 19 . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 10 69 6 29 41 60 85 19 12 65 29 33 45 6 24 6 40 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . 1 . Scrap Searched 5 | . . . . 2 . 3 . . . . . . . . . . Spaces Dug 19 | . . . . . . . . . . . . . . 8 4 7 Terrain Destroyed 61 | . 7 . . . . . . . . . . . . 8 39 7 Melee 19 | . . . . . . . . . . . . . . 8 4 7 Projectile . | . . . . . . . . . . . . . . . . . AOE 42 | . 7 . . . . . . . . . . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Fac Ext Total 7197 | 206 441 15 487 157 229 479 269 776 198 716 1437 206 16 682 197 686 Wait 759 | . 9 . 45 7 . 6 38 222 57 29 205 . . 34 11 96 Move 5863 | 163 391 14 398 150 227 453 176 510 137 658 1160 199 16 616 170 425 Hop 27 | . . . . . . . . . . 13 14 . . . . . Pick Up 35 | 8 4 . 4 . 1 . 2 2 . 1 7 . . 5 1 . Fast Attach 69 | 6 . . 2 . . 2 4 2 2 10 17 . . 8 3 13 Attach 22 | . 1 . 2 . . . 2 2 1 1 3 . . 4 3 3 Detach 7 | . . . . . . . . . . . 5 1 . . 1 . Swap 35 | 1 1 . 7 . . 2 5 7 . 1 3 . . . . 8 Drop 45 | 1 3 . 4 . 1 2 3 7 1 3 12 1 . 2 1 4 Fire 188 | 27 32 1 25 . . 14 39 24 . . 11 5 . . 2 8 Melee 48 | . . . . . . . . . . . . . . 13 5 30 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 99 | . . . . . . . . . . . . . . . . 99 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / [Upp]) -4/Factory -4/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 5) 805 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Entered Mines 839 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Entered Materials 849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -9/Materials | Discovered new exit (range 15) 1420 | -9/Materials | Entered Mines 1423 | -9/Mines | Learned location of 1 exit from Materials 1503 | -9/Mines | Discovered new exit (range 9) 1581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1581 | -9/Mines | Discovered new exit (range 5) 1585 | -9/Mines | Entered Exiles 1611 | -9/Exiles | Met 8R-AWN 1627 | -9/Exiles | Met EX-HEX 1659 | -9/Exiles | Met EX-BIN 1672 | -9/Exiles | Aligned with FarCom system 1673 | -9/Exiles | Given EX-Vault access code 1697 | -9/Exiles | Opened EX-Vault 1725 | -9/Exiles | Found Skeleton Box 1741 | -9/Exiles | Exiles lab attacked by MAIN.C 1817 | -9/Exiles | Discovered new exit (range 10) 1825 | -9/Exiles | Left Exiles lab with Skeleton Box 1825 | -9/Exiles | Entered Mines 2172 | -8/Mines | Build established: Scavenger-Mutant 2336 | -8/Mines | Discovered new exit (range 14) 2355 | -8/Mines | Entered Materials 2355 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2356 | -8/Materials | Identified exit to Storage 2357 | -8/Materials | Identified exit to Factory 2723 | -8/Materials | Discovered exit to Factory (range 16) 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2788 | -7/Factory | Build established: Scavenger-Skirmisher 3451 | -7/Factory | Build established: Skirmisher 3666 | -7/Factory | Sucked down chute 3666 | -7/Factory | Entered Waste 3727 | -7/Waste | Spotted C-40 Crusher 3754 | -7/Waste | Spotted C-40 Crusher 3759 | -7/Waste | Spotted C-40 Crusher 3770 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3772 | -7/Waste | Spotted C-40 Crusher 3783 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3783 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3786 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3786 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3812 | -7/Waste | Spotted C-40 Crusher 3817 | -7/Waste | Lost 6 parts (1p2n2u1w) 3817 | -7/Waste | Spotted C-40 Crusher 3818 | -7/Waste | Discovered new exit (range 14) 3831 | -7/Waste | Crushed by Compactor (1 part destroyed) 3836 | -7/Waste | Entered Factory 3902 | -7/Factory | Found Prototype Launcher 3902 | -7/Factory | Identified Rocket Array 3919 | -7/Factory | Discovered new exit (range 10) 4126 | -7/Factory | Discovered new exit (range 18) 4140 | -7/Factory | Entered another Factory area 4140 | -6/Factory | Evolved 2 slots: Propulsion x2 4235 | -6/Factory | Build established: Sprinter 4417 | -6/Factory | Lost 3 parts (3n) 4687 | -6/Factory | Build established: Mutant 5060 | -6/Factory | Discovered new exit (range 9) 5076 | -6/Factory | Core integrity fell below 50% 5081 | -6/Factory | Entered Lower Caves 5101 | -6/Lower Caves | Learned 4 Factory zone layouts 5263 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5308 | -6/Lower Caves | Discovered new exit (range 14) 5316 | -6/Lower Caves | Entered another Lower Caves area 5317 | -6/Lower Caves | Learned 4 Factory zone layouts 5318 | -6/Lower Caves | Discovered new exit (range 17) 5325 | -6/Lower Caves | Entered Factory 5325 | -5/Factory | Evolved 2 slots: Utility x2 5326 | -5/Factory | Identified exit to Factory 5829 | -5/Factory | Discovered new exit (range 18) 5831 | -5/Factory | Entered another Factory area 5831 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5894 | -4/Factory | Build established: Scout 5937 | -4/Factory | Spotted B-86 Titan 5991 | -4/Factory | Discovered new exit (range 6) 5995 | -4/Factory | Entered Extension 6008 | -4/Extension | Lost 7 parts (3p1n2u1w) 6081 | -4/Extension | Core integrity fell below 50% 6103 | -4/Extension | Core integrity fell below 20% 6111 | -4/Extension | Lost 6 parts (1p2n2u1w) 6389 | -4/Extension | Lost 5 allies 6393 | -4/Extension | Rescued a captive Derelict 6394 | -4/Extension | Rescued a captive Derelict 6453 | -4/Extension | Rescued a captive Derelict 6462 | -4/Extension | Lost 4 allies 6527 | -4/Extension | Rescued a captive Derelict 6528 | -4/Extension | Rescued a captive Derelict 6649 | -4/Extension | Rescued a captive Derelict 6649 | -4/Extension | Rescued a captive Derelict 6690 | -4/Extension | Build established: Scavenger-Assassin 6816 | -4/Extension | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06648_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 06649_ 5U-IUZ(g): "Have you seen an extra bolt around here somewhere? I'm missing like twenty." 06649_ 34-GO6(g): "Free at last!" 06673_ Slug penetrates Wall. 06673_ Slug penetrates 5U-IUZ(g). 06673_ Slug penetrates Reinforced Barrier. 06676_ Slug penetrates 34-GO6(g). 06676_ 5U-IUZ(g) destroyed. 06679_ H-77 Assassin destroyed. 06680_ Slug penetrates Wall. 06686_ Slug penetrates 34-GO6(g). 06686_ 34-GO6(g) destroyed. 06688_ H-77 Assassin Coil Gun severed. 06691_ Slug penetrates Wall. 06698_ H-77 Assassin destroyed. 06795_ Acquired 10 matter. 06815_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #############################???#??###?#??#??????? | | ##########################?####?##?#?#?##????????? | | ###################################???###????????? | | ##################################????#??#?#?????? | | gg g ???????? | | ############################ ???? ?????? | | ############# ###?##########? ?? ????????? | | ################## = #??# ??? ????????? | | ####### ########## # # Yb] #### ??????? | | ####### ############[*= *#Ygg b/ ?? ? ????? | | ####### ##### %=!!=%@b ##?# ? ????????? | | ####### ##### ###### %[!g# l #?????#??????????? | | ####### ##### ###### # * ###???? ?+???????? | | ####### ####?################??? ?????????? | | ####### #####################?#?###??YY ????????? | | #####T ######################???#?? ???????????? | | ###### ####?####################?#??? ???#??????? | | ###### ###################?##?##?# ? ??????????? | | #########################?#####?#?###????????????? | | ####################?#######?##?#?????###????????? | | ##################################???????????????? | | #########################?##?#???#??#??##????????? | | ########################?#####?????#?????????????? | | ###################??############????#??#????????? | | #############?########?#???#??#?#??#?????????????? | | ##############?######?#?#??###???????????????????? | | ?################?##?#####??###??????????????????? | | ##############?###?#####??#?#????????????????????? | | ########?#?##???##?######????????????????????????? | | #########?###??#?##?##?#?#???????????????????????? | | ######???#####??????#??#?????????????????????????? | | #?##?####?######???#?????????????????????????????? | | #?##?##?#??#?????????????????????????????????????? | | ##?###?#?????#???????????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupDisassembledBroadsword Manual? 0 Play Time 00:49:12 Cumulative 287.7 hours Start 2025.11.26 @ 23:51:35 End 2025.11.27 @ 00:41:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 615 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: c277fce6-4b1b-44b0-8af5-236bc7aee284