Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.25 @ 12:41:58 Player: High Tyrol Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1584) 1584 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-296) -296 TOTAL SCORE: 2783 Bonus ------- Friendly Fire -296 Cogmind --------- Core Integrity 0/400 Matter 53/300 Energy 97/100 System Corruption 7% Temperature Cool (9) Movement Walking (210) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (16) --- Improved Ion Engine Medium Storage Unit Medium Storage Unit High-capacity Battery (400) Sensor Array Improved Sensor Array Targeting Computer Hardened Light Armor Plating Shield Generator Hacking Suite Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Drone Bay > --- WEAPON ----------- Light Assault Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Disposable Heat Sink Medium Storage Unit High-capacity Battery Sensor Array Improved Sensor Array Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 68 | 6 9 12 41 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 4 8 Treads 8 | . . 4 4 Leg 3 | . 2 . 1 Wheel 4 | 2 . . 2 Hover . | . . . . Flight 1 | . . . 1 Utility 18 | 1 4 3 10 Device 7 | . 1 . 6 Storage 6 | 1 3 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 27 | 2 2 3 20 Energy Gun 12 | 1 2 3 6 Energy Cannon . | . . . . Ballistic Gun 8 | 1 . . 7 Ballistic Cannon . | . . . . Launcher 7 | . . . 7 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 24 | . 1 2 21 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 15 | . 1 1 13 Highest Loss Streak 8 | . 1 1 8 Average Slot Usage (%) 95 | . 94 97 93 Engine 11 | . 14 11 10 Treads 15 | . . 18 19 Leg 4 | . 16 3 . Wheel 2 | . 10 . 1 Device 1 | . 4 . . Storage 24 | . 19 26 25 Protection 4 | . . 4 6 Energy Gun 12 | . 14 20 5 Ballistic Gun 11 | . 14 11 11 Launcher 5 | . . . 12 Naked Turns . | . . . . Heaviest Build 58 | 11 40 55 58 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 16 | . 1 2 16 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 6 16 20 20 Average Capacity 15 | 5 9 17 17 Most Carried 20 | 6 16 20 20 Average Carried 15 | 3 8 17 16 Final Capacity 20 | 6 16 20 16 Final Carried 20 | 6 16 20 11 Class Distribution -------------------- 24% | Hauler-Gunner 19% | Scavenger-Tank 18% | Mutant 17% | Tank 11% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Scavenger-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1248 | 230 181 242 595 Remotely . | . . . . Salvage Created 1915 | 61 247 525 1082 Parts 110 | 3 14 36 57 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 39 | . 6 11 22 Guns 24 | . 6 11 7 AOE 14 | . . . 14 Classes Destroyed 12 | 1 1 5 5 Worker 5 | . . . 5 Builder 2 | . . . 2 Hauler 2 | . . 1 1 Recycler 4 | 1 . . 3 Operator 1 | . . 1 . Drone 2 | . . . 2 Watcher 2 | . . 1 1 Swarmer 2 | . . . 2 Grunt 25 | . 6 8 11 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 10 | . . 2 8 Best Kill Streak 7 | 1 4 3 7 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 5 | 1 1 2 5 Gunslinging 1 | . . 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3794 | . 173 546 3075 Core 435 | . 33 44 358 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 120 | 1 21 44 54 Largest 3 | 2 2 3 3 Hottest 150 | 60 60 150 150 Shots Fired 286 | 2 42 117 125 Gun 243 | 2 42 117 82 Cannon . | . . . . Launcher 43 | . . . 43 Special . | . . . . Kinetic 114 | 1 21 44 48 Thermal 116 | . 9 73 34 Explosive 27 | . . . 27 Electromagnetic 29 | 1 12 . 16 Robot Hit Streak 15 | 2 9 11 15 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 159 | 2 23 64 70 Core Hits 98 | 2 11 22 63 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3394 | 22 265 746 2361 Guns 1672 | 22 265 746 639 Cannons . | . . . . Explosions 1690 | . . . 1690 Melee . | . . . . Ramming 32 | . . . 32 Kinetic 638 | 10 104 214 310 Thermal 915 | . 54 532 329 Explosive 1380 | . . . 1380 Electromagnetic 429 | 12 107 . 310 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 1 7 Average Corruption 4 | . . 1 5 Corruption Purged . | . . . . Effects 38 | . . 1 37 Message Errors 10 | . . 1 9 Matter Fused 9 | . . . 9 Heat Flow Errors 4 | . . . 4 Energy Discharges 5 | . . . 5 Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Targeting Errors 4 | . . . 4 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 251 | . . . 251 Shots 9 | . . . 9 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 448 | . 24 448 275 Average Temperature 93 | . 13 115 85 Received Heat Transfer 1191 | . 96 237 858 Effects 5 | . . 4 1 Shutdowns 1 | . . 1 . Interference 4 | . . 3 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2177 | . 125 1238 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 273 | 5 140 169 273 Initial 26 | . 3 16 26 Average 117 | 1 73 91 162 Maximum Alert Level 1 | . . . 1 Low Security (%) 83 | 100 100 100 63 Level 1 16 | . . . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 3 6 Investigation 5 | . 3 1 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 7 20 31 Peak Tracking Total 6 | . 2 5 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 9 | . . . 9 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 18 | . 4 4 10 Terminals 14 | . 4 2 8 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 50 | . 18 11 21 Successful 28 | . 11 5 12 Failed 22 | . 7 6 9 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 24 | . 6 5 13 Terminals 41 | . 18 5 18 Fabricators . | . . . . Repair Stations 5 | . . 3 2 Recycling Units 1 | . . . 1 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 15 | . 7 . 8 Record 3 | . 1 . 2 Prototype ID Bank 3 | . 2 . 1 Open Door 4 | . . . 4 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 1 3 Terminals 8 | . 4 1 3 Botnet 8 | . 4 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 4 5 Full Trace Events 6 | . 3 2 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 15 | . . . 15 Drone Recoveries 6 | . . . 6 Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3101 | 78 488 1149 1386 Spaces Moved 1582 | 64 345 536 637 Core 11 | 8 . . 3 Treads 1043 | . . 461 582 Legs 262 | . 182 75 5 Wheels 266 | 56 163 . 47 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 150 100 Average Speed 160 | 85 114 177 179 Slowest Speed 850 | 90 150 180 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 31 | 3 25 35 62 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 176 | . . . 176 Melee . | . . . . Projectile . | . . . . AOE 176 | . . . 176 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1916 | 86 399 646 785 Wait 2 | . . 2 . Move 1579 | 63 344 535 637 Hop . | . . . . Pick Up 78 | 14 16 28 20 Fast Attach 20 | . 3 2 15 Attach 23 | 6 1 2 14 Detach . | . . . . Swap 25 | . 5 8 12 Drop 65 | 2 9 25 29 Fire 120 | 1 21 44 54 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered new exit (range 7) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 830 | -9/Materials | Discovered new exit (range 10) 1146 | -9/Materials | Build established: Tank 1246 | -9/Materials | Discovered new exit (range 6) 1575 | -9/Materials | Build established: Hauler-Gunner 1716 | -9/Materials | Entered Storage 2047 | -9/Storage | Lost 3 parts (3w) 2232 | -9/Storage | Crushed by falling debris 2277 | -9/Storage | Lost 3 parts (1p2w) 2584 | -9/Storage | Build established: Scavenger-Tank 2738 | -9/Storage | Garrison activated, responded to threat 3039 | -9/Storage | Core integrity fell below 50% 3083 | -9/Storage | Core integrity fell below 20% 3102 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03079_ U-05 Engineer lays Concrete. 03079_ Hrd. Light Armor Plating destroyed. 03079_ R-06 Scavenger collects Lgt. Treads. 03080_ Imp. Assault Rifle destroyed. 03080_ U-05 Engineer lays Concrete. 03082_ Imp. Assault Rifle destroyed. 03083_ K-01 Serf collects debris. 03086_ U-05 Engineer builds a Wall. 03092_ U-05 Engineer destroyed. 03092_ K-01 Serf destroyed. 03094_ K-01 Serf collects debris. 03095_ U-05 Engineer builds a Wall. 03095_ K-01 Serf collects debris. 03096_ Y-45 Defender destroyed. 03096_ Rocket Launcher destroyed. 03096_ Destroyed Rocket Launcher. 03099_ Acquired 30 matter. 03100_ U-05 Engineer lays Concrete. 03101_ U-05 Engineer builds a Wall. 03102_ K-01 Serf collects debris. 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"#??? | | # *Y @=k # "#??? | | # Y k %; T#??? | | # ! = * =! # "#??? | | ######+####### ######u# "???? | | ????# ????# ???? # ?????? | | ????# ??# #?????# ????? | | ????# !!! # """ """ #?????? # ##????? | | ????# !!! # """ """ #???????#???##??????? | | ????# !! # """ """ #???????????????????? | | ????# # #???????????????????? | | ????# # #???????????????????? | | ????# # ????????????????????? | | ????# ##+#######????????????????????? | | ????###### ###?????????????????????????????? | | ??????????##???????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HighTyrolPlaysStream1 Manual? 1 Play Time 01:05:52 Cumulative 9.8 hours Start 2021.02.25 @ 11:30:08 End 2021.02.25 @ 12:41:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6447707b-3566-4337-ae2e-72dc0e1c0115