Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:54:13 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (645) 645 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3250 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 542/550 Matter 290/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (4) ------ Medium Storage Unit ECM Suite Hardened Medium Armor Plating System Shield > --- WEAPON (4) ------- Particle Gun Advanced Beam Rifle Advanced Beam Cannon Ion Cannon > --- INVENTORY (10) --- Deuterium Engine Aluminum Leg Thermal Generator Improved Heat Sink Terrain Scan Processor Improved Utility Shielding Hardlight Generator Shock Rifle Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Advanced Beam Rifle Ion Cannon Minigun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Thermal Generator ECM Suite System Shield Particle Gun [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Potential Leg Leg Potential Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 47 | 7 12 11 5 . 12 Power 3 | 1 1 1 . . . Engine 3 | 1 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 2 2 . . Treads . | . . . . . . Leg 6 | 2 . 2 2 . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 2 1 . 6 Device 8 | 1 1 2 1 . 3 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 23 | 2 7 6 2 . 6 Energy Gun 7 | . 1 1 1 . 4 Energy Cannon 4 | . 1 2 . . 1 Ballistic Gun 6 | 2 3 . . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 3 . . . Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 2 . 3 Parts Lost 6 | . 2 4 . . . Power 1 | . 1 . . . . Propulsion 1 | . . 1 . . . Utility 2 | . 1 1 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . 1 2 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 98 99 100 99 Engine 12 | . 13 14 14 14 9 Leg 17 | . 20 3 28 28 18 Wheel 7 | . 7 23 . . . Device 12 | . 13 14 13 14 9 Storage 12 | . 14 14 14 14 9 Processor 1 | . . . . . 4 Hackware 1 | . . . . . 4 Protection 3 | . . . . . 9 Energy Gun 13 | . 5 13 13 14 17 Energy Cannon 10 | . 3 11 14 14 12 Ballistic Gun 5 | . 18 . . . 4 Naked Turns . | . . . . . . Heaviest Build 44 | 11 22 29 27 27 44 Greatest Support 60 | 20 26 26 60 60 60 Greatest Overweight (x) 2 | . 1 2 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 9 10 Average Carried 8 | 2 7 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 9 9 9 10 Class Distribution -------------------- 57% | Mutant 32% | Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 762 | 237 178 152 . . 195 Remotely . | . . . . . . Salvage Created 579 | 17 186 166 . . 210 Parts 52 | 4 22 17 . . 9 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 7 9 . . 3 Guns 8 | . 4 1 . . 3 Cannons 2 | . 1 1 . . . AOE 9 | . 2 7 . . . Classes Destroyed 7 | 1 5 . . . 1 Builder 2 | . 2 . . . . Tunneler 4 | 1 . 2 . . 1 Hauler 2 | . . . . . 2 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 3 6 . . 2 Grunt 8 | . 4 3 . . 1 Best Kill Streak 6 | 1 6 4 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 4 | 1 4 4 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 68 | . 30 23 . . 15 Missed 22 | . 11 6 . . 5 Damage Taken 606 | . 204 279 . . 123 Core 117 | . 29 80 . . 8 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 56 . Volleys Fired 60 | 10 25 11 . . 14 Largest 4 | 2 2 2 . . 4 Hottest 254 | 40 125 125 . . 254 Shots Fired 125 | 20 39 20 . . 46 Gun 91 | 20 29 8 . . 34 Cannon 26 | . 7 7 . . 12 Launcher 7 | . 2 5 . . . Special 1 | . 1 . . . . Kinetic 48 | 20 22 . . . 6 Thermal 68 | . 15 15 . . 38 Explosive 7 | . 2 5 . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 9 | 9 6 3 . . 8 Robot Miss Streak 3 | 2 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 65 | 14 18 9 . . 24 Core Hits 41 | 4 14 13 . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2190 | 112 983 624 . . 471 Guns 692 | 112 183 59 . . 338 Cannons 239 | . 34 92 . . 113 Explosions 1239 | . 766 473 . . . Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic 230 | 112 86 . . . 32 Thermal 1397 | . 736 277 . . 384 Explosive 508 | . 161 347 . . . Electromagnetic 35 | . . . . . 35 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 218 | . 213 5 . . . Projectiles . | . . . . . . Explosions 218 | . 213 5 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 148 | . 42 106 . . . Shots 5 | . 1 4 . . . Rammed . | . . . . . . Targets Rammed 3 | . . . . . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 300 | . 90 114 . . 300 Average Temperature 77 | . 27 51 . . 110 Received Heat Transfer 138 | . 33 60 . . 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 . . . 3 Heat Transferred 1956 | . 696 446 . . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 377 | 5 211 377 . . 120 Initial 72 | . 3 72 . . . Average 93 | . 68 231 . . 23 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 88 | 100 99 60 . 100 100 Level 1 11 | . . 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 15 9 . . 13 Peak Tracking Total 6 | . 6 3 . . 6 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 15 | . 6 9 . . . Max in Single Turn 9 | . 4 9 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 3 1 2 . 4 Terminals 5 | . 2 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 53 | . 9 1 24 . 19 Successful 42 | . 5 1 24 . 12 Failed 11 | . 4 . . . 7 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 21 | . 6 . 1 . 14 Terminals 23 | . 7 . . . 16 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 1 1 24 . 6 Record 24 | . . . 24 . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 . . . 5 Terminals 5 | . 2 . . . 3 Assimilate 2 | . . . . . 2 Botnet 2 | . 1 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Reject 2 | . 1 . . . 1 Mask 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3517 | 146 724 836 640 39 1132 Spaces Moved 2433 | 88 315 726 534 44 726 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1606 | 83 154 65 534 44 726 Wheels 822 | . 161 661 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 103 | 116 105 106 117 90 90 Slowest Speed 260 | 120 190 260 190 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 51 95 93 7 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . 20 64 . . 1 Melee . | . . . . . . Projectile 2 | . . 1 . . 1 AOE 83 | . 20 63 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3316 | 112 671 772 545 43 1173 Wait 711 | 2 300 7 . . 402 Move 2428 | 87 314 725 533 43 726 Hop . | . . . . . . Pick Up 33 | 6 11 8 . . 8 Fast Attach 20 | 7 2 2 4 . 5 Attach 10 | . 2 3 1 . 4 Detach 2 | . 1 . 1 . . Swap 17 | . 8 6 . . 3 Drop 30 | . 8 10 4 . 8 Fire 60 | 10 25 11 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered Mines 949 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 952 | -10/Mines | Found Prototype Device 953 | -10/Mines | Identified Exp. Sensor Array 1034 | -10/Mines | Discovered new exit (range 9) 1035 | -10/Mines | Learned 2 Materials zone layouts 1202 | -10/Mines | Met a Derelict shopkeep closing up shop 1436 | -10/Mines | Discovered new exit (range 7) 1696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -10/Mines | Discovered new exit (range 5) 1707 | -10/Mines | Entered Exiles 1753 | -10/Exiles | Met 8R-AWN 1782 | -10/Exiles | Met EX-HEX 1882 | -10/Exiles | Met EX-BIN 1907 | -10/Exiles | Aligned with FarCom system 1909 | -10/Exiles | Given EX-Vault access code 1911 | -10/Exiles | Build established: Scavenger-Mutant 1981 | -10/Exiles | Opened EX-Vault 1992 | -10/Exiles | Found Prototype Leg 1992 | -10/Exiles | Identified Potential Leg 1995 | -10/Exiles | Found Prototype Special Weapon 1995 | -10/Exiles | Identified Field Lobotomy Kit 1998 | -10/Exiles | Found Potential Leg 2021 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2046 | -10/Exiles | Met EX-DEC 2058 | -10/Exiles | Learned location of Zion (-6) 2116 | -10/Exiles | Visited The Gauntlet 2273 | -10/Exiles | Build established: Mutant 2337 | -10/Exiles | Discovered new exit (range 14) 2347 | -10/Exiles | Left Exiles lab with Potential Leg 2347 | -10/Exiles | Entered Mines 2362 | -9/Mines | Discovered new exit (range 5) 2363 | -9/Mines | Met a Derelict bent on vengeance 2386 | -9/Mines | Entered Materials 2386 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2387 | -8/Materials | Identified exit to Factory 2669 | -8/Materials | Build established: Skirmisher 3518 | -8/Materials | Self-destructed Last Messages --------------- 03341_ Dropped Ion Engine. 03346_ Acquired Deuterium Engine. 03371_ Dropped Lgt. Nuclear Core. 03375_ Acquired Imp. Utility Shielding. 03381_ W-25 Informer sends out distress signal. 03382_ Kicked W-25 Informer. 03398_ Flight Unit melted. 03398_ S-10 Pest destroyed. 03410_ Flight Unit melted. 03410_ S-10 Pest destroyed. 03413_ Acquired 16 matter. 03418_ Technician 3a reveals location of hidden door. 03419_ K-01 Serf cleans the Material Processor. 03425_ Technician 3a reveals location of hidden door. 03437_ K-01 Serf cleans the Material Processor. 03474_ K-01 Serf collects debris. 03481_ W-25 Informer sends out distress signal. 03483_ Kicked K-01 Serf. 03487_ K-01 Serf collects debris. 03490_ Kicked K-01 Serf. 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