Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 17:34:30 Player: Arzon Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2778) 2778 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 10368 Bonus ------- Subatomizer Sterilization 3000 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 51/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Improved VSS Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Targeting Computer Core Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Improved Cooling System Medium Storage Unit Core Analyzer Advanced Beam Cannon Assault Cannon Assault Cannon Assault Cannon SUBCON Basin [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Slots Evolved 8 | . . . 4 2 2 . Power 2 | . . . 1 . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 2 2 . . Weapon 1 | . . . . . 1 . Parts Attached 78 | 7 10 11 19 13 6 12 Power 19 | 1 1 1 7 6 1 2 Engine 11 | 1 1 1 4 2 . 2 Core 8 | . . . 3 4 1 . Reactor . | . . . . . . . Propulsion 17 | 2 4 2 2 3 1 3 Treads . | . . . . . . . Leg 17 | 2 4 2 2 3 1 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 2 2 4 3 2 2 Device 7 | 1 1 1 . 1 2 1 Storage 4 | 1 1 1 1 . . . Processor 6 | . . . 3 2 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 3 6 6 1 2 5 Energy Gun 2 | . 1 . . . . 1 Energy Cannon 6 | . 1 4 1 . . . Ballistic Gun 11 | 2 1 1 2 . 1 4 Ballistic Cannon 5 | . . 1 3 . 1 . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . Parts Lost 31 | . 1 2 3 5 1 19 Power 9 | . . 1 . 3 . 5 Propulsion 9 | . 1 1 2 1 . 4 Utility 4 | . . . 1 . 1 2 Weapon 9 | . . . . 1 . 8 Highest Loss Streak 15 | . 1 1 2 2 1 15 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 2 7 7 8 9 5 3 Power . | 1 . . . . . . Propulsion 1 | . 1 1 1 3 1 1 Utility 2 | . 2 3 2 2 2 1 Weapon 2 | . 2 2 4 2 1 . Tool/Special . | . . . . . . . Unused Backups 8 | . 1 . 5 2 . . Power 1 | . 1 . . . . . Propulsion 3 | . . . 1 2 . . Utility 1 | . . . 1 . . . Weapon 3 | . . . 3 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 99 92 75 86 94 66 Engine 11 | . 14 13 11 1 . 1 Core 2 | . . . 2 11 19 5 Leg 22 | . 27 28 15 12 14 12 Device 7 | . 14 7 6 6 12 7 Storage 11 | . 14 14 7 7 . . Processor 8 | . . . 14 29 26 26 Energy Cannon 14 | . 1 24 7 2 . . Ballistic Gun 4 | . 20 1 5 2 7 4 Ballistic Cannon 2 | . . 1 2 9 11 5 Peak Build Rating 71 | 9 9 28 71 67 57 58 Average Rating 30 | 5 7 18 61 49 55 38 On Entrance 30 | . 9 8 28 67 42 57 Avg Prop Armor Cover (%) 22 | . . . . . . 22 Naked Turns . | . . . . . . . Heaviest Build 213 | 15 21 211 213 99 39 38 Greatest Support 70 | 20 20 23 70 68 54 54 Greatest Overweight (x) 10 | 2 1 10 10 1 1 7 Average Overweight (x) 1 | . . 2 1 . . . Largest Inventory Capacity 35 | 8 10 35 35 25 10 5 Average Capacity 18 | 7 9 21 25 10 5 5 Most Carried 26 | 4 10 25 26 25 7 5 Average Carried 14 | 2 7 16 23 9 5 3 Final Capacity 35 | 8 10 35 25 10 5 5 Final Carried 25 | 2 10 25 25 8 5 1 Transmogrified Parts 3 | . . 3 . . . . Integrity Recovered 18 | . . 18 . . . . Class Distribution -------------------- 31% | Mutant 26% | Hauler-Mutant 26% | Scavenger-Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac DSF Matter Collected 2383 | 300 304 230 609 583 . 357 Remotely . | . . . . . . . Salvage Created 3381 | 112 566 353 1374 714 . 262 Parts 180 | 6 32 19 76 36 . 11 Haulers Intercepted 8 | . 2 . 5 1 . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Combat Hostiles Destroyed 63 | . 9 9 24 15 . 6 Melee 1 | . . . . . . 1 Guns 19 | . 9 1 4 1 . 4 Cannons 41 | . . 8 18 14 . 1 Classes Destroyed 13 | 2 4 2 4 1 . . Worker 2 | . . . 2 . . . Builder 3 | . 1 . 2 . . . Tunneler 2 | 2 . . . . . . Hauler 8 | . 2 . 5 1 . . Recycler 5 | 1 1 . 2 1 . . Watcher 7 | . 1 . 3 3 . . Swarmer 13 | . . 2 10 . . 1 Grunt 29 | . 9 . 7 11 . 2 Sentry 5 | . . . 4 1 . . Specialist 5 | . . . 2 . . 3 Hunter 2 | . . . 1 1 . . Programmer 2 | . . . . 2 . . Subdweller 7 | . . 7 . . . . Best Kill Streak 6 | 3 3 2 6 6 . 3 Combat Bots Only 4 | . 2 2 4 4 . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Hostile Shots Fired 573 | . 52 48 116 116 . 241 Missed 151 | . 9 21 29 30 . 62 Hits 422 | . 43 27 87 86 . 179 Projectile 422 | . 43 27 87 86 . 179 AOE 2 | . . 2 . . . . Critical Strikes 9 | . 1 1 1 3 . 3 Part Disruptions 5 | . . . . . . 5 Damage Taken 6587 | . 554 647 1049 1132 . 3205 Core 1394 | . 95 119 129 177 . 874 Absorbed by Shields 55 | . . . . . . 55 Regen/Repaired (Parts) 78 | . . . 78 . . . Core Remaining (%) 66 | 100 . 14 76 74 . . Volleys Fired 310 | 5 53 71 91 60 . 30 Largest 3 | 2 2 2 2 2 . 3 Hottest 160 | 40 80 160 120 105 . 105 Shots Fired 579 | 10 106 114 173 115 . 61 Gun 221 | 10 95 13 63 8 . 32 Cannon 347 | . 11 95 110 102 . 29 Launcher 5 | . . . . 5 . . Special 6 | . . 6 . . . . Kinetic 345 | 10 76 15 98 86 . 60 Thermal 229 | . 30 99 75 24 . 1 Explosive . | . . . . . . . Electromagnetic 5 | . . . . 5 . . Robot Hit Streak 27 | 3 20 13 9 17 . 27 Robot Miss Streak 8 | 1 2 2 8 2 . 3 Penetration Max 1 | . . . 1 . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 378 | 6 81 62 100 80 . 49 Core Hits 159 | 4 29 16 47 34 . 29 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . . . 4 3 . 1 Meltdown 2 | . . . 2 . . . Destroy 1 | . . . 1 . . . Blast 5 | . . . 1 3 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7552 | 78 1051 1056 2253 2006 . 1108 Guns 2600 | 78 941 50 979 98 . 454 Cannons 4614 | . 103 1006 1188 1728 . 589 Explosions 173 | . . . . 173 . . Melee . | . . . . . . . Ramming 165 | . 7 . 86 7 . 65 Kinetic 4823 | 78 761 50 1425 1485 . 1024 Thermal 2391 | . 283 1006 742 341 . 19 Explosive . | . . . . . . . Electromagnetic 173 | . . . . 173 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . 3 Average Corruption 2 | . . . . 2 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 19 . 2 Message Errors 5 | . . . . 5 . . Matter Fused 5 | . . . . 4 . 1 Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 1 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 9 40 . . Projectiles 27 | . . . 1 26 . . Explosions 14 | . . . . 14 . . Melee 8 | . . . 8 . . . Knockbacks 28 | . . . 7 17 . 4 Impact . | . . . . . . . Kinetic 26 | . . . 5 17 . 4 Secondary 2 | . . . 2 . . . Self-Inflicted Damage 40 | . . . . 40 . . Shots 2 | . . . . 2 . . Rammed 1 | . . . . . . 1 Targets Rammed 61 | . 3 . 4 1 . 53 Kicked 60 | . 3 . 4 1 . 52 Crushed . | . . . . . . . Highest Temperature 424 | . 244 13 424 402 . . Average Temperature 99 | . 65 6 110 104 . . Received Heat Transfer 1638 | . 321 39 324 411 . 543 Effects 10 | . . . 9 1 . . Shutdowns 5 | . . . 4 1 . . Energy Bleed 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 14 | . 2 4 8 . . . Heat Transferred 4995 | . 740 2146 1480 592 . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 95 | 100 100 . 86 100 100 100 Level 1 4 | . . . 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . 1 . . Peak Influence 269 | 10 76 . 269 121 6 70 Initial 121 | . . . . 121 4 2 Average 55 | 1 26 . 87 61 . 33 Influence Increases 1778 | 15 298 40 769 421 10 225 Destroy 0b10 Robot/C 1120 | . 180 40 480 300 . 120 Destroy 0b10 Robot/NC 135 | 15 25 . 70 25 . . Destroy Leader 280 | . 56 . 116 78 . 30 Successful Hack 107 | . 35 . 62 . 10 . Disable Machine 30 | . . . 15 15 . . Destroy Structure 16 | . 2 . 11 3 . . Lose Combat Pursuer 90 | . . . 15 . . 75 Influence Decreases 1728 | 15 291 47 500 679 17 179 Entered New Map 161 | . . 4 . 148 7 2 Time Decay 1300 | 15 281 43 470 481 10 . Lost Part 257 | . 10 . 30 40 . 177 Lost Ally 10 | . . . . 10 . . Squads Dispatched 14 | . 3 . 4 4 . 3 Investigation 3 | . 1 . 2 . . . Extermination 2 | . . . . 2 . . Reinforcement 9 | . 2 . 2 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Distress Signals 5 | . 1 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 18 12 36 23 . 22 Peak Tracking Total 5 | . 3 3 4 4 . 5 Tactical Retreats 5 | . . . 1 . . 4 Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Disabled 3 | . . 1 1 1 . . Max in Single Turn 1 | . . 1 1 1 . . Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Machines Accessed 22 | . 7 4 8 1 2 . Terminals 15 | . 7 . 5 1 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 80 | . 21 17 32 4 6 . Successful 57 | . 12 17 22 2 4 . Failed 23 | . 9 . 10 2 2 . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 41 | . 22 1 10 4 4 . Terminals 49 | . 21 . 18 4 6 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 7 17 11 . 3 . Record 14 | . . 14 . . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 3 | . 1 . 1 . 1 . Alert Level 5 | . 2 . 2 . 1 . Locate Traps 4 | . 2 . 2 . . . Dispatch Records 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 2 2 1 . Terminals 10 | . 5 . 2 2 1 . Assimilate 2 | . 1 . . 1 . . Botnet 8 | . 4 . 2 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 . 8 1 1 . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 1 | . . . 1 . . . Time 61 | . . . 61 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac DSF Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 10 | . . . . 10 . . Highest-Rated Ally 10 | . . . . 10 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac DSF Active Infowar (turns) 6456 | 19 1039 2142 1474 1275 221 286 Optics 2598 | . . . 816 1275 221 286 Sensors 1460 | . . . . 1097 216 147 Terrain 722 | 19 61 . 642 . . . Structural 3829 | . 978 2142 709 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac DSF Turns Passed 9312 | 81 1039 4858 1512 1275 221 326 Spaces Moved 4078 | 42 625 1677 539 936 169 90 Core 31 | 9 . . . . . 22 Treads . | . . . . . . . Legs 4047 | 33 625 1677 539 936 169 68 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 90 115 50 Average Speed 188 | 113 122 272 194 102 116 119 Slowest Speed 820 | 150 190 820 820 185 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 94 71 59 32 5 39 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 10 | . . 10 . . . . Terrain Destroyed 16 | . . 10 5 1 . . Melee . | . . . . . . . Projectile 16 | . . 10 5 1 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac DSF Total 5109 | 63 789 1854 830 1135 194 244 Wait 433 | 5 76 60 133 98 11 50 Move 4072 | 41 624 1676 538 935 168 90 Hop . | . . . . . . . Pick Up 61 | 5 14 12 17 11 1 1 Fast Attach 38 | 4 1 4 12 6 3 8 Attach 28 | 3 1 3 6 6 3 6 Detach 14 | . 1 5 4 3 1 . Swap 33 | . 9 10 6 5 2 1 Drop 54 | . 7 13 19 9 5 1 Fire 310 | 5 53 71 91 60 . 30 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 60 | . 3 . 4 1 . 52 Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 12) 1070 | -10/Materials | Discovered new exit (range 7) 1121 | -10/Materials | Entered Subcaves 1122 | -10/Subcaves | Approached by a straggling Scientist 1459 | -10/Subcaves | Visited 4L-MR0's lab 1475 | -10/Subcaves | Found Prototype Device 1476 | -10/Subcaves | Identified Sfc. Transmogrifier 1499 | -10/Subcaves | Found Arachnoskeleton 2129 | -10/Subcaves | Core integrity fell below 50% 2214 | -10/Subcaves | Core integrity fell below 20% 2479 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2618 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2622 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3089 | -10/Subcaves | Build established: Scavenger-Mutant 3739 | -10/Subcaves | Found SUBCON Basin 3939 | -10/Subcaves | Build established: Hauler-Mutant 4610 | -10/Subcaves | Visited Clippyterm 4634 | -10/Subcaves | Identified exit to Recycling 4634 | -10/Subcaves | Learned location of Extension (-4) 4939 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4981 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4995 | -10/Subcaves | Discovered new exit (range 12) 5659 | -10/Subcaves | Discovered new exit (range 12) 5741 | -10/Subcaves | Learned location of Zion (-6) 5979 | -10/Subcaves | Entered Materials 5979 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6015 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6538 | -8/Materials | Repaired Broken Gauss Rifle 6573 | -8/Materials | Identified exit to Factory 6957 | -8/Materials | Build established: Scavenger-Mutant 7491 | -8/Materials | Entered Factory 7491 | -7/Factory | Evolved 2 slots: Utility x2 7504 | -7/Factory | Released subatomizers from SUBCON Basin 7940 | -7/Factory | Build established: Scavenger-Skirmisher 8393 | -7/Factory | Sterilization system engaged 8393 | -7/Factory | Non-combat units ordered to evacuate 8493 | -7/Factory | Combat units ordered to evacuate 8693 | -7/Factory | Ambient heat levels rising (+10) 8743 | -7/Factory | Discovered new exit (range 19) 8765 | -7/Factory | Identified exit to Factory 8766 | -7/Factory | Entered another Factory area 8766 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8986 | -6/Factory | Identified exit to DSF 8987 | -6/Factory | Entered DSF 9040 | -6/DSF | Additional patrols routed to DSF 9166 | -6/DSF | Core integrity fell below 50% 9239 | -6/DSF | Lost 15 parts (4p2n2u7w) 9286 | -6/DSF | Core integrity fell below 20% 9313 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- effect, e.g. attaching both Core Analyzer and Core Analyzer does not fully combine the effects of both (all such effects are marked ). 09302_ Penetrated by Slug. 09302_ Titanium Leg+ destroyed. 09303_ Kicked S-27 Virus out of the way. 09303_ Penetrated by Slug. 09304_ Kicked S-27 Virus. 09305_ Penetrated by Slug. 09305_ Imp. VSS Leg destroyed. 09306_ Slug penetrates X-62 Marksman. 09306_ Kicked X-62 Marksman. 09307_ Kicked X-62 Marksman out of the way. 09308_ Kicked X-62 Marksman. 09308_ Penetrated by Slug. 09312_ C-30 ARC bursts open, deploying its payload. 09312_ G-67 Veteran unfolds itself. 09312_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????###?###########??????? | | ???????????## ???#***# ## !!###????? | | ????????!!##A% ##***; ;; !!; ###??? | | ?????? % % % % [[; #?? | | ?????? %g H @ [ #??????? | | ?????? g g A ! % =#??????? | | ??????????##A%g %##!!!# ;%xs #??????? | | ??????????????????#!??# ##!% #??????? | | ??????????????????????######^x###??????? | | ?????????????????????????#!! % #???????? | | ?????????????????????????#!!% #???????? | | ?????????????????????????#!!% #???????? | | ?????????????????????????###% ##???????? | | ?????????????????????????#!! % #???????? | | ?????????????????????????#!! #???????? | | ?????????????????????????###= ##???????? | | ??????????????????#???#???## ###??????? | | ????????????# ###!!!#!!## ! "%####???? | | ??????????# ! """""#???? | | ??????????# %%""##"#???? | | ??????????# # #!!##"%% "#??#???? | | ??????????# ??????##??###?#"%"""#??????? | | ??????????????????????????##"####??????? | | ???????????????????????????#"#?????????? | | ???????????????????????????#""?????????? | | ???????????????????????????###?????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 9 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 44% | -8/Materials | Broken Studied --------- Assault Cannon | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Into The Furnace Mistaken Identity More Dakka Please Pestilence Sprinter Tank Challenges ------------ None Game ------ Seed MiningCommKinecellerator Manual? 0 Play Time 01:30:59 Cumulative 35.9 hours Start 2026.06.29 @ 22:46:03 End 2026.06.30 @ 17:34:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f069c350-c10c-4c34-82eb-5c999dc82985