Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 13:36:07 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (271) 1355 Value Destroyed (8404) 8404 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (4088) 4088 TOTAL SCORE: 22607 Bonus ------- High Alert Combat Kills 575 Follower Combat Kills 213 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1558/1600 Matter 278/300 Energy 189/190 System Corruption 3% Temperature Cool (3) Movement Flying (117) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Light Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Heat Sink Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Transmission Jammer Improved Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON (4) ------- Nova Cannon Tiamat Missile Launcher > --- INVENTORY (5) ---- Antigrav System Improved Antigrav System Impulse Thruster Array Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Transmission Jammer Improved Cloaking Device Improved Medium Armor Plating Layered Light Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Nova Cannon Tiamat Missile Launcher > --- INVENTORY -------- Antigrav System Improved Antigrav System Impulse Thruster Array [Rating: 140] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . . 2 1 . . . Utility 11 | . . . . . . . 1 2 . . 2 . . 2 2 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Parts Attached 165 | 8 2 3 19 7 1 3 11 12 . 16 40 7 2 23 5 6 Power 11 | 1 . 1 2 1 . 1 . . . 2 1 . . 1 . 1 Engine 7 | 1 . 1 1 . . 1 . . . 2 1 . . . . . Core 3 | . . . 1 1 . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 40 | 2 . . 6 3 . 1 5 3 . 2 9 . . 7 . 2 Treads 25 | 2 . . 5 2 . . 5 3 . 2 6 . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . . Flight 10 | . . . . 1 . . . . . . 3 . . 4 . 2 Utility 70 | 3 1 1 1 2 . . 4 5 . 8 19 5 2 12 4 3 Device 41 | 2 1 1 . 2 . . 2 2 . 5 9 2 1 9 2 3 Storage 2 | 1 . . . . . . 1 . . . . . . . . . Processor 13 | . . . . . . . . 1 . 1 6 3 1 . 1 . Hackware 2 | . . . . . . . . . . . . . . 2 . . Protection 12 | . . . 1 . . . 1 2 . 2 4 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 1 1 10 1 1 1 2 4 . 4 11 2 . 3 1 . Energy Gun 17 | 2 . 1 3 . . . 1 2 . 1 6 1 . . . . Energy Cannon 4 | . . . . . . . . 1 . 1 . . . 2 . . Ballistic Gun 12 | . 1 . 6 1 . . 1 1 . 1 1 . . . . . Ballistic Cannon 4 | . . . . . . . . . . . 4 . . . . . Launcher 3 | . . . 1 . . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 1 1 . 1 2 . . 7 1 . Parts Lost 66 | . . . 2 8 . 1 2 3 . 15 23 . 5 3 . 4 Power 5 | . . . . 1 . . . 1 . 1 1 . 1 . . . Propulsion 17 | . . . 1 3 . 1 . . . 3 6 . 2 1 . . Utility 24 | . . . . 1 . . . . . 6 11 . 1 1 . 4 Weapon 20 | . . . 1 3 . . 2 2 . 5 5 . 1 1 . . Highest Loss Streak 11 | . . . 1 2 . 1 1 1 . 8 11 . 2 1 . 2 To Critical Strikes 2 | . . . . . . . . . . 2 . . . . . . Average Backups 7 | 5 8 8 7 7 7 8 8 9 10 6 8 4 4 4 4 3 Power . | . 1 1 1 . 1 1 1 1 1 . 1 . 1 . . . Propulsion 1 | 3 3 3 2 3 3 3 2 1 1 . . . . . . 2 Utility 3 | . 2 2 1 . 1 2 2 5 6 4 5 3 3 2 2 . Weapon 1 | . 1 1 1 1 1 1 1 1 2 1 1 . . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 . 8 . . . 7 4 . . 8 3 1 2 1 4 Power 6 | . . . 1 . . . 2 . . . 3 . . . . . Propulsion 10 | . 1 . 2 . . . 3 1 . . . . . . . 3 Utility 17 | . . . 2 . . . 2 3 . . 5 2 1 1 1 . Weapon 6 | . . . 3 . . . . . . . . 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 96 93 77 93 95 99 100 83 88 65 44 58 66 70 Engine 5 | . 14 14 9 . . 8 9 6 7 6 5 5 . . . . Core 2 | . . . 1 11 11 2 . . . . . . . 3 4 4 Treads 17 | . 28 28 28 32 33 23 23 23 23 18 15 . . . . . Flight 2 | . . . . . . . . . . . 1 11 3 8 11 11 Device 14 | . 14 14 4 5 11 11 9 14 15 15 21 11 8 17 20 22 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 5 . . . . . Processor 6 | . . . . . . . . 5 7 5 8 24 25 14 10 12 Hackware 1 | . . . . . . . . . . . . . . 5 8 8 Protection 3 | . . . 6 1 . . 7 8 7 2 5 . . 1 5 6 Energy Gun 5 | . 20 14 10 . . . 1 10 7 . 11 4 2 . . . Energy Cannon 2 | . . . . . . . . 2 7 13 . . . 3 2 3 Ballistic Gun 8 | . 7 14 22 26 2 22 22 13 7 8 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 9 . . . . . Launcher 1 | . . . . 4 . 11 5 1 7 . . . . . . 1 Peak Build Rating 140 | 9 9 10 17 17 14 17 29 43 42 51 77 46 50 98 127 140 Average Rating 43 | 6 8 9 13 15 10 16 22 39 42 39 59 42 37 76 97 121 On Entrance 30 | . 9 9 10 17 14 14 17 29 42 42 43 33 43 25 86 82 Avg Prop Armor Cover (%) 6 | . . . 5 . . 17 14 . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 13 14 24 24 18 23 42 53 53 58 90 11 11 29 37 57 Greatest Support 88 | 40 40 40 60 60 60 40 62 62 62 62 88 12 12 52 39 45 Greatest Overweight (x) 3 | . . . . . . 1 1 . . 1 1 . 3 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 10 10 10 9 5 5 5 5 5 Most Carried 10 | 8 8 8 8 8 8 8 10 10 10 10 10 5 5 5 5 5 Average Carried 7 | 5 7 8 7 7 7 8 8 9 10 6 8 4 4 4 4 4 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 8 8 8 8 8 8 8 10 10 10 10 4 5 4 5 5 4 Class Distribution -------------------- 22% | Scavenger-Tank 19% | Scavenger-Skirmisher 17% | Mutant 11% | Infiltrator-Scout 6% | Gunner 5% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Ninja | -5/Factory Assassin | -4/Factory Infiltrator-Scout | -3/Research Infiltrator-Scout | -2/Research Infiltrator-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 6535 | 280 50 78 545 442 . 194 745 538 15 688 1809 93 79 281 . 698 Remotely 622 | 60 . . . . . . . . . . . . . . . 562 Salvage Created 10380 | 152 155 250 1162 277 . 285 1226 895 30 1204 3048 93 179 355 . 1069 Parts 499 | 12 10 6 69 14 . 8 72 41 . 52 125 1 11 22 . 56 Haulers Intercepted 16 | . . . 3 . . . 2 2 . 1 3 1 . 2 . 2 Recyclers Shooed 19 | 1 . . 2 . . 4 1 1 . . 6 . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 53 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 146 | . 2 5 18 18 . 3 16 9 . 24 36 . 4 . . 11 Guns 77 | . 2 5 16 13 . 2 12 5 . 9 13 . . . . . Cannons 29 | . . . . . . . . 1 . 9 18 . . . . 1 AOE 35 | . . . 2 5 . 1 4 3 . 3 4 . 4 . . 9 Classes Destroyed 21 | 3 3 1 4 2 . . 1 1 1 3 2 . . . . . Worker 35 | 2 1 . 1 . . . 6 4 . . 11 . 1 3 . 6 Builder 29 | . . . 1 1 . . 3 4 . . 7 . . 2 . 11 Tunneler 6 | 3 . . . . . . 2 . . . 1 . . . . . Hauler 16 | . . . 3 . . . 2 2 . 1 3 1 . 2 . 2 Recycler 26 | 1 . 1 3 1 . 2 1 6 . . 8 . . 1 . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 8 | . 1 . . . . . 3 . . . 2 . 1 1 . . Watcher 14 | . 1 . 2 . . . 3 2 . . 4 . . . . 2 Swarmer 14 | . . . . 4 . . . . . 3 7 . . . . . Grunt 65 | . 2 4 12 2 . 3 12 5 . 10 12 . . . . 3 Brawler 6 | . . . . . . . 1 . . 3 2 . . . . . Duelist 5 | . . . 1 . . . . . . 4 . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . 5 . . . 3 3 . 1 3 . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . Hunter 11 | . . . . . . . . . . 1 5 . 3 . . 2 Programmer 14 | . . . . . . . . 1 . . 6 . 1 . . 6 Behemoth 2 | . . . . . . . . . . 1 1 . . . . . Assembled 12 | . . 1 . 11 . . . . . . . . . . . . Best Kill Streak 15 | 2 2 2 6 5 . 3 6 9 1 7 8 1 6 7 . 15 Combat Bots Only 7 | . 2 2 4 5 . 3 3 3 . 7 5 . 4 . . 4 Max Kills in Single Turn 6 | 1 1 1 1 3 . 1 3 3 1 2 4 1 6 4 . 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . 1 3 . 1 2 2 . 2 3 . 4 . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 1089 | . 22 27 64 60 . 15 52 135 . 182 396 3 54 15 . 64 Missed 347 | . 4 4 15 13 . 3 13 54 . 49 136 2 27 4 . 23 Hits 742 | . 18 23 49 47 . 12 39 81 . 133 260 1 27 11 . 41 Melee 20 | . . 3 . 8 . . 2 . . 6 1 . . . . . Projectile 722 | . 18 20 49 39 . 12 37 81 . 127 259 1 27 11 . 41 AOE 13 | . . . . 13 . . . . . . . . . . . . Critical Strikes 26 | . . 1 2 . . . 1 2 . 7 10 . 2 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 3 | . . . . 1 . . . . . . 2 . . . . . Damage Taken 12717 | . 185 319 657 1191 . 207 645 625 . 2227 4526 12 755 432 . 936 Core 2375 | . 55 25 99 199 . 54 62 23 . 305 840 . 525 146 . 42 Absorbed by Shields 611 | . . . . . . . 96 224 . 68 223 . . . . . Ignored by Resistances 65 | . . . . . . . . . . . 65 . . . . . Core Remaining (%) 69 | 100 . 68 . . . 12 88 . . 53 1 100 54 88 100 97 Volleys Fired 634 | 17 17 16 63 33 . 21 100 38 2 68 124 . . 62 10 63 Largest 4 | 2 2 2 3 3 . 3 3 4 3 4 4 . . 1 1 1 Hottest 290 | 90 90 70 144 69 . 76 111 213 180 283 290 . . 113 113 113 Shots Fired 1383 | 34 34 32 159 82 . 43 244 120 6 147 346 . . 62 10 64 Gun 975 | 34 34 32 153 78 . 42 237 99 4 84 178 . . . . . Cannon 355 | . . . . . . . . 12 2 59 168 . . 62 10 42 Launcher 53 | . . . 6 4 . 1 7 9 . 4 . . . . . 22 Special . | . . . . . . . . . . . . . . . . . Kinetic 792 | . 10 16 108 78 . 42 229 55 2 77 175 . . . . . Thermal 510 | 34 24 16 41 . . . 8 56 4 66 147 . . 62 10 42 Explosive 53 | . . . 6 4 . 1 7 9 . 4 . . . . . 22 Electromagnetic 28 | . . . 4 . . . . . . . 24 . . . . . Robot Hit Streak 19 | 5 5 14 14 12 . 7 8 19 2 12 19 . . 18 3 16 Robot Miss Streak 11 | 3 2 3 8 6 . 3 7 3 3 5 11 . . 4 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 3 3 . 1 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . 1 . . . . . Shots Hit Robots 836 | 20 19 26 96 48 7 26 150 81 3 96 201 3 . 13 4 43 Core Hits 513 | 7 9 14 44 31 . 14 75 56 1 67 114 1 3 14 . 63 Critical Kills 7 | . . . . 2 . . 1 . . 2 1 . . . . 1 Critical Parts Destroyed 5 | . . . 2 . . . 1 . . 1 1 . . . . . Critical Strikes 34 | 2 . 1 3 2 . . 3 2 . 3 17 . . . . 1 Burn 14 | 2 . 1 1 . . . 1 2 . . 7 . . . . . Meltdown 3 | . . . . . . . . . . 2 . . . . . 1 Destroy 6 | . . . 2 2 . . 2 . . . . . . . . . Blast 6 | . . . . . . . . . . . 6 . . . . . Corrupt 2 | . . . . . . . . . . . 2 . . . . . Smash 3 | . . . . . . . . . . 1 2 . . . . . Melee Attacks 61 | . . . . . 7 . 3 . . 3 30 15 3 . . . Impact 41 | . . . . . . . . . . 3 30 8 . . . . Slashing 10 | . . . . . . . . . . . . 7 3 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 7 . 3 . . . 3 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27360 | 270 236 348 1698 945 . 429 2682 2326 60 2872 8796 197 1070 993 198 4240 Guns 10608 | 265 230 327 1407 646 . 343 1961 1194 60 1116 3059 . . . . . Cannons 7076 | . . . . . . . . 220 . 1417 3560 . . 472 198 1209 Explosions 8541 | . . . 267 270 . 76 717 873 . 222 1494 . 1070 521 . 3031 Melee 941 | . . . . . . . . . . 112 632 197 . . . . Ramming 194 | 5 6 21 24 29 . 10 4 39 . 5 51 . . . . . Kinetic 9366 | . 59 165 1040 646 . 343 1866 653 46 988 3560 . . . . . Thermal 10184 | 265 171 162 336 . . . 95 761 14 1545 3886 . 1070 472 198 1209 Explosive 6136 | . . . 267 270 . 76 717 873 . 222 159 . . 521 . 3031 Electromagnetic 539 | . . . 31 . . . . . . . 508 . . . . . Impact 941 | . . . . . . . . . . 112 632 197 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 5 5 5 . 2 2 17 10 . 2 1 . 3 Average Corruption 5 | . . . . 5 5 5 . 1 2 11 4 . 2 1 . 2 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 144 | . . . . 12 17 4 . 2 5 55 44 . . . . 5 Message Errors 33 | . . . . 2 5 1 . . 2 14 8 . . . . 1 Matter Fused 34 | . . . . 5 4 2 . . 1 12 9 . . . . 1 Heat Flow Errors 16 | . . . . 1 2 . . . . 6 6 . . . . 1 Energy Discharges 14 | . . . . 1 2 1 . 1 1 5 3 . . . . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . Parts Fused 2 | . . . . 1 . . . . . 1 . . . . . . Data Loss (minor) 21 | . . . . 1 4 . . . 1 6 9 . . . . . Data Loss (major) 5 | . . . . . . . . . . 2 2 . . . . 1 Misfires 6 | . . . . 1 . . . . . 2 2 . . . . 1 Alerts 4 | . . . . . . . . . . 3 1 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . Weapon Failures 6 | . . . . . . . . 1 . 2 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1329 | . . . . 55 . . 45 26 . 72 623 . 268 52 45 143 Projectiles 317 | . . . . . . . . . . . 202 . . 20 45 50 Explosions 698 | . . . . 55 . . 45 26 . . 179 . 268 32 . 93 Melee 314 | . . . . . . . . . . 72 242 . . . . . Knockbacks 39 | . . . . . . 1 . . . 1 37 . . . . . Impact 8 | . . . . . . 1 . . . 1 6 . . . . . Kinetic 24 | . . . . . . . . . . . 24 . . . . . Secondary 7 | . . . . . . . . . . . 7 . . . . . Self-Inflicted Damage 529 | . . . 29 79 . 3 127 31 . 32 115 . 113 . . . Shots 10 | . . . 1 2 . . 2 1 . 1 2 . 1 . . . Rammed 36 | 1 1 7 8 5 . 3 2 2 . 2 5 . . . . . Targets Rammed 40 | 1 1 8 8 6 . 3 2 3 . 2 6 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . 1 . . . 1 . . 1 . . . . . Highest Temperature 338 | 202 147 22 232 212 248 51 215 114 253 338 326 . . 192 260 202 Average Temperature 60 | 69 56 10 71 32 111 32 40 30 135 95 62 . . 50 89 58 Received Heat Transfer 2992 | . 72 171 306 173 . 108 262 154 . 958 707 . . 18 . 63 Effects 4 | . . . . . . . 3 . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 3 . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . Impact Corruptions 15 | . . . . . . . . . . 2 13 . . . . . Robots Melted 4 | . . . . . . . . . . 2 1 . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . 1 Parts Melted 28 | 3 . 1 2 . . . . 2 . 3 12 . . . . 5 Heat Transferred 15325 | 855 494 555 925 . . . 296 1793 37 2200 5738 . 700 437 185 1110 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . . 1 . . . 1 . . . 4 3 2 1 . 2 Low Security (%) 62 | 100 100 100 77 100 . 100 88 100 . . 11 . . 58 100 52 Level 1 19 | . . . 22 . . . 11 . . . 29 . 75 41 . 39 Level 2 9 | . . . . . . . . . . . 26 89 24 . . 7 Level 3 5 | . . . . . . . . . . . 22 10 . . . . Level 4 2 | . . . . . . . . . . . 10 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1441 | 10 51 57 285 116 . 73 254 172 . . 1441 705 472 342 100 551 Initial 705 | . . 7 . 108 . . 8 107 . . 85 705 331 231 90 . Average 221 | . 7 6 112 36 . 49 65 52 . . 574 674 322 196 52 155 Influence Increases 6691 | 30 70 105 557 227 . 103 665 380 5 642 2237 91 291 481 54 753 Destroy 0b10 Robot/C 2800 | . 40 80 360 140 . 60 320 180 . 560 760 . 80 . . 220 Destroy 0b10 Robot/NC 695 | 30 15 5 50 10 . 10 100 90 5 10 195 5 10 45 . 115 Destroy Leader 630 | . 12 20 100 30 . 10 80 58 . 60 176 2 20 4 . 58 Allied During Kill 26 | . . . . . . . . . . 12 14 . . . . . Successful Hack 73 | . 2 . 5 . . . . 10 . . 8 . . . 30 18 Disable Machine 870 | . . . . 15 . 15 60 . . . 510 . 135 90 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . . Destroy Structure 907 | . 1 . 42 32 . 8 60 42 . . 199 24 46 132 9 312 Partial Spotted 90 | . . . . . . . . . . . . 30 . 60 . . Lose Combat Pursuer 450 | . . . . . . . 45 . . . 375 30 . . . . Influence Decreases 6148 | 30 49 126 280 457 47 80 450 481 142 506 932 856 525 763 214 210 Entered New Map 1841 | . . 14 . 169 47 . 15 131 52 . 51 736 345 211 70 . Time Decay 3700 | 30 49 112 270 268 . 70 412 320 90 366 631 120 130 522 140 170 Lost Part 580 | . . . 10 20 . 10 20 30 . 140 230 . 50 30 . 40 Lost Ally 24 | . . . . . . . . . . . 20 . . . 4 . Purge Threat 3 | . . . . . . . 3 . . . . . . . . . Squads Dispatched 47 | . 1 . 3 . . . 5 6 . 1 11 1 3 11 2 3 Investigation 6 | . . . 1 . . . 2 1 . . . . . 1 1 . Extermination 14 | . . . . . . . . 1 . . 5 . 1 5 1 1 Reinforcement 23 | . 1 . 2 . . . 3 3 . . 6 1 2 3 . 2 Assault 3 | . . . . . . . . . . 1 . . . 2 . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 2 1 . . 3 . . . . 2 Haulers Reinforced 4 | . . . . . . . . 2 . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 . 1 . . . 4 . . . 1 . 2 . . . Communications Jammed 65 | . . . . . . . . . . . 42 . . 21 . 2 Distress Signals 47 | . . . . . . . . . . . 39 . . 6 . 2 Times Spotted 277 | . 8 5 23 22 . 3 32 15 . 30 77 2 7 25 3 25 Peak Tracking Total 11 | . 4 2 4 4 . 3 4 3 . 7 11 2 5 4 1 6 Tactical Retreats 23 | . . 1 . 2 . . 2 . . . 11 2 . 5 . . ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . 10 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . 1 . . . 1 1 . . 4 . 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 14 | . . . . 5 . . . . 9 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 62 | . . . 3 1 . 1 4 . . . 34 . 9 7 1 2 Max in Single Turn 8 | . . . 2 1 . 1 2 . . . 8 . 8 2 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 40 | . 2 . 2 . 2 . 4 5 . . 7 4 2 6 4 2 Terminals 26 | . 2 . 2 . . . 4 1 . . 3 3 2 4 3 2 Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 . Recycling Units 4 | . . . . . . . . 2 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 1 . . . . Total Hacks 81 | . 4 . 6 . 2 . 9 11 . . 16 7 3 12 8 3 Successful 24 | . 3 . 1 . 2 . 2 4 . . 3 1 1 2 4 1 Failed 57 | . 1 . 5 . . . 7 7 . . 13 6 2 10 4 2 Catastrophic 13 | . . . . . . . 2 3 . . 3 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 1 . . . 1 . 8 4 . . 6 5 . 5 6 2 Terminals 55 | . 4 . 6 . . . 9 2 . . 7 6 3 9 6 3 Fabricators 6 | . . . . . . . . 1 . . 5 . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . . . 2 . Recycling Units 9 | . . . . . . . . 6 . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . 2 1 . . . . Terminal Hacks 10 | . 2 . 1 . 2 . 1 . . . . . 1 1 1 1 Record 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 1 . . . 1 . Refit 2 | . . . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . 1 . . Retrieve Components 2 | . . . . . . . . 1 . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . . . . . 1 2 . . 2 . . . 2 . Terminals 4 | . 1 . . . . . 1 . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . . . 1 . Botnet 3 | . 1 . . . . . 1 . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . Used 2 | . . . . . . . 2 . . . . . . . . . Hacking Detections 30 | . . . 2 . . . 4 3 . . 6 3 1 5 4 2 Full Trace Events 4 | . . . . . . . 1 1 . . . . . 1 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 7 . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 5 . 1 . . . . . . . . . Non-combat 4 | . . . . . 3 . 1 . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 5 . 1 . . . . . . . . . parse_system 6 | . . . . . 5 . 1 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 7 | . . . . . . . . . . 2 4 . . . 1 . Largest Group 2 | . . . . . . . . . . 2 2 . . . 1 . Highest-Rated Group 82 | . . . . . . . . . . 64 82 . . . 26 . Highest-Rated Ally 41 | . . . . . . . . . . 32 41 . . . 26 . Total Orders 1 | . . . . . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 27 | . . . . . . . . . . 11 16 . . . . . Total Damage 903 | . . . . . . . . . . 459 444 . . . . . Kills 9 | . . . . . . . . . . 5 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Active Infowar (turns) 6217 | 38 281 . . 554 584 155 634 . . . 1158 145 264 1459 291 654 Optics 2813 | . . . . . . . . . . . . 145 264 1459 291 654 Sensors 457 | . . . . . . . . . . . 8 . 144 305 . . Terrain 445 | 38 281 . . . . . 126 . . . . . . . . . Structural 3903 | . . . . 554 584 155 634 . . . . . . 1031 291 654 Seismic 365 | . . . . . . . . . . . . . . 365 . . Cloaking 1 | . . . . . . . . . . . . . . . . 1 Jamming 3485 | . . . . . . . . . . . 1151 . . 1390 290 654 ECM 928 | . . . . . . . . . . . . 1 . 904 23 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 13760 | 226 334 927 696 1002 584 155 1209 841 501 1730 2644 243 264 1459 291 654 Spaces Moved 9721 | 101 127 439 245 493 354 66 600 404 307 714 1452 395 350 2383 659 632 Core 279 | 7 . . . . . . . . . . 48 . 209 15 . . Treads 4402 | 94 127 439 245 493 354 27 333 404 307 714 865 . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 306 | . . . . . . 39 267 . . . . . . . . . Hover 521 | . . . . . . . . . . . . . . 521 . . Flight 4213 | . . . . . . . . . . . 539 395 141 1847 659 632 Fastest Speed 32 | 50 160 160 160 160 160 115 115 158 158 158 34 37 37 34 34 32 Average Speed 104 | 152 160 160 160 160 160 133 138 158 158 199 133 37 70 43 34 42 Slowest Speed 250 | 160 160 160 160 160 160 160 160 158 158 250 245 37 200 125 34 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . 5 . . 15 1 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 29 73 27 75 60 15 42 12 51 88 41 9 14 54 14 7 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . . . . . . . 3 . . . . . . Spaces Dug 94 | . . . . . . . . . . 10 13 12 1 36 4 18 Terrain Destroyed 845 | . . . 48 36 . 10 80 44 2 43 256 12 23 70 4 217 Melee 26 | . . . . . . . . . . . 13 12 1 . . . Projectile 132 | . . . . . . . . 5 2 12 52 . . 46 4 11 AOE 687 | . . . 48 36 . 10 80 39 . 31 191 . 22 24 . 206 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Total 12069 | 136 224 627 426 631 370 93 788 530 319 890 1824 467 363 2728 716 937 Wait 1107 | . 74 160 47 79 . . 45 43 2 26 103 33 2 222 35 236 Move 9644 | 100 126 438 244 492 353 65 599 403 306 713 1442 394 349 2352 656 612 Hop 28 | . . . . . . . . . . . 4 . . 15 1 8 Pick Up 96 | 9 1 . 14 3 3 . 10 11 . 9 15 6 . 10 1 4 Fast Attach 112 | 6 2 . 7 4 1 1 5 5 . 5 35 7 4 22 3 5 Attach 64 | 2 . . 3 4 2 . 2 3 . 17 14 . 1 8 3 5 Detach 33 | 1 . . 2 . . . . . . 7 5 4 1 9 3 1 Swap 66 | . . 3 13 5 . 2 7 8 . 13 15 . . . . . Drop 135 | . 3 2 25 . 4 1 15 16 . 2 31 8 3 18 4 3 Fire 634 | 17 17 16 63 33 . 21 100 38 2 68 124 . . 62 10 63 Melee 61 | . . . . . 7 . 3 . . 3 30 15 3 . . . Ram 1 | . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 39 | 1 1 8 8 6 . 2 2 3 . 2 6 . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . Rewire 25 | . . . . . . . . . . 25 . . . . . . Trap 14 | . . . . 5 . . . . 9 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered Mines 597 | -10/Mines | Met a Derelict bent on vengeance 618 | -10/Mines | Excavation squad dispatched 618 | -10/Mines | A large section of the Mines collapsed 923 | -10/Mines | Identified exit to Subcaves 1304 | -10/Mines | Discovered new exit (range 2) 1423 | -10/Mines | Learned location of Storage (-9) 1488 | -10/Mines | Entered Materials 1488 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1979 | -9/Materials | Discovered new exit (range 16) 2136 | -9/Materials | Build established: Scavenger-Tank 2184 | -9/Materials | Entered Mines 2272 | -9/Mines | Assembled infested the area 2388 | -9/Mines | Found a hidden stash of uninstalled traps 2451 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2574 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2627 | -9/Mines | Build established: Gunner 2668 | -9/Mines | Core integrity fell below 50% 2899 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2907 | -9/Mines | Discovered new exit (range 5) 3090 | -9/Mines | Discovered new exit (range 16) 3120 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3120 | -9/Mines | Discovered new exit (range 5) 3186 | -9/Mines | Entered Exiles 3228 | -9/Exiles | Met 8R-AWN 3254 | -9/Exiles | Met EX-HEX 3358 | -9/Exiles | Met EX-DEC 3404 | -9/Exiles | Learned location of Zion (-7) 3436 | -9/Exiles | Met EX-BIN 3460 | -9/Exiles | Aligned with FarCom system 3462 | -9/Exiles | Given EX-Vault access code 3499 | -9/Exiles | Opened EX-Vault 3503 | -9/Exiles | Build established: Scavenger-Mutant 3511 | -9/Exiles | Found Supersonic Drone Bay 3546 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3748 | -9/Exiles | Discovered new exit (range 15) 3770 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3770 | -9/Exiles | Entered Mines 3778 | -8/Mines | Core integrity fell below 20% 3917 | -8/Mines | Discovered new exit (range 8) 3925 | -8/Mines | Entered Materials 3925 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4074 | -8/Materials | Build established: Scavenger-Skirmisher 4850 | -8/Materials | Build established: Scavenger-Tank 5033 | -8/Materials | Discovered new exit (range 15) 5134 | -8/Materials | Entered Factory 5134 | -7/Factory | Evolved 2 slots: Utility x2 5451 | -7/Factory | Garrison activated, responded to threat 5610 | -7/Factory | Fabricated Hvy. Plasma Cannon (x2) 5841 | -7/Factory | Discovered new exit (range 16) 5975 | -7/Factory | Entered Lower Caves 6355 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6470 | -7/Lower Caves | Discovered new exit (range 5) 6476 | -7/Lower Caves | Entered another Lower Caves area 6477 | -7/Lower Caves | Encountered a Warlord checkpoint 6484 | -7/Lower Caves | Learned location of Extension (-4) 6525 | -7/Lower Caves | Spotted B-75 Beast 6586 | -7/Lower Caves | Destroyed B-75 Beast 6872 | -7/Lower Caves | Build established: Gunner 7000 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7056 | -7/Lower Caves | Destroyed 7 combat bots 7137 | -7/Lower Caves | System corruption reached 10% 7195 | -7/Lower Caves | Lost 8 parts (1p1n4u2w) 7421 | -7/Lower Caves | Build established: Tank 7570 | -7/Lower Caves | Learned Factory terminal intel 7762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8021 | -7/Lower Caves | Build established: Mutant 8059 | -7/Lower Caves | Discovered new exit (range 2) 8133 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8162 | -7/Lower Caves | Found Imp. Powered Armor 8206 | -7/Lower Caves | Entered Factory 8206 | -6/Factory | Accompanied by 1 ally 8206 | -6/Factory | Evolved 2 slots: Utility x2 8207 | -6/Factory | Loaded intel: 26 terminal locations 8463 | -6/Factory | Build established: Scavenger-Tank 8832 | -6/Factory | Build established: Scavenger-Skirmisher 9273 | -6/Factory | Spotted B-75 Beast 9355 | -6/Factory | Destroyed B-75 Beast 9926 | -6/Factory | Cargo convoy interrupted 9999 | -6/Factory | Lost 3 parts (1n2u) 10112 | -6/Factory | Lost 3 parts (3u) 10462 | -6/Factory | Core integrity fell below 50% 10476 | -6/Factory | Lost 11 parts (1p3n2u5w) 10614 | -6/Factory | Core integrity fell below 20% 10731 | -6/Factory | System corruption reached 10% 10848 | -6/Factory | Discovered new exit (range 6) 10850 | -6/Factory | Entered another Factory area 10850 | -5/Factory | Evolved 2 slots: Propulsion x2 10994 | -5/Factory | Build established: Ninja 11090 | -5/Factory | Discovered new exit (range 3) 11093 | -5/Factory | Entered another Factory area 11093 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11094 | -4/Factory | Identified exit to Extension 11104 | -4/Factory | Discovered new exit (range 19) 11352 | -4/Factory | Identified exit to Research 11357 | -4/Factory | Entered Research 11357 | -3/Research | Evolved 2 slots: Utility x2 11362 | -3/Research | Discovered new exit (range 16) 11373 | -3/Research | Identified exit to Quarantine 11533 | -3/Research | Build established: Mutant 11754 | -3/Research | Spotted B-90 Cyclops 11806 | -3/Research | Spotted B-86 Titan 11859 | -3/Research | Found Prototype Device 11859 | -3/Research | Identified Exp. EM Disruption Field 12071 | -3/Research | Build established: Infiltrator-Scout 12082 | -3/Research | Cargo convoy interrupted 12177 | -3/Research | Identified exit to Armory 12802 | -3/Research | Discovered new exit (range 3) 12808 | -3/Research | Identified exit to Research 12816 | -3/Research | Entered another Research area 12816 | -2/Research | Evolved 2 slots: Utility x2 12865 | -2/Research | Identified exit to Access 12967 | -2/Research | Discovered new exit (range 5) 12969 | -2/Research | Identified exit to Testing 12975 | -2/Research | Found Exp. Targeting Computer 13107 | -2/Research | Entered Access 13107 | -1/Access | Evolved 2 slots: Utility x2 13413 | -1/Access | Discovered new exit (range 6) 13414 | -1/Access | Identified exit to Surface 13761 | *** | Escaped! Last Messages --------------- 13747_ U-05 Engineer lays Concrete. 13749_ K-01 Serf collects debris. 13749_ U-05 Engineer lays Concrete. 13750_ U-05 Engineer destroyed. 13750_ Penetrated by Slug. 13750_ Lyr. Light Armor Plating destroyed. 13750_ Penetrated by Slug. 13750_ Imp. Cloaking Device destroyed. 13750_ R-10 Processor collects Adv. Weight Redist. System. 13750_ U-05 Engineer lays Concrete. 13751_ The unstable cave ceiling collapses. 13751_ Slug penetrates Earth. 13752_ The unstable cave ceiling collapses. 13752_ U-05 Engineer lays Concrete. 13754_ The unstable cave ceiling collapses. 13754_ R-10 Processor collects Authchip [Device]. 13754_ U-05 Engineer builds a Wall. 13755_ The unstable cave ceiling collapses. 13759_ U-05 Engineer lays Concrete. 13761_ U-05 Engineer builds a Wall. 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[ | | ## # pp!*! = =[ | | ## # ###### ## # ## # # # ###### | | + # ## # # ### | | ## # ### ## ####???? | | ## + ### # ## # ## ###????? | | + # ###### ######## ##?????? | | ## # ################ ##?????? | | ## # ##??#####??????## ##?????? | | ## # ##?????????????## ##?????? | | ########### ##??????????????#### ##?????? | | ########### ##??????????????###############?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Armor Coverage 625 Resistance: KI 20 Resistance: TH 15 Resistance: EM 20 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 24 Core Analysis 9 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Plasma Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightCoilSegregator Manual? 0 Play Time 02:02:13 Cumulative 160.9 hours Start 2026.03.21 @ 09:42:14 End 2026.03.22 @ 13:36:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 98 Adventurer 4 Explorer 0 Win Type 0 Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbca15ee-6b5b-4331-ab63-dee5f0990637