Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 12:56:06 // Winter2019/RPGLIKE Player: Bulbasornado Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (873) 4365 Value Destroyed (42426) 42426 Prototype IDs (86) 1720 Alien Tech Used (1) 200 Bonus (31770) 31770 TOTAL SCORE: 88281 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 27992 Follower Combat Kills 474 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -596 Cogmind --------- Core Integrity 0/600 Matter 246/300 Energy 356/452 System Corruption 5% Temperature Cool (15) Movement Flying (45) Location -4/Extension Parts ------- > --- POWER (2) -------- Quantum-Antimatter Reactor > --- PROPULSION (4) --- Flying CIT-VTOL Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Reaction Control System Improved Phase Shifter Improved Medium Armor Plating Improved Powered Armor Improved Shield Generator > --- WEAPON (4) ------- Hvy. Thermic Construct/C Cld. Thermal Proton Construct/C > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Flying CIT-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Reaction Control System Improved Phase Shifter Improved Medium Armor Plating Improved Powered Armor Improved Shield Generator > --- WEAPON ----------- Hvy. Thermic Construct/C Cld. Thermal Proton Construct/C > --- INVENTORY -------- (None) [Rating: 127] Favorites ----------- Power Constructs Engine Ion Engine Power Core Fusion Compressor Reactor Constructs Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Improved Targeting Computer Device Armored Scrap Engine Storage Zionite Biocell Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon Constructs Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 16 | 3 4 . . 3 3 . . . . . . . . . . . 1 . . . . 1 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Utility 9 | 1 2 . . 2 2 . . . . . . . . . . . 1 . . . . 1 . . Weapon 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 6 19 4 9 11 18 1 1 11 14 4 28 1 7 6 6 . 5 23 2 1 1 1 43 3 Power 5 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | 2 5 1 . 3 . . . . . . . . . . . . . . . . . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . 5 1 . 3 . . . . . . . . . . . . . . . . . . . . Utility 181 | 1 8 . 1 5 10 1 1 11 14 4 28 1 7 6 6 . 5 23 2 1 1 1 41 3 Device 121 | 1 3 . . 2 5 1 . 10 7 3 17 . 7 4 3 . 5 15 2 1 1 1 31 2 Storage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 16 | . 4 . . 1 2 . . . 1 1 . 1 . . 1 . . 3 . . . . 2 . Hackware 9 | . 1 . . . . . . 1 . . 3 . . . . . . 1 . . . . 3 . Protection 34 | . . . 1 2 3 . 1 . 5 . 8 . . 2 2 . . 4 . . . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 5 3 8 2 8 . . . . . . . . . . . . . . . . . . . Energy Gun 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 1 2 4 . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . 2 5 . 1 . . . . . . . . . 1 . 5 . Parts Lost 5 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 100 87 74 70 70 69 69 69 64 58 58 57 63 64 64 65 65 66 65 65 65 64 Engine 6 | . 10 9 9 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 1 . Treads 2 | . 6 . . . 1 . . . . . . 5 1 . . . . . . . . . . . Flight 11 | . 20 27 27 27 12 5 5 4 5 5 4 . 3 5 5 5 5 5 5 5 5 5 5 5 Device 15 | . 1 . . 7 16 27 29 28 28 22 23 23 23 23 28 29 30 25 21 22 21 22 25 24 Processor 16 | . 26 36 31 18 12 6 5 5 5 11 7 5 5 5 5 5 5 12 16 16 16 15 11 10 Hackware 2 | . 6 . . . . . . . . . 3 . . . . . . . . . . . . . Protection 3 | . . . 4 7 5 5 5 5 5 5 3 5 5 4 4 5 5 4 5 5 5 5 7 10 Energy Gun 1 | . . . . . 4 9 11 11 11 4 1 . . . . . . . . . . . . . Energy Cannon 5 | . 4 9 11 5 3 5 5 1 2 5 5 4 9 7 5 5 5 7 4 5 5 5 1 10 Ballistic Gun 5 | . 13 7 9 8 4 1 . . . 6 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . 4 9 6 7 4 . . 3 2 . 2 5 1 2 5 5 5 3 5 5 5 5 8 . Impact Weapon 1 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 8 13 13 22 24 32 32 36 40 41 36 46 46 46 46 33 33 36 56 54 55 55 59 63 82 Greatest Support 145 | 8 22 22 22 26 58 58 58 111 111 111 145 145 145 145 145 145 145 145 107 107 107 107 107 107 Greatest Overweight (x) 4 | . . . . 1 2 . . . . . . . . . . . 2 3 4 . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Engine Consumption 227 | . . . . 15 42 . 1 7 6 4 48 . 11 3 . . 1 35 1 . . . 46 7 Constructs Created 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . Constructs Modified 106 | . . . . . 16 1 . 3 5 2 21 3 5 1 . . 1 15 3 . . . 23 7 Class Distribution -------------------- 58% | Hacker-Construct 16% | Mutant 15% | Hacker-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Subcaves Hacker-Sprinter | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Zion Hacker-Construct | -7/Deep Caves Hacker-Construct | -6/Proximity Caves Hacker-Construct | -6/Factory Hacker-Construct | -6/Waste Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Data Miner Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Extension Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 17936 | 286 987 222 546 344 1803 68 677 1129 496 302 2584 106 693 167 144 . 308 1236 537 315 39 343 2624 1980 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 47259 | 41 786 244 715 901 2137 . 702 896 706 281 5118 1957 3921 671 310 . 1357 6182 796 932 159 1146 8118 9183 Parts 2351 | 5 68 7 43 38 118 1 17 69 27 11 241 22 196 21 41 . 74 328 48 36 1 71 493 375 Haulers Intercepted 21 | . 1 . . . 3 . . . . . 5 . 3 . . . . 5 . . . . 4 . Recyclers Shooed 4 | 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 330 | . . . 17 . . 1 17 . . 8 . . . 25 38 . 69 . 47 36 1 71 . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 836 | . 31 18 20 12 50 1 16 6 12 5 77 5 91 11 17 . 30 97 23 16 . 26 134 138 Guns 75 | . 14 7 3 4 18 1 7 2 6 2 11 . . . . . . . . . . . . . Cannons 737 | . 17 11 17 8 29 . 5 3 6 3 66 5 90 11 17 . 30 90 23 16 . 26 132 132 AOE 15 | . . . . . 2 . . . . . . . . . . . . 6 . . . . 2 5 Classes Destroyed 30 | 1 5 2 3 4 3 . . 3 1 1 2 1 1 . 1 . . . . . . . 1 1 Worker 18 | . . . . . . . . . . . 8 . 1 . . . . 4 . . . . 5 . Builder 18 | . . . . 1 1 . . . . . 2 . . . . . . 9 . . . . 5 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . . . 3 . . . . . 5 . 3 . . . . 5 . . . . 4 . Recycler 16 | . . . . 2 . . . . . . 4 . . . . . . 6 . . . . 3 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 9 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 4 Operator 8 | . 1 . . . 1 . . . . . 3 . 1 . . . . 1 . . . . 1 . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 27 | . 1 . . . 2 . . . . . 7 . 1 . . . . 7 . . . . 6 3 Swarmer 111 | . 6 3 3 3 9 . . . . . 12 . . . 10 . 12 17 8 2 . 12 14 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 18 | . . . . . . . . . . . . . 3 . . . . 4 . . . . 3 8 Grunt 351 | . 25 . 4 2 25 1 12 . . 2 32 . 56 5 3 . 14 31 10 5 . 9 61 54 Brawler 43 | . . . . . 2 . 1 . . 1 5 . 9 2 . . . 3 1 3 . . 5 11 Duelist 31 | . . . . . 3 . . . . . 6 . 7 1 . . . 2 . . . . 4 8 Protector 20 | . . . . 1 1 . 1 . . . 5 . . . . . . 1 . . . . 6 5 Sentry 61 | . . . 1 4 2 . 2 . . 1 7 . 3 1 1 . 1 13 2 2 . 2 7 12 Demolisher 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Hunter 70 | . . . . 1 3 . . . . . 6 . 7 . . . . 13 2 4 . 2 14 18 Programmer 62 | . . . . . 5 . . . . . 2 . 6 . . . 2 11 . . . 1 16 19 Heavy 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Behemoth 9 | . . . . . . . . . . 1 1 . . 1 1 . 1 1 . . . . 1 2 Compactor 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . Zionite 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 16 | . . 13 . . . . . . 3 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 6 | . . . . . . . . 5 . . . . . 1 . . . . . . . . . . Best Kill Streak 35 | 1 3 9 5 5 10 1 4 22 5 3 17 4 22 6 7 . 7 20 25 8 . 7 23 35 Combat Bots Only 33 | . 3 9 4 5 10 1 4 5 5 3 12 4 22 6 7 . 7 20 25 8 . 7 17 33 Max Kills in Single Turn 5 | 1 1 2 1 2 2 1 1 2 5 1 3 1 3 2 1 . 2 5 1 2 . 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . . . . . . . . . . . 4 . . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 3187 | . 101 26 62 11 195 2 48 122 48 24 334 . 311 24 46 . 94 339 82 57 . 105 621 535 Missed 1765 | . 32 10 24 1 84 2 25 55 24 10 185 . 172 12 24 . 43 164 34 25 . 54 410 375 Damage Taken 18425 | . 722 211 556 122 1729 . 246 783 708 111 1833 . 1859 144 187 . 557 2540 462 289 . 527 2562 2277 Core 12796 | . 576 176 419 105 1256 . 165 556 492 68 1262 . 1242 84 97 . 413 1828 302 195 . 377 1705 1478 Absorbed by Shields 5587 | . . . . . . . 79 301 248 40 677 . 472 53 71 . 262 875 303 175 . 229 968 834 Redirected to Core 11549 | . 443 112 357 57 1163 . 126 548 471 68 1098 . 1097 84 97 . 372 1580 293 187 . 353 1623 1420 Redirected to Shielding 52 | . . . . . . . . . . . . . . . 52 . . . . . . . . . Ignored by Resistances 3587 | . . . . . 12 . 27 68 72 23 375 . 391 44 72 . 138 597 152 116 . 151 720 629 Regen/Repaired (Parts) 469 | . 61 . . . 45 4 . 39 65 10 47 . 1 39 . . . 37 89 . . . 32 . Core Remaining (%) 86 | 100 . . . 89 . . . . . 54 . . . . . . 89 . . . . 98 . . Volleys Fired 1791 | 6 172 52 61 30 130 3 31 62 22 13 190 12 136 16 22 . 47 183 33 35 1 37 275 222 Largest 4 | 2 3 3 3 3 4 3 3 3 3 3 3 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 346 | 40 115 115 170 140 221 177 177 201 227 227 200 200 303 272 272 . 272 346 149 146 146 146 148 230 Shots Fired 3617 | 12 311 104 153 71 351 9 89 186 60 39 360 23 236 31 44 . 94 320 62 55 2 64 501 440 Gun 766 | 12 139 26 48 27 169 6 61 124 38 26 90 . . . . . . . . . . . . . Cannon 2831 | . 172 58 105 44 182 3 28 62 22 13 270 23 236 31 44 . 94 320 62 55 2 64 501 440 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1621 | 12 237 52 97 47 184 . . 62 17 11 92 14 21 8 22 . 47 109 32 35 1 37 484 . Thermal 1950 | . 74 52 56 24 167 9 89 124 43 28 268 9 215 23 22 . 47 211 30 20 1 27 7 404 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . . . . . . . . . . . . 10 36 Robot Hit Streak 80 | 7 25 12 42 31 39 20 50 72 29 38 80 42 60 19 31 . 45 50 23 14 6 24 71 38 Robot Miss Streak 7 | 1 7 2 1 3 6 . 2 2 3 2 3 1 1 1 2 . 3 2 1 2 . 2 3 4 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2504 | 9 104 51 111 49 204 4 68 122 45 31 227 20 179 25 32 . 71 251 44 48 1 48 408 352 Core Hits 1675 | 3 42 30 39 25 130 4 48 86 42 14 200 15 155 20 23 . 48 179 31 20 1 35 307 178 Critical Kills 8 | . . . 2 3 1 . . . . . . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 9 | . . . 1 4 . . . . . . . . . . . . . 4 . . . . . . Critical Strikes 26 | . 1 . 4 7 1 . 1 . . . . . 3 1 . . 1 7 . . . . . . Burn 7 | . . . . . . . 1 . . . . . 2 1 . . 1 2 . . . . . . Meltdown 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Destroy 16 | . . . 4 6 . . . . . . . . 1 . . . . 5 . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . Impact 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 163544 | 108 1573 840 2097 1183 6353 104 1924 3523 3576 1324 15736 2101 16995 2073 1922 . 4762 21551 2576 2948 45 2815 29031 38384 Guns 12010 | 108 756 262 538 355 2734 70 1290 2283 727 741 2146 . . . . . . . . . . . . . Cannons 144634 | . 817 578 1559 828 3441 34 634 1240 729 583 13131 2101 16942 2073 1922 . 4762 19996 2576 2948 45 2815 27554 37326 Explosions 6702 | . . . . . 178 . . . 2120 . 314 . . . . . . 1555 . . . . 1477 1058 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 198 | . . . . . . . . . . . 145 . 53 . . . . . . . . . . . Kinetic 57199 | 108 1149 438 1227 850 3392 . . 1240 560 378 3257 1276 1146 478 972 . 2329 6895 1148 1982 . 1487 26887 . Thermal 103039 | . 424 402 870 333 2961 104 1924 2283 3016 946 12217 825 15796 1595 950 . 2433 14464 1428 966 45 1328 1469 36260 Explosive 509 | . . . . . . . . . . . 117 . . . . . . . . . . . 392 . Electromagnetic 2599 | . . . . . . . . . . . . . . . . . . 192 . . . . 283 2124 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 2 2 . . . . 1 3 3 2 . . . 4 . . . . 2 5 Average Corruption 2 | . . . . 1 1 1 . . . . 1 3 2 1 . . . 3 . . . . 2 2 Corruption Purged 13 | . . . . . . 2 . . . . 1 . 3 3 . . . 4 . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 . Effects 59 | . . . . . 1 1 . . . . 2 2 7 5 . . . 17 . . . . 8 16 Message Errors 16 | . . . . . . 1 . . . . . 1 4 1 . . . 5 . . . . 1 3 Matter Fused 10 | . . . . . . . . . . . . . . 2 . . . 3 . . . . 3 2 Heat Flow Errors 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . Energy Discharges 8 | . . . . . 1 . . . . . . . . 1 . . . 4 . . . . 2 . Parts Rejected 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . 3 Overload Shots 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 11363 | . 7 . . 62 139 . 7 83 578 . 531 . 1167 87 263 . 551 1554 72 142 . 33 1681 4406 Projectiles 10049 | . 7 . . 62 139 . 7 83 53 . 431 . 1154 87 263 . 551 1236 72 142 . 33 1396 4333 Explosions 1240 | . . . . . . . . . 525 . 39 . . . . . . 318 . . . . 285 73 Melee 74 | . . . . . . . . . . . 61 . 13 . . . . . . . . . . . Knockbacks 275 | . 4 2 3 4 15 . . 5 3 . 14 . 8 1 10 . 18 23 2 10 . 10 143 . Impact 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Kinetic 249 | . 4 2 3 3 14 . . 5 3 . 12 . 7 1 10 . 18 20 2 9 . 8 128 . Secondary 24 | . . . . 1 1 . . . . . 1 . . . . . . 3 . 1 . 2 15 . Self-Inflicted Damage 885 | . . . . . 60 . . . 332 . 114 . . . . . . 251 . . . . 128 . Shots 15 | . . . . . 1 . . . 1 . 3 . . . . . . 6 . . . . 4 . Rammed 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 303 110 7 108 267 . . 80 79 48 232 100 389 213 148 . 319 538 . . . . 175 302 Average Temperature 80 | . 79 49 3 34 68 . . 19 20 22 45 48 124 88 72 . 86 103 . . . . 80 59 Received Heat Transfer 3964 | . 270 60 150 33 159 . 69 382 161 20 444 . 574 24 14 . 170 362 109 33 . 175 409 346 Effects 10 | . 3 . . . . . . . . . . . 4 . . . 1 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 14 Impact Corruptions 6 | . . . . . 1 . . . . . 3 . 1 . . . . . . . . . 1 . Robots Melted 11 | . . . . 1 1 . 4 3 . . . . 1 . . . . 1 . . . . . . Combat Hostiles 8 | . . . . . 1 . 4 1 . . . . 1 . . . . 1 . . . . . . Parts Melted 148 | . . . 3 2 13 1 16 14 12 3 21 3 35 6 . . 1 8 1 2 . 1 4 2 Heat Transferred 77742 | . 851 851 1665 693 6017 259 4375 7444 2664 1184 9976 1250 16072 1431 370 . 962 10342 1554 1036 37 1554 1056 6099 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 5 . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Peak Influence 5896 | 10 1898 984 . 997 2297 . . . . . 3331 1202 3282 . . . . 3380 . . . . 4013 5896 Initial 1966 | . 6 739 . 369 1144 . . . . . 12 1165 841 . . . . 330 . . . . 226 1966 Average 1226 | 3 715 852 . 769 1540 . . . . . 1298 1192 1875 . . . . 1259 . . . . 1777 3923 Maximum Alert Level 5 | . 5 3 . 3 5 . . . . . 5 4 5 . . . . 5 . . . . 5 5 Low Security (%) 24 | 100 50 . . . . . . . . . 14 . . . . . . . . . . . . . Level 1 4 | . 2 . . 4 . . . . . . 10 . . . . . . 5 . . . . 13 . Level 2 5 | . 3 . . 27 . . . . . . 4 . . . . . . 18 . . . . 11 . Level 3 16 | . 7 100 . 67 . . . . . . 21 . 12 . . . . 26 . . . . 22 . Level 4 17 | . 11 . . . 70 . . . . . 15 100 32 . . . . 26 . . . . 8 . Level 5 16 | . 25 . . . 5 . . . . . 32 . 11 . . . . . . . . . . 5 High Security 15 | . . . . . 24 . . . . . . . 43 . . . . 22 . . . . 44 94 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Squads Dispatched 176 | . 10 . . . 20 . 1 . . . 14 . 28 . . . 1 37 . . . 1 29 35 Investigation 43 | . 9 . . . 5 . . . . . 5 . 6 . . . 1 8 . . . 1 5 3 Extermination 9 | . . . . . 1 . . . . . 2 . 1 . . . . 4 . . . . 1 . Reinforcement 20 | . 1 . . . 3 . . . . . . . 3 . . . . 7 . . . . 6 . Assault 97 | . . . . . 8 . 1 . . . 7 . 18 . . . . 16 . . . . 15 32 Garrison 7 | . . . . . 3 . . . . . . . . . . . . 2 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . Haulers Reinforced 9 | . . . . . 2 . . . . . . . 2 . . . . 3 . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 14 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 6 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1244 | . 78 28 42 5 78 1 19 50 12 5 108 5 154 7 16 . 31 140 21 15 . 19 184 226 Peak Tracking Total 21 | . 3 13 5 2 19 1 5 9 5 3 15 3 18 3 4 . 5 21 7 9 . 7 16 21 Tactical Retreats 40 | . 2 2 2 . 1 . . 2 . . 3 . 7 . 1 . 3 3 . . . . 5 9 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 12 | . 3 . 1 . . . . . . . 3 . 4 . . . . . . . . . 1 . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 243 | . 31 4 1 4 17 . . 3 2 . 90 . 8 2 . . 1 40 . . . 1 36 3 Max in Single Turn 10 | . 2 1 1 1 4 . . 1 1 . 5 . 3 1 . . 1 10 . . . 1 6 1 Garrison Access 6 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 106 | . 10 1 1 16 10 . 2 . . 1 17 . 7 . . 3 1 15 . . 5 1 12 4 Terminals 57 | . 7 1 . 6 3 . . . . 1 11 . 4 . . . 1 11 . . . 1 7 4 Fabricators 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Units 24 | . 2 . . 10 3 . . . . . 2 . 3 . . . . 2 . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . . 2 . Total Hacks 480 | . 53 6 9 52 30 . 9 . . 1 72 . 30 . . 24 7 71 . . 18 4 59 35 Successful 338 | . 43 3 9 39 16 . 9 . . 1 42 . 18 . . 24 7 47 . . 18 4 36 22 Failed 136 | . 9 2 . 13 14 . . . . . 29 . 12 . . . . 23 . . . . 22 12 Catastrophic 13 | . . . . . 2 . . . . . 6 . 1 . . . . 2 . . . . 1 1 Database Lockouts 6 | . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Manual 207 | . 36 8 . 30 13 . . 4 . 1 31 . 10 . . . . 38 . . . . 19 17 Terminals 323 | . 39 6 . 29 13 . . . . 1 58 . 23 . . . 7 63 . . . 4 45 35 Fabricators 13 | . . . . . 5 . . . . . 3 . . . . . . . . . . . 5 . Repair Stations 6 | . 4 . . . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Units 67 | . 10 . . 23 8 . . . . . 7 . 7 . . . . 5 . . . . 7 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 9 | . . . . . 3 . . . . . 3 . . . . . . 1 . . . . 2 . Terminal Hacks 208 | . 13 3 9 12 5 . 9 . . 1 23 . 10 . . 24 7 31 . . 18 4 22 17 Record 45 | . . . 8 . . . 8 . . 1 2 . 1 . . 6 7 . . . 6 4 2 . Part Schematic 38 | . . . . 4 1 . . . . . 2 . 3 . . 11 . 7 . . 4 . 2 4 Robot Schematic 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Robot Analysis 28 | . 2 1 . 4 . . . . . . 5 . 3 . . . . 4 . . 4 . 4 1 Prototype ID Bank 28 | . . 1 . 3 1 . . . . . 6 . 1 . . 3 . 3 . . 4 . 3 3 Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 4 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 Alert Level 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 12 | . . . . . . . . . . . 2 . 1 . . . . 4 . . . . 4 1 Locate Traps 27 | . 4 1 . . 2 . . . . . 5 . 1 . . . . 6 . . . . 4 4 Dispatch Records 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 3 . . . . . 3 . . . . . . . . . . . 3 . Network Status 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Load Schematic 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Build 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 25 | . 3 . . 11 2 . . . . . 3 . 3 . . . . 2 . . . . 1 . Report Inventory 9 | . 2 . . 6 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 15 | . 1 . . 5 1 . . . . . 2 . 3 . . . . 2 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . Seal Access 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . Unauthorized Hacks 88 | . 24 . . 16 6 . . . . . 11 . 5 . . . . 13 . . . . 8 5 Terminals 55 | . 17 . . 6 2 . . . . . 7 . 2 . . . . 10 . . . . 6 5 Track 8 | . 5 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 35 | . 6 . . 6 2 . . . . . 5 . 2 . . . . 6 . . . . 6 2 Disrupt 9 | . 6 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Operators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Mechanics 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Recycling Units 28 | . 6 . . 10 2 . . . . . 3 . 3 . . . . 2 . . . . 2 . Reject 5 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Recyclers 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Mask 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . Tunnel 16 | . 1 . . 10 . . . . . . . . 3 . . . . 2 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Used 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Hacking Detections 75 | . 9 1 . 9 9 . . . . . 14 . 5 . . . 1 12 . . . 1 10 4 Full Trace Events 44 | . 8 1 . 6 5 . . . . . 5 . 3 . . . 1 6 . . . 1 5 3 Feedback Events 4 | . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Corruption 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Hackware Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . 4 1 . . . . . 2 . 3 . . 11 . 7 . . 4 . 2 4 Parts Built 6 | . . . . . 2 . . . . . 2 . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 254 | . . . . . 84 . . . . . 106 . . . . . . . . . . . 64 . Total Part Build Rating 36 | . . . . . 8 . . . . . 12 . . . . . . . . . . . 16 . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 164 | . . . . . . . . . . . 164 . . . . . . . . . . . . . Retrieved Components 76 | . 9 . . 23 10 . . . . . 19 . 3 . . . . 2 . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 13 | . . 1 . . . . 2 . . . . . 4 . . . . . . . . . 3 3 Largest Group 3 | . . 1 . . . . 2 . . . . . 3 . . . . . . . . . 3 3 Highest-Rated Group 248 | . . 31 . . . . 45 . . . . . 93 . . . . . . . . . 138 248 Highest-Rated Ally 159 | . . 31 . . . . 25 . . . . . 31 . . . . . . . . . 46 159 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . . 5 . . . . . 33 . . . . . . . . . 35 40 Total Damage 2647 | . . . . . . . 110 . . . . . 445 . . . . . . . . . 646 1446 Kills 11 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 28 | . 2 1 . 4 . . . . . . 5 . 3 . . . . 4 . . 4 . 4 1 Derelict Logs Recovered 21 | . . 1 1 . . 3 2 1 . 1 . . . 2 2 . 1 . 2 3 . 2 . . Drone Launches 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 27272 | 62 9067 669 761 437 1357 435 555 793 679 592 2341 106 1195 561 637 35 741 1805 463 495 66 403 2053 964 Spaces Moved 26517 | 38 4353 676 1149 696 1241 920 802 1102 809 757 2181 103 936 849 1179 78 1044 2125 628 785 133 586 2473 874 Core 388 | 38 315 . . 24 2 . . . . . . . . . . . 2 3 1 . . . 3 . Treads 905 | . . . . . 68 . . 29 . . 216 103 489 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25224 | . 4038 676 1149 672 1171 920 802 1073 809 757 1965 . 447 849 1179 78 1042 2122 627 785 133 586 2470 874 Fastest Speed 31 | 50 34 34 34 31 31 45 45 45 69 69 45 45 45 45 45 45 45 45 45 45 45 45 45 45 Average Speed 46 | 50 35 34 34 33 64 45 45 49 69 69 66 45 45 45 45 45 45 45 45 45 45 45 45 45 Slowest Speed 250 | 50 60 34 34 100 180 45 45 123 69 69 69 45 45 45 45 45 150 200 250 45 45 45 250 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 299 | . 119 5 1 17 20 1 . 1 . 1 51 . 4 2 4 . . 48 1 . . . 23 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Exploration Rate (%) 75 | 3 101 96 78 99 20 97 96 89 89 91 60 78 25 96 99 68 99 63 85 95 60 69 72 62 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 30 | . 1 1 1 10 . . 1 2 . . . . 3 . 1 1 2 2 . 1 3 1 . . Known Exits Taken 8 | . 1 . . . 1 1 . . . 1 . . . . . . 1 1 1 . . . 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . . Scrap Searched 43 | . . 1 10 . . 1 3 3 . 2 . . . 4 8 . 3 . 3 3 . 2 . . Spaces Dug 135 | . 9 3 . . 1 1 . . . . 46 . 9 . . . . 47 2 . . . 16 1 Terrain Destroyed 1906 | . 120 3 5 4 159 2 8 1 16 6 617 15 139 4 9 . 22 295 37 18 1 30 334 61 Melee 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . Projectile 616 | . . 3 5 4 14 2 8 1 5 6 90 15 87 4 9 . 22 84 37 18 1 30 145 26 AOE 1280 | . 111 . . . 145 . . . 11 . 526 . 52 . . . . 211 . . . . 189 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 38026 | 65 11416 985 1402 824 1520 932 928 1212 883 796 2695 137 1472 994 1236 77 1220 2648 743 871 136 661 3005 1168 Wait 8775 | 16 6922 249 152 88 73 5 68 9 16 6 214 22 345 95 3 . 87 253 28 36 . 11 67 10 Move 25917 | 37 4122 665 1146 662 1203 917 801 1099 808 754 2082 102 929 844 1171 77 1043 2032 625 784 132 585 2426 871 Hop 276 | . 111 5 1 16 18 1 . 1 . 1 46 . 2 2 3 . . 44 1 . . . 23 1 Pick Up . | . . . . . . . . . . . . . . . . . . . . . . . . . Fast Attach 198 | 6 16 3 6 9 14 1 . 11 12 4 24 . 7 6 6 . 3 22 2 1 2 1 40 2 Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . Detach 21 | . . . 1 1 1 1 . 1 . 1 5 . . . 1 . . 3 . . . . 6 . Swap 28 | . 3 1 3 2 4 . 1 . 2 . 4 1 . . . . 2 1 . . . . 3 1 Drop 174 | . 12 4 8 11 17 . 1 9 14 3 24 . 4 6 3 . 4 16 1 1 1 . 34 1 Fire 1791 | 6 172 52 61 30 130 3 31 62 22 13 190 12 136 16 22 . 47 183 33 35 1 37 275 222 Melee 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous 819 | . 39 6 24 5 60 4 26 20 9 13 100 . 48 25 27 . 34 94 53 14 . 27 131 60 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Upgraded with Utility slot (x1) 4535 | -10/Materials | Discovered new exit (range 9) 4617 | -10/Materials | Reached level 2 4679 | -10/Materials | Central database locked down 4679 | -10/Materials | Identified exit to Mines 4833 | -10/Materials | Discovered new exit (range 6) 4924 | -10/Materials | Build established: Hacker-Mutant 4984 | -10/Materials | Reached level 3 4987 | -10/Materials | Upgraded with Propulsion slot (x1) 4987 | -10/Materials | Upgraded with Weapon slot (x1) 5174 | -10/Materials | Repaired Beam Cannon 5284 | -10/Materials | Hacking Suite fried by hacking feedback 5359 | -10/Materials | Discovered new exit (range 9) 5436 | -10/Materials | Reached level 4 5470 | -10/Materials | Discovered new exit (range 16) 5471 | -10/Materials | Build established: Hacker-Gunner 5913 | -10/Materials | Build established: Hacker-Mutant 6024 | -10/Materials | Reached level 5 6974 | -10/Materials | Upgraded with Utility slot (x1) 9130 | -10/Materials | Entered Mines 9144 | -10/Mines | Assembled infested the area 9233 | -10/Mines | Destroyed 9 combat bots 9243 | -10/Mines | Central database locked down 9351 | -10/Mines | Discovered new exit (range 15) 9353 | -10/Mines | Discovered new exit (range 10) 9389 | -10/Mines | Received a Mining Laser from a helpful Derelict 9435 | -10/Mines | Build established: Hacker-Gunner 9785 | -10/Mines | Discovered new exit (range 3) 9799 | -10/Mines | Entered Subcaves 9801 | -10/Subcaves | Reached level 6 9815 | -10/Subcaves | Learned location of Zion (-7) 9815 | -10/Subcaves | Met a Zionite searching for "candidates" 9827 | -10/Subcaves | Learned Materials non-interactive machine intel 9933 | -10/Subcaves | Disturbed a concealed Subdweller 9967 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 9969 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 9969 | -10/Subcaves | Discovered new exit (range 15) 9987 | -10/Subcaves | Discovered new exit (range 9) 9991 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 10129 | -10/Subcaves | Visited 4L-MR0's lab 10224 | -10/Subcaves | Shifting Twisted Machinery released Flamer 10233 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 10482 | -10/Subcaves | Discovered new exit (range 13) 10560 | -10/Subcaves | Entered Recycling 10560 | -9/Recycling | Upgraded with Utility slot (x1) 10561 | -9/Recycling | Found Scrap Engine 10562 | -9/Recycling | Reached level 7 10648 | -9/Recycling | Upgraded with Propulsion slot (x1) 10648 | -9/Recycling | Reached level 8 10727 | -9/Recycling | Upgraded with Utility slot (x1) 10970 | -9/Recycling | Discovered new exit (range 10) 10997 | -9/Recycling | Entered Factory 10999 | -7/Factory | Reached level 9 11025 | -7/Factory | Upgraded with Weapon slot (x1) 11069 | -7/Factory | Reached level 10 11102 | -7/Factory | Garrison activated, responded to threat 11112 | -7/Factory | Core integrity fell below 50% 11151 | -7/Factory | Destroyed 9 combat bots 11231 | -7/Factory | Reached level 11 11397 | -7/Factory | Search patrols dispatched 11567 | -7/Factory | Discovered new exit (range 11) 11588 | -7/Factory | Identified exit to Lower Caves 11651 | -7/Factory | Fabricated System Restoration Module? 11666 | -7/Factory | Reached level 12 11752 | -7/Factory | Build established: Hacker-Construct 11767 | -7/Factory | Upgraded with Utility slot (x1) 11797 | -7/Factory | Search patrols dispatched 11874 | -7/Factory | Reached level 13 11907 | -7/Factory | Destroyed 7 combat bots 12023 | -7/Factory | Reached level 14 12023 | -7/Factory | High security lockdown imminent 12024 | -7/Factory | Upgraded with Utility slot (x1) 12103 | -7/Factory | High security lockdown engaged 12313 | -7/Factory | Reached level 15 12354 | -7/Factory | Entered Lower Caves 12355 | -7/Lower Caves | Encountered a Warlord checkpoint 12372 | -7/Lower Caves | Destroyed 10 combat bots 12523 | -7/Lower Caves | Learned Factory non-interactive machine intel 12524 | -7/Lower Caves | Learned 4 Factory zone layouts 12530 | -7/Lower Caves | Identified exit to Lower Caves 12789 | -7/Lower Caves | Entered another Lower Caves area 12800 | -7/Lower Caves | A Commander dispatched an escort 12805 | -7/Lower Caves | Identified exit to Factory 12805 | -7/Lower Caves | Learned 8 Factory zone layouts 12805 | -7/Lower Caves | Learned Research trap positions 12805 | -7/Lower Caves | Learned Armory stockpile data 12805 | -7/Lower Caves | Learned Research garrison access intel 12861 | -7/Lower Caves | Learned Factory emergency access door positions 12992 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13091 | -7/Lower Caves | Reached level 16 13283 | -7/Lower Caves | Encountered a Warlord checkpoint 13283 | -7/Lower Caves | Discovered new exit (range 12) 13285 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13344 | -7/Lower Caves | Entered Zion 13363 | -7/Zion | Discovered new exit (range 11) 13481 | -7/Zion | Found Prototype Device 13481 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13537 | -7/Zion | Given the Hacking Drone Bay 13539 | -7/Zion | Found Prototype Device 13539 | -7/Zion | Identified Hacking Drone Bay 13682 | -7/Zion | Visited the Megawrench Repair Shop 13682 | -7/Zion | Megawrench repaired 2 parts 13776 | -7/Zion | Attacked by Zionites 13779 | -7/Zion | Destroyed Imprinter 13824 | -7/Zion | Extracted access codes from Imprinter's data core 14098 | -7/Zion | Opened final containment barrier to the Deep Caves 14136 | -7/Zion | Discovered new exit (range 3) 14136 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14137 | -7/Zion | Entered Deep Caves 14250 | -7/Deep Caves | Z-Facility disabled 14350 | -7/Deep Caves | Found Prototype Protection 14350 | -7/Deep Caves | Identified Zio. Heavy Carapace 14421 | -7/Deep Caves | Found Prototype Protection 14421 | -7/Deep Caves | Identified Zio. Weapon Casing 14588 | -7/Deep Caves | Discovered new exit (range 6) 14768 | -7/Deep Caves | Core integrity fell below 20% 14816 | -7/Deep Caves | Entered Proximity Caves 14818 | -6/Proximity Caves | Reached level 17 14897 | -6/Proximity Caves | Spotted B-75 Beast 14907 | -6/Proximity Caves | Destroyed B-75 Beast 15175 | -6/Proximity Caves | Learned 4 Factory zone layouts 15353 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15408 | -6/Proximity Caves | Entered Factory 15409 | -6/Factory | Identified exit to Factory 15410 | -6/Factory | Reached level 18 15412 | -6/Factory | Loaded intel: 196 non-interactive machine locations 15473 | -6/Factory | Core integrity fell below 50% 15727 | -6/Factory | Found Launcher Loader 15852 | -6/Factory | Spotted B-75 Beast 15863 | -6/Factory | Destroyed B-75 Beast 15899 | -6/Factory | Central database locked down 15933 | -6/Factory | Reached level 19 16102 | -6/Factory | Destroyed 8 combat bots 16131 | -6/Factory | Fabricated Adv. Plasma Cannon? 16624 | -6/Factory | Reached level 20 16808 | -6/Factory | First assault squad dispatched 17097 | -6/Factory | Destroyed 12 combat bots 17308 | -6/Factory | Destroyed 10 combat bots 17312 | -6/Factory | Found Hvy. Insulated Plating 17354 | -6/Factory | Reached level 21 17422 | -6/Factory | Destroyed 7 combat bots 17728 | -6/Factory | High security lockdown imminent 17749 | -6/Factory | Destroyed 9 combat bots 17749 | -6/Factory | Sucked down chute 17749 | -6/Factory | Entered Waste 17760 | -6/Waste | Spotted C-40 Crusher 17763 | -6/Waste | Spotted C-40 Crusher 17764 | -6/Waste | EMP discharged 17767 | -6/Waste | Destroyed C-40 Crusher 17771 | -6/Waste | Spotted C-40 Crusher 17772 | -6/Waste | Spotted C-40 Crusher 17777 | -6/Waste | Spotted C-40 Crusher 17778 | -6/Waste | Spotted C-40 Crusher 17786 | -6/Waste | Discovered new exit (range 10) 17800 | -6/Waste | Destroyed C-40 Crusher 17810 | -6/Waste | Destroyed C-40 Crusher 17821 | -6/Waste | Destroyed C-40 Crusher 17832 | -6/Waste | Destroyed C-40 Crusher 17855 | -6/Waste | Entered Factory 17900 | -6/Factory | Allied Derelicts emerged from ambush trap array 18007 | -6/Factory | Destroyed 7 combat bots 18169 | -6/Factory | Discovered new exit (range 4) 18171 | -6/Factory | Allied Derelicts emerged from ambush trap array 18205 | -6/Factory | First assault squad dispatched 18402 | -6/Factory | Reached level 22 18481 | -6/Factory | Destroyed 20 combat bots 18534 | -6/Factory | High security lockdown imminent 18578 | -6/Factory | Destroyed 9 combat bots 18614 | -6/Factory | High security lockdown engaged 18880 | -6/Factory | Destroyed 11 combat bots 18900 | -6/Factory | Crushed by falling debris 18900 | -6/Factory | Core integrity fell below 20% 19050 | -6/Factory | Entered Lower Caves 19068 | -6/Lower Caves | Destroyed 22 combat bots 19143 | -6/Lower Caves | Encountered a Warlord checkpoint 19228 | -6/Lower Caves | Spotted B-75 Beast 19236 | -6/Lower Caves | Destroyed B-75 Beast 19255 | -6/Lower Caves | Discovered new exit (range 5) 19404 | -6/Lower Caves | Learned location of 1 exit from Factory 19429 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19611 | -6/Lower Caves | Entered another Lower Caves area 19674 | -6/Lower Caves | Discovered exit to Factory (range 13) 19717 | -6/Lower Caves | Spotted B-75 Beast 19721 | -6/Lower Caves | Destroyed B-75 Beast 19752 | -6/Lower Caves | Learned 8 Factory zone layouts 19829 | -6/Lower Caves | Destroyed 7 combat bots 19877 | -6/Lower Caves | Encountered a Warlord checkpoint 19891 | -6/Lower Caves | Discovered new exit (range 11) 20248 | -6/Lower Caves | Entered Data Miner 20248 | -6/Data Miner | Discovered new exit (range 6) 20257 | -6/Data Miner | Met Data Miner 20268 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20268 | -6/Data Miner | Learned location of Section 7 (-2) 20271 | -6/Data Miner | Received God Mode back door access code from Data Miner 20283 | -6/Data Miner | Entered Proximity Caves 20285 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20285 | -5/Proximity Caves | Reached level 23 20348 | -5/Proximity Caves | Destroyed 7 combat bots 20443 | -5/Proximity Caves | Destroyed 7 combat bots 20611 | -5/Proximity Caves | Learned Factory terminal intel 20675 | -5/Proximity Caves | Upgraded with Utility slot (x1) 20712 | -5/Proximity Caves | Spotted B-75 Beast 20725 | -5/Proximity Caves | Destroyed B-75 Beast 20806 | -5/Proximity Caves | Attracted the attention of an 0b10 base 20878 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 20878 | -5/Proximity Caves | Learned Factory trap positions 20981 | -5/Proximity Caves | Discovered exit to Factory (range 15) 21024 | -5/Proximity Caves | Entered Factory 21025 | -5/Factory | Identified exit to Upper Caves 21027 | -5/Factory | Loaded intel: 134 trap records 21028 | -5/Factory | Loaded intel: 26 terminal locations 21178 | -5/Factory | Central database locked down 21273 | -5/Factory | Reached level 24 21363 | -5/Factory | Destroyed 7 combat bots 21807 | -5/Factory | Destroyed 7 combat bots 21924 | -5/Factory | First assault squad dispatched 22153 | -5/Factory | Destroyed 7 combat bots 22296 | -5/Factory | Found Imp. Powered Armor 22365 | -5/Factory | Spotted B-75 Beast 22374 | -5/Factory | Destroyed B-75 Beast 22378 | -5/Factory | Discovered new exit (range 10) 22415 | -5/Factory | High security lockdown imminent 22495 | -5/Factory | High security lockdown engaged 22547 | -5/Factory | Reached level 25 22596 | -5/Factory | Core integrity fell below 50% 22623 | -5/Factory | Destroyed 11 combat bots 22628 | -5/Factory | Discovered new exit (range 14) 22675 | -5/Factory | Garrison activated, responded to threat 22802 | -5/Factory | Garrison activated, responded to threat 22829 | -5/Factory | Entered Upper Caves 22830 | -5/Upper Caves | Identified exit to Upper Caves 22831 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22843 | -5/Upper Caves | Core integrity fell below 20% 22865 | -5/Upper Caves | Destroyed 25 combat bots 22914 | -5/Upper Caves | Learned Factory trap positions 23178 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23292 | -5/Upper Caves | Entered another Upper Caves area 23458 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23508 | -5/Upper Caves | Learned Factory interactive machine intel 23526 | -5/Upper Caves | Discovered new exit (range 15) 23597 | -5/Upper Caves | Discovered new exit (range 14) 23639 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23685 | -5/Upper Caves | Destroyed 8 combat bots 23787 | -5/Upper Caves | Entered Zhirov 23787 | -5/Zhirov | Discovered new exit (range 4) 23796 | -5/Zhirov | Met Zhirov 23808 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23820 | -5/Zhirov | Found Alien Artifact 23820 | -5/Zhirov | Identified Integrated Dissipator 23820 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23853 | -5/Zhirov | Entered Proximity Caves 23855 | -4/Proximity Caves | Reached level 26 24033 | -4/Proximity Caves | Upgraded with Utility slot (x1) 24069 | -4/Proximity Caves | Attracted the attention of an 0b10 base 24106 | -4/Proximity Caves | Learned Research stockpile data 24108 | -4/Proximity Caves | Destroyed 7 combat bots 24111 | -4/Proximity Caves | Learned location of 2 exits from Upper Caves 24111 | -4/Proximity Caves | Learned Extension trap positions 24111 | -4/Proximity Caves | Learned Extension stockpile data 24205 | -4/Proximity Caves | Destroyed 7 combat bots 24215 | -4/Proximity Caves | Discovered new exit (range 10) 24256 | -4/Proximity Caves | Entered Factory 24257 | -4/Factory | Identified exit to Research 24258 | -4/Factory | Loaded intel: 118 trap records 24259 | -4/Factory | Loaded intel: 52 interactive machine locations 24305 | -4/Factory | Identified exit to Upper Caves 24305 | -4/Factory | Identified exit to Extension 24305 | -4/Factory | Central database locked down 24374 | -4/Factory | Found Prototype Device 24374 | -4/Factory | Identified Exp. ECM Suite 24393 | -4/Factory | Garrison activated, responded to threat 24612 | -4/Factory | Reached level 27 24621 | -4/Factory | Upgraded with Power slot (x1) 24730 | -4/Factory | Destroyed 13 combat bots 24758 | -4/Factory | Garrison activated, responded to threat 24823 | -4/Factory | Destroyed 9 combat bots 25025 | -4/Factory | Destroyed 7 combat bots 25191 | -4/Factory | Allied Derelicts emerged from ambush trap array 25210 | -4/Factory | Fabricated Adv. Weapon Cycler? 25256 | -4/Factory | First assault squad dispatched 25364 | -4/Factory | Destroyed 13 combat bots 25405 | -4/Factory | High security lockdown imminent 25454 | -4/Factory | Reached level 28 25485 | -4/Factory | High security lockdown engaged 25491 | -4/Factory | Found Prototype Device 25491 | -4/Factory | Identified Adv. EM Disruption Field 25698 | -4/Factory | Destroyed 17 combat bots 25810 | -4/Factory | Destroyed 11 combat bots 25871 | -4/Factory | Spotted B-86 Titan 25874 | -4/Factory | Core integrity fell below 50% 25876 | -4/Factory | Destroyed B-86 Titan 25896 | -4/Factory | Sterilization system engaged 25896 | -4/Factory | Non-combat units ordered to evacuate 25897 | -4/Factory | Destroyed 16 combat bots 25996 | -4/Factory | Combat units ordered to evacuate 25996 | -4/Factory | Destroyed 10 combat bots 26112 | -4/Factory | Found Prototype Device 26112 | -4/Factory | Identified Exp. Transmission Jammer 26127 | -4/Factory | Discovered exit to Research (range 5) 26196 | -4/Factory | Ambient heat levels rising (+10) 26309 | -4/Factory | Entered Extension 26310 | -4/Extension | Loaded intel: 15 trap records 26333 | -4/Extension | Rescued a captive Derelict 26334 | -4/Extension | Rescued a captive Derelict 26365 | -4/Extension | High security lockdown imminent 26381 | -4/Extension | Central database locked down 26393 | -4/Extension | Rescued A7 26422 | -4/Extension | Spotted B-86 Titan 26432 | -4/Extension | Spotted B-86 Titan 26432 | -4/Extension | Destroyed B-86 Titan 26442 | -4/Extension | Destroyed B-86 Titan 26445 | -4/Extension | High security lockdown engaged 26522 | -4/Extension | Reached level 29 26575 | -4/Extension | Destroyed 28 combat bots 26713 | -4/Extension | Destroyed 17 combat bots 26913 | -4/Extension | Destroyed 27 combat bots 27092 | -4/Extension | Destroyed 33 combat bots 27129 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 27212 | -4/Extension | Sterilization system engaged 27212 | -4/Extension | Non-combat units ordered to evacuate 27226 | -4/Extension | Core integrity fell below 20% 27245 | -4/Extension | Destroyed 21 combat bots 27273 | -4/Extension | Crushed by falling debris 27273 | -4/Extension | Smashed by cave-in Last Messages --------------- 27264_ Destroyed Field Laser. 27264_ Destroyed Plasma Rifle. 27264_ Destroyed Lgt. Antimatter Reactor. 27264_ Destroyed Adv. Heat Sink. 27265_ Slug penetrates G-67 Veteran. 27265_ Slug penetrates Wall. 27265_ Penetrated by Slug. 27266_ C-30 ARC bursts open, deploying its payload. 27266_ G-73 Enforcer unfolds itself. 27266_ B-60 Warrior unfolds itself. 27266_ G-67 Veteran unfolds itself. 27266_ E-15 Imp unfolds itself. 27269_ System corrupted: Cld. Thermal Proton Construct/C failed to cycle. 27271_ Destroyed Segregator. 27271_ E-15 Imp destroyed. 27272_ System corrupted: Component data lost. 27272_ Slug penetrates B-60 Warrior. 27272_ Slug penetrates G-73 Enforcer. 27273_ The unstable cave ceiling collapses. 27273_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????? ??????????????????????????????????????? | | #????????? ??????????????????????????????????????? | | #????????# #?????????????????????????????????????? | | #????????# #?????????????????????????????????????? | | #????????# #?????????????????????????????????????? | | ####?????# #?????????????????????????????????????? | | ##"#####?# #?????????????????????????????????????? | | """ ## ### ###???????????????????????????????????? | | "" ""#???????????????????????????????????? | | [ " #???????????????????????????????????? | | %! [%= #???????????????????????????????????? | | ! % ###?###??????#######??????###???????? | | ! = #;###;########=*[!;########"######### | | =%![= %%[ /%% !%[[=%==[=[ * !*![=*[%=! | | !===! %!==[== = %*=!==![[=![[=%%! [* =[!%=%=!%!% | | =%[%! =%% !%%!! ==%!![![*=[%[%=%[[ [%b |**[%%[=%! | | *=!!%%!/=[[[*%!%[[%[[%!%%!%=*%[%=! ! !=g%===[|=!%[ | | =!%%[[=!%![=%!%% =%=%*!%=!%[=%[![=!==%!=*%=!!=!=!% | | =![|%% %%= ###"##=##;;%%!==/!=###+##"!#+###%[%#[ | | ||[! *!= "####### ## @!* ####?#=####!/ =[%!"=# | | ##?????##?# #####????#%%[ *!=%#[!%%! | | #?????????###????????######![%#["|[=# | | #???????????#!!################[%%*[! | | ##T#"""#######??????????"" " %/[! [[!!* | | ?###????????????????????"""""""""""""""""="*%%==*" | | ???????????????????????????####################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 68 Energy Capacity 2142 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Corruption Block 15 Armor Coverage 625 Resistance: KI 20 Resistance: TH 20 Resistance: EM 30 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 83 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Offensive Hacking 35 Defensive Hacking 22 Item Schematics ----------------- Imp. Hover Unit | -9/Recycling | Hacked System Restoration Module | -9/Recycling | Hacked Reaction Control System | -9/Recycling | Hacked EMP Blaster | -9/Recycling | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Imp. Recalibrator | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. Reaction Control System | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Adv. Cryofiber Web | -5/Factory | Hacked Antigrav Array | -5/Factory | Hacked Myomer Leg | -5/Factory | Hacked Adv. Thermal Defense Suite | -5/Factory | Hacked Adv. Weapon Cycler | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Hacked Cld. Linear Gravjet | -4/Factory | Hacked Imp. Remote Force Field | -4/Extension | Hacked Adv. Corruption Screen | -4/Extension | Hacked Com. HERF Cannon | -4/Extension | Hacked Centrium Leg | -4/Extension | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free I-47 Archangel | -5/Factory | Hacked Fabricated ------------ System Restoration Module | x2 | -7/Factory Adv. Plasma Cannon | x2 | -6/Factory Adv. Weapon Cycler | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Monster Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Levels Raised 28 | . 4 . 1 2 7 . 1 . . 1 4 . 1 . . . 1 2 . . . 1 2 1 XP Earned 46073 | 3000 6333 993 1227 3369 9438 292 1043 220 342 1415 5899 37 1734 177 242 73 1098 2752 325 243 73 984 3156 1608 XP Spent 44920 | 1600 5620 1700 . 4200 9580 900 1300 . 350 1650 4300 . 2010 . . . 2600 1440 . . . 2900 2850 1920 Upgrades 70 | 4 11 5 . 3 16 1 4 . 1 3 6 . 4 . . . 1 3 . . . 1 4 3 Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 2 . . 2 2 . . . . . . . . . . . 1 . . . . 1 . . Weapon Slot 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Heat Dissipation 17 | . 2 2 . . 6 . . . . . . . 3 . . . . 2 . . . . . 2 Energy Generation 4 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . Energy Storage 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . Mass Support 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 9 | . . 3 . . 2 1 . . . . 2 . . . . . . . . . . . . 1 Hack Attack % 6 | . 3 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Hack Defense % 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . KI Resistance % 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . TH Resistance % 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . TH Damage % 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Protomatter Created 15328 | . 483 40 243 95 661 32 319 220 62 103 1433 . 2308 208 294 . 374 1707 486 278 . 394 2901 2687 Integrity Restored 16290 | . 719 96 498 117 1182 96 545 439 186 309 2040 . 932 538 470 . 627 1793 1132 269 . 499 2575 1228 Core 12169 | . 576 96 421 117 1080 96 301 359 186 309 1534 . 741 506 176 . 350 1467 726 195 . 369 1713 851 Parts 4121 | . 143 . 77 . 102 . 244 80 . . 506 . 191 32 294 . 277 326 406 74 . 130 862 377 Protomatter Decayed 7568 | . 144 8 58 56 156 . 158 18 . . 693 . 1693 123 129 . 146 683 87 180 . 220 1543 1473 Game ------ Seed TerrabombBiometalFirepult Manual? 0 Play Time 09:55:29 Cumulative 91.7 hours Start 2024.05.11 @ 07:36:43 End 2024.05.13 @ 12:56:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 38 Rogue 37 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8188008d-3bf8-4ddf-af77-f352fb615a22