Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 13:14:27 Player: weedlord420 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (960) 960 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 2321 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 78/265 System Corruption 0% Temperature Critical (651) Movement Rolling (90) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Heat Sink Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Beam Cannon Beam Cannon Beam Cannon > --- INVENTORY (5) ---- Armored Wheel Visual Processing Unit Power Shielding Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Cannon Beam Cannon Beam Cannon > --- INVENTORY -------- Armored Wheel Visual Processing Unit Power Shielding Light Armor Plating Plasma Cutter [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Heat Sink Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 39 | 5 1 32 1 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 9 . Treads 2 | . . 2 . Leg 3 | . . 3 . Wheel 4 | 2 . 2 . Hover . | . . . . Flight 2 | . . 2 . Utility 9 | . . 8 1 Device 4 | . . 4 . Storage . | . . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . . 4 . Artifact . | . . . . Weapon 14 | 2 1 11 . Energy Gun 4 | 2 . 2 . Energy Cannon 7 | . . 7 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 5 5 . Power 3 | . 1 2 . Propulsion 2 | . 2 . . Utility 2 | . . 2 . Weapon 3 | . 2 1 . Highest Loss Streak 5 | . 5 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 61 84 100 Engine 10 | . 12 10 11 Treads 2 | . . 3 . Leg 5 | . . 7 . Wheel 9 | . 25 5 22 Device 14 | . . 16 11 Hackware 1 | . . . 9 Protection 10 | . . 11 12 Energy Gun 6 | . 16 6 . Energy Cannon 19 | . . 19 33 Naked Turns 5 | . 5 . . Heaviest Build 23 | 6 7 23 23 Greatest Support 40 | 20 20 40 24 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 4 5 5 Average Carried 2 | . 2 2 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 4 5 5 Class Distribution -------------------- 66% | Scavenger-Tank 26% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 692 | 250 . 427 15 Remotely . | . . . . Salvage Created 1324 | 65 179 821 259 Parts 96 | 5 14 52 25 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | 1 4 19 8 Melee 1 | . . 1 . Guns 7 | 1 1 5 . Cannons 20 | . . 13 7 AOE 3 | . 3 . . Classes Destroyed 9 | 2 3 3 1 Builder 3 | . 2 1 . Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 2 | . 1 1 . Operator 1 | . . . 1 Watcher 3 | . . 3 . Swarmer 14 | . . 10 4 Grunt 12 | 1 4 4 3 Sentry 6 | . . 5 1 Best Kill Streak 8 | 2 8 5 7 Combat Bots Only 7 | 1 4 4 7 Max Kills in Single Turn 3 | 2 3 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 206 | 6 35 127 38 Missed 48 | 3 9 31 5 Damage Taken 2066 | 34 495 1010 527 Core 697 | 12 227 236 222 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 165 | . . 88 77 Core Remaining (%) 49 | 95 4 . . Volleys Fired 102 | 4 17 68 13 Largest 3 | 2 2 3 3 Hottest 180 | 80 70 180 180 Shots Fired 219 | 8 27 145 39 Gun 64 | 8 13 43 . Cannon 138 | . . 99 39 Launcher 14 | . 14 . . Special 3 | . . 3 . Kinetic 11 | . . 11 . Thermal 188 | 4 13 132 39 Explosive 14 | . 14 . . Electromagnetic 6 | 4 . 2 . Robot Hit Streak 11 | 4 7 8 11 Robot Miss Streak 6 | 2 2 6 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 5 15 72 24 Core Hits 63 | 3 19 33 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2426 | 72 670 1247 437 Guns 434 | 72 76 286 . Cannons 1381 | . . 944 437 Explosions 594 | . 594 . . Melee . | . . . . Ramming 17 | . . 17 . Kinetic 71 | . . 71 . Thermal 1708 | 36 76 1159 437 Explosive 594 | . 594 . . Electromagnetic 36 | 36 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 12 . Projectiles 12 | . . 12 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 63 | . 56 7 . Shots 2 | . 2 . . Rammed 6 | . . 6 . Targets Rammed 6 | . . 6 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 686 | 66 112 342 686 Average Temperature 118 | 38 47 108 239 Received Heat Transfer 519 | 18 201 222 78 Effects 14 | . . 3 11 Shutdowns 2 | . . . 2 Energy Bleed 5 | . . 1 4 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . . 6 4 Heat Transferred 3876 | 75 175 2701 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 477 | 25 170 477 439 Initial 184 | . 16 59 184 Average 238 | 4 65 273 240 Maximum Alert Level 2 | . . 2 2 Low Security (%) 33 | 100 100 24 5 Level 1 51 | . . 55 87 Level 2 15 | . . 19 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | 1 9 31 10 Peak Tracking Total 6 | 1 6 6 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 2 3 4 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 5 9 6 Successful 14 | . 3 5 6 Failed 6 | . 2 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 5 6 3 Fabricators . | . . . . Repair Stations 6 | . . 3 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 2 3 Record 1 | . . 1 . Robot Schematic 1 | . . . 1 Open Door 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . . . 1 Maintenance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 3 3 Scan Component 4 | . . 2 2 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 39 | . . 13 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1519 | 75 135 1155 154 Spaces Moved 968 | 72 107 704 85 Core 185 | 17 10 158 . Treads 81 | . . 81 . Legs 158 | . . 158 . Wheels 504 | 55 97 267 85 Hover . | . . . . Flight 40 | . . 40 . Fastest Speed 37 | 50 50 37 90 Average Speed 110 | 72 77 121 90 Slowest Speed 190 | 80 80 190 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 8 33 40 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 34 . . Melee . | . . . . Projectile . | . . . . AOE 34 | . 34 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1240 | 86 131 889 134 Wait 66 | . 4 30 32 Move 965 | 71 106 703 85 Hop . | . . . . Pick Up 43 | 6 3 32 2 Fast Attach 1 | . . 1 . Attach 33 | 5 . 28 . Detach 2 | . . 2 . Swap 5 | . 1 3 1 Drop 17 | . . 16 1 Fire 102 | 4 17 68 13 Melee . | . . . . Ram 5 | . . 5 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Core integrity fell below 50% 196 | -10/Materials | Core integrity fell below 20% 210 | -10/Materials | Discovered new exit (range 4) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 237 | -9/Materials | Lost 5 parts (1p2n2w) 306 | -9/Materials | Build established: Mutant 616 | -9/Materials | Discovered new exit (range 5) 739 | -9/Materials | Discovered new exit (range 15) 822 | -9/Materials | Build established: Scavenger-Tank 900 | -9/Materials | Core integrity fell below 50% 1034 | -9/Materials | Discovered new exit (range 6) 1328 | -9/Materials | Repaired Lgt. Armor Plating 1366 | -9/Materials | Entered Storage 1418 | -9/Storage | Repaired Lgt. Armor Plating 1511 | -9/Storage | Core integrity fell below 20% 1521 | -9/Storage | Core destroyed Last Messages --------------- something. View all schematics in possession via the status screen. S-10 Pest destroyed. Overheating: Energy bleed (-37). G-34 Mercenary destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-37). S-10 Pest destroyed. G-34 Mercenary destroyed. Overheating: Core damaged (-56). Acquired 10 matter. Overheating: Core damaged (-68). Overheating: Energy bleed (-36). Overheating: Matter decay (-45). Acquired 5 matter. Overheating: Energy bleed (-11). G-34 Mercenary destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: Beam Cannon damaged (-8). Overheating: Core damaged (-64). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ??????????????????????????????######## #?????????? | | ??????????????????????????????# %*#?????????? | | ??????????????????????????????# ! ######????? | | ??????????????????????????????# ##= =#????? | | ??????????????????????????????# ##= =#????? | | ??????????????????????????????# """" ##= =#????? | | ??????????????????????????????# """" ##= =#????? | | ??????????????????????????????# """" ## ##???? | | ????????????????????????####??# """" ## T#???? | | ????????????????????????#T"#??# ## ##???? | | ???????????????##########@"########+######+####### | | ??????????# [%=[* ^^ | | ????????? + **%=*=[[ ^^ | | ??????????# !=%[%%! ^^ | | ??????????### ########+########################### | | ????????????????????? ??????????????????????????? | | ????????????????????""???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight It's Just You Loot Pinata Storm Trooper Challenges ------------ None Game ------ Seed ProtonBiocellProtection Manual? 0 Play Time 00:22:07 Cumulative 1.4 hours Start 2024.03.31 @ 12:54:59 End 2024.03.31 @ 13:14:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 208ee9ec-28cc-4941-bcfc-acec008c0b29