Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 14:12:49 Player: Drosophila Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2059) 2059 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5479 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 102/265 System Corruption 6% Temperature Cool (9) Movement Rolling (111) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (6) --- Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Launcher Guidance Computer Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (25) --- Cooled Ion Engine VTOL Module Heat Sink Advanced Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Weight Redist. System Advanced Terrain Scan Processor Advanced Terrain Scan Processor Weapon Cycler Improved Reaction Control System System Restoration Module System Restoration Module Improved EM Shotgun Heavy Particle Gun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Seismic Detector Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Compact Wheel VTOL Module Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Weight Redist. System Advanced Terrain Scan Processor Advanced Terrain Scan Processor Launcher Guidance Computer Weapon Cycler Improved Reaction Control System System Restoration Module Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Improved Datajack [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . . 2 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 74 | 8 6 18 14 5 23 Power 9 | 2 . 2 3 . 2 Engine 9 | 2 . 2 3 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | 3 . 5 7 2 13 Treads 8 | 1 . 2 3 1 1 Leg 4 | . . . 2 . 2 Wheel 18 | 2 . 3 2 1 10 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 6 . 1 3 Device 5 | . 2 3 . . . Storage 3 | 1 1 1 . . . Processor 3 | . . 1 . . 2 Hackware 3 | . . 1 . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 3 5 4 2 5 Energy Gun 10 | 1 1 5 1 . 2 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 5 | 1 1 . 2 1 . Ballistic Cannon 2 | . . . 1 1 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 3 . . Corrupted Parts 1 | . . 1 . . . System Corruption 6 | . . 6 . . . Parts Lost 26 | . . 9 1 1 15 Power 2 | . . 1 . . 1 Propulsion 16 | . . 3 1 1 11 Utility 4 | . . 3 . . 1 Weapon 4 | . . 2 . . 2 Highest Loss Streak 14 | . . 7 1 1 14 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 83 | . 98 71 87 81 87 Engine 8 | . 14 10 9 7 4 Treads 8 | . 14 6 9 6 9 Leg 6 | . . . 8 14 4 Wheel 15 | . 14 15 16 13 17 Device 8 | . 14 9 9 7 4 Storage 8 | . 14 11 9 7 6 Processor 1 | . . 1 . . 5 Hackware 8 | . . . 9 10 20 Energy Gun 4 | . 6 7 9 3 . Energy Cannon 3 | . 7 6 . . 4 Ballistic Gun 3 | . 13 3 1 3 . Ballistic Cannon 3 | . . . 6 3 4 Peak Build Rating 41 | 6 7 16 30 33 41 Average Rating 23 | 4 6 10 24 29 36 On Entrance 14 | . 6 7 16 28 31 Naked Turns . | . . . . . . Heaviest Build 106 | 13 31 97 99 101 106 Greatest Support 90 | 26 10 40 30 28 90 Greatest Overweight (x) 27 | 1 3 10 8 8 27 Average Overweight (x) 3 | . 2 2 4 3 5 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 22 | 6 12 20 25 25 25 Most Carried 25 | 3 8 14 22 25 25 Average Carried 17 | 1 6 10 17 23 23 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 25 | 3 8 13 22 25 21 Class Distribution -------------------- 46% | Mutant 34% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1466 | 220 130 265 253 208 390 Remotely . | . . . . . . Salvage Created 2617 | . 170 1121 321 202 803 Parts 150 | . 9 66 18 8 49 Haulers Intercepted 3 | . 1 1 1 . . Recyclers Shooed 4 | . . . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 2 21 4 5 8 Guns 16 | . 2 11 2 1 . Cannons 19 | . . 9 1 4 5 AOE 4 | . . . 1 . 3 Classes Destroyed 14 | . 4 4 3 1 2 Worker 4 | . . . 1 . 3 Builder 6 | . . . . . 6 Tunneler 1 | . . 1 . . . Hauler 3 | . 1 1 1 . . Recycler 4 | . . . 1 . 3 Mechanic 1 | . . 1 . . . Operator 2 | . 1 1 . . . Watcher 3 | . 1 1 . . 1 Swarmer 1 | . . . 1 . . Grunt 24 | . 2 14 1 3 4 Brawler 2 | . . 2 . . . Sentry 7 | . . 5 2 . . Hunter 2 | . . . . . 2 Programmer 4 | . . . . 2 2 Best Kill Streak 12 | . 3 5 3 3 12 Combat Bots Only 5 | . 2 5 2 3 4 Max Kills in Single Turn 10 | . 1 1 1 1 10 Gunslinging . | . . . . . . Exploded 3 | . . . 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 371 | . 5 116 42 35 173 Missed 96 | . 1 27 13 12 43 Damage Taken 4222 | . 76 1280 375 349 2142 Core 1301 | . 11 348 42 48 852 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 56 | . . 56 . . . Core Remaining (%) 78 | 100 95 13 92 93 . Volleys Fired 191 | . 19 67 26 28 51 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 80 100 89 80 113 Shots Fired 332 | . 37 116 45 53 81 Gun 189 | . 28 84 27 35 15 Cannon 140 | . 9 32 18 18 63 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 132 | . 19 19 24 43 27 Thermal 129 | . 18 43 7 10 51 Explosive 3 | . . . . . 3 Electromagnetic 68 | . . 54 14 . . Robot Hit Streak 26 | . 3 26 5 7 10 Robot Miss Streak 9 | . 4 9 4 2 4 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 208 | . 18 89 26 31 44 Core Hits 113 | . 9 49 11 10 34 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 . . 4 2 Burn 1 | . . . . 1 . Destroy 1 | . 1 . . . . Blast 5 | . . . . 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5384 | . 238 1458 617 736 2335 Guns 2135 | . 186 1013 312 401 223 Cannons 1911 | . 52 401 196 335 927 Explosions 1338 | . . 44 109 . 1185 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1569 | . 163 176 216 559 455 Thermal 2321 | . 75 532 201 177 1336 Explosive 544 | . . . . . 544 Electromagnetic 950 | . . 750 200 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . 1 12 4 . 6 Average Corruption 4 | . 1 5 4 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . 17 5 . 5 Message Errors 5 | . . 3 1 . 1 Matter Fused 6 | . . 5 1 . . Heat Flow Errors 3 | . . 2 . . 1 Energy Discharges 2 | . . 1 . . 1 Data Loss (minor) 3 | . . 2 . . 1 Misfires 3 | . . 1 1 . 1 Alerts 2 | . . 2 . . . Weapon Failures 3 | . . 1 2 . . Overload Shots . | . . . . . . Overflow Damage 219 | . . . 19 . 200 Projectiles 58 | . . . 19 . 39 Explosions 161 | . . . . . 161 Melee . | . . . . . . Knockbacks 17 | . . . 2 7 8 Impact . | . . . . . . Kinetic 15 | . . . 2 6 7 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 183 | . . 40 82 . 61 Shots 4 | . . 1 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 428 | . 72 352 428 184 249 Average Temperature 79 | . 26 86 104 77 66 Received Heat Transfer 969 | . 24 474 36 180 255 Effects 2 | . . 1 1 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 7 | . . 6 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 . 1 2 Heat Transferred 3453 | . 161 1101 285 333 1573 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 437 | . 95 437 234 141 312 Initial 122 | . . . 122 72 67 Average 102 | . 61 182 147 47 86 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 82 | 100 100 57 65 100 89 Level 1 14 | . . 32 34 . 10 Level 2 2 | . . 10 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 4 . 4 2 Investigation 8 | . 1 4 . 3 . Extermination 2 | . . . . 1 1 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 9 35 9 8 20 Peak Tracking Total 7 | . 2 7 3 6 7 Tactical Retreats 10 | . . 5 1 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 13 | . . 2 1 1 9 Max in Single Turn 8 | . . 1 1 1 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 20 | . 5 8 1 4 2 Terminals 14 | . 4 6 1 2 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 66 | . 12 30 3 15 6 Successful 27 | . 3 10 2 7 5 Failed 39 | . 9 20 1 8 1 Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 33 | . 12 12 2 5 2 Terminals 44 | . 11 24 3 5 1 Fabricators 5 | . . . . 5 . Repair Stations 6 | . . 6 . . . Recycling Units 6 | . 1 . . . 5 Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 3 1 1 1 Open DSF 1 | . . . . . 1 Terminal Index 1 | . . 1 . . . Scanalyzer Index 2 | . . . 1 1 . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 3 5 1 2 2 Terminals 10 | . 2 5 1 2 . Botnet 7 | . 1 3 1 2 . Operators 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Reject 1 | . . . . . 1 Mask 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 5 8 1 4 . Full Trace Events 8 | . 1 4 . 3 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 24 | . . . . 24 . Total Part Build Rating 3 | . . . . 3 . Parts Repaired 1 | . . 1 . . . Time 51 | . . 51 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3621 | 79 400 838 525 934 845 Spaces Moved 1658 | 52 288 391 242 355 330 Core 9 | 2 . 3 . . 4 Treads 79 | 28 . 48 . . 3 Legs 6 | . . . 4 . 2 Wheels 1564 | 22 288 340 238 355 321 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 105 135 140 96 Average Speed 149 | 127 110 138 157 152 189 Slowest Speed 1400 | 160 125 550 540 210 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 46 33 24 5 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . . 2 11 Terrain Destroyed 63 | . . 4 8 10 41 Melee . | . . . . . . Projectile 23 | . . . 3 4 16 AOE 40 | . . 4 5 6 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2473 | 61 332 568 341 706 465 Wait 499 | . 13 81 42 310 53 Move 1653 | 51 287 390 241 354 330 Hop . | . . . . . . Pick Up 30 | 1 3 5 9 7 5 Fast Attach 44 | 7 3 13 9 1 11 Attach 20 | . 2 4 3 3 8 Detach 11 | 1 3 4 2 . 1 Swap 10 | 1 1 1 2 1 4 Drop 15 | . 1 3 7 2 2 Fire 191 | . 19 67 26 28 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Utility x2 760 | -9/Materials | Lost 7 parts (1p2n3u1w) 893 | -9/Materials | Core integrity fell below 50% 1116 | -9/Materials | Core integrity fell below 20% 1191 | -9/Materials | Repaired Imp. EM Shotgun 1299 | -9/Materials | Discovered new exit (range 14) 1316 | -9/Materials | System corruption reached 10% 1318 | -9/Materials | Entered another Materials area 1318 | -8/Materials | Evolved 2 slots: Propulsion x2 1820 | -8/Materials | Discovered new exit (range 10) 1843 | -8/Materials | Entered Factory 1843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -7/Factory | Build established: Scavenger-Mutant 2500 | -7/Factory | Fabricated System Shield? 2650 | -7/Factory | Build established: Hacker-Mutant 2772 | -7/Factory | Discovered new exit (range 4) 2777 | -7/Factory | Entered another Factory area 2777 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2951 | -6/Factory | Identified exit to DSF 3473 | -6/Factory | Core integrity fell below 50% 3488 | -6/Factory | Core integrity fell below 20% 3503 | -6/Factory | Lost 14 parts (1p10n1u2w) 3622 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03585_ K-01 Serf collects debris. 03585_ U-05 Engineer lays Concrete. 03585_ U-05 Engineer builds a Wall. 03586_ K-01 Serf collects debris. 03586_ Acquired Com. Wheel. 03586_ U-05 Engineer builds a Wall. 03588_ K-01 Serf collects debris. 03589_ Acquired Com. Wheel. 03589_ K-01 Serf collects debris. 03589_ R-10 Processor collects Imp. Heat Sink. 03589_ U-05 Engineer builds a Wall. 03589_ U-05 Engineer lays Concrete. 03589_ K-01 Serf collects debris. 03590_ U-05 Engineer builds a Wall. 03591_ K-01 Serf collects debris. 03592_ R-10 Processor collects Com. Wheel. 03593_ K-01 Serf collects debris. 03593_ U-05 Engineer lays Concrete. 03597_ K-01 Serf collects debris. 03603_ K-01 Serf cleans the Pressure Siphon. Map ----- +----------------------------------------------------+ | ??????????? ????# ##???? | | ?????????? " ??# # ? | | ?????????# " " # % ? | | ?????????? " " + #???? | | ?????????? 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""" # # | | ?????????????????????#" # """ # # | | ?????????????????????#T """" A #| """ # # | | ?????????????????????#" """" %+ # # | | ?????????????????????## """"t # """ # / | | ??????????????????????# # %""" # # | | ??????????????????????# """" # """ # # | | ??????????????????????# """" # # # | | ??????????????????????# ^"""" # """ # ? | | ??????????????????????# # """ # ??? | | ??????????????????????# """" / """ #?????? | | ?????????????########## """" # #?????? | | #########????# # """"% #####/###?????? | | #????#!! "" # # #?????? | | #????#!! "" # """% # """" #?????? | | #????#!! """ # k%""" # """" #?????? | | [ #????# """ # """" / """" #?????? | | #????# """ # # """" #?????? | | #????# + """" # """" #?????? | | #????# # %""" # """" #???? # | | #????# # """" # #??? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingAnalysisMonowheel Manual? 0 Play Time 00:32:39 Cumulative 72.5 hours Start 2025.02.08 @ 13:42:13 End 2025.02.08 @ 14:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 72 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: debe2a94-4a1d-427c-b560-515deb9836e1