Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 10:06:07 Player: AbsoluteZero Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (4239) 4239 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 10865 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 477 Registered with UFD 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Spectral Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Wheel Improved Heat Sink Advanced Heat Sink Matter Compressor (9) Advanced Sensor Array Improved Weapon Shielding Force Field A0-MCA's Component Scanner Long-range Tractor Beam High-powered Field Laser Variable Charge Gun Advanced Plasma Cannon Magnetic Acceleration Cannon Antimatter Cannon Rocket Launcher Powered Hammer Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Hardened Heavy Armor Plating Remote Force Field > --- WEAPON ----------- Heavy Phase Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Wheel Improved Heat Sink Advanced Heat Sink Matter Compressor Advanced Sensor Array Improved Weapon Shielding Force Field A0-MCA's Component Scanner Long-range Tractor Beam High-powered Field Laser Variable Charge Gun Advanced Plasma Cannon Magnetic Acceleration Cannon Rocket Launcher Powered Hammer Power Sword DRS Beacon [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . . 1 Utility 5 | . . 2 . . . 3 . . . . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 137 | 6 8 17 17 . 5 20 11 3 2 12 36 Power 16 | 1 2 1 1 . 1 2 2 . . . 6 Engine 9 | 1 2 1 1 . 1 1 2 . . . . Core 4 | . . . . . . . . . . . 4 Reactor 3 | . . . . . . 1 . . . . 2 Propulsion 22 | 2 2 4 2 . . 4 . . . 2 6 Treads 8 | 2 . . . . . 4 . . . 2 . Leg . | . . . . . . . . . . . . Wheel 14 | . 2 4 2 . . . . . . . 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 1 2 5 2 . 2 5 5 1 . . 6 Device 12 | . 1 1 . . 1 2 2 . . . 5 Storage 4 | 1 1 . . . 1 . . 1 . . . Processor 3 | . . 2 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 10 | . . 2 2 . . 2 3 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 70 | 2 2 7 12 . 2 9 4 2 2 10 18 Energy Gun 15 | 1 1 2 1 . . 3 2 . 1 . 4 Energy Cannon 7 | . 1 1 . . . . . . . . 5 Ballistic Gun 13 | 1 . 3 4 . . 1 . . . 3 1 Ballistic Cannon 18 | . . . 2 . 2 4 . 1 . 3 6 Launcher 10 | . . 1 . . . 1 1 1 . 4 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . 5 . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . . 3 . . . . . Parts Lost 46 | . 3 8 5 . . 3 . . . 2 25 Power 6 | . 2 . . . . . . . . . 4 Propulsion 16 | . . 3 2 . . . . . . 2 9 Utility 14 | . . 3 2 . . 2 . . . . 7 Weapon 10 | . 1 2 1 . . 1 . . . . 5 Highest Loss Streak 14 | . 1 3 1 . . 1 . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 89 93 92 98 99 95 99 100 100 99 88 Engine 10 | . 13 11 11 11 11 7 9 13 13 13 4 Treads 10 | . 14 . . . . 25 26 26 26 25 14 Wheel 12 | . 13 21 16 22 22 . . . . . 8 Device 11 | . 4 5 . . 5 16 24 26 26 26 18 Storage 9 | . 14 11 11 11 11 6 6 6 6 6 5 Processor 12 | . . 17 22 22 16 12 6 6 6 6 5 Protection 7 | . . 4 10 11 11 5 6 6 6 6 4 Energy Gun 3 | . 13 7 . . . 2 5 6 5 3 2 Ballistic Gun 4 | . 14 11 18 . . . . . . 4 2 Ballistic Cannon 9 | . . . 1 20 21 9 6 5 6 3 7 Peak Build Rating 81 | 6 10 17 19 18 24 68 74 74 74 74 81 Average Rating 39 | 4 7 15 17 17 20 57 71 73 73 72 74 On Entrance 37 | . 6 10 17 18 14 24 68 74 74 74 72 Naked Turns . | . . . . . . . . . . . . Heaviest Build 121 | 13 91 97 99 99 99 82 89 89 89 89 121 Greatest Support 94 | 40 40 32 22 22 22 88 88 88 88 94 92 Greatest Overweight (x) 12 | . 2 5 8 4 4 . 1 1 1 1 12 Average Overweight (x) 2 | . . 2 5 4 2 . . . . . 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 21 | 7 15 25 25 25 22 20 20 20 20 20 20 Most Carried 25 | 2 11 23 25 25 25 19 20 20 19 20 20 Average Carried 18 | . 5 17 22 24 21 16 19 19 19 19 17 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 2 11 21 24 25 20 19 20 19 19 18 18 Class Distribution -------------------- 77% | Mutant 9% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Matter Collected 3641 | 216 400 382 591 60 50 512 345 98 27 92 868 Remotely 199 | . . . . . . . . . . . 199 Salvage Created 3695 | . 468 934 785 . . 187 61 59 . 142 1059 Parts 208 | . 20 71 50 . . 6 3 4 . 8 46 Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 5 3 4 15 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 95 | . 11 23 16 . . 6 2 3 . 9 25 Guns 51 | . 10 17 16 . . . 2 . . 2 4 Cannons 26 | . 1 4 . . . 4 . 1 . . 16 AOE 17 | . . 2 . . . 2 . 2 . 7 4 Classes Destroyed 12 | . 1 6 1 . . . . . . 1 3 Worker 6 | . . 2 1 . . . . . . . 3 Builder 3 | . . . . . . . . . . . 3 Hauler 2 | . . 2 . . . . . . . . . Watcher 3 | . . 1 1 . . 1 . . . . . Swarmer 18 | . . 7 . . . . . 2 . 5 4 Grunt 46 | . 11 12 9 . . 5 2 . . 2 5 Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . Sentry 13 | . . 3 6 . . 1 . 1 . . 2 Specialist 4 | . . . . . . . . . . . 4 Hunter 3 | . . . . . . . . . . 1 2 Programmer 8 | . . . . . . . . . . . 8 Best Kill Streak 8 | . 2 7 3 . . 3 2 3 . 5 8 Combat Bots Only 7 | . 2 7 2 . . 3 2 3 . 5 7 Max Kills in Single Turn 3 | . 1 2 2 . . 2 1 2 . 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . 2 . 2 . 3 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 733 | . 59 86 80 4 . 90 9 34 . 39 332 Missed 211 | . 12 16 21 1 . 28 2 19 . 7 105 Damage Taken 7510 | . 607 836 838 39 . 837 100 17 . 473 3763 Core 1528 | . 110 136 161 14 . 35 14 . . 44 1014 Absorbed by Shields 783 | . . . . . . . 28 83 . 174 498 Core Remaining (%) 66 | 100 56 . . . 22 . . . . 89 . Volleys Fired 289 | . 44 64 56 . . 28 7 8 . 12 70 Largest 3 | . 2 2 2 . . 2 2 1 . 2 3 Hottest 245 | . 80 100 46 . . 110 110 40 . 69 245 Shots Fired 571 | . 88 110 112 . . 53 14 8 . 22 164 Gun 321 | . 85 83 112 . . 3 7 . . 8 23 Cannon 233 | . 3 26 . . . 47 7 4 . 8 138 Launcher 17 | . . 1 . . . 3 . 4 . 6 3 Special . | . . . . . . . . . . . . Kinetic 381 | . 44 51 112 . . 49 7 4 . 16 98 Thermal 173 | . 44 58 . . . 1 7 . . . 63 Explosive 17 | . . 1 . . . 3 . 4 . 6 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 36 | . 22 15 36 . . 10 12 2 . 10 10 Robot Miss Streak 6 | . 4 3 2 . . 2 2 1 . 2 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 387 | . 56 76 89 . . 38 12 4 . 19 93 Core Hits 193 | . 23 36 30 . . 19 4 5 . 23 53 Critical Kills 2 | . . 1 . . . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 22 | . 4 4 . . . 2 . 1 . 1 10 Burn 8 | . 4 2 . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . 1 Destroy 2 | . . 2 . . . . . . . . . Blast 11 | . . . . . . 2 . 1 . 1 7 Melee Attacks 11 | . . . 9 . . . 1 . 1 . . Impact 11 | . . . 9 . . . 1 . 1 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10101 | . 699 1320 1371 . . 1096 393 290 . 1180 3752 Guns 3538 | . 665 800 1371 . . 18 159 . . 137 388 Cannons 4683 | . 34 385 . . . 776 234 119 . 256 2879 Explosions 1880 | . . 135 . . . 302 . 171 . 787 485 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5860 | . 313 480 1371 . . 794 234 119 . 393 2156 Thermal 2361 | . 386 705 . . . . 159 . . . 1111 Explosive 1787 | . . 135 . . . 302 . 171 . 787 392 Electromagnetic 93 | . . . . . . . . . . . 93 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . 4 . 5 5 . 1 1 1 1 . 19 Average Corruption 2 | . 3 . 3 5 . 1 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 79 | . 6 . 26 10 . 10 . 4 2 . 21 Message Errors 27 | . 1 . 7 6 . 1 . 3 1 . 8 Matter Fused 17 | . 2 . 8 1 . 2 . . 1 . 3 Heat Flow Errors 4 | . 1 . 2 . . 1 . . . . . Energy Discharges 11 | . . . 1 2 . 2 . . . . 6 Data Loss (minor) 13 | . 2 . 4 1 . 4 . 1 . . 1 Data Loss (major) 5 | . . . 3 . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 118 | . . 4 . . . 7 . 4 . 9 94 Projectiles 99 | . . 4 . . . 7 . . . 9 79 Explosions 19 | . . . . . . . . 4 . . 15 Melee . | . . . . . . . . . . . . Knockbacks 13 | . . . . . . 1 . . . 3 9 Impact . | . . . . . . . . . . . . Kinetic 13 | . . . . . . 1 . . . 3 9 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . 68 Shots 2 | . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 385 | . 201 251 185 . . 385 . . . . 329 Average Temperature 89 | . 59 84 44 . . 174 . . . . 91 Received Heat Transfer 1960 | . 369 366 348 9 . 384 48 . . 50 386 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 10 | . 4 5 . . . . . . . . 1 Heat Transferred 4816 | . 1359 1753 . . . . 259 . . . 1445 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Peak Influence 591 | . 135 269 368 269 . 259 . . . . 591 Initial 126 | . . 46 113 108 . . . . . . 126 Average 159 | . 61 130 237 133 . 79 . . . . 232 Maximum Alert Level 2 | . . 1 1 1 . 1 . . . . 2 Low Security (%) 69 | 100 100 73 32 84 . 95 . . . . 60 Level 1 24 | . . 26 67 15 . 4 . . . . 17 Level 2 5 | . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 2 2 4 . . 1 . . . 1 10 Investigation 3 | . 1 . 1 . . 1 . . . . . Extermination 5 | . . . . . . . . . . . 5 Reinforcement 8 | . 1 2 1 . . . . . . . 4 Assault 4 | . . . 2 . . . . . . 1 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 4 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 19 28 21 3 . 13 6 3 . 23 37 Peak Tracking Total 9 | . 4 5 3 2 . 7 4 3 . 9 7 Tactical Retreats 10 | . 1 1 . . . 3 1 . . 1 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 12 | . 2 . 5 . . 2 . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . 4 1 . . . . . . 4 Max in Single Turn 1 | . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 37 | . 4 4 6 8 8 3 . . 1 . 3 Terminals 20 | . 3 4 6 3 . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . . 3 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 153 | . 7 7 16 40 58 12 . . 7 . 6 Successful 115 | . 2 2 7 32 58 6 . . 7 . 1 Failed 38 | . 5 5 9 8 . 6 . . . . 5 Catastrophic 7 | . 1 . 2 1 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 6 6 9 12 . 3 . . . . 2 Terminals 57 | . 6 7 16 13 . 11 . . . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . 3 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 101 | . . 1 3 27 58 4 . . 7 . 1 Record 81 | . . . . 24 57 . . . . . . Part Schematic 7 | . . . . . . . . . 7 . . Robot Analysis 4 | . . . . 3 . 1 . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . Open Door 2 | . . . 2 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . 1 Unreport Threat 2 | . . . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 1 4 5 . 2 . . . . . Terminals 10 | . 1 1 4 2 . 2 . . . . . Track 2 | . . . 1 . . 1 . . . . . Botnet 7 | . 1 1 2 2 . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . . . . Tunnel 4 | . 1 . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 3 3 6 3 . 3 . . . . 3 Full Trace Events 3 | . . . 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 22 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total Allies 14 | . . . 2 . . . . . 11 . 1 Largest Group 11 | . . . 2 2 2 2 . . 11 11 2 Highest-Rated Group 298 | . . . 62 62 62 62 . . 298 298 66 Highest-Rated Ally 66 | . . . 31 31 31 31 . . 31 31 66 Total Orders 1 | . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . 1 Ally Attacks 107 | . . . 1 15 . 6 . . . 79 6 Total Damage 2309 | . . . 22 232 . 127 . . . 1665 263 Kills 18 | . . . 1 3 . 1 . . . 12 1 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . . . . 3 . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Turns Passed 12801 | 65 1027 1107 1336 547 3436 817 524 701 1095 507 1639 Spaces Moved 7490 | 38 574 586 605 373 2676 439 289 309 483 288 830 Core 5 | 5 . . . . . . . . . . . Treads 2321 | 33 282 . . . . 439 289 309 483 288 198 Legs . | . . . . . . . . . . . . Wheels 5164 | . 292 586 605 373 2676 . . . . . 632 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 140 145 115 145 145 145 145 145 110 Average Speed 149 | 145 143 136 168 145 127 145 161 220 224 156 151 Slowest Speed 260 | 160 160 175 210 145 145 145 225 225 225 225 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 4 73 54 93 61 96 12 54 50 76 68 25 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 16 | . 1 . 1 3 8 . . . 3 . . Known Exits Taken 6 | . . 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . . 1 . . 1 1 . . Scrap Searched 16 | . . . . . 4 . 5 1 3 3 . Spaces Dug 10 | . . . . . . . 1 . . . 9 Terrain Destroyed 191 | . . 13 . . . 26 2 30 . 51 69 Melee 1 | . . . . . . . 1 . . . . Projectile 50 | . . . . . . . 1 1 . . 48 AOE 140 | . . 13 . . . 26 . 29 . 51 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total 8485 | 45 688 781 789 383 2701 566 331 321 492 317 1071 Wait 432 | . 47 93 89 4 3 61 12 . 7 3 113 Move 7479 | 37 573 585 604 372 2675 438 288 308 482 287 830 Hop . | . . . . . . . . . . . . Pick Up 71 | 2 12 17 8 2 7 8 3 . . 2 10 Fast Attach 46 | 6 4 7 4 . . 7 3 . . 1 14 Attach 38 | . 3 7 4 . 2 9 2 . . 2 9 Detach 15 | . . 1 1 2 . 4 3 . . . 4 Swap 53 | . 1 3 9 . 3 4 6 3 2 9 13 Drop 50 | . 4 4 5 3 10 7 6 2 . 1 8 Fire 289 | . 44 64 56 . . 28 7 8 . 12 70 Melee 11 | . . . 9 . . . 1 . 1 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: [*Fac x2] / Upp x2 / Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 11) 677 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Discovered new exit (range 6) 1073 | -10/Materials | Discovered new exit (range 6) 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Utility x2 1366 | -9/Materials | Discovered new exit (range 10) 1543 | -9/Materials | Discovered new exit (range 5) 1563 | -9/Materials | Identified exit to Materials 1833 | -9/Materials | Identified exit to Mines 1833 | -9/Materials | Identified exit to Storage 2005 | -9/Materials | Destroyed 7 combat bots 2058 | -9/Materials | Discovered exit to Materials (range 13) 2162 | -9/Materials | Lost 3 parts (2n1u) 2200 | -9/Materials | Entered Storage 2260 | -9/Storage | Learned location of Armory (-4) 2689 | -9/Storage | Discovered exit to Materials (range 16) 2764 | -9/Storage | Core integrity fell below 50% 3466 | -9/Storage | Met a pair of Derelict thieves 3529 | -9/Storage | Used back door to open Recycling access 3529 | -9/Storage | Discovered new exit (range 5) 3534 | -9/Storage | Identified exit to Recycling 3536 | -9/Storage | Entered Recycling 3536 | -9/Recycling | Accompanied by 2 allies 3537 | -9/Recycling | Met a Zionite searching for Scraptown 3891 | -9/Recycling | Discovered new exit (range 8) 4038 | -9/Recycling | Scanned before Scraplab entrance 4062 | -9/Recycling | Entered Scraplab 4080 | -9/Recycling | Discovered new exit (range 2) 4080 | -9/Recycling | Identified exit to Scraptown 4083 | -9/Recycling | Entered Scraptown 4083 | -9/Scraptown | Accompanied by 2 allies 4083 | -9/Scraptown | System corruption cleaned by C-Scrubber 4538 | -9/Scraptown | Discovered new exit (range 5) 4668 | -9/Scraptown | Visited Scrapoid Research Area 4700 | -9/Scraptown | Visited Red Mages 4866 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4867 | -9/Scraptown | Visited Cyclists 4919 | -9/Scraptown | Visited UFD Registry 4919 | -9/Scraptown | Registered with UFD as "Bulletranger" 4986 | -9/Scraptown | Entered Cyclist Reading Room 4992 | -9/Scraptown | Learned location of Zion (-6) 5015 | -9/Scraptown | Visited Comm Corps 5373 | -9/Scraptown | Visited The Evicted 5420 | -9/Scraptown | Visited TADAMA 5662 | -9/Scraptown | Visited Cartography Club 5759 | -9/Scraptown | Learned location of Recycling (-9) 5759 | -9/Scraptown | Learned location of Proximity Caves (-4) 5759 | -9/Scraptown | Learned location of Quarantine (-3) 5759 | -9/Scraptown | Learned 12 Materials zone layouts 5759 | -9/Scraptown | Learned 8 Factory zone layouts 5759 | -9/Scraptown | Learned 12 Factory zone layouts 5759 | -9/Scraptown | Learned 12 Research zone layouts 5759 | -9/Scraptown | Learned 8 Research zone layouts 5759 | -9/Scraptown | Learned 12 Lower Caves zone layouts 5759 | -9/Scraptown | Learned 8 Upper Caves zone layouts 5759 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 5759 | -9/Scraptown | Learned Storage emergency access door positions 5759 | -9/Scraptown | Learned location of 1 exit from Lower Caves 5759 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 5803 | -9/Scraptown | Found Deep Structural Scanner 5857 | -9/Scraptown | Visited Research Penetration Think Tank 5885 | -9/Scraptown | Visited Botcube Research 5893 | -9/Scraptown | Found Lrg. Botcube 5912 | -9/Scraptown | Visited Science Guys 5950 | -9/Scraptown | Visited Derelict Rescue Squad 5962 | -9/Scraptown | Found DRS Beacon 5985 | -9/Scraptown | Visited Supply Room 6018 | -9/Scraptown | Visited Infowarlord's Domain 6027 | -9/Scraptown | Found Spectral Analyzer 6054 | -9/Scraptown | Visited A0-MCA Data Center 6061 | -9/Scraptown | Given a B+ rating by A0-MCA 6067 | -9/Scraptown | Found A0-MCA's Component Scanner 6103 | -9/Scraptown | Visited Curators Association 6504 | -9/Scraptown | Discovered new exit (range 12) 6682 | -9/Scraptown | Visited Science Testing Area 7519 | -9/Scraptown | Entered Factory 7519 | -6/Factory | Accompanied by 2 allies 7519 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7520 | -6/Factory | Identified exit to Lower Caves 7521 | -6/Factory | Identified exit to Factory 7811 | -6/Factory | Discovered exit to Factory (range 16) 8066 | -6/Factory | Build established: Scavenger-Mutant 8336 | -6/Factory | Entered Lower Caves 8337 | -6/Lower Caves | Identified exit to Lower Caves 8590 | -6/Lower Caves | Learned 8 Factory zone layouts 8748 | -6/Lower Caves | Encountered a Warlord checkpoint 8770 | -6/Lower Caves | Learned Factory emergency access door positions 8860 | -6/Lower Caves | Entered another Lower Caves area 8865 | -6/Lower Caves | Build established: Mutant 9471 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9473 | -6/Lower Caves | Discovered new exit (range 16) 9561 | -6/Lower Caves | Entered Zion 9713 | -6/Zion | Discovered new exit (range 18) 9745 | -6/Zion | System corruption cleaned by Quarantine Array 9774 | -6/Zion | Learned location of 1 exit from Lower Caves 9983 | -6/Zion | Learned Factory emergency access door positions 10028 | -6/Zion | Gained Derelict followers 10292 | -6/Zion | Gained Derelict followers 10433 | -6/Zion | Given the Hacking Drone Bay 10656 | -6/Zion | Entered Proximity Caves 10656 | -5/Proximity Caves | Accompanied by 11 allies 10804 | -5/Proximity Caves | Spotted B-75 Beast 10820 | -5/Proximity Caves | Allies destroyed B-75 Beast 10875 | -5/Proximity Caves | Learned 12 Factory zone layouts 10909 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10969 | -5/Proximity Caves | Lost 8 allies 11053 | -5/Proximity Caves | Build established: Derelict-Mutant 11163 | -5/Proximity Caves | Entered Factory 11163 | -5/Factory | Accompanied by 1 ally 11163 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11164 | -5/Factory | Identified exit to Extension 11457 | -5/Factory | Build established: Derelict-Tank 11540 | -5/Factory | Lrg. Botcube activated 11556 | -5/Factory | Lrg. Botcube completed mutation into flying form, armed with 2 cannons. 11811 | -5/Factory | Discovered new exit (range 14) 11828 | -5/Factory | Build established: Scavenger-Tank 12275 | -5/Factory | Destroyed 7 combat bots 12592 | -5/Factory | Identified exit to Upper Caves 12613 | -5/Factory | Discovered new exit (range 13) 12707 | -5/Factory | First assault squad dispatched 12731 | -5/Factory | System corruption reached 10% 12777 | -5/Factory | Core integrity fell below 50% 12794 | -5/Factory | Core integrity fell below 20% 12802 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12751_ Wheel destroyed. 12751_ Remote Force Field destroyed. 12754_ Penetrated by Slug. 12755_ System corrupted: Matter fused (-7). 12756_ Penetrated by Slug. 12762_ Slug penetrates Wall. 12763_ Wheel destroyed. 12765_ Hvy. Phase Cannon destroyed. 12768_ Mic. Fission Core destroyed. 12768_ Slug penetrates Reinforced Barrier. 12771_ System corrupted: Energy discharge (-36). 12773_ Slug penetrates Wall. 12776_ Phase Cannon destroyed. 12779_ Penetrated by Slug. 12784_ Wheel destroyed. 12786_ Door malfunctions. 12787_ Penetrated by Slug. 12793_ IHTXC 5IHOSU87BA9K1 1 12793_ Penetrated by Slug. 12799_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # "" # ????????????????????????? | | # "" # ????????????????????????? | | # # ????????????????????????? | | # # ????????????????????????? | | + # ????????????????????????? | | # # ????????????????????????? | | # # ????????????????????????? | | # # ????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????#??????????????????????????? | | ??????????????# ????????????############## | | ????????????### ??????????# ! # | | ????????????# ???####??# # | | ????????????# ###T #### # | | ????????????# # # | | ????????????+ Y @ ; # | | ????????????# ! t # ! # | | ????????????# ####; # ! # | | ????????????# ??????## # # | | ????????????##??????????# # # | | ????????????????????????# # # | | ????????????????????????# / # | | ????????????????????????# # # | | ????# # "???????# ######+#####?? | | ????######### "???????# # """ ? | | ????????????# "???????# # "Y" ? | | ????????????# ???????# p # !?# | | ????????????########????# # # | | ???????????????# ???#p # """"""""" ? | | ???????????????# """???# # # | | ???????????????# """ ??# # """"""""" # | | ???????????????# """ ??# + # | | ???????????????# ?# # """"""""" # | | ???????????????# """ |?# # # | | ???????????????# """ # # """"""""" # | | ???????????????# """ # + # | | ???????????????# + ############?? | | ??????????????########### #? #??? | | ??????????????# ?# #? #??? | | ??????????????# # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Imp. Particle Charger | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Plasma Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlNodePlatform Manual? 0 Play Time 01:57:34 Cumulative 120.8 hours Start 2024.08.10 @ 20:36:31 End 2024.08.11 @ 10:06:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ae44b13-c769-4e16-81af-90740f660641